GtkObject
The base class of the GTK+ type hierarchy
Description
#GtkObject is the base class for all widgets, and for a few
non-widget objects such as #GtkAdjustment. #GtkObject predates
#GObject; non-widgets that derive from #GtkObject rather than
#GObject do so for backward compatibility reasons.
#GtkObjects are created with a "floating" reference count.
This means that the initial reference is not owned by anyone. Calling
g_object_unref() on a newly-created #GtkObject is incorrect, the floating
reference has to be removed first. This can be done by anyone at any time,
by calling g_object_ref_sink() to convert the floating reference into a
regular reference. g_object_ref_sink() returns a new reference if an object
is already sunk (has no floating reference).
When you add a widget to its parent container, the parent container
will do this:
g_object_ref_sink (G_OBJECT (child_widget));
This means that the container now owns a reference to the child widget
and the child widget has no floating reference.
The purpose of the floating reference is to keep the child widget alive
until you add it to a parent container:
button = gtk_button_new ();
/* button has one floating reference to keep it alive */
gtk_container_add (GTK_CONTAINER (container), button);
/* button has one non-floating reference owned by the container */
#GtkWindow is a special case, because GTK+ itself will ref/sink it on creation.
That is, after calling gtk_window_new(), the #GtkWindow will have one
reference which is owned by GTK+, and no floating references.
One more factor comes into play: the "destroy" signal, emitted by the
gtk_object_destroy() method. The "destroy" signal asks all code owning a
reference to an object to release said reference. So, for example, if you call
gtk_object_destroy() on a #GtkWindow, GTK+ will release the reference count that
it owns; if you call gtk_object_destroy() on a #GtkButton, then the button will
be removed from its parent container and the parent container will release its
reference to the button. Because these references are released, calling
gtk_object_destroy() should result in freeing all memory associated with an
object, unless some buggy code fails to release its references in response to
the "destroy" signal. Freeing memory (referred to as
finalization only happens if the reference count reaches
zero.
Some simple rules for handling #GtkObject:
Never call g_object_unref() unless you have previously called g_object_ref(),
even if you created the #GtkObject. (Note: this is not
true for #GObject; for #GObject, the creator of the object owns a reference.)
Call gtk_object_destroy() to get rid of most objects in most cases.
In particular, widgets are almost always destroyed in this way.
Because of the floating reference count, you don't need to
worry about reference counting for widgets and toplevel windows, unless you
explicitly call g_object_ref() yourself.
#GObject
The object itself. You should never use these members directly -
use the accessing macros instead.
Signals that all holders of a reference to the #GtkObject should release
the reference that they hold. May result in finalization of the object
if all references are released.
@object: the object which received the signal.
Gets the type of an object.
@object: a #GtkObject.
Gets the name of an objects type.
@object: a #GtkObject.
Tells about the state of the object.
@GTK_IN_DESTRUCTION: the object is currently being destroyed. This is used
internally by GTK+ to prevent reinvokations during destruction.
@GTK_RESERVED_2: reserved for future use
Gets the #GtkObjectFlags for an object without directly
accessing its members.
@obj: the object whose flags are returned.
Evaluates to %TRUE if the object still has its floating reference count.
See the overview documentation for #GtkObject.
@obj: the object to examine.
Possible flags indicating how an argument should be treated.
@GTK_ARG_READABLE: the argument is readable. (i.e. can be queried)
@GTK_ARG_WRITABLE: the argument is writable. (i.e. settable)
@GTK_ARG_CONSTRUCT: the argument needs construction.
@GTK_ARG_CONSTRUCT_ONLY: the argument needs construction (and will
be set once during object creation), but is otherwise cannot be
set. Hence this flag is not allowed with #GTK_ARG_WRITABLE,
and is redundant with #GTK_ARG_CONSTRUCT.
@GTK_ARG_CHILD_ARG: an argument type that applies to (and may be different for)
each child. Used by #GtkContainer.
@Deprecated: Use corresponding #GParamSpec features instead
Constructs an object given its arguments, enumerated in the call to the
function.
@type: the type identifying this object. Returned by gtk_type_unique()
(although for a properly-written object it should be accessible through
a #GTK_TYPE_FOO macro.)
@first_property_name: name of the first property to set when constructing
the object.
@Varargs: the first argument's value, followed by any number of
name/argument-value pairs, terminated with %NULL.
@Returns: the new #GtkObject.
@Deprecated: Use g_object_new() instead.
Removes the floating reference from a #GtkObject, if it exists;
otherwise does nothing. See the #GtkObject overview documentation at
the top of the page.
@object: the object to sink.
@Deprecated: 2.10: Use g_object_ref_sink() instead
Increases the reference count of the object.
@object: the object to reference.
@Returns: @object.
@Deprecated: Use g_object_ref() instead.
Decreases the reference count of an object. When its reference count drops
to 0, the object is finalized (i.e. its memory is freed).
@object: the object to dereference.
@Deprecated: Use g_object_unref() instead.
Adds a weak reference callback to an object. Weak references are used for notification when an object is
finalized. They are called "weak references" because they allow you to safely
hold a pointer to an object without calling g_object_ref() (g_object_ref() adds
a strong reference, that is, forces the object to stay alive).
@object: object to weakly reference.
@notify: callback to invoke before the object is freed.
@data: extra data to pass to #notify.
@Deprecated: Use g_object_weak_ref() instead.
Removes a weak reference callback to an object.
@object: object stop weakly referencing.
@notify: callback to search for.
@data: data to search for.
@Deprecated: Use g_object_weak_unref() instead.
Emits the "destroy" signal notifying all reference holders that they should
release the #GtkObject. See the overview documentation at the top of the
page for more details.
The memory for the object itself won't be deleted until
its reference count actually drops to 0; gtk_object_destroy() merely asks
reference holders to release their references, it does not free the object.
@object: the object to destroy.
Gets properties of an object.
@object: a #GtkObject.
@first_property_name: name of first property to get the value for.
@Varargs: %NULL-terminated list of name-return location pairs.
@Deprecated: Use g_object_get() instead.
Sets properties on an object.
void set_box_properties (GtkBox* box)
{
gtk_object_set (GTK_OBJECT (box), "homogeneous", TRUE,
"spacing", 8,
NULL);
}
@object: a #GtkObject.
@first_property_name: name of the first property to set
@Varargs: the value of the first argument, followed optionally
by more name/value pairs, followed by %NULL.
@Deprecated: Use g_object_set() instead.
Each object carries around a table of associations from
strings to pointers. This function lets you set an association.
If the object already had an association with that name,
the old association will be destroyed.
@object: object containing the associations.
@key: name of the key.
@data: data to associate with that key.
@Deprecated: Use g_object_set_data() instead.
Like gtk_object_set_data() except it adds notification
for when the association is destroyed, either by
gtk_object_remove_data() or when the object is destroyed.
@object: object containing the associations.
@key: name of the key.
@data: data to associate with that key.
@destroy: function to call when the association is destroyed.
@Deprecated: Use g_object_set_data_full() instead.
Removes a specified datum from the object's data associations (the object_data).
Subsequent calls to gtk_object_get_data() will return %NULL.
If you specified a destroy handler with gtk_object_set_data_full(),
it will be invoked.
@object: the object maintaining the association.
@key: name of the key for that association.
@Deprecated: Use g_object_set_data() to set the object data to %NULL instead.
Get a named field from the object's table of associations (the object_data).
@object: the object maintaining the associations.
@key: name of the key for that association.
@Returns: the data if found, or %NULL if no such data exists.
@Deprecated: Use g_object_get_data() instead.
Remove a specified datum from the object's data associations (the object_data),
without invoking the association's destroy handler.
Just like gtk_object_remove_data() except that any destroy handler
will be ignored.
Therefore this only affects data set using gtk_object_set_data_full().
@object: the object maintaining the association.
@key: name of the key for that association.
@Deprecated: Use g_object_steal_data() instead.
For convenience, every object offers a generic user data
pointer. This function sets it.
@object: the object whose user data should be set.
@data: the new value for the user data.
@Deprecated: Use g_object_set_data() instead.
Get the object's user data pointer.
This is intended to be a pointer for your convenience in
writing applications.
@object: the object.
@Returns: the user data field for object.
@Deprecated: Use g_object_get_data() instead.
Deprecated in favor of the #GObject property system including #GParamSpec.
Add a new type of argument to an object class.
Usually this is called when registering a new type of object.
@arg_name: fully qualify object name, for example GtkObject::user_data.
@arg_type: type of the argument.
@arg_flags: bitwise-OR of the #GtkArgFlags enum. (Whether the argument is
settable or gettable, whether it is set when the object is constructed.)
@arg_id: an internal number, passed in from here to the "set_arg" and
"get_arg" handlers of the object.
Just like gtk_object_set_data() except that it takes
a #GQuark instead of a string, so it is slightly faster.
Use gtk_object_data_try_key() and gtk_object_data_force_id()
to get an id from a string.
@object: object containing the associations.
@data_id: quark of the key.
@data: data to associate with that key.
@Deprecated: Use g_object_set_qdata() instead.
Just like gtk_object_set_data_full() except that it takes
a #GQuark instead of a string, so it is slightly faster.
Use gtk_object_data_try_key() and gtk_object_data_force_id()
to get an id from a string.
@object: object containing the associations.
@data_id: quark of the key.
@data: data to associate with that key.
@destroy: function to call when the association is destroyed.
@Deprecated: Use g_object_set_qdata_full() instead.
Just like gtk_object_get_data() except that it takes
a #GQuark instead of a string, so it is slightly faster.
Use gtk_object_data_try_key() and gtk_object_data_force_id()
to get an id from a string.
@object: object containing the associations.
@data_id: quark of the key.
@Returns: the data if found, or %NULL if no such data exists.
@Deprecated: Use g_object_get_qdata() instead.
Just like gtk_object_remove_data() except that it takes
a #GQuark instead of a string, so it is slightly faster.
Remove a specified datum from the object's data associations.
Subsequent calls to gtk_object_get_data() will return %NULL.
Use gtk_object_data_try_key() and gtk_object_data_force_id()
to get an id from a string.
@object: object containing the associations.
@data_id: quark of the key.
@Deprecated: Use g_object_set_qdata() with data of %NULL instead.
Just like gtk_object_remove_no_notify() except that it takes
a #GQuark instead of a string, so it is slightly faster.
Use gtk_object_data_try_key() and gtk_object_data_force_id()
to get an id from a string.
@object: object containing the associations.
@key_id: quark of the key.
@Deprecated: Use g_object_steal_qdata() instead.
Useless deprecated macro. Ignore it.
Useless deprecated macro. Ignore it.