/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
#include "config.h"
#include "gdkversionmacros.h"
#include "gdkmain.h"
#include "gdkinternals.h"
#include "gdkintl.h"
#include "gdkresources.h"
#include "gdk-private.h"
#ifndef HAVE_XCONVERTCASE
#include "gdkkeysyms.h"
#endif
#include
#include
/**
* SECTION:general
* @Short_description: Library initialization and miscellaneous functions
* @Title: General
*
* This section describes the GDK initialization functions and miscellaneous
* utility functions, as well as deprecation facilities.
*
* The GDK and GTK+ headers annotate deprecated APIs in a way that produces
* compiler warnings if these deprecated APIs are used. The warnings
* can be turned off by defining the macro %GDK_DISABLE_DEPRECATION_WARNINGS
* before including the glib.h header.
*
* GDK and GTK+ also provide support for building applications against
* defined subsets of deprecated or new APIs. Define the macro
* %GDK_VERSION_MIN_REQUIRED to specify up to what version
* you want to receive warnings about deprecated APIs. Define the
* macro %GDK_VERSION_MAX_ALLOWED to specify the newest version
* whose API you want to use.
*/
/**
* GDK_WINDOWING_X11:
*
* The #GDK_WINDOWING_X11 macro is defined if the X11 backend
* is supported.
*
* Use this macro to guard code that is specific to the X11 backend.
*/
/**
* GDK_WINDOWING_WIN32:
*
* The #GDK_WINDOWING_WIN32 macro is defined if the Win32 backend
* is supported.
*
* Use this macro to guard code that is specific to the Win32 backend.
*/
/**
* GDK_WINDOWING_QUARTZ:
*
* The #GDK_WINDOWING_QUARTZ macro is defined if the Quartz backend
* is supported.
*
* Use this macro to guard code that is specific to the Quartz backend.
*/
/**
* GDK_WINDOWING_WAYLAND:
*
* The #GDK_WINDOWING_WAYLAND macro is defined if the Wayland backend
* is supported.
*
* Use this macro to guard code that is specific to the Wayland backend.
*/
/**
* GDK_DISABLE_DEPRECATION_WARNINGS:
*
* A macro that should be defined before including the gdk.h header.
* If it is defined, no compiler warnings will be produced for uses
* of deprecated GDK APIs.
*/
typedef struct _GdkPredicate GdkPredicate;
struct _GdkPredicate
{
GdkEventFunc func;
gpointer data;
};
typedef struct _GdkThreadsDispatch GdkThreadsDispatch;
struct _GdkThreadsDispatch
{
GSourceFunc func;
gpointer data;
GDestroyNotify destroy;
};
/* Private variable declarations
*/
static int gdk_initialized = 0; /* 1 if the library is initialized,
* 0 otherwise.
*/
static gchar *gdk_progclass = NULL;
static gboolean gdk_progclass_overridden;
static GMutex gdk_threads_mutex;
static GCallback gdk_threads_lock = NULL;
static GCallback gdk_threads_unlock = NULL;
static const GDebugKey gdk_gl_keys[] = {
{ "disable", GDK_GL_DISABLE },
{ "always", GDK_GL_ALWAYS },
{ "software-draw", GDK_GL_SOFTWARE_DRAW_GL | GDK_GL_SOFTWARE_DRAW_SURFACE} ,
{ "software-draw-gl", GDK_GL_SOFTWARE_DRAW_GL },
{ "software-draw-surface", GDK_GL_SOFTWARE_DRAW_SURFACE },
{ "texture-rectangle", GDK_GL_TEXTURE_RECTANGLE },
{ "legacy", GDK_GL_LEGACY },
{ "gles", GDK_GL_GLES },
};
static const GDebugKey gdk_vulkan_keys[] = {
{ "disable", GDK_VULKAN_DISABLE },
{ "validate", GDK_VULKAN_VALIDATE },
};
#ifdef G_ENABLE_DEBUG
static const GDebugKey gdk_debug_keys[] = {
{ "events", GDK_DEBUG_EVENTS },
{ "misc", GDK_DEBUG_MISC },
{ "dnd", GDK_DEBUG_DND },
{ "xim", GDK_DEBUG_XIM },
{ "nograbs", GDK_DEBUG_NOGRABS },
{ "input", GDK_DEBUG_INPUT },
{ "cursor", GDK_DEBUG_CURSOR },
{ "multihead", GDK_DEBUG_MULTIHEAD },
{ "xinerama", GDK_DEBUG_XINERAMA },
{ "eventloop", GDK_DEBUG_EVENTLOOP },
{ "frames", GDK_DEBUG_FRAMES },
{ "settings", GDK_DEBUG_SETTINGS },
{ "opengl", GDK_DEBUG_OPENGL },
{ "vulkan", GDK_DEBUG_VULKAN }
};
#endif
static gpointer
register_resources (gpointer dummy G_GNUC_UNUSED)
{
_gdk_register_resource ();
return NULL;
}
static void
gdk_ensure_resources (void)
{
static GOnce register_resources_once = G_ONCE_INIT;
g_once (®ister_resources_once, register_resources, NULL);
}
void
gdk_pre_parse (void)
{
const char *rendering_mode;
const gchar *gl_string, *vulkan_string;
gdk_initialized = TRUE;
gdk_ensure_resources ();
/* We set the fallback program class here, rather than lazily in
* gdk_get_program_class, since we don't want -name to override it.
*/
gdk_progclass = g_strdup (g_get_prgname ());
if (gdk_progclass && gdk_progclass[0])
gdk_progclass[0] = g_ascii_toupper (gdk_progclass[0]);
#ifdef G_ENABLE_DEBUG
{
gchar *debug_string = getenv("GDK_DEBUG");
if (debug_string != NULL)
_gdk_debug_flags = g_parse_debug_string (debug_string,
(GDebugKey *) gdk_debug_keys,
G_N_ELEMENTS (gdk_debug_keys));
}
#endif /* G_ENABLE_DEBUG */
gl_string = getenv("GDK_GL");
if (gl_string != NULL)
_gdk_gl_flags = g_parse_debug_string (gl_string,
(GDebugKey *) gdk_gl_keys,
G_N_ELEMENTS (gdk_gl_keys));
vulkan_string = getenv("GDK_VULKAN");
if (vulkan_string != NULL)
_gdk_vulkan_flags = g_parse_debug_string (vulkan_string,
(GDebugKey *) gdk_vulkan_keys,
G_N_ELEMENTS (gdk_vulkan_keys));
rendering_mode = g_getenv ("GDK_RENDERING");
if (rendering_mode)
{
if (g_str_equal (rendering_mode, "similar"))
_gdk_rendering_mode = GDK_RENDERING_MODE_SIMILAR;
else if (g_str_equal (rendering_mode, "image"))
_gdk_rendering_mode = GDK_RENDERING_MODE_IMAGE;
else if (g_str_equal (rendering_mode, "recording"))
_gdk_rendering_mode = GDK_RENDERING_MODE_RECORDING;
}
}
/*< private >
* gdk_display_open_default:
*
* Opens the default display specified by command line arguments or
* environment variables, sets it as the default display, and returns
* it. gdk_parse_args() must have been called first. If the default
* display has previously been set, simply returns that. An internal
* function that should not be used by applications.
*
* Returns: (nullable) (transfer none): the default display, if it
* could be opened, otherwise %NULL.
*/
GdkDisplay *
gdk_display_open_default (void)
{
GdkDisplay *display;
g_return_val_if_fail (gdk_initialized, NULL);
display = gdk_display_get_default ();
if (display)
return display;
display = gdk_display_open (NULL);
return display;
}
/**
* SECTION:threads
* @Short_description: Functions for using GDK in multi-threaded programs
* @Title: Threads
*
* For thread safety, GDK relies on the thread primitives in GLib,
* and on the thread-safe GLib main loop.
*
* GLib is completely thread safe (all global data is automatically
* locked), but individual data structure instances are not automatically
* locked for performance reasons. So e.g. you must coordinate
* accesses to the same #GHashTable from multiple threads.
*
* GTK+, however, is not thread safe. You should only use GTK+ and GDK
* from the thread gtk_init() and gtk_main() were called on.
* This is usually referred to as the “main thread”.
*
* Signals on GTK+ and GDK types, as well as non-signal callbacks, are
* emitted in the main thread.
*
* You can schedule work in the main thread safely from other threads
* by using gdk_threads_add_idle() and gdk_threads_add_timeout():
*
* |[
* static void
* worker_thread (void)
* {
* ExpensiveData *expensive_data = do_expensive_computation ();
*
* gdk_threads_add_idle (got_value, expensive_data);
* }
*
* static gboolean
* got_value (gpointer user_data)
* {
* ExpensiveData *expensive_data = user_data;
*
* my_app->expensive_data = expensive_data;
* gtk_button_set_sensitive (my_app->button, TRUE);
* gtk_button_set_label (my_app->button, expensive_data->result_label);
*
* return G_SOURCE_REMOVE;
* }
* ]|
*
* You should use gdk_threads_add_idle() and gdk_threads_add_timeout()
* instead of g_idle_add() and g_timeout_add() since libraries not under
* your control might be using the deprecated GDK locking mechanism.
* If you are sure that none of the code in your application and libraries
* use the deprecated gdk_threads_enter() or gdk_threads_leave() methods,
* then you can safely use g_idle_add() and g_timeout_add().
*
* For more information on this "worker thread" pattern, you should
* also look at #GTask, which gives you high-level tools to perform
* expensive tasks from worker threads, and will handle thread
* management for you.
*/
/**
* gdk_threads_enter:
*
* This function marks the beginning of a critical section in which
* GDK and GTK+ functions can be called safely and without causing race
* conditions. Only one thread at a time can be in such a critial
* section.
*
* Deprecated:3.6: All GDK and GTK+ calls should be made from the main
* thread
*/
void
gdk_threads_enter (void)
{
if (gdk_threads_lock)
(*gdk_threads_lock) ();
}
/**
* gdk_threads_leave:
*
* Leaves a critical region begun with gdk_threads_enter().
*
* Deprecated:3.6: All GDK and GTK+ calls should be made from the main
* thread
*/
void
gdk_threads_leave (void)
{
if (gdk_threads_unlock)
(*gdk_threads_unlock) ();
}
static void
gdk_threads_impl_lock (void)
{
g_mutex_lock (&gdk_threads_mutex);
}
static void
gdk_threads_impl_unlock (void)
{
/* we need a trylock() here because trying to unlock a mutex
* that hasn't been locked yet is:
*
* a) not portable
* b) fail on GLib ≥ 2.41
*
* trylock() will either succeed because nothing is holding the
* GDK mutex, and will be unlocked right afterwards; or it's
* going to fail because the mutex is locked already, in which
* case we unlock it as expected.
*
* this is needed in the case somebody called gdk_threads_init()
* without calling gdk_threads_enter() before calling gtk_main().
* in theory, we could just say that this is undefined behaviour,
* but our documentation has always been *less* than explicit as
* to what the behaviour should actually be.
*
* see bug: https://bugzilla.gnome.org/show_bug.cgi?id=735428
*/
g_mutex_trylock (&gdk_threads_mutex);
g_mutex_unlock (&gdk_threads_mutex);
}
/**
* gdk_threads_init:
*
* Initializes GDK so that it can be used from multiple threads
* in conjunction with gdk_threads_enter() and gdk_threads_leave().
*
* This call must be made before any use of the main loop from
* GTK+; to be safe, call it before gtk_init().
*
* Deprecated:3.6: All GDK and GTK+ calls should be made from the main
* thread
*/
void
gdk_threads_init (void)
{
if (!gdk_threads_lock)
gdk_threads_lock = gdk_threads_impl_lock;
if (!gdk_threads_unlock)
gdk_threads_unlock = gdk_threads_impl_unlock;
}
static gboolean
gdk_threads_dispatch (gpointer data)
{
GdkThreadsDispatch *dispatch = data;
gboolean ret = FALSE;
gdk_threads_enter ();
if (!g_source_is_destroyed (g_main_current_source ()))
ret = dispatch->func (dispatch->data);
gdk_threads_leave ();
return ret;
}
static void
gdk_threads_dispatch_free (gpointer data)
{
GdkThreadsDispatch *dispatch = data;
if (dispatch->destroy && dispatch->data)
dispatch->destroy (dispatch->data);
g_slice_free (GdkThreadsDispatch, data);
}
/**
* gdk_threads_add_idle_full: (rename-to gdk_threads_add_idle)
* @priority: the priority of the idle source. Typically this will be in the
* range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE
* @function: function to call
* @data: data to pass to @function
* @notify: (allow-none): function to call when the idle is removed, or %NULL
*
* Adds a function to be called whenever there are no higher priority
* events pending. If the function returns %FALSE it is automatically
* removed from the list of event sources and will not be called again.
*
* This variant of g_idle_add_full() calls @function with the GDK lock
* held. It can be thought of a MT-safe version for GTK+ widgets for the
* following use case, where you have to worry about idle_callback()
* running in thread A and accessing @self after it has been finalized
* in thread B:
*
* |[
* static gboolean
* idle_callback (gpointer data)
* {
* // gdk_threads_enter(); would be needed for g_idle_add()
*
* SomeWidget *self = data;
* // do stuff with self
*
* self->idle_id = 0;
*
* // gdk_threads_leave(); would be needed for g_idle_add()
* return FALSE;
* }
*
* static void
* some_widget_do_stuff_later (SomeWidget *self)
* {
* self->idle_id = gdk_threads_add_idle (idle_callback, self)
* // using g_idle_add() here would require thread protection in the callback
* }
*
* static void
* some_widget_finalize (GObject *object)
* {
* SomeWidget *self = SOME_WIDGET (object);
* if (self->idle_id)
* g_source_remove (self->idle_id);
* G_OBJECT_CLASS (parent_class)->finalize (object);
* }
* ]|
*
* Returns: the ID (greater than 0) of the event source.
*
* Since: 2.12
*/
guint
gdk_threads_add_idle_full (gint priority,
GSourceFunc function,
gpointer data,
GDestroyNotify notify)
{
GdkThreadsDispatch *dispatch;
g_return_val_if_fail (function != NULL, 0);
dispatch = g_slice_new (GdkThreadsDispatch);
dispatch->func = function;
dispatch->data = data;
dispatch->destroy = notify;
return g_idle_add_full (priority,
gdk_threads_dispatch,
dispatch,
gdk_threads_dispatch_free);
}
/**
* gdk_threads_add_idle: (skip)
* @function: function to call
* @data: data to pass to @function
*
* A wrapper for the common usage of gdk_threads_add_idle_full()
* assigning the default priority, #G_PRIORITY_DEFAULT_IDLE.
*
* See gdk_threads_add_idle_full().
*
* Returns: the ID (greater than 0) of the event source.
*
* Since: 2.12
*/
guint
gdk_threads_add_idle (GSourceFunc function,
gpointer data)
{
return gdk_threads_add_idle_full (G_PRIORITY_DEFAULT_IDLE,
function, data, NULL);
}
/**
* gdk_threads_add_timeout_full: (rename-to gdk_threads_add_timeout)
* @priority: the priority of the timeout source. Typically this will be in the
* range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE.
* @interval: the time between calls to the function, in milliseconds
* (1/1000ths of a second)
* @function: function to call
* @data: data to pass to @function
* @notify: (allow-none): function to call when the timeout is removed, or %NULL
*
* Sets a function to be called at regular intervals holding the GDK lock,
* with the given priority. The function is called repeatedly until it
* returns %FALSE, at which point the timeout is automatically destroyed
* and the function will not be called again. The @notify function is
* called when the timeout is destroyed. The first call to the
* function will be at the end of the first @interval.
*
* Note that timeout functions may be delayed, due to the processing of other
* event sources. Thus they should not be relied on for precise timing.
* After each call to the timeout function, the time of the next
* timeout is recalculated based on the current time and the given interval
* (it does not try to “catch up” time lost in delays).
*
* This variant of g_timeout_add_full() can be thought of a MT-safe version
* for GTK+ widgets for the following use case:
*
* |[
* static gboolean timeout_callback (gpointer data)
* {
* SomeWidget *self = data;
*
* // do stuff with self
*
* self->timeout_id = 0;
*
* return G_SOURCE_REMOVE;
* }
*
* static void some_widget_do_stuff_later (SomeWidget *self)
* {
* self->timeout_id = g_timeout_add (timeout_callback, self)
* }
*
* static void some_widget_finalize (GObject *object)
* {
* SomeWidget *self = SOME_WIDGET (object);
*
* if (self->timeout_id)
* g_source_remove (self->timeout_id);
*
* G_OBJECT_CLASS (parent_class)->finalize (object);
* }
* ]|
*
* Returns: the ID (greater than 0) of the event source.
*
* Since: 2.12
*/
guint
gdk_threads_add_timeout_full (gint priority,
guint interval,
GSourceFunc function,
gpointer data,
GDestroyNotify notify)
{
GdkThreadsDispatch *dispatch;
g_return_val_if_fail (function != NULL, 0);
dispatch = g_slice_new (GdkThreadsDispatch);
dispatch->func = function;
dispatch->data = data;
dispatch->destroy = notify;
return g_timeout_add_full (priority,
interval,
gdk_threads_dispatch,
dispatch,
gdk_threads_dispatch_free);
}
/**
* gdk_threads_add_timeout: (skip)
* @interval: the time between calls to the function, in milliseconds
* (1/1000ths of a second)
* @function: function to call
* @data: data to pass to @function
*
* A wrapper for the common usage of gdk_threads_add_timeout_full()
* assigning the default priority, #G_PRIORITY_DEFAULT.
*
* See gdk_threads_add_timeout_full().
*
* Returns: the ID (greater than 0) of the event source.
*
* Since: 2.12
*/
guint
gdk_threads_add_timeout (guint interval,
GSourceFunc function,
gpointer data)
{
return gdk_threads_add_timeout_full (G_PRIORITY_DEFAULT,
interval, function, data, NULL);
}
/**
* gdk_threads_add_timeout_seconds_full: (rename-to gdk_threads_add_timeout_seconds)
* @priority: the priority of the timeout source. Typically this will be in the
* range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE.
* @interval: the time between calls to the function, in seconds
* @function: function to call
* @data: data to pass to @function
* @notify: (allow-none): function to call when the timeout is removed, or %NULL
*
* A variant of gdk_threads_add_timeout_full() with second-granularity.
* See g_timeout_add_seconds_full() for a discussion of why it is
* a good idea to use this function if you don’t need finer granularity.
*
* Returns: the ID (greater than 0) of the event source.
*
* Since: 2.14
*/
guint
gdk_threads_add_timeout_seconds_full (gint priority,
guint interval,
GSourceFunc function,
gpointer data,
GDestroyNotify notify)
{
GdkThreadsDispatch *dispatch;
g_return_val_if_fail (function != NULL, 0);
dispatch = g_slice_new (GdkThreadsDispatch);
dispatch->func = function;
dispatch->data = data;
dispatch->destroy = notify;
return g_timeout_add_seconds_full (priority,
interval,
gdk_threads_dispatch,
dispatch,
gdk_threads_dispatch_free);
}
/**
* gdk_threads_add_timeout_seconds: (skip)
* @interval: the time between calls to the function, in seconds
* @function: function to call
* @data: data to pass to @function
*
* A wrapper for the common usage of gdk_threads_add_timeout_seconds_full()
* assigning the default priority, #G_PRIORITY_DEFAULT.
*
* For details, see gdk_threads_add_timeout_full().
*
* Returns: the ID (greater than 0) of the event source.
*
* Since: 2.14
*/
guint
gdk_threads_add_timeout_seconds (guint interval,
GSourceFunc function,
gpointer data)
{
return gdk_threads_add_timeout_seconds_full (G_PRIORITY_DEFAULT,
interval, function, data, NULL);
}
/**
* gdk_get_program_class:
*
* Gets the program class. Unless the program class has explicitly
* been set with gdk_set_program_class() or with the `--class`
* commandline option, the default value is the program name (determined
* with g_get_prgname()) with the first character converted to uppercase.
*
* Returns: the program class.
*/
const char *
gdk_get_program_class (void)
{
if (gdk_progclass)
return gdk_progclass;
return "GTK+ Application";
}
/**
* gdk_set_program_class:
* @program_class: a string.
*
* Sets the program class. The X11 backend uses the program class to set
* the class name part of the `WM_CLASS` property on
* toplevel windows; see the ICCCM.
*
* The program class can still be overridden with the --class command
* line option.
*/
void
gdk_set_program_class (const char *program_class)
{
if (gdk_progclass_overridden)
return;
g_free (gdk_progclass);
gdk_progclass = g_strdup (program_class);
}
/**
* gdk_disable_multidevice:
*
* Disables multidevice support in GDK. This call must happen prior
* to gdk_display_open(), gtk_init() or
* gtk_init_check() in order to take effect.
*
* Most common GTK+ applications won’t ever need to call this. Only
* applications that do mixed GDK/Xlib calls could want to disable
* multidevice support if such Xlib code deals with input devices in
* any way and doesn’t observe the presence of XInput 2.
*
* Since: 3.0
*/
void
gdk_disable_multidevice (void)
{
if (gdk_initialized)
return;
_gdk_disable_multidevice = TRUE;
}