/* GDK - The GIMP Drawing Kit * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ /* * Modified by the GTK+ Team and others 1997-2000. See the AUTHORS * file for a list of people on the GTK+ Team. See the ChangeLog * files for a list of changes. These files are distributed with * GTK+ at ftp://ftp.gtk.org/pub/gtk/. */ #ifndef __GDK_TYPES_H__ #define __GDK_TYPES_H__ #if !defined (__GDK_H_INSIDE__) && !defined (GTK_COMPILATION) #error "Only can be included directly." #endif /* GDK uses "glib". (And so does GTK). */ #include #include #include #include #include /* The system specific file gdkconfig.h contains such configuration * settings that are needed not only when compiling GDK (or GTK) * itself, but also occasionally when compiling programs that use GDK * (or GTK). One such setting is what windowing API backend is in use. */ #include /* some common magic values */ /** * GDK_CURRENT_TIME: * * Represents the current time, and can be used anywhere a time is expected. */ #define GDK_CURRENT_TIME 0L /** * GDK_PARENT_RELATIVE: * * A special value, indicating that the background * for a surface should be inherited from the parent surface. */ #define GDK_PARENT_RELATIVE 1L G_BEGIN_DECLS /** * GdkPoint: * @x: the x coordinate of the point * @y: the y coordinate of the point * * Defines the x and y coordinates of a point. */ struct _GdkPoint { gint x; gint y; }; typedef struct _GdkPoint GdkPoint; /** * GdkRectangle: * @x: the x coordinate of the top left corner * @y: the y coordinate of the top left corner * @width: the width of the rectangle * @height: the height of the rectangle * * Defines the position and size of a rectangle. It is identical to * #cairo_rectangle_int_t. */ #ifdef __GI_SCANNER__ /* The introspection scanner is currently unable to lookup how * cairo_rectangle_int_t is actually defined. This prevents * introspection data for the GdkRectangle type to include fields * descriptions. To workaround this issue, we define it with the same * content as cairo_rectangle_int_t, but only under the introspection * define. */ struct _GdkRectangle { int x, y; int width, height; }; typedef struct _GdkRectangle GdkRectangle; #else typedef cairo_rectangle_int_t GdkRectangle; #endif /* Forward declarations of commonly used types */ typedef struct _GdkRGBA GdkRGBA; typedef struct _GdkContentFormats GdkContentFormats; typedef struct _GdkContentProvider GdkContentProvider; typedef struct _GdkCursor GdkCursor; typedef struct _GdkTexture GdkTexture; typedef struct _GdkDevice GdkDevice; typedef struct _GdkDrag GdkDrag; typedef struct _GdkDrop GdkDrop; typedef struct _GdkClipboard GdkClipboard; typedef struct _GdkDisplayManager GdkDisplayManager; typedef struct _GdkDisplay GdkDisplay; typedef struct _GdkSurface GdkSurface; typedef struct _GdkKeymap GdkKeymap; typedef struct _GdkAppLaunchContext GdkAppLaunchContext; typedef struct _GdkSeat GdkSeat; typedef struct _GdkSnapshot GdkSnapshot; typedef struct _GdkGeometry GdkGeometry; typedef struct _GdkDrawingContext GdkDrawingContext; typedef struct _GdkDrawContext GdkDrawContext; typedef struct _GdkCairoContext GdkCairoContext; typedef struct _GdkGLContext GdkGLContext; typedef struct _GdkVulkanContext GdkVulkanContext; /* Currently, these are the same values numerically as in the * X protocol. If you change that, gdksurface-x11.c/gdk_surface_set_geometry_hints() * will need fixing. */ /** * GdkGravity: * @GDK_GRAVITY_NORTH_WEST: the reference point is at the top left corner. * @GDK_GRAVITY_NORTH: the reference point is in the middle of the top edge. * @GDK_GRAVITY_NORTH_EAST: the reference point is at the top right corner. * @GDK_GRAVITY_WEST: the reference point is at the middle of the left edge. * @GDK_GRAVITY_CENTER: the reference point is at the center of the surface. * @GDK_GRAVITY_EAST: the reference point is at the middle of the right edge. * @GDK_GRAVITY_SOUTH_WEST: the reference point is at the lower left corner. * @GDK_GRAVITY_SOUTH: the reference point is at the middle of the lower edge. * @GDK_GRAVITY_SOUTH_EAST: the reference point is at the lower right corner. * @GDK_GRAVITY_STATIC: the reference point is at the top left corner of the * surface itself, ignoring window manager decorations. * * Defines the reference point of a surface and the meaning of coordinates * passed to gtk_window_move(). See gtk_window_move() and the "implementation * notes" section of the * [Extended Window Manager Hints](http://www.freedesktop.org/Standards/wm-spec) * specification for more details. */ typedef enum { GDK_GRAVITY_NORTH_WEST = 1, GDK_GRAVITY_NORTH, GDK_GRAVITY_NORTH_EAST, GDK_GRAVITY_WEST, GDK_GRAVITY_CENTER, GDK_GRAVITY_EAST, GDK_GRAVITY_SOUTH_WEST, GDK_GRAVITY_SOUTH, GDK_GRAVITY_SOUTH_EAST, GDK_GRAVITY_STATIC } GdkGravity; /** * GdkByteOrder: * @GDK_LSB_FIRST: The values are stored with the least-significant byte * first. For instance, the 32-bit value 0xffeecc would be stored * in memory as 0xcc, 0xee, 0xff, 0x00. * @GDK_MSB_FIRST: The values are stored with the most-significant byte * first. For instance, the 32-bit value 0xffeecc would be stored * in memory as 0x00, 0xff, 0xee, 0xcc. * * A set of values describing the possible byte-orders * for storing pixel values in memory. */ typedef enum { GDK_LSB_FIRST, GDK_MSB_FIRST } GdkByteOrder; /* Types of modifiers. */ /** * GdkModifierType: * @GDK_SHIFT_MASK: the Shift key. * @GDK_LOCK_MASK: a Lock key (depending on the modifier mapping of the * X server this may either be CapsLock or ShiftLock). * @GDK_CONTROL_MASK: the Control key. * @GDK_ALT_MASK: the fourth modifier key (it depends on the modifier * mapping of the X server which key is interpreted as this modifier, but * normally it is the Alt key). * @GDK_MOD2_MASK: the fifth modifier key (it depends on the modifier * mapping of the X server which key is interpreted as this modifier). * @GDK_MOD3_MASK: the sixth modifier key (it depends on the modifier * mapping of the X server which key is interpreted as this modifier). * @GDK_MOD4_MASK: the seventh modifier key (it depends on the modifier * mapping of the X server which key is interpreted as this modifier). * @GDK_MOD5_MASK: the eighth modifier key (it depends on the modifier * mapping of the X server which key is interpreted as this modifier). * @GDK_BUTTON1_MASK: the first mouse button. * @GDK_BUTTON2_MASK: the second mouse button. * @GDK_BUTTON3_MASK: the third mouse button. * @GDK_BUTTON4_MASK: the fourth mouse button. * @GDK_BUTTON5_MASK: the fifth mouse button. * @GDK_MODIFIER_RESERVED_13_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_14_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_15_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_16_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_17_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_18_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_19_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_20_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_21_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_22_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_23_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_24_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_25_MASK: A reserved bit flag; do not use in your own code * @GDK_SUPER_MASK: the Super modifier * @GDK_HYPER_MASK: the Hyper modifier * @GDK_META_MASK: the Meta modifier * @GDK_MODIFIER_RESERVED_29_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_RESERVED_30_MASK: A reserved bit flag; do not use in your own code * @GDK_MODIFIER_MASK: a mask covering all modifier types. * * A set of bit-flags to indicate the state of modifier keys and mouse buttons * in various event types. Typical modifier keys are Shift, Control, Meta, * Super, Hyper, Alt, Compose, Apple, CapsLock or ShiftLock. * * Like the X Window System, GDK supports 8 modifier keys and 5 mouse buttons. * * GDK recognizes which of the Meta, Super or Hyper keys are mapped * to Mod2 - Mod5, and indicates this by setting %GDK_SUPER_MASK, * %GDK_HYPER_MASK or %GDK_META_MASK in the state field of key events. * * Note that GDK may add internal values to events which include * reserved values such as %GDK_MODIFIER_RESERVED_13_MASK. Your code * should preserve and ignore them. You can use %GDK_MODIFIER_MASK to * remove all reserved values. * * Also note that the GDK X backend interprets button press events for button * 4-7 as scroll events, so %GDK_BUTTON4_MASK and %GDK_BUTTON5_MASK will never * be set. */ typedef enum { GDK_SHIFT_MASK = 1 << 0, GDK_LOCK_MASK = 1 << 1, GDK_CONTROL_MASK = 1 << 2, GDK_ALT_MASK = 1 << 3, GDK_MOD2_MASK = 1 << 4, GDK_MOD3_MASK = 1 << 5, GDK_MOD4_MASK = 1 << 6, GDK_MOD5_MASK = 1 << 7, GDK_BUTTON1_MASK = 1 << 8, GDK_BUTTON2_MASK = 1 << 9, GDK_BUTTON3_MASK = 1 << 10, GDK_BUTTON4_MASK = 1 << 11, GDK_BUTTON5_MASK = 1 << 12, GDK_SUPER_MASK = 1 << 26, GDK_HYPER_MASK = 1 << 27, GDK_META_MASK = 1 << 28, /* Combination of GDK_SHIFT_MASK..GDK_BUTTON5_MASK + GDK_SUPER_MASK + GDK_HYPER_MASK + GDK_META_MASK */ GDK_MODIFIER_MASK = 0x1c001fff } GdkModifierType; /** * GdkModifierIntent: * @GDK_MODIFIER_INTENT_PRIMARY_ACCELERATOR: the primary modifier used to invoke * menu accelerators. * @GDK_MODIFIER_INTENT_CONTEXT_MENU: the modifier used to invoke context menus. * Note that mouse button 3 always triggers context menus. When this modifier * is not 0, it additionally triggers context menus when used with mouse button 1. * @GDK_MODIFIER_INTENT_EXTEND_SELECTION: the modifier used to extend selections * using `modifier`-click or `modifier`-cursor-key * @GDK_MODIFIER_INTENT_MODIFY_SELECTION: the modifier used to modify selections, * which in most cases means toggling the clicked item into or out of the selection. * @GDK_MODIFIER_INTENT_NO_TEXT_INPUT: when any of these modifiers is pressed, the * key event cannot produce a symbol directly. This is meant to be used for * input methods, and for use cases like typeahead search. * @GDK_MODIFIER_INTENT_SHIFT_GROUP: the modifier that switches between keyboard * groups (AltGr on X11/Windows and Option/Alt on OS X). * @GDK_MODIFIER_INTENT_DEFAULT_MOD_MASK: The set of modifier masks accepted * as modifiers in accelerators. Needed because Command is mapped to MOD2 on * OSX, which is widely used, but on X11 MOD2 is NumLock and using that for a * mod key is problematic at best. * Ref: https://bugzilla.gnome.org/show_bug.cgi?id=736125. * * This enum is used with gdk_keymap_get_modifier_mask() * in order to determine what modifiers the * currently used windowing system backend uses for particular * purposes. For example, on X11/Windows, the Control key is used for * invoking menu shortcuts (accelerators), whereas on Apple computers * it’s the Command key (which correspond to %GDK_CONTROL_MASK and * %GDK_MOD2_MASK, respectively). **/ typedef enum { GDK_MODIFIER_INTENT_PRIMARY_ACCELERATOR, GDK_MODIFIER_INTENT_CONTEXT_MENU, GDK_MODIFIER_INTENT_EXTEND_SELECTION, GDK_MODIFIER_INTENT_MODIFY_SELECTION, GDK_MODIFIER_INTENT_NO_TEXT_INPUT, GDK_MODIFIER_INTENT_SHIFT_GROUP, GDK_MODIFIER_INTENT_DEFAULT_MOD_MASK, } GdkModifierIntent; /** * GdkEventMask: * @GDK_EXPOSURE_MASK: receive expose events * @GDK_POINTER_MOTION_MASK: receive all pointer motion events * @GDK_BUTTON_MOTION_MASK: receive pointer motion events while any button is pressed * @GDK_BUTTON1_MOTION_MASK: receive pointer motion events while 1 button is pressed * @GDK_BUTTON2_MOTION_MASK: receive pointer motion events while 2 button is pressed * @GDK_BUTTON3_MOTION_MASK: receive pointer motion events while 3 button is pressed * @GDK_BUTTON_PRESS_MASK: receive button press events * @GDK_BUTTON_RELEASE_MASK: receive button release events * @GDK_KEY_PRESS_MASK: receive key press events * @GDK_KEY_RELEASE_MASK: receive key release events * @GDK_ENTER_NOTIFY_MASK: receive surface enter events * @GDK_LEAVE_NOTIFY_MASK: receive surface leave events * @GDK_FOCUS_CHANGE_MASK: receive focus change events * @GDK_STRUCTURE_MASK: receive events about surface configuration change * @GDK_PROPERTY_CHANGE_MASK: receive property change events * @GDK_PROXIMITY_IN_MASK: receive proximity in events * @GDK_PROXIMITY_OUT_MASK: receive proximity out events * @GDK_SUBSTRUCTURE_MASK: receive events about surface configuration changes of child surfaces * @GDK_SCROLL_MASK: receive scroll events * @GDK_TOUCH_MASK: receive touch events * @GDK_SMOOTH_SCROLL_MASK: receive smooth scrolling events @GDK_TOUCHPAD_GESTURE_MASK: receive touchpad gesture events * @GDK_TABLET_PAD_MASK: receive tablet pad events * @GDK_ALL_EVENTS_MASK: the combination of all the above event masks. * * A set of bit-flags to indicate which events a surface is to receive. * Most of these masks map onto one or more of the #GdkEventType event types * above. * * See the [input handling overview][chap-input-handling] for details of * [event masks][event-masks] and [event propagation][event-propagation]. * * If %GDK_TOUCH_MASK is enabled, the surface will receive touch events * from touch-enabled devices. Those will come as sequences of #GdkEventTouch * with type %GDK_TOUCH_UPDATE, enclosed by two events with * type %GDK_TOUCH_BEGIN and %GDK_TOUCH_END (or %GDK_TOUCH_CANCEL). * gdk_event_get_event_sequence() returns the event sequence for these * events, so different sequences may be distinguished. */ typedef enum { GDK_EXPOSURE_MASK = 1 << 1, GDK_POINTER_MOTION_MASK = 1 << 2, GDK_BUTTON_MOTION_MASK = 1 << 4, GDK_BUTTON1_MOTION_MASK = 1 << 5, GDK_BUTTON2_MOTION_MASK = 1 << 6, GDK_BUTTON3_MOTION_MASK = 1 << 7, GDK_BUTTON_PRESS_MASK = 1 << 8, GDK_BUTTON_RELEASE_MASK = 1 << 9, GDK_KEY_PRESS_MASK = 1 << 10, GDK_KEY_RELEASE_MASK = 1 << 11, GDK_ENTER_NOTIFY_MASK = 1 << 12, GDK_LEAVE_NOTIFY_MASK = 1 << 13, GDK_FOCUS_CHANGE_MASK = 1 << 14, GDK_STRUCTURE_MASK = 1 << 15, GDK_PROPERTY_CHANGE_MASK = 1 << 16, GDK_PROXIMITY_IN_MASK = 1 << 18, GDK_PROXIMITY_OUT_MASK = 1 << 19, GDK_SUBSTRUCTURE_MASK = 1 << 20, GDK_SCROLL_MASK = 1 << 21, GDK_TOUCH_MASK = 1 << 22, GDK_SMOOTH_SCROLL_MASK = 1 << 23, GDK_TOUCHPAD_GESTURE_MASK = 1 << 24, GDK_TABLET_PAD_MASK = 1 << 25, GDK_ALL_EVENTS_MASK = 0x3FFFFFE } GdkEventMask; /** * GdkGLError: * @GDK_GL_ERROR_NOT_AVAILABLE: OpenGL support is not available * @GDK_GL_ERROR_UNSUPPORTED_FORMAT: The requested visual format is not supported * @GDK_GL_ERROR_UNSUPPORTED_PROFILE: The requested profile is not supported * @GDK_GL_ERROR_COMPILATION_FAILED: The shader compilation failed * @GDK_GL_ERROR_LINK_FAILED: The shader linking failed * * Error enumeration for #GdkGLContext. */ typedef enum { GDK_GL_ERROR_NOT_AVAILABLE, GDK_GL_ERROR_UNSUPPORTED_FORMAT, GDK_GL_ERROR_UNSUPPORTED_PROFILE, GDK_GL_ERROR_COMPILATION_FAILED, GDK_GL_ERROR_LINK_FAILED } GdkGLError; /** * GdkVulkanError: * @GDK_VULKAN_ERROR_UNSUPPORTED: Vulkan is not supported on this backend or has not been * compiled in. * @GDK_VULKAN_ERROR_NOT_AVAILABLE: Vulkan support is not available on this Surface * * Error enumeration for #GdkVulkanContext. */ typedef enum { GDK_VULKAN_ERROR_UNSUPPORTED, GDK_VULKAN_ERROR_NOT_AVAILABLE, } GdkVulkanError; /** * GdkSurfaceTypeHint: * @GDK_SURFACE_TYPE_HINT_NORMAL: Normal toplevel window. * @GDK_SURFACE_TYPE_HINT_DIALOG: Dialog window. * @GDK_SURFACE_TYPE_HINT_MENU: Window used to implement a menu; GTK uses * this hint only for torn-off menus, see #GtkTearoffMenuItem. * @GDK_SURFACE_TYPE_HINT_TOOLBAR: Window used to implement toolbars. * @GDK_SURFACE_TYPE_HINT_SPLASHSCREEN: Window used to display a splash * screen during application startup. * @GDK_SURFACE_TYPE_HINT_UTILITY: Utility windows which are not detached * toolbars or dialogs. * @GDK_SURFACE_TYPE_HINT_DOCK: Used for creating dock or panel windows. * @GDK_SURFACE_TYPE_HINT_DESKTOP: Used for creating the desktop background * window. * @GDK_SURFACE_TYPE_HINT_DROPDOWN_MENU: A menu that belongs to a menubar. * @GDK_SURFACE_TYPE_HINT_POPUP_MENU: A menu that does not belong to a menubar, * e.g. a context menu. * @GDK_SURFACE_TYPE_HINT_TOOLTIP: A tooltip. * @GDK_SURFACE_TYPE_HINT_NOTIFICATION: A notification - typically a “bubble” * that belongs to a status icon. * @GDK_SURFACE_TYPE_HINT_COMBO: A popup from a combo box. * @GDK_SURFACE_TYPE_HINT_DND: A window that is used to implement a DND cursor. * * These are hints for the window manager that indicate what type of function * the window has. The window manager can use this when determining decoration * and behaviour of the window. The hint must be set before mapping the window. * * See the [Extended Window Manager Hints](http://www.freedesktop.org/Standards/wm-spec) * specification for more details about window types. */ typedef enum { GDK_SURFACE_TYPE_HINT_NORMAL, GDK_SURFACE_TYPE_HINT_DIALOG, GDK_SURFACE_TYPE_HINT_MENU, /* Torn off menu */ GDK_SURFACE_TYPE_HINT_TOOLBAR, GDK_SURFACE_TYPE_HINT_SPLASHSCREEN, GDK_SURFACE_TYPE_HINT_UTILITY, GDK_SURFACE_TYPE_HINT_DOCK, GDK_SURFACE_TYPE_HINT_DESKTOP, GDK_SURFACE_TYPE_HINT_DROPDOWN_MENU, /* A drop down menu (from a menubar) */ GDK_SURFACE_TYPE_HINT_POPUP_MENU, /* A popup menu (from right-click) */ GDK_SURFACE_TYPE_HINT_TOOLTIP, GDK_SURFACE_TYPE_HINT_NOTIFICATION, GDK_SURFACE_TYPE_HINT_COMBO, GDK_SURFACE_TYPE_HINT_DND } GdkSurfaceTypeHint; /** * GdkAxisUse: * @GDK_AXIS_IGNORE: the axis is ignored. * @GDK_AXIS_X: the axis is used as the x axis. * @GDK_AXIS_Y: the axis is used as the y axis. * @GDK_AXIS_PRESSURE: the axis is used for pressure information. * @GDK_AXIS_XTILT: the axis is used for x tilt information. * @GDK_AXIS_YTILT: the axis is used for y tilt information. * @GDK_AXIS_WHEEL: the axis is used for wheel information. * @GDK_AXIS_DISTANCE: the axis is used for pen/tablet distance information * @GDK_AXIS_ROTATION: the axis is used for pen rotation information * @GDK_AXIS_SLIDER: the axis is used for pen slider information * @GDK_AXIS_LAST: a constant equal to the numerically highest axis value. * * An enumeration describing the way in which a device * axis (valuator) maps onto the predefined valuator * types that GTK understands. * * Note that the X and Y axes are not really needed; pointer devices * report their location via the x/y members of events regardless. Whether * X and Y are present as axes depends on the GDK backend. */ typedef enum { GDK_AXIS_IGNORE, GDK_AXIS_X, GDK_AXIS_Y, GDK_AXIS_PRESSURE, GDK_AXIS_XTILT, GDK_AXIS_YTILT, GDK_AXIS_WHEEL, GDK_AXIS_DISTANCE, GDK_AXIS_ROTATION, GDK_AXIS_SLIDER, GDK_AXIS_LAST } GdkAxisUse; /** * GdkAxisFlags: * @GDK_AXIS_FLAG_X: X axis is present * @GDK_AXIS_FLAG_Y: Y axis is present * @GDK_AXIS_FLAG_PRESSURE: Pressure axis is present * @GDK_AXIS_FLAG_XTILT: X tilt axis is present * @GDK_AXIS_FLAG_YTILT: Y tilt axis is present * @GDK_AXIS_FLAG_WHEEL: Wheel axis is present * @GDK_AXIS_FLAG_DISTANCE: Distance axis is present * @GDK_AXIS_FLAG_ROTATION: Z-axis rotation is present * @GDK_AXIS_FLAG_SLIDER: Slider axis is present * * Flags describing the current capabilities of a device/tool. */ typedef enum { GDK_AXIS_FLAG_X = 1 << GDK_AXIS_X, GDK_AXIS_FLAG_Y = 1 << GDK_AXIS_Y, GDK_AXIS_FLAG_PRESSURE = 1 << GDK_AXIS_PRESSURE, GDK_AXIS_FLAG_XTILT = 1 << GDK_AXIS_XTILT, GDK_AXIS_FLAG_YTILT = 1 << GDK_AXIS_YTILT, GDK_AXIS_FLAG_WHEEL = 1 << GDK_AXIS_WHEEL, GDK_AXIS_FLAG_DISTANCE = 1 << GDK_AXIS_DISTANCE, GDK_AXIS_FLAG_ROTATION = 1 << GDK_AXIS_ROTATION, GDK_AXIS_FLAG_SLIDER = 1 << GDK_AXIS_SLIDER, } GdkAxisFlags; /** * GdkDragAction: * @GDK_ACTION_COPY: Copy the data. * @GDK_ACTION_MOVE: Move the data, i.e. first copy it, then delete * it from the source using the DELETE target of the X selection protocol. * @GDK_ACTION_LINK: Add a link to the data. Note that this is only * useful if source and destination agree on what it means, and is not * supported on all platforms. * @GDK_ACTION_ASK: Ask the user what to do with the data. * * Used in #GdkDrop and #GdkDrag to indicate the actions that the * destination can and should do with the dropped data. */ typedef enum { GDK_ACTION_COPY = 1 << 0, GDK_ACTION_MOVE = 1 << 1, GDK_ACTION_LINK = 1 << 2, GDK_ACTION_ASK = 1 << 3 } GdkDragAction; /** * GDK_ACTION_ALL: * * Defines all possible DND actions. This can be used in gdk_drop_status() * messages when any drop can be accepted or a more specific drop method * is not yet known. */ #define GDK_ACTION_ALL (GDK_ACTION_COPY | GDK_ACTION_MOVE | GDK_ACTION_LINK) /* * GDK_DECLARE_INTERNAL_TYPE: * @ModuleObjName: The name of the new type, in camel case (like GtkWidget) * @module_obj_name: The name of the new type in lowercase, with words * separated by '_' (like 'gtk_widget') * @MODULE: The name of the module, in all caps (like 'GTK') * @OBJ_NAME: The bare name of the type, in all caps (like 'WIDGET') * @ParentName: the name of the parent type, in camel case (like GtkWidget) * * A convenience macro for emitting the usual declarations in the * header file for a type which is intended to be subclassed only * by internal consumers. * * This macro differs from %G_DECLARE_DERIVABLE_TYPE and %G_DECLARE_FINAL_TYPE * by declaring a type that is only derivable internally. Internal users can * derive this type, assuming they have access to the instance and class * structures; external users will not be able to subclass this type. */ #define GDK_DECLARE_INTERNAL_TYPE(ModuleObjName, module_obj_name, MODULE, OBJ_NAME, ParentName) \ GType module_obj_name##_get_type (void); \ G_GNUC_BEGIN_IGNORE_DEPRECATIONS \ typedef struct _##ModuleObjName ModuleObjName; \ typedef struct _##ModuleObjName##Class ModuleObjName##Class; \ \ _GLIB_DEFINE_AUTOPTR_CHAINUP (ModuleObjName, ParentName) \ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ModuleObjName##Class, g_type_class_unref) \ \ G_GNUC_UNUSED static inline ModuleObjName * MODULE##_##OBJ_NAME (gpointer ptr) { \ return G_TYPE_CHECK_INSTANCE_CAST (ptr, module_obj_name##_get_type (), ModuleObjName); } \ G_GNUC_UNUSED static inline ModuleObjName##Class * MODULE##_##OBJ_NAME##_CLASS (gpointer ptr) { \ return G_TYPE_CHECK_CLASS_CAST (ptr, module_obj_name##_get_type (), ModuleObjName##Class); } \ G_GNUC_UNUSED static inline gboolean MODULE##_IS_##OBJ_NAME (gpointer ptr) { \ return G_TYPE_CHECK_INSTANCE_TYPE (ptr, module_obj_name##_get_type ()); } \ G_GNUC_UNUSED static inline gboolean MODULE##_IS_##OBJ_NAME##_CLASS (gpointer ptr) { \ return G_TYPE_CHECK_CLASS_TYPE (ptr, module_obj_name##_get_type ()); } \ G_GNUC_UNUSED static inline ModuleObjName##Class * MODULE##_##OBJ_NAME##_GET_CLASS (gpointer ptr) { \ return G_TYPE_INSTANCE_GET_CLASS (ptr, module_obj_name##_get_type (), ModuleObjName##Class); } \ G_GNUC_END_IGNORE_DEPRECATIONS typedef struct _GdkKeymapKey GdkKeymapKey; /** * GdkKeymapKey: * @keycode: the hardware keycode. This is an identifying number for a * physical key. * @group: indicates movement in a horizontal direction. Usually groups are used * for two different languages. In group 0, a key might have two English * characters, and in group 1 it might have two Hebrew characters. The Hebrew * characters will be printed on the key next to the English characters. * @level: indicates which symbol on the key will be used, in a vertical direction. * So on a standard US keyboard, the key with the number “1” on it also has the * exclamation point ("!") character on it. The level indicates whether to use * the “1” or the “!” symbol. The letter keys are considered to have a lowercase * letter at level 0, and an uppercase letter at level 1, though only the * uppercase letter is printed. * * A #GdkKeymapKey is a hardware key that can be mapped to a keyval. */ struct _GdkKeymapKey { guint keycode; gint group; gint level; }; G_END_DECLS #endif /* __GDK_TYPES_H__ */