#include "gdk-pixbuf.h" #include "pixops/pixops.h" #include "math.h" /** * gdk_pixbuf_scale: * @src: a #GdkPixbuf * @dest: the #GdkPixbuf into which to render the results * @dest_x: the left coordinate for region to render * @dest_y: the top coordinate for region to render * @dest_width: the width of the region to render * @dest_height: the height of the region to render * @offset_x: the offset in the X direction (currently rounded to an integer) * @offset_y: the offset in the Y direction (currently rounded to an integer) * @scale_x: the scale factor in the X direction * @scale_y: the scale factor in the Y direction * @filter_level: the filter quality for the transformation. * * Transforms the image by source image by scaling by @scale_x and @scale_y then * translating by @offset_x and @offset_y, then renders the rectangle * (@dest,@dest_y,@dest_width,@dest_height) of the resulting image onto the * destination drawable replacing the previous contents. **/ void gdk_pixbuf_scale (GdkPixbuf *src, GdkPixbuf *dest, int dest_x, int dest_y, int dest_width, int dest_height, double offset_x, double offset_y, double scale_x, double scale_y, ArtFilterLevel filter_level) { offset_x = floor(offset_x + 0.5); offset_y = floor(offset_y + 0.5); pixops_scale (dest->art_pixbuf->pixels + dest_y * dest->art_pixbuf->rowstride + dest_x * dest->art_pixbuf->n_channels, -offset_x, -offset_y, dest_width - offset_x, dest_height - offset_y, dest->art_pixbuf->rowstride, dest->art_pixbuf->n_channels, dest->art_pixbuf->has_alpha, src->art_pixbuf->pixels, src->art_pixbuf->width, src->art_pixbuf->height, src->art_pixbuf->rowstride, src->art_pixbuf->n_channels, src->art_pixbuf->has_alpha, scale_x, scale_y, filter_level); } /** * gdk_pixbuf_composite: * @src: a #GdkPixbuf * @dest: the #GdkPixbuf into which to render the results * @dest_x: the left coordinate for region to render * @dest_y: the top coordinate for region to render * @dest_width: the width of the region to render * @dest_height: the height of the region to render * @offset_x: the offset in the X direction (currently rounded to an integer) * @offset_y: the offset in the Y direction (currently rounded to an integer) * @scale_x: the scale factor in the X direction * @scale_y: the scale factor in the Y direction * @filter_level: the filter quality for the transformation. * @overall_alpha: overall alpha for source image (0..255) * * Transforms the image by source image by scaling by @scale_x and @scale_y then * translating by @offset_x and @offset_y, then composites the rectangle * (@dest,@dest_y,@dest_width,@dest_height) of the resulting image onto the * destination drawable. **/ void gdk_pixbuf_composite (GdkPixbuf *src, GdkPixbuf *dest, int dest_x, int dest_y, int dest_width, int dest_height, double offset_x, double offset_y, double scale_x, double scale_y, ArtFilterLevel filter_level, int overall_alpha) { offset_x = floor(offset_x + 0.5); offset_y = floor(offset_y + 0.5); pixops_composite (dest->art_pixbuf->pixels + dest_y * dest->art_pixbuf->rowstride + dest_x * dest->art_pixbuf->n_channels, -offset_x, -offset_y, dest_width - offset_x, dest_height - offset_y, dest->art_pixbuf->rowstride, dest->art_pixbuf->n_channels, dest->art_pixbuf->has_alpha, src->art_pixbuf->pixels, src->art_pixbuf->width, src->art_pixbuf->height, src->art_pixbuf->rowstride, src->art_pixbuf->n_channels, src->art_pixbuf->has_alpha, scale_x, scale_y, filter_level, overall_alpha); } /** * gdk_pixbuf_composite_color: * @src: a #GdkPixbuf * @dest: the #GdkPixbuf into which to render the results * @dest_x: the left coordinate for region to render * @dest_y: the top coordinate for region to render * @dest_width: the width of the region to render * @dest_height: the height of the region to render * @offset_x: the offset in the X direction (currently rounded to an integer) * @offset_y: the offset in the Y direction (currently rounded to an integer) * @scale_x: the scale factor in the X direction * @scale_y: the scale factor in the Y direction * @filter_level: the filter quality for the transformation. * @overall_alpha: overall alpha for source image (0..255) * @check_x: the X offset for the checkboard (origin of checkboard is at -@check_x, -@check_y) * @check_y: the Y offset for the checkboard * @check_size: the size of checks in the checkboard (must be a power of two) * @color1: the color of check at upper left * @color2: the color of the other check * * Transforms the image by source image by scaling by @scale_x and @scale_y then * translating by @offset_x and @offset_y, then composites the rectangle * (@dest,@dest_y,@dest_width,@dest_height) of the resulting image with * a checkboard of the colors @color1 and @color2 and renders it onto the * destination drawable. **/ void gdk_pixbuf_composite_color (GdkPixbuf *src, GdkPixbuf *dest, int dest_x, int dest_y, int dest_width, int dest_height, double offset_x, double offset_y, double scale_x, double scale_y, ArtFilterLevel filter_level, int overall_alpha, int check_x, int check_y, int check_size, art_u32 color1, art_u32 color2) { offset_x = floor(offset_x + 0.5); offset_y = floor(offset_y + 0.5); pixops_composite_color (dest->art_pixbuf->pixels + dest_y * dest->art_pixbuf->rowstride + dest_x * dest->art_pixbuf->n_channels, -offset_x, -offset_y, dest_width - offset_x, dest_height - offset_y, dest->art_pixbuf->rowstride, dest->art_pixbuf->n_channels, dest->art_pixbuf->has_alpha, src->art_pixbuf->pixels, src->art_pixbuf->width, src->art_pixbuf->height, src->art_pixbuf->rowstride, src->art_pixbuf->n_channels, src->art_pixbuf->has_alpha, scale_x, scale_y, filter_level, overall_alpha, check_x, check_y, check_size, color1, color2); } /** * gdk_pixbuf_scale_simple: * @src: a #GdkPixbuf * @dest_width: the width of destination image * @dest_height: the height of destination image * @filter_level: the filter quality for the transformation. * * Scale the #GdkPixbuf @src to @dest_width x @dest_height and render the result into * a new #GdkPixbuf. * * Return value: the new #GdkPixbuf **/ GdkPixbuf * gdk_pixbuf_scale_simple (GdkPixbuf *src, int dest_width, int dest_height, ArtFilterLevel filter_level) { GdkPixbuf *dest = gdk_pixbuf_new (ART_PIX_RGB, src->art_pixbuf->has_alpha, 8, dest_width, dest_height); gdk_pixbuf_scale (src, dest, 0, 0, dest_width, dest_height, 0, 0, (double)dest_width / src->art_pixbuf->width, (double)dest_height / src->art_pixbuf->height, filter_level); return dest; } /** * gdk_pixbuf_composite_color_simple: * @src: a #GdkPixbuf * @dest_width: the width of destination image * @dest_height: the height of destination image * @filter_level: the filter quality for the transformation. * @overall_alpha: overall alpha for source image (0..255) * @check_size: the size of checks in the checkboard (must be a power of two) * @color1: the color of check at upper left * @color2: the color of the other check * * Scale the #GdkPixbuf @src to @dest_width x @dest_height composite the result with * a checkboard of colors @color1 and @color2 and render the result into * a new #GdkPixbuf. * * Return value: the new #GdkPixbuf **/ GdkPixbuf * gdk_pixbuf_composite_color_simple (GdkPixbuf *src, int dest_width, int dest_height, ArtFilterLevel filter_level, int overall_alpha, int check_size, art_u32 color1, art_u32 color2) { GdkPixbuf *dest = gdk_pixbuf_new (ART_PIX_RGB, src->art_pixbuf->has_alpha, 8, dest_width, dest_height); gdk_pixbuf_composite_color (src, dest, 0, 0, dest_width, dest_height, 0, 0, (double)dest_width / src->art_pixbuf->width, (double)dest_height / src->art_pixbuf->height, filter_level, overall_alpha, 0, 0, check_size, color1, color2); return dest; }