/* GDK - The GIMP Drawing Kit * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * Copyright (C) 2005-2007 Imendio AB * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * SPDX-License-Identifier: LGPL-2.1-or-later */ #include "config.h" #include #include #include #include #include #include "gdkdisplayprivate.h" #include "gdkmacoseventsource-private.h" #include "gdkmacosdisplay-private.h" #include "gdk/gdkeventsprivate.h" #include "gdk/gdkprivate.h" /* * This file implementations integration between the GLib main loop and * the native system of the Core Foundation run loop and Cocoa event * handling. There are basically three different cases that we need to * handle: * * - the GLib main loop is in control. The application has called * gtk_main(), or is otherwise iterating the main loop. * - CFRunLoop is in control. We are in a modal operation such as window * resizing. * - CFRunLoop is running a nested loop. This happens when a drag-and-drop * operation has been initiated. * * When the GLib main loop is in control we integrate in native event * handling in two ways: first we add a GSource that handles checking * whether there are native events available, translating native events * to GDK events, and dispatching GDK events. Second we replace the * "poll function" of the GLib main loop with our own version that knows * how to wait for both the file descriptors and timeouts that GLib is * interested in and also for incoming native events. * * When CFRunLoop is in control, we integrate in GLib main loop handling * by adding a "run loop observer" that gives us notification at various * points in the run loop cycle. We map these points onto the corresponding * stages of the GLib main loop (prepare, check, dispatch), and make the * appropriate calls into GLib. * * When initiating a drag operation, a nested CFRunLoop is executed. * The nested run loop is started when fetching a native event in our GLib * main loop. The application does not receive any events until the nested loop * is finished. We work around this by forwarding the * events that trigger the callbacks of the NSDraggingSource protocol. * The "run loop observer" is executing the GLib main loop stages as long as we're * in the nested run loop, as if CFRunLoop were in control. * See also GdkMacosWindow. * * All cases share a single problem: the macOS API’s don’t allow us to * wait simultaneously for file descriptors and for events. So when we * need to do a blocking wait that includes file descriptor activity, we * push the actual work of calling select() to a helper thread (the * "select thread") and wait for native events in the main thread. * * The main known limitation of this code is that if a callback is triggered * via the macOS run loop while we are "polling" (in either case described * above), iteration of the GLib main loop is not possible from within * that callback. If the programmer tries to do so explicitly, then they * will get a warning from GLib "main loop already active in another thread". */ /******* State for run loop iteration *******/ /* Count of number of times we've gotten an "Entry" notification for * our run loop observer. */ static int current_loop_level = 0; /* Run loop level at which we acquired ownership of the GLib main * loop. See note in run_loop_entry(). -1 means that we don’t have * ownership */ static int acquired_loop_level = -1; /* Between run_loop_before_waiting() and run_loop_after_waiting(); * whether we we need to call select_thread_collect_poll() */ static gboolean run_loop_polling_async = FALSE; /* Between run_loop_before_waiting() and run_loop_after_waiting(); * max_prioritiy to pass to g_main_loop_check() */ static int run_loop_max_priority; /* Timer that we've added to wake up the run loop when a GLib timeout */ static CFRunLoopTimerRef run_loop_timer = NULL; /* These are the file descriptors that are we are polling out of * the run loop. (We keep the array around and reuse it to avoid * constant allocations.) */ #define RUN_LOOP_POLLFDS_INITIAL_SIZE 16 static GPollFD *run_loop_pollfds; static guint run_loop_pollfds_size; /* Allocated size of the array */ static guint run_loop_n_pollfds; /* Number of file descriptors in the array */ /******* Other global variables *******/ /* Since we count on replacing the GLib main loop poll function as our * method of integrating Cocoa event handling into the GLib main loop * we need to make sure that the poll function is always called even * when there are no file descriptors that need to be polled. To do * this, we add a dummy GPollFD to our event source with a file * descriptor of “-1”. Then any time that GLib is polling the event * source, it will call our poll function. */ static GPollFD event_poll_fd; /* Current NSEvents that we've gotten from Cocoa but haven't yet converted * to GdkEvents. We wait until our dispatch() function to do the conversion * since the conversion can conceivably cause signals to be emitted * or other things that shouldn’t happen inside a poll function. */ static GQueue *current_events; /* The default poll function for GLib; we replace this with our own * Cocoa-aware version and then call the old version to do actual * file descriptor polling. There’s no actual need to chain to the * old one; we could reimplement the same functionality from scratch, * but since the default implementation does the right thing, why * bother. */ static GPollFunc old_poll_func; /* Reference to the run loop of the main thread. (There is a unique * CFRunLoop per thread.) */ static CFRunLoopRef main_thread_run_loop; /* Normally the Cocoa main loop maintains an NSAutoReleasePool and frees * it on every iteration. Since we are replacing the main loop we have * to provide this functionality ourself. We free and replace the * auto-release pool in our sources prepare() function. */ static NSAutoreleasePool *autorelease_pool; /* Flag when we've called nextEventMatchingMask ourself; this triggers * a run loop iteration, so we need to detect that and avoid triggering * our "run the GLib main loop while the run loop is active machinery. */ static int getting_events = 0; /************************************************************ ********* Select Thread ********* ************************************************************/ /* The states in our state machine, see comments in select_thread_func() * for descriptiions of each state */ typedef enum { BEFORE_START, WAITING, POLLING_QUEUED, POLLING_RESTART, POLLING_DESCRIPTORS, } SelectThreadState; #ifdef G_ENABLE_DEBUG static const char *const state_names[] = { "BEFORE_START", "WAITING", "POLLING_QUEUED", "POLLING_RESTART", "POLLING_DESCRIPTORS" }; #endif static SelectThreadState select_thread_state = BEFORE_START; static pthread_t select_thread; static pthread_mutex_t select_thread_mutex = PTHREAD_MUTEX_INITIALIZER; static pthread_cond_t select_thread_cond = PTHREAD_COND_INITIALIZER; #define SELECT_THREAD_LOCK() pthread_mutex_lock (&select_thread_mutex) #define SELECT_THREAD_UNLOCK() pthread_mutex_unlock (&select_thread_mutex) #define SELECT_THREAD_SIGNAL() pthread_cond_signal (&select_thread_cond) #define SELECT_THREAD_WAIT() pthread_cond_wait (&select_thread_cond, &select_thread_mutex) /* These are the file descriptors that the select thread is currently * polling. */ static GPollFD *current_pollfds; static guint current_n_pollfds; /* These are the file descriptors that the select thread should pick * up and start polling when it has a chance. */ static GPollFD *next_pollfds; static guint next_n_pollfds; /* Pipe used to wake up the select thread */ static int select_thread_wakeup_pipe[2]; /* Run loop source used to wake up the main thread */ static CFRunLoopSourceRef select_main_thread_source; static void select_thread_set_state (SelectThreadState new_state) { gboolean old_state; if (select_thread_state == new_state) return; GDK_DEBUG (EVENTLOOP, "EventLoop: Select thread state: %s => %s", state_names[select_thread_state], state_names[new_state]); old_state = select_thread_state; select_thread_state = new_state; if (old_state == WAITING && new_state != WAITING) SELECT_THREAD_SIGNAL (); } static void signal_main_thread (void) { GDK_DEBUG (EVENTLOOP, "EventLoop: Waking up main thread"); /* If we are in nextEventMatchingMask, then we need to make sure an * event gets queued, otherwise it's enough to simply wake up the * main thread run loop */ if (!run_loop_polling_async) CFRunLoopSourceSignal (select_main_thread_source); /* Don't check for CFRunLoopIsWaiting() here because it causes a * race condition (the loop could go into waiting state right after * we checked). */ CFRunLoopWakeUp (main_thread_run_loop); } static void * select_thread_func (void *arg) { char c; SELECT_THREAD_LOCK (); while (TRUE) { switch (select_thread_state) { case BEFORE_START: /* The select thread has not been started yet */ g_assert_not_reached (); case WAITING: /* Waiting for a set of file descriptors to be submitted by the main thread * * => POLLING_QUEUED: main thread thread submits a set of file descriptors */ SELECT_THREAD_WAIT (); break; case POLLING_QUEUED: /* Waiting for a set of file descriptors to be submitted by the main thread * * => POLLING_DESCRIPTORS: select thread picks up the file descriptors to begin polling */ g_free (current_pollfds); current_pollfds = next_pollfds; current_n_pollfds = next_n_pollfds; next_pollfds = NULL; next_n_pollfds = 0; select_thread_set_state (POLLING_DESCRIPTORS); break; case POLLING_RESTART: /* Select thread is currently polling a set of file descriptors, main thread has * began a new iteration with the same set of file descriptors. We don't want to * wake the select thread up and wait for it to restart immediately, but to avoid * a race (described below in select_thread_start_polling()) we need to recheck after * polling completes. * * => POLLING_DESCRIPTORS: select completes, main thread rechecks by polling again * => POLLING_QUEUED: main thread submits a new set of file descriptors to be polled */ select_thread_set_state (POLLING_DESCRIPTORS); break; case POLLING_DESCRIPTORS: /* In the process of polling the file descriptors * * => WAITING: polling completes when a file descriptor becomes active * => POLLING_QUEUED: main thread submits a new set of file descriptors to be polled * => POLLING_RESTART: main thread begins a new iteration with the same set file descriptors */ SELECT_THREAD_UNLOCK (); old_poll_func (current_pollfds, current_n_pollfds, -1); SELECT_THREAD_LOCK (); read (select_thread_wakeup_pipe[0], &c, 1); if (select_thread_state == POLLING_DESCRIPTORS) { signal_main_thread (); select_thread_set_state (WAITING); } break; } } } static void got_fd_activity (void *info) { NSEvent *event; /* Post a message so we'll break out of the message loop */ event = [NSEvent otherEventWithType: NSEventTypeApplicationDefined location: NSZeroPoint modifierFlags: 0 timestamp: 0 windowNumber: 0 context: nil subtype: GDK_MACOS_EVENT_SUBTYPE_EVENTLOOP data1: 0 data2: 0]; [NSApp postEvent:event atStart:YES]; } static void select_thread_start (void) { g_return_if_fail (select_thread_state == BEFORE_START); pipe (select_thread_wakeup_pipe); fcntl (select_thread_wakeup_pipe[0], F_SETFL, O_NONBLOCK); CFRunLoopSourceContext source_context = {0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, got_fd_activity }; select_main_thread_source = CFRunLoopSourceCreate (NULL, 0, &source_context); CFRunLoopAddSource (main_thread_run_loop, select_main_thread_source, kCFRunLoopCommonModes); select_thread_state = WAITING; while (TRUE) { if (pthread_create (&select_thread, NULL, select_thread_func, NULL) == 0) break; g_warning ("Failed to create select thread, sleeping and trying again"); sleep (1); } } #ifdef G_ENABLE_DEBUG static void dump_poll_result (GPollFD *ufds, guint nfds) { GString *s; int i; s = g_string_new (""); for (i = 0; i < nfds; i++) { if (ufds[i].fd >= 0 && ufds[i].revents) { g_string_append_printf (s, " %d:", ufds[i].fd); if (ufds[i].revents & G_IO_IN) g_string_append (s, " in"); if (ufds[i].revents & G_IO_OUT) g_string_append (s, " out"); if (ufds[i].revents & G_IO_PRI) g_string_append (s, " pri"); g_string_append (s, "\n"); } } gdk_debug_message ("%s", s->str); g_string_free (s, TRUE); } #endif static gboolean pollfds_equal (GPollFD *old_pollfds, guint old_n_pollfds, GPollFD *new_pollfds, guint new_n_pollfds) { int i; if (old_n_pollfds != new_n_pollfds) return FALSE; for (i = 0; i < old_n_pollfds; i++) { if (old_pollfds[i].fd != new_pollfds[i].fd || old_pollfds[i].events != new_pollfds[i].events) return FALSE; } return TRUE; } /* Begins a polling operation with the specified GPollFD array; the * timeout is used only to tell if the polling operation is blocking * or non-blocking. * * Returns: * -1: No file descriptors ready, began asynchronous poll * 0: No file descriptors ready, asynchronous poll not needed * > 0: Number of file descriptors ready */ static int select_thread_start_poll (GPollFD *ufds, guint nfds, int timeout) { int n_ready; gboolean have_new_pollfds = FALSE; int poll_fd_index = -1; int i; for (i = 0; i < nfds; i++) if (ufds[i].fd == -1) { poll_fd_index = i; break; } if (nfds == 0 || (nfds == 1 && poll_fd_index >= 0)) { GDK_DEBUG (EVENTLOOP, "EventLoop: Nothing to poll"); return 0; } /* If we went immediately to an async poll, then we might decide to * dispatch idle functions when higher priority file descriptor sources * are ready to be dispatched. So we always need to first check * check synchronously with a timeout of zero, and only when no * sources are immediately ready, go to the asynchronous poll. * * Of course, if the timeout passed in is 0, then the synchronous * check is sufficient and we never need to do the asynchronous poll. */ n_ready = old_poll_func (ufds, nfds, 0); if (n_ready > 0 || timeout == 0) { #ifdef G_ENABLE_DEBUG if ((_gdk_debug_flags & GDK_DEBUG_EVENTLOOP) && n_ready > 0) { gdk_debug_message ("EventLoop: Found ready file descriptors before waiting"); dump_poll_result (ufds, nfds); } #endif return n_ready; } SELECT_THREAD_LOCK (); if (select_thread_state == BEFORE_START) { select_thread_start (); } if (select_thread_state == POLLING_QUEUED) { /* If the select thread hasn't picked up the set of file descriptors yet * then we can simply replace an old stale set with a new set. */ if (!pollfds_equal (ufds, nfds, next_pollfds, next_n_pollfds - 1)) { g_free (next_pollfds); next_pollfds = NULL; next_n_pollfds = 0; have_new_pollfds = TRUE; } } else if (select_thread_state == POLLING_RESTART || select_thread_state == POLLING_DESCRIPTORS) { /* If we are already in the process of polling the right set of file descriptors, * there's no need for us to immediately force the select thread to stop polling * and then restart again. And avoiding doing so increases the efficiency considerably * in the common case where we have a set of basically inactive file descriptors that * stay unchanged present as we process many events. * * However, we have to be careful that we don't hit the following race condition * Select Thread Main Thread * ----------------- --------------- * Polling Completes * Reads data or otherwise changes file descriptor state * Checks if polling is current * Does nothing (*) * Releases lock * Acquires lock * Marks polling as complete * Wakes main thread * Receives old stale file descriptor state * * To avoid this, when the new set of poll descriptors is the same as the current * one, we transition to the POLLING_RESTART stage at the point marked (*). When * the select thread wakes up from the poll because a file descriptor is active, if * the state is POLLING_RESTART it immediately begins polling same the file descriptor * set again. This normally will just return the same set of active file descriptors * as the first time, but in sequence described above will properly update the * file descriptor state. * * Special case: this RESTART logic is not needed if the only FD is the internal GLib * "wakeup pipe" that is presented when threads are initialized. * * P.S.: The harm in the above sequence is mostly that sources can be signalled * as ready when they are no longer ready. This may prompt a blocking read * from a file descriptor that hangs. */ if (!pollfds_equal (ufds, nfds, current_pollfds, current_n_pollfds - 1)) have_new_pollfds = TRUE; else { if (!((nfds == 1 && poll_fd_index < 0) || (nfds == 2 && poll_fd_index >= 0))) select_thread_set_state (POLLING_RESTART); } } else have_new_pollfds = TRUE; if (have_new_pollfds) { GDK_DEBUG (EVENTLOOP, "EventLoop: Submitting a new set of file descriptor to the select thread"); g_assert (next_pollfds == NULL); next_n_pollfds = nfds + 1; next_pollfds = g_new (GPollFD, nfds + 1); memcpy (next_pollfds, ufds, nfds * sizeof (GPollFD)); next_pollfds[nfds].fd = select_thread_wakeup_pipe[0]; next_pollfds[nfds].events = G_IO_IN; if (select_thread_state != POLLING_QUEUED && select_thread_state != WAITING) { if (select_thread_wakeup_pipe[1]) { char c = 'A'; write (select_thread_wakeup_pipe[1], &c, 1); } } select_thread_set_state (POLLING_QUEUED); } SELECT_THREAD_UNLOCK (); return -1; } /* End an asynchronous polling operation started with * select_thread_collect_poll(). This must be called if and only if * select_thread_start_poll() return -1. The GPollFD array passed * in must be identical to the one passed to select_thread_start_poll(). * * The results of the poll are written into the GPollFD array passed in. * * Returns: number of file descriptors ready */ static int select_thread_collect_poll (GPollFD *ufds, guint nfds) { int i; int n_ready = 0; SELECT_THREAD_LOCK (); if (select_thread_state == WAITING) /* The poll completed */ { for (i = 0; i < nfds; i++) { if (ufds[i].fd == -1) continue; g_assert (ufds[i].fd == current_pollfds[i].fd); g_assert (ufds[i].events == current_pollfds[i].events); if (current_pollfds[i].revents) { ufds[i].revents = current_pollfds[i].revents; n_ready++; } } #ifdef G_ENABLE_DEBUG if (_gdk_debug_flags & GDK_DEBUG_EVENTLOOP) { gdk_debug_message ("EventLoop: Found ready file descriptors after waiting"); dump_poll_result (ufds, nfds); } #endif } SELECT_THREAD_UNLOCK (); return n_ready; } /************************************************************ ********* Main Loop Source ********* ************************************************************/ typedef struct _GdkMacosEventSource { GSource source; GdkDisplay *display; } GdkMacosEventSource; gboolean _gdk_macos_event_source_check_pending (void) { return current_events && current_events->head; } NSEvent * _gdk_macos_event_source_get_pending (void) { NSEvent *event = NULL; if (current_events) event = g_queue_pop_tail (current_events); return event; } static void _gdk_macos_event_source_queue_event (NSEvent *event) { /* Just used to wake us up; if an event and a FD arrived at the same * time; could have come from a previous iteration in some cases, * but the spurious wake up is harmless if a little inefficient. */ if (!event || ([event type] == NSEventTypeApplicationDefined && [event subtype] == GDK_MACOS_EVENT_SUBTYPE_EVENTLOOP)) return; if (!current_events) current_events = g_queue_new (); g_queue_push_head (current_events, [event retain]); } static gboolean gdk_macos_event_source_prepare (GSource *source, int *timeout) { GdkMacosEventSource *event_source = (GdkMacosEventSource *)source; gboolean retval; /* The prepare stage is the stage before the main loop starts polling * and dispatching events. The autorelease poll is drained here for * the preceding main loop iteration or, in case of the first iteration, * for the operations carried out between event loop initialization and * this first iteration. * * The autorelease poll must only be drained when the following conditions * apply: * - We are at the base CFRunLoop level (indicated by current_loop_level), * - We are at the base g_main_loop level (indicated by * g_main_depth()) * - We are at the base poll_func level (indicated by getting events). * * Messing with the autorelease pool at any level of nesting can cause access * to deallocated memory because autorelease_pool is static and releasing a * pool will cause all pools allocated inside of it to be released as well. */ if (current_loop_level == 0 && g_main_depth() == 0 && getting_events == 0) { if (autorelease_pool) [autorelease_pool drain]; autorelease_pool = [[NSAutoreleasePool alloc] init]; } *timeout = -1; if (event_source->display->event_pause_count > 0) retval = _gdk_event_queue_find_first (event_source->display) != NULL; else retval = (_gdk_event_queue_find_first (event_source->display) != NULL || _gdk_macos_event_source_check_pending ()); return retval; } static gboolean gdk_macos_event_source_check (GSource *source) { GdkMacosEventSource *event_source = (GdkMacosEventSource *)source; gboolean retval; if (event_source->display->event_pause_count > 0) retval = _gdk_event_queue_find_first (event_source->display) != NULL; else retval = (_gdk_event_queue_find_first (event_source->display) != NULL || _gdk_macos_event_source_check_pending ()); return retval; } static gboolean gdk_macos_event_source_dispatch (GSource *source, GSourceFunc callback, gpointer user_data) { GdkMacosEventSource *event_source = (GdkMacosEventSource *)source; GdkEvent *event; _gdk_macos_display_queue_events (GDK_MACOS_DISPLAY (event_source->display)); event = _gdk_event_unqueue (event_source->display); if (event) { _gdk_event_emit (event); gdk_event_unref (event); } return TRUE; } static void gdk_macos_event_source_finalize (GSource *source) { GdkMacosEventSource *event_source = (GdkMacosEventSource *)source; g_clear_object (&event_source->display); } static GSourceFuncs event_funcs = { gdk_macos_event_source_prepare, gdk_macos_event_source_check, gdk_macos_event_source_dispatch, gdk_macos_event_source_finalize, }; /************************************************************ ********* Our Poll Function ********* ************************************************************/ static int poll_func (GPollFD *ufds, guint nfds, int timeout_) { NSEvent *event; NSDate *limit_date; int n_ready; static GPollFD *last_ufds; last_ufds = ufds; n_ready = select_thread_start_poll (ufds, nfds, timeout_); if (n_ready > 0) timeout_ = 0; if (timeout_ == -1) limit_date = [NSDate distantFuture]; else if (timeout_ == 0) limit_date = [NSDate distantPast]; else limit_date = [NSDate dateWithTimeIntervalSinceNow:timeout_/1000.0]; getting_events++; event = [NSApp nextEventMatchingMask: NSEventMaskAny untilDate: limit_date inMode: NSDefaultRunLoopMode dequeue: YES]; getting_events--; /* We check if last_ufds did not change since the time this function was * called. It is possible that a recursive main loop (and thus recursive * invocation of this poll function) is triggered while in * nextEventMatchingMask:. If during that time new fds are added, * the cached fds array might be replaced in g_main_context_iterate(). * So, we should avoid accessing the old fd array (still pointed at by * ufds) here in that case, since it might have been freed. We avoid this * by not calling the collect stage. */ if (last_ufds == ufds && n_ready < 0) n_ready = select_thread_collect_poll (ufds, nfds); _gdk_macos_event_source_queue_event (event); return n_ready; } /************************************************************ ********* Running the main loop out of CFRunLoop ********* ************************************************************/ /* Wrapper around g_main_context_query() that handles reallocating * run_loop_pollfds up to the proper size */ static int query_main_context (GMainContext *context, int max_priority, int *timeout) { int nfds; if (!run_loop_pollfds) { run_loop_pollfds_size = RUN_LOOP_POLLFDS_INITIAL_SIZE; run_loop_pollfds = g_new (GPollFD, run_loop_pollfds_size); } while ((nfds = g_main_context_query (context, max_priority, timeout, run_loop_pollfds, run_loop_pollfds_size)) > run_loop_pollfds_size) { g_free (run_loop_pollfds); run_loop_pollfds_size = nfds; run_loop_pollfds = g_new (GPollFD, nfds); } return nfds; } static void run_loop_entry (void) { if (acquired_loop_level == -1) { if (g_main_context_acquire (NULL)) { GDK_DEBUG (EVENTLOOP, "EventLoop: Beginning tracking run loop activity"); acquired_loop_level = current_loop_level; } else { /* If we fail to acquire the main context, that means someone is iterating * the main context in a different thread; we simply wait until this loop * exits and then try again at next entry. In general, iterating the loop * from a different thread is rare: it is only possible when GDK threading * is initialized and is not frequently used even then. So, we hope that * having GLib main loop iteration blocked in the combination of that and * a native modal operation is a minimal problem. We could imagine using a * thread that does g_main_context_wait() and then wakes us back up, but * the gain doesn't seem worth the complexity. */ GDK_DEBUG (EVENTLOOP, "EventLoop: Can't acquire main loop; skipping tracking run loop activity"); } } } static void run_loop_before_timers (void) { } static void run_loop_before_sources (void) { GMainContext *context = g_main_context_default (); int max_priority; int nfds; /* Before we let the CFRunLoop process sources, we want to check if there * are any pending GLib main loop sources more urgent than * G_PRIORITY_DEFAULT that need to be dispatched. (We consider all activity * from the CFRunLoop to have a priority of G_PRIORITY_DEFAULT.) If no * sources are processed by the CFRunLoop, then processing will continue * on to the BeforeWaiting stage where we check for lower priority sources. */ g_main_context_prepare (context, &max_priority); max_priority = MIN (max_priority, G_PRIORITY_DEFAULT); /* We ignore the timeout that query_main_context () returns since we'll * always query again before waiting. */ nfds = query_main_context (context, max_priority, NULL); if (nfds) old_poll_func (run_loop_pollfds, nfds, 0); if (g_main_context_check (context, max_priority, run_loop_pollfds, nfds)) { GDK_DEBUG (EVENTLOOP, "EventLoop: Dispatching high priority sources"); g_main_context_dispatch (context); } } static void dummy_timer_callback (CFRunLoopTimerRef timer, void *info) { /* Nothing; won't normally even be called */ } static void run_loop_before_waiting (void) { GMainContext *context = g_main_context_default (); int timeout; int n_ready; /* At this point, the CFRunLoop is ready to wait. We start a GMain loop * iteration by calling the check() and query() stages. We start a * poll, and if it doesn't complete immediately we let the run loop * go ahead and sleep. Before doing that, if there was a timeout from * GLib, we set up a CFRunLoopTimer to wake us up. */ g_main_context_prepare (context, &run_loop_max_priority); run_loop_n_pollfds = query_main_context (context, run_loop_max_priority, &timeout); n_ready = select_thread_start_poll (run_loop_pollfds, run_loop_n_pollfds, timeout); if (n_ready > 0 || timeout == 0) { /* We have stuff to do, no sleeping allowed! */ CFRunLoopWakeUp (main_thread_run_loop); } else if (timeout > 0) { /* We need to get the run loop to break out of its wait when our timeout * expires. We do this by adding a dummy timer that we'll remove immediately * after the wait wakes up. */ GDK_DEBUG (EVENTLOOP, "EventLoop: Adding timer to wake us up in %d milliseconds", timeout); run_loop_timer = CFRunLoopTimerCreate (NULL, /* allocator */ CFAbsoluteTimeGetCurrent () + timeout / 1000., 0, /* interval (0=does not repeat) */ 0, /* flags */ 0, /* order (priority) */ dummy_timer_callback, NULL); CFRunLoopAddTimer (main_thread_run_loop, run_loop_timer, kCFRunLoopCommonModes); } run_loop_polling_async = n_ready < 0; } static void run_loop_after_waiting (void) { GMainContext *context = g_main_context_default (); /* After sleeping, we finish of the GMain loop iteratin started in before_waiting() * by doing the check() and dispatch() stages. */ if (run_loop_timer) { CFRunLoopRemoveTimer (main_thread_run_loop, run_loop_timer, kCFRunLoopCommonModes); CFRelease (run_loop_timer); run_loop_timer = NULL; } if (run_loop_polling_async) { select_thread_collect_poll (run_loop_pollfds, run_loop_n_pollfds); run_loop_polling_async = FALSE; } if (g_main_context_check (context, run_loop_max_priority, run_loop_pollfds, run_loop_n_pollfds)) { GDK_DEBUG (EVENTLOOP, "EventLoop: Dispatching after waiting"); g_main_context_dispatch (context); } } static void run_loop_exit (void) { /* + 1 because we decrement current_loop_level separately in observer_callback() */ if ((current_loop_level + 1) == acquired_loop_level) { g_main_context_release (NULL); acquired_loop_level = -1; GDK_DEBUG (EVENTLOOP, "EventLoop: Ended tracking run loop activity"); } } static void run_loop_observer_callback (CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info) { switch (activity) { case kCFRunLoopEntry: current_loop_level++; break; case kCFRunLoopExit: g_return_if_fail (current_loop_level > 0); current_loop_level--; break; case kCFRunLoopBeforeTimers: case kCFRunLoopBeforeSources: case kCFRunLoopBeforeWaiting: case kCFRunLoopAfterWaiting: case kCFRunLoopAllActivities: default: break; } /* DnD starts a nested runloop, or so it seems. If we have such a loop, we still want to run our idle handlers. */ if (getting_events > 0 && current_loop_level < 2) return; switch (activity) { case kCFRunLoopEntry: run_loop_entry (); break; case kCFRunLoopBeforeTimers: run_loop_before_timers (); break; case kCFRunLoopBeforeSources: run_loop_before_sources (); break; case kCFRunLoopBeforeWaiting: run_loop_before_waiting (); break; case kCFRunLoopAfterWaiting: run_loop_after_waiting (); break; case kCFRunLoopExit: run_loop_exit (); break; case kCFRunLoopAllActivities: default: break; } } /************************************************************/ GSource * _gdk_macos_event_source_new (GdkMacosDisplay *display) { CFRunLoopObserverRef observer; GdkMacosEventSource *event_source; GSource *source; g_return_val_if_fail (GDK_IS_MACOS_DISPLAY (display), NULL); /* Hook into the GLib main loop */ event_poll_fd.events = G_IO_IN; event_poll_fd.fd = -1; source = g_source_new (&event_funcs, sizeof (GdkMacosEventSource)); g_source_set_static_name (source, "GDK Quartz event source"); g_source_add_poll (source, &event_poll_fd); g_source_set_priority (source, GDK_PRIORITY_EVENTS); g_source_set_can_recurse (source, TRUE); old_poll_func = g_main_context_get_poll_func (NULL); g_main_context_set_poll_func (NULL, poll_func); event_source = (GdkMacosEventSource *)source; event_source->display = g_object_ref (GDK_DISPLAY (display)); /* Hook into the CFRunLoop for the main thread */ main_thread_run_loop = CFRunLoopGetCurrent (); observer = CFRunLoopObserverCreate (NULL, /* default allocator */ kCFRunLoopAllActivities, true, /* repeats: not one-shot */ 0, /* order (priority) */ run_loop_observer_callback, NULL); CFRunLoopAddObserver (main_thread_run_loop, observer, kCFRunLoopCommonModes); /* Initialize our autorelease pool */ autorelease_pool = [[NSAutoreleasePool alloc] init]; return source; }