#ifndef __GSK_GL_NODE_SAMPLE_PRIVATE_H__ #define __GSK_GL_NODE_SAMPLE_PRIVATE_H__ #include #include "gskenums.h" #include "gskrendernode.h" /* TODO: We have no other way for this...? */ #define N_NODE_TYPES (GSK_DEBUG_NODE + 1) typedef struct { struct { const char *class_name; guint count; } nodes[N_NODE_TYPES]; guint count; } NodeSample; void node_sample_init (NodeSample *self); void node_sample_reset (NodeSample *self); void node_sample_add (NodeSample *self, GskRenderNode *node); void node_sample_print (const NodeSample *self, const char *prefix); #endif