/* GDK - The GIMP Drawing Kit * * gdkglcontext-win32.c: Win32 specific OpenGL wrappers * * Copyright © 2014 Emmanuele Bassi * Copyright © 2014 Alexander Larsson * Copyright © 2014 Chun-wei Fan * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library. If not, see . */ #include "config.h" #include "gdkprivate-win32.h" #include "gdkwindow-win32.h" #include "gdkglcontext-win32.h" #include "gdkdisplay-win32.h" #include "gdkwin32display.h" #include "gdkwin32glcontext.h" #include "gdkwin32misc.h" #include "gdkwin32screen.h" #include "gdkwin32window.h" #include "gdkglcontext.h" #include "gdkwindow.h" #include "gdkinternals.h" #include "gdkintl.h" #include #include G_DEFINE_TYPE (GdkWin32GLContext, gdk_win32_gl_context, GDK_TYPE_GL_CONTEXT) static void _gdk_win32_gl_context_dispose (GObject *gobject) { GdkGLContext *context = GDK_GL_CONTEXT (gobject); GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (gobject); GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)); if (context_win32->hglrc != NULL) { if (wglGetCurrentContext () == context_win32->hglrc) wglMakeCurrent (NULL, NULL); GDK_NOTE (OPENGL, g_print ("Destroying WGL context\n")); wglDeleteContext (context_win32->hglrc); context_win32->hglrc = NULL; ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc); } G_OBJECT_CLASS (gdk_win32_gl_context_parent_class)->dispose (gobject); } static void gdk_win32_gl_context_class_init (GdkWin32GLContextClass *klass) { GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass); GObjectClass *gobject_class = G_OBJECT_CLASS (klass); context_class->end_frame = _gdk_win32_gl_context_end_frame; context_class->realize = _gdk_win32_gl_context_realize; gobject_class->dispose = _gdk_win32_gl_context_dispose; } static void gdk_win32_gl_context_init (GdkWin32GLContext *self) { } static void gdk_gl_blit_region (GdkWindow *window, cairo_region_t *region) { int n_rects, i; int scale = gdk_window_get_scale_factor (window); int wh = gdk_window_get_height (window); cairo_rectangle_int_t rect; n_rects = cairo_region_num_rectangles (region); for (i = 0; i < n_rects; i++) { cairo_region_get_rectangle (region, i, &rect); glScissor (rect.x * scale, (wh - rect.y - rect.height) * scale, rect.width * scale, rect.height * scale); glBlitFramebuffer (rect.x * scale, (wh - rect.y - rect.height) * scale, (rect.x + rect.width) * scale, (wh - rect.y) * scale, rect.x * scale, (wh - rect.y - rect.height) * scale, (rect.x + rect.width) * scale, (wh - rect.y) * scale, GL_COLOR_BUFFER_BIT, GL_NEAREST); } } void _gdk_win32_gl_context_end_frame (GdkGLContext *context, cairo_region_t *painted, cairo_region_t *damage) { GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context); GdkWindow *window = gdk_gl_context_get_window (context); GdkWin32Display *display = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context))); gboolean can_wait = display->hasWglOMLSyncControl; gdk_gl_context_make_current (context); if (context_win32->do_frame_sync) { guint32 end_frame_counter = 0; if (context_win32->do_frame_sync) { glFinish (); if (can_wait) { gint64 ust, msc, sbc; wglGetSyncValuesOML (context_win32->gl_hdc, &ust, &msc, &sbc); wglWaitForMscOML (context_win32->gl_hdc, 0, 2, (msc + 1) % 2, &ust, &msc, &sbc); } } } if (context_win32->do_blit_swap) { glDrawBuffer(GL_FRONT); glReadBuffer(GL_BACK); gdk_gl_blit_region (window, painted); glDrawBuffer(GL_BACK); glFlush(); if (gdk_gl_context_has_frame_terminator (context)) glFrameTerminatorGREMEDY (); } else SwapBuffers (context_win32->gl_hdc); } void _gdk_win32_window_invalidate_for_new_frame (GdkWindow *window, cairo_region_t *update_area) { cairo_rectangle_int_t window_rect; unsigned int buffer_age; gboolean invalidate_all = FALSE; GdkWin32GLContext *context_win32; cairo_rectangle_int_t whole_window = { 0, 0, gdk_window_get_width (window), gdk_window_get_height (window) }; /* Minimal update is ok if we're not drawing with gl */ if (window->gl_paint_context == NULL) return; context_win32 = GDK_WIN32_GL_CONTEXT (window->gl_paint_context); context_win32->do_blit_swap = FALSE; if (gdk_gl_context_has_framebuffer_blit (window->gl_paint_context) && cairo_region_contains_rectangle (update_area, &whole_window) != CAIRO_REGION_OVERLAP_IN) { context_win32->do_blit_swap = TRUE; } else invalidate_all = TRUE; if (invalidate_all) { window_rect.x = 0; window_rect.y = 0; window_rect.width = gdk_window_get_width (window); window_rect.height = gdk_window_get_height (window); /* If nothing else is known, repaint everything so that the back buffer is fully up-to-date for the swapbuffer */ cairo_region_union_rectangle (update_area, &window_rect); } } typedef struct { ATOM wc_atom; HWND hwnd; HDC hdc; HGLRC hglrc; gboolean inited; } GdkWGLDummy; static void _destroy_dummy_gl_context (GdkWGLDummy dummy) { if (dummy.hglrc != NULL) { if (wglGetCurrentContext () == dummy.hglrc) wglMakeCurrent (NULL, NULL); wglDeleteContext (dummy.hglrc); dummy.hglrc = NULL; } if (dummy.hdc != NULL) { DeleteDC (dummy.hdc); dummy.hdc = NULL; } if (dummy.hwnd != NULL) { DestroyWindow (dummy.hwnd); dummy.hwnd = NULL; } if (dummy.wc_atom != 0) { UnregisterClass (MAKEINTATOM (dummy.wc_atom), GetModuleHandle (NULL)); dummy.wc_atom = 0; } dummy.inited = FALSE; } /* Yup, we need to create a dummy window for the dummy WGL context */ static void _get_dummy_window_hwnd (GdkWGLDummy *dummy) { WNDCLASSEX dummy_wc; HWND dummy_hwnd; memset (&dummy_wc, 0, sizeof (WNDCLASSEX)); dummy_wc.cbSize = sizeof( WNDCLASSEX ); dummy_wc.style = CS_OWNDC; dummy_wc.lpfnWndProc = (WNDPROC) DefWindowProc; dummy_wc.cbClsExtra = 0; dummy_wc.cbWndExtra = 0; dummy_wc.hInstance = GetModuleHandle( NULL ); dummy_wc.hIcon = 0; dummy_wc.hCursor = NULL; dummy_wc.hbrBackground = 0; dummy_wc.lpszMenuName = 0; dummy_wc.lpszClassName = "dummy"; dummy_wc.hIconSm = 0; dummy->wc_atom = RegisterClassEx (&dummy_wc); dummy->hwnd = CreateWindowEx (WS_EX_APPWINDOW, MAKEINTATOM (dummy->wc_atom), "", WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, 0, 0, 0, 0, NULL, NULL, GetModuleHandle (NULL), NULL); } static gint _get_wgl_pfd (HDC hdc, const gboolean need_alpha_bits, PIXELFORMATDESCRIPTOR *pfd) { gint configs; gint i; gint best_pf = 0; gboolean alpha_check; pfd->nSize = sizeof (PIXELFORMATDESCRIPTOR); pfd->nVersion = 1; pfd->dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER; pfd->iPixelType = PFD_TYPE_RGBA; pfd->cColorBits = GetDeviceCaps (hdc, BITSPIXEL); pfd->cAlphaBits = 8; pfd->dwLayerMask = PFD_MAIN_PLANE; best_pf = ChoosePixelFormat (hdc, pfd); if (best_pf == 0) /* give another chance if need_alpha_bits is FALSE, * meaning we prefer to have an alpha channel anyways */ if (!need_alpha_bits) { pfd->cAlphaBits = 0; best_pf = ChoosePixelFormat (hdc, pfd); } return best_pf; } /* in WGL, for many OpenGL items, we need a dummy WGL context, so create * one and cache it for later use */ static gint _gdk_init_dummy_context (GdkWGLDummy *dummy, const gboolean need_alpha_bits) { PIXELFORMATDESCRIPTOR pfd; gboolean set_pixel_format_result = FALSE; gint best_idx = 0; _get_dummy_window_hwnd (dummy); dummy->hdc = GetDC (dummy->hwnd); memset (&pfd, 0, sizeof (PIXELFORMATDESCRIPTOR)); best_idx = _get_wgl_pfd (dummy->hdc, need_alpha_bits, &pfd); if (best_idx != 0) set_pixel_format_result = SetPixelFormat (dummy->hdc, best_idx, &pfd); if (best_idx == 0 || !set_pixel_format_result) return 0; dummy->hglrc = wglCreateContext (dummy->hdc); if (dummy->hglrc == NULL) return 0; dummy->inited = TRUE; return best_idx; } gboolean _gdk_win32_display_init_gl (GdkDisplay *display, const gboolean need_alpha_bits) { GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display); gint glMajMinVersion; GdkWindowImplWin32 *impl; gint best_idx = 0; GdkWGLDummy dummy; if (display_win32->have_wgl) return TRUE; memset (&dummy, 0, sizeof (GdkWGLDummy)); /* acquire and cache dummy Window (HWND & HDC) and * dummy GL Context, it is used to query functions * and used for other stuff as well */ best_idx = _gdk_init_dummy_context (&dummy, need_alpha_bits); if (best_idx == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc)) return FALSE; display_win32->have_wgl = TRUE; display_win32->gl_version = epoxy_gl_version (); display_win32->hasWglARBCreateContext = epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_create_context"); display_win32->hasWglEXTSwapControl = epoxy_has_wgl_extension (dummy.hdc, "WGL_EXT_swap_control"); display_win32->hasWglOMLSyncControl = epoxy_has_wgl_extension (dummy.hdc, "WGL_OML_sync_control"); GDK_NOTE (OPENGL, g_print ("WGL API version %d.%d found\n" " - Vendor: %s\n" " - Checked extensions:\n" "\t* WGL_ARB_create_context: %s\n" "\t* WGL_EXT_swap_control: %s\n" "\t* WGL_OML_sync_control: %s\n", display_win32->gl_version / 10, display_win32->gl_version % 10, glGetString (GL_VENDOR), display_win32->hasWglARBCreateContext ? "yes" : "no", display_win32->hasWglEXTSwapControl ? "yes" : "no", display_win32->hasWglOMLSyncControl ? "yes" : "no")); wglMakeCurrent (NULL, NULL); _destroy_dummy_gl_context (dummy); return TRUE; } static HGLRC _create_gl_context (HDC hdc, GdkGLContext *share, int flags, int major, int minor) { /* we still need a legacy WGL context first for all cases */ HGLRC hglrc_base; /* This is the actual WGL context that we want */ HGLRC hglrc; GdkWin32GLContext *context_win32; gint attribs[] = { WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, WGL_CONTEXT_MAJOR_VERSION_ARB, major, WGL_CONTEXT_MINOR_VERSION_ARB, minor, WGL_CONTEXT_FLAGS_ARB, flags, 0 }; hglrc_base = wglCreateContext (hdc); if (!wglMakeCurrent (hdc, hglrc_base)) return NULL; if (share != NULL) context_win32 = GDK_WIN32_GL_CONTEXT (share); hglrc = wglCreateContextAttribsARB (hdc, share != NULL ? context_win32->hglrc : NULL, attribs); wglMakeCurrent (NULL, NULL); wglDeleteContext (hglrc_base); return hglrc; } static gboolean _set_pixformat_for_hdc (HDC hdc, gint *best_idx, const gboolean need_alpha_bits) { PIXELFORMATDESCRIPTOR pfd; gboolean set_pixel_format_result = FALSE; /* one is only allowed to call SetPixelFormat(), and so ChoosePixelFormat() * one single time per window HDC */ *best_idx = _get_wgl_pfd (hdc, need_alpha_bits, &pfd); if (*best_idx != 0) set_pixel_format_result = SetPixelFormat (hdc, *best_idx, &pfd); /* ChoosePixelFormat() or SetPixelFormat() failed, bail out */ if (*best_idx == 0 || !set_pixel_format_result) return FALSE; return TRUE; } gboolean _gdk_win32_gl_context_realize (GdkGLContext *context, GError **error) { GdkGLContext *share = gdk_gl_context_get_shared_context (context); GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context); /* These are the real WGL context items that we will want to use later */ HGLRC hglrc; gint pixel_format; gboolean debug_bit, compat_bit; /* request flags and specific versions for core (3.2+) WGL context */ gint flags = 0; gint glver_major = 0; gint glver_minor = 0; if (!_set_pixformat_for_hdc (context_win32->gl_hdc, &pixel_format, context_win32->need_alpha_bits)) { g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_UNSUPPORTED_FORMAT, _("No available configurations for the given pixel format")); return FALSE; } gdk_gl_context_get_required_version (context, &glver_major, &glver_minor); debug_bit = gdk_gl_context_get_debug_enabled (context); compat_bit = gdk_gl_context_get_forward_compatible (context); if (debug_bit) flags |= WGL_CONTEXT_DEBUG_BIT_ARB; if (compat_bit) flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; GDK_NOTE (OPENGL, g_print ("Creating core WGL context (version:%d.%d, debug:%s, forward:%s)\n", major, minor, debug_bit ? "yes" : "no", compat_bit ? "yes" : "no")); hglrc = _create_gl_context (context_win32->gl_hdc, share, flags, glver_major, glver_minor); if (hglrc == NULL) { g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_NOT_AVAILABLE, _("Unable to create a GL context")); return FALSE; } GDK_NOTE (OPENGL, g_print ("Created WGL context[%p], pixel_format=%d\n", hglrc, pixel_format)); context_win32->hglrc = hglrc; return TRUE; } GdkGLContext * _gdk_win32_window_create_gl_context (GdkWindow *window, gboolean attached, GdkGLContext *share, GError **error) { GdkDisplay *display = gdk_window_get_display (window); GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (gdk_window_get_display (window)); GdkWin32GLContext *context = NULL; GdkVisual *visual = gdk_window_get_visual (window); /* XXX: gdk_screen_get_rgba_visual() is not implemented on Windows, so * need_alpha_bits will always be FALSE for now. * * Please see bug https://bugzilla.gnome.org/show_bug.cgi?id=727316 */ gboolean need_alpha_bits = (visual == gdk_screen_get_rgba_visual (gdk_display_get_default_screen (display))); /* Acquire and store up the Windows-specific HWND and HDC */ HWND hwnd; HDC hdc; if (!_gdk_win32_display_init_gl (display, need_alpha_bits)) { g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_NOT_AVAILABLE, _("No GL implementation is available")); return NULL; } /* We first check whether we have WGL_ARB_create_context... */ if (!display_win32->hasWglARBCreateContext) { g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_UNSUPPORTED_PROFILE, _("The WGL_ARB_create_context extension " "needed to create core profiles is not " "available")); return NULL; } hwnd = GDK_WINDOW_HWND (window); hdc = GetDC (hwnd); display_win32->gl_hdc = hdc; display_win32->gl_hwnd = hwnd; context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT, "display", display, "window", window, "shared-context", share, NULL); context->need_alpha_bits = need_alpha_bits; context->gl_hdc = hdc; context->is_attached = attached; return GDK_GL_CONTEXT (context); } gboolean _gdk_win32_display_make_gl_context_current (GdkDisplay *display, GdkGLContext *context) { GdkWin32GLContext *context_win32; GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display); GdkWindow *window; GdkScreen *screen; gboolean do_frame_sync = FALSE; if (context == NULL) { wglMakeCurrent(NULL, NULL); return TRUE; } context_win32 = GDK_WIN32_GL_CONTEXT (context); if (!wglMakeCurrent (display_win32->gl_hdc, context_win32->hglrc)) { GDK_NOTE (OPENGL, g_print ("Making WGL context current failed\n")); return FALSE; } context_win32->gl_hdc = display_win32->gl_hdc; if (context_win32->is_attached && display_win32->hasWglEXTSwapControl) { window = gdk_gl_context_get_window (context); /* If there is compositing there is no particular need to delay * the swap when drawing on the offscreen, rendering to the screen * happens later anyway, and its up to the compositor to sync that * to the vblank. */ screen = gdk_window_get_screen (window); /* XXX: gdk_screen_is_composited () is always FALSE on Windows at the moment */ do_frame_sync = ! gdk_screen_is_composited (screen); if (do_frame_sync != context_win32->do_frame_sync) { context_win32->do_frame_sync = do_frame_sync; if (do_frame_sync) wglSwapIntervalEXT (1); else wglSwapIntervalEXT (0); } } return TRUE; } /** * gdk_win32_display_get_wgl_version: * @display: a #GdkDisplay * @major: (out): return location for the WGL major version * @minor: (out): return location for the WGL minor version * * Retrieves the version of the WGL implementation. * * Returns: %TRUE if WGL is available * * Since: 3.16 */ gboolean gdk_win32_display_get_wgl_version (GdkDisplay *display, gint *major, gint *minor) { g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE); if (!GDK_IS_WIN32_DISPLAY (display)) return FALSE; if (!_gdk_win32_display_init_gl (display, FALSE)) return FALSE; if (major != NULL) *major = GDK_WIN32_DISPLAY (display)->gl_version / 10; if (minor != NULL) *minor = GDK_WIN32_DISPLAY (display)->gl_version % 10; return TRUE; }