/* GdkPixbuf library - Simple animation support * * Copyright (C) 1999 The Free Software Foundation * * Authors: Jonathan Blandford * Havoc Pennington * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include #include "gdk-pixbuf-io.h" /** * gdk_pixbuf_animation_new_from_file: * @filename: Name of file to load. * * Creates a new animation by loading it from a file. The file format is * detected automatically. If the file's format does not support multi-frame * images, then an animation with a single frame will be created. * * Return value: A newly created animation with a reference count of 1, or NULL * if any of several error conditions ocurred: the file could not be opened, * there was no loader for the file's format, there was not enough memory to * allocate the image buffer, or the image file contained invalid data. **/ GdkPixbufAnimation * gdk_pixbuf_animation_new_from_file (const char *filename) { GdkPixbufAnimation *animation; int size; FILE *f; guchar buffer [128]; GdkPixbufModule *image_module; g_return_val_if_fail (filename != NULL, NULL); f = fopen (filename, "r"); if (!f) return NULL; size = fread (&buffer, 1, sizeof (buffer), f); if (size == 0) { fclose (f); return NULL; } image_module = gdk_pixbuf_get_module (buffer, size); if (!image_module) { g_warning ("Unable to find handler for file: %s", filename); fclose (f); return NULL; } if (image_module->module == NULL) gdk_pixbuf_load_module (image_module); if (image_module->load_animation == NULL) { GdkPixbuf *pixbuf; GdkPixbufFrame *frame; /* Keep this logic in sync with gdk_pixbuf_new_from_file() */ if (image_module->load == NULL) { fclose (f); return NULL; } fseek (f, 0, SEEK_SET); pixbuf = (* image_module->load) (f); fclose (f); if (pixbuf) g_assert (pixbuf->ref_count > 0); else return NULL; frame = g_new (GdkPixbufFrame, 1); frame->pixbuf = pixbuf; frame->x_offset = 0; frame->y_offset = 0; frame->delay_time = -1; frame->action = GDK_PIXBUF_FRAME_RETAIN; animation = g_new0 (GdkPixbufAnimation, 1); animation->ref_count = 1; animation->n_frames = 1; animation->frames = g_list_prepend (NULL, frame); } else { fseek (f, 0, SEEK_SET); animation = (* image_module->load_animation) (f); fclose (f); } return animation; } /** * gdk_pixbuf_animation_ref: * @animation: An animation. * * Adds a reference to an animation. It must be released afterwards using * gdk_pixbuf_animation_unref(). **/ void gdk_pixbuf_animation_ref (GdkPixbufAnimation *animation) { g_return_if_fail (animation != NULL); g_return_if_fail (animation->ref_count > 0); animation->ref_count++; } /** * gdk_pixbuf_animation_unref: * @animation: An animation. * * Removes a reference from an animation. It will be destroyed when the * reference count drops to zero. At that point, all the frames in the * animation will be freed and their corresponding pixbufs will be unreferenced. **/ void gdk_pixbuf_animation_unref (GdkPixbufAnimation *animation) { g_return_if_fail (animation != NULL); g_return_if_fail (animation->ref_count > 0); animation->ref_count--; if (animation->ref_count == 0) { GList *l; GdkPixbufFrame *frame; for (l = animation->frames; l; l = l->next) { frame = l->data; gdk_pixbuf_unref (frame->pixbuf); g_free (frame); } g_list_free (animation->frames); g_free (animation); } }