/* GDK - The GIMP Drawing Kit * * gdkvulkancontext-win32.c: Win32 specific Vulkan wrappers * * Copyright © 2016 Benjamin Otte * Copyright © 2016 Chun-wei Fan * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library. If not, see . */ #include "config.h" #include "gdkconfig.h" #ifdef GDK_RENDERING_VULKAN #include "gdkvulkancontext-win32.h" #include "gdkprivate-win32.h" #include "gdkwin32misc.h" extern HINSTANCE _gdk_dll_hinstance; G_DEFINE_TYPE (GdkWin32VulkanContext, gdk_win32_vulkan_context, GDK_TYPE_VULKAN_CONTEXT) static VkResult gdk_win32_vulkan_context_create_surface (GdkVulkanContext *context, VkSurfaceKHR *surface) { GdkWindow *window = gdk_draw_context_get_window (GDK_DRAW_CONTEXT (context)); GdkDisplay *display = gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context)); VkWin32SurfaceCreateInfoKHR info; info.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; info.pNext = NULL; info.flags = 0; info.hinstance = _gdk_dll_hinstance; info.hwnd = GDK_WINDOW_HWND (window); /* This is necessary so that Vulkan sees the Window. * Usually, vkCreateWin32SurfaceKHR() will not cause a problem to happen as * it just creates resources, but futher calls with the resulting surface * do cause issues. */ gdk_display_sync (display); return GDK_VK_CHECK (vkCreateWin32SurfaceKHR, gdk_vulkan_context_get_instance (context), &info, NULL, surface); } static void gdk_win32_vulkan_context_class_init (GdkWin32VulkanContextClass *klass) { GdkVulkanContextClass *context_class = GDK_VULKAN_CONTEXT_CLASS (klass); context_class->create_surface = gdk_win32_vulkan_context_create_surface; } static void gdk_win32_vulkan_context_init (GdkWin32VulkanContext *self) { } #endif /* GDK_RENDERING_VULKAN */