#ifndef __GSK_GL_IMAGE_H__ #define __GSK_GL_IMAGE_H__ #include "gskgldriverprivate.h" #include typedef struct { guint texture_id; int width; int height; } GskGLImage; typedef struct { guchar *data; gsize width; gsize height; gsize stride; gsize x; gsize y; } GskImageRegion; void gsk_gl_image_create (GskGLImage *self, GskGLDriver *gl_driver, int width, int height, int min_filter, int mag_filter); void gsk_gl_image_destroy (GskGLImage *self, GskGLDriver *gl_driver); void gsk_gl_image_write_to_png (const GskGLImage *self, GskGLDriver *gl_driver, const char *filename); void gsk_gl_image_upload_region (GskGLImage *self, GskGLDriver *gl_driver, const GskImageRegion *region); #endif