Windows @title: @event_mask: @x: @y: @width: @height: @wclass: @visual: @colormap: @window_type: @cursor: @wmclass_name: @wmclass_class: @override_redirect: @user_data: @GDK_WINDOW_ROOT: @GDK_WINDOW_TOPLEVEL: @GDK_WINDOW_CHILD: @GDK_WINDOW_DIALOG: @GDK_WINDOW_TEMP: @GDK_WINDOW_FOREIGN: @GDK_INPUT_OUTPUT: @GDK_INPUT_ONLY: @GDK_WA_TITLE: @GDK_WA_X: @GDK_WA_Y: @GDK_WA_CURSOR: @GDK_WA_COLORMAP: @GDK_WA_VISUAL: @GDK_WA_WMCLASS: @GDK_WA_NOREDIR: @GDK_HINT_POS: @GDK_HINT_MIN_SIZE: @GDK_HINT_MAX_SIZE: @GDK_HINT_BASE_SIZE: @GDK_HINT_ASPECT: @GDK_HINT_RESIZE_INC: @GDK_HINT_WIN_GRAVITY: @min_width: @min_height: @max_width: @max_height: @base_width: @base_height: @width_inc: @height_inc: @min_aspect: @max_aspect: @win_gravity: @GDK_GRAVITY_NORTH_WEST: @GDK_GRAVITY_NORTH: @GDK_GRAVITY_NORTH_EAST: @GDK_GRAVITY_WEST: @GDK_GRAVITY_CENTER: @GDK_GRAVITY_EAST: @GDK_GRAVITY_SOUTH_WEST: @GDK_GRAVITY_SOUTH: @GDK_GRAVITY_SOUTH_EAST: @GDK_GRAVITY_STATIC: @parent: @attributes: @attributes_mask: @Returns: @window: @Returns: @window: @window: @window: @Returns: @win_x: @win_y: @Returns: @window: @window: @window: @Returns: @window: @Returns: @window: @window: @window: @x: @y: @window: @width: @height: @window: @x: @y: @width: @height: @window: @dx: @dy: @window: @new_parent: @x: @y: @window: @window: @x: @y: @width: @height: @window: @x: @y: @width: @height: @drawable: @gc: @x: @y: @source_drawable: @source_x: @source_y: @width: @height: @window: @source_window: @window: @window: @window: @window: @rectangle: @window: @region: @window: @window: @rect: @invalidate_children: @window: @region: @invalidate_children: @window: @Returns: @window: @window: @window: @update_children: @window: @user_data: @window: @override_redirect: @window: @function: @data: @window: @function: @data: @xevent: @event: @data: @Returns: @GDK_FILTER_CONTINUE: @GDK_FILTER_TRANSLATE: @GDK_FILTER_REMOVE: @window: @shape_mask: @offset_x: @offset_y: @window: @window: @window: @use_static: @Returns: @window: @x: @y: @min_width: @min_height: @max_width: @max_height: @flags: @window: @title: @window: @color: @window: @pixmap: @parent_relative: @window: @cursor: @window: @colormap: @window: @data: @window: @x: @y: @width: @height: @depth: @window: @geometry: @flags: @window: @x: @y: @window: @x: @y: @window: @width: @height: @Returns: @window: @Returns: @window: @Returns: @window: @window: @x: @y: @Returns: @window: @x: @y: @Returns: @window: @x: @y: @mask: @Returns: @GDK_SHIFT_MASK: @GDK_LOCK_MASK: @GDK_CONTROL_MASK: @GDK_MOD1_MASK: @GDK_MOD2_MASK: @GDK_MOD3_MASK: @GDK_MOD4_MASK: @GDK_MOD5_MASK: @GDK_BUTTON1_MASK: @GDK_BUTTON2_MASK: @GDK_BUTTON3_MASK: @GDK_BUTTON4_MASK: @GDK_BUTTON5_MASK: @GDK_RELEASE_MASK: @GDK_MODIFIER_MASK: @window: @Returns: @window: @Returns: @window: @Returns: @window: @Returns: @window: @Returns: @window: @event_mask: @window: @icon_window: @pixmap: @mask: @window: @name: @window: @leader: @window: @role: @window: @leader: @window: @decorations: @window: The window to get the decorations from @decorations: The window decorations will be written here @Returns: TRUE if the window has decorations set, FALSE otherwise. @GDK_DECOR_ALL: @GDK_DECOR_BORDER: @GDK_DECOR_RESIZEH: @GDK_DECOR_TITLE: @GDK_DECOR_MENU: @GDK_DECOR_MINIMIZE: @GDK_DECOR_MAXIMIZE: @window: @functions: @GDK_FUNC_ALL: @GDK_FUNC_RESIZE: @GDK_FUNC_MOVE: @GDK_FUNC_MINIMIZE: @GDK_FUNC_MAXIMIZE: @GDK_FUNC_CLOSE: @Returns: