Compiling GTK+ Applications
3
GTK Library
Compiling GTK+ Applications
How to compile your GTK+ application
Compiling GTK+ Applications on UNIX
To compile a GTK+ application, you need to tell the compiler where to
find the GTK+ header files and libraries. This is done with the
pkg-config utility.
The following interactive shell session demonstrates how
pkg-config is used:
$ pkg-config --cflags gtk+-2.0
-I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/pango-1.0 -I/usr/X11R6/include -I/usr/include/freetype2 -I/usr/include/atk-1.0
$ pkg-config --libs gtk+-2.0
-L/usr/lib -L/usr/X11R6/lib -lgtk-x11-1.3 -lgdk-x11-1.3 -lXi -lgdk_pixbuf-1.3 -lm -lpangox -lpangoxft -lXft -lXrender -lXext -lX11 -lfreetype -lpango -latk -lgobject-1.3 -lgmodule-1.3 -ldl -lglib-1.3
The simplest way to compile a program is to use the "backticks"
feature of the shell. If you enclose a command in backticks
(not single quotes), then its output will be
substituted into the command line before execution. So to compile
a GTK+ Hello, World, you would type the following:
$ cc `pkg-config --cflags --libs gtk+-2.0` hello.c -o hello
To compile a GTK+ program for the framebuffer, use the
"gtk+-linux-fb-2.0" package name instead of "gtk+-2.0":
$ cc `pkg-config --cflags --libs gtk+-linux-fb-2.0` hello.c -o hello