/* GDK - The GIMP Drawing Kit * * gdkglcontextprivate.h: GL context abstraction * * Copyright © 2014 Emmanuele Bassi * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library. If not, see . */ #ifndef __GDK_GL_CONTEXT_PRIVATE_H__ #define __GDK_GL_CONTEXT_PRIVATE_H__ #include "gdkglcontext.h" #include "gdkdrawcontextprivate.h" #include "gdkmemorytexture.h" G_BEGIN_DECLS #define GDK_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GL_CONTEXT, GdkGLContextClass)) #define GDK_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GL_CONTEXT)) #define GDK_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GL_CONTEXT, GdkGLContextClass)) typedef struct _GdkGLContextClass GdkGLContextClass; struct _GdkGLContext { GdkDrawContext parent_instance; /* We store the old drawn areas to support buffer-age optimizations */ cairo_region_t *old_updated_area[2]; }; struct _GdkGLContextClass { GdkDrawContextClass parent_class; gboolean (* realize) (GdkGLContext *context, GError **error); cairo_region_t * (* get_damage) (GdkGLContext *context); }; typedef struct { guint program; guint position_location; guint uv_location; guint map_location; guint flip_location; } GdkGLContextProgram; typedef struct { guint vertex_array_object; guint tmp_framebuffer; guint tmp_vertex_buffer; GdkGLContextProgram texture_2d_quad_program; GdkGLContextProgram texture_rect_quad_program; GdkGLContextProgram *current_program; guint is_legacy : 1; guint use_es : 1; } GdkGLContextPaintData; void gdk_gl_context_set_is_legacy (GdkGLContext *context, gboolean is_legacy); void gdk_gl_context_upload_texture (GdkGLContext *context, const guchar *data, int width, int height, int stride, GdkMemoryFormat data_format, guint texture_target); GdkGLContextPaintData * gdk_gl_context_get_paint_data (GdkGLContext *context); gboolean gdk_gl_context_use_texture_rectangle (GdkGLContext *context); gboolean gdk_gl_context_has_unpack_subimage (GdkGLContext *context); void gdk_gl_context_push_debug_group (GdkGLContext *context, const char *message); void gdk_gl_context_push_debug_group_printf (GdkGLContext *context, const char *format, ...) G_GNUC_PRINTF (2, 3); void gdk_gl_context_pop_debug_group (GdkGLContext *context); void gdk_gl_context_label_object (GdkGLContext *context, guint identifier, guint name, const char *label); void gdk_gl_context_label_object_printf (GdkGLContext *context, guint identifier, guint name, const char *format, ...) G_GNUC_PRINTF (4, 5); gboolean gdk_gl_context_has_debug (GdkGLContext *self) G_GNUC_PURE; gboolean gdk_gl_context_use_es_bgra (GdkGLContext *context); typedef struct { float x1, y1, x2, y2; float u1, v1, u2, v2; } GdkTexturedQuad; void gdk_gl_texture_quads (GdkGLContext *context, guint texture_target, int n_quads, GdkTexturedQuad *quads, gboolean flip_colors); G_END_DECLS #endif /* __GDK_GL_CONTEXT_PRIVATE_H__ */