The GdkPixbuf Structure
Information that describes an image.
The GdkPixbuf structure contains
information that describes an image in memory.
@GDK_PIXBUF_ERROR_CORRUPT_IMAGE:
@GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY:
@GDK_PIXBUF_ERROR_BAD_OPTION_VALUE:
@GDK_PIXBUF_ERROR_UNKNOWN_TYPE:
@GDK_PIXBUF_ERROR_UNSUPPORTED_OPERATION:
@GDK_PIXBUF_ERROR_FAILED:
This enumeration defines the color spaces that are supported by
the &gdk-pixbuf; library. Currently only RGB is supported.
@GDK_COLORSPACE_RGB: Indicates a red/green/blue additive color space.
These values can be passed to
gdk_pixbuf_render_to_drawable_alpha() to control how the alpha
chanel of an image should be handled. This function can create a
bilevel clipping mask (black and white) and use it while painting
the image. In the future, when the X Window System gets an alpha
channel extension, it will be possible to do full alpha
compositing onto arbitrary drawables. For now both cases fall
back to a bilevel clipping mask.
@GDK_PIXBUF_ALPHA_BILEVEL: A bilevel clipping mask (black and white)
will be created and used to draw the image. Pixels below 0.5 opacity
will be considered fully transparent, and all others will be
considered fully opaque.
@GDK_PIXBUF_ALPHA_FULL: For now falls back to #GDK_PIXBUF_ALPHA_BILEVEL.
In the future it will do full alpha compositing.
This is the main structure in the &gdk-pixbuf; library. It is
used to represent images. It contains information about the
image's pixel data, its color space, bits per sample, width and
height, and the rowstride or number of bytes between rows.
@pixbuf:
@Returns:
@pixbuf:
@Returns:
@pixbuf:
@Returns:
@pixbuf:
@Returns:
@pixbuf:
@Returns:
@pixbuf:
@Returns:
@pixbuf:
@Returns:
@pixbuf:
@Returns: