#include #include "gskglnodesampleprivate.h" #include "gskrendernodeprivate.h" void node_sample_init (NodeSample *self) { memset (self->nodes, 0, sizeof (self->nodes)); self->count = 0; } void node_sample_reset (NodeSample *self) { node_sample_init (self); } void node_sample_add (NodeSample *self, GskRenderNode *node) { const guint node_type = gsk_render_node_get_node_type (node); g_assert (node_type <= N_NODE_TYPES); if (self->nodes[node_type].class_name == NULL) self->nodes[node_type].class_name = g_type_name_from_instance ((GTypeInstance *) node); self->nodes[node_type].count ++; self->count ++; } void node_sample_print (const NodeSample *self, const char *prefix) { guint i; g_printf ("%s:\n", prefix); for (i = 0; i < N_NODE_TYPES; i ++) { if (self->nodes[i].count > 0) { double p = (double)self->nodes[i].count / (double)self->count; g_printf ("%s: %u (%.2f%%)\n", self->nodes[i].class_name, self->nodes[i].count, p * 100.0); } } }