/* GDK - The GIMP Drawing Kit * * gdkglcontext-win32.c: Win32 specific OpenGL wrappers * * Copyright © 2014 Emmanuele Bassi * Copyright © 2014 Alexander Larsson * Copyright © 2014 Chun-wei Fan * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library. If not, see . */ #include "config.h" #include "gdkprivate-win32.h" #include "gdkwindow-win32.h" #include "gdkglcontext-win32.h" #include "gdkdisplay-win32.h" #include "gdkwin32display.h" #include "gdkwin32glcontext.h" #include "gdkwin32misc.h" #include "gdkwin32screen.h" #include "gdkwin32window.h" #include "gdkglcontext.h" #include "gdkwindow.h" #include "gdkinternals.h" #include "gdkintl.h" #include #include G_DEFINE_TYPE (GdkWin32GLContext, gdk_win32_gl_context, GDK_TYPE_GL_CONTEXT) static void _gdk_win32_gl_context_dispose (GObject *gobject) { GdkGLContext *context = GDK_GL_CONTEXT (gobject); GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (gobject); GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)); GdkWindow *window = gdk_gl_context_get_window (context); if (context_win32->hglrc != NULL) { if (wglGetCurrentContext () == context_win32->hglrc) wglMakeCurrent (NULL, NULL); GDK_NOTE (OPENGL, g_print ("Destroying WGL context\n")); wglDeleteContext (context_win32->hglrc); context_win32->hglrc = NULL; ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc); } if (window != NULL && window->impl != NULL) { GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl); if (impl->suppress_layered > 0) impl->suppress_layered--; /* If we don't have any window that forces layered windows off, * trigger update_style_bits() to enable layered windows again */ if (impl->suppress_layered == 0) _gdk_win32_window_update_style_bits (window); } G_OBJECT_CLASS (gdk_win32_gl_context_parent_class)->dispose (gobject); } static void gdk_gl_blit_region (GdkWindow *window, cairo_region_t *region) { int n_rects, i; int scale = gdk_window_get_scale_factor (window); int wh = gdk_window_get_height (window); cairo_rectangle_int_t rect; n_rects = cairo_region_num_rectangles (region); for (i = 0; i < n_rects; i++) { cairo_region_get_rectangle (region, i, &rect); glScissor (rect.x * scale, (wh - rect.y - rect.height) * scale, rect.width * scale, rect.height * scale); glBlitFramebuffer (rect.x * scale, (wh - rect.y - rect.height) * scale, (rect.x + rect.width) * scale, (wh - rect.y) * scale, rect.x * scale, (wh - rect.y - rect.height) * scale, (rect.x + rect.width) * scale, (wh - rect.y) * scale, GL_COLOR_BUFFER_BIT, GL_NEAREST); } } static void gdk_win32_gl_context_end_frame (GdkDrawContext *draw_context, cairo_region_t *painted, cairo_region_t *damage) { GdkGLContext *context = GDK_GL_CONTEXT (draw_context); GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context); GdkWindow *window = gdk_gl_context_get_window (context); GdkWin32Display *display = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context))); gboolean can_wait = display->hasWglOMLSyncControl; cairo_rectangle_int_t whole_window; GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_parent_class)->end_frame (draw_context, painted, damage); if (gdk_gl_context_get_shared_context (context)) return; gdk_gl_context_make_current (context); if (context_win32->do_frame_sync) { if (context_win32->do_frame_sync) { glFinish (); if (can_wait) { gint64 ust, msc, sbc; wglGetSyncValuesOML (context_win32->gl_hdc, &ust, &msc, &sbc); wglWaitForMscOML (context_win32->gl_hdc, 0, 2, (msc + 1) % 2, &ust, &msc, &sbc); } } } whole_window = (GdkRectangle) { 0, 0, gdk_window_get_width (window), gdk_window_get_height (window) }; if (cairo_region_contains_rectangle (painted, &whole_window) == CAIRO_REGION_OVERLAP_IN) { SwapBuffers (context_win32->gl_hdc); } else if (gdk_gl_context_has_framebuffer_blit (context)) { glDrawBuffer(GL_FRONT); glReadBuffer(GL_BACK); gdk_gl_blit_region (window, painted); glDrawBuffer(GL_BACK); glFlush(); if (gdk_gl_context_has_frame_terminator (context)) glFrameTerminatorGREMEDY (); } else { g_warning ("Need to swap whole buffer even thouigh not everything was redrawn. Expect artifacts."); SwapBuffers (context_win32->gl_hdc); } } static void gdk_win32_gl_context_begin_frame (GdkDrawContext *draw_context, cairo_region_t *update_area) { GdkGLContext *context = GDK_GL_CONTEXT (draw_context); GdkWindow *window; GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_parent_class)->begin_frame (draw_context, update_area); if (gdk_gl_context_get_shared_context (context)) return; if (gdk_gl_context_has_framebuffer_blit (context)) return; /* If nothing else is known, repaint everything so that the back buffer is fully up-to-date for the swapbuffer */ window = gdk_gl_context_get_window (context); cairo_region_union_rectangle (update_area, &(GdkRectangle) { 0, 0, gdk_window_get_width (window), gdk_window_get_height (window) }); } typedef struct { ATOM wc_atom; HWND hwnd; HDC hdc; HGLRC hglrc; gboolean inited; } GdkWGLDummy; static void _destroy_dummy_gl_context (GdkWGLDummy dummy) { if (dummy.hglrc != NULL) { wglDeleteContext (dummy.hglrc); dummy.hglrc = NULL; } if (dummy.hdc != NULL) { DeleteDC (dummy.hdc); dummy.hdc = NULL; } if (dummy.hwnd != NULL) { DestroyWindow (dummy.hwnd); dummy.hwnd = NULL; } if (dummy.wc_atom != 0) { UnregisterClass (MAKEINTATOM (dummy.wc_atom), GetModuleHandle (NULL)); dummy.wc_atom = 0; } dummy.inited = FALSE; } /* Yup, we need to create a dummy window for the dummy WGL context */ static void _get_dummy_window_hwnd (GdkWGLDummy *dummy) { WNDCLASSEX dummy_wc; memset (&dummy_wc, 0, sizeof (WNDCLASSEX)); dummy_wc.cbSize = sizeof( WNDCLASSEX ); dummy_wc.style = CS_OWNDC; dummy_wc.lpfnWndProc = (WNDPROC) DefWindowProc; dummy_wc.cbClsExtra = 0; dummy_wc.cbWndExtra = 0; dummy_wc.hInstance = GetModuleHandle( NULL ); dummy_wc.hIcon = 0; dummy_wc.hCursor = NULL; dummy_wc.hbrBackground = 0; dummy_wc.lpszMenuName = 0; dummy_wc.lpszClassName = "dummy"; dummy_wc.hIconSm = 0; dummy->wc_atom = RegisterClassEx (&dummy_wc); dummy->hwnd = CreateWindowEx (WS_EX_APPWINDOW, MAKEINTATOM (dummy->wc_atom), "", WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, 0, 0, 0, 0, NULL, NULL, GetModuleHandle (NULL), NULL); } static gint _gdk_init_dummy_context (GdkWGLDummy *dummy); #define PIXEL_ATTRIBUTES 17 static gint _get_wgl_pfd (HDC hdc, PIXELFORMATDESCRIPTOR *pfd, GdkWin32Display *display) { gint best_pf = 0; pfd->nSize = sizeof (PIXELFORMATDESCRIPTOR); if (display != NULL && display->hasWglARBPixelFormat) { GdkWGLDummy dummy; UINT num_formats; gint colorbits = GetDeviceCaps (hdc, BITSPIXEL); guint extra_fields = 1; gint i = 0; int pixelAttribs[PIXEL_ATTRIBUTES]; /* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */ HDC hdc_current = wglGetCurrentDC (); HGLRC hglrc_current = wglGetCurrentContext (); if (display->hasWglARBmultisample) { /* 2 pairs of values needed for multisampling/AA support */ extra_fields += 2 * 2; } /* Update PIXEL_ATTRIBUTES above if any groups are added here! */ /* one group contains a value pair for both pixelAttribs and pixelAttribsNoAlpha */ pixelAttribs[i] = WGL_DRAW_TO_WINDOW_ARB; pixelAttribs[i++] = GL_TRUE; pixelAttribs[i++] = WGL_SUPPORT_OPENGL_ARB; pixelAttribs[i++] = GL_TRUE; pixelAttribs[i++] = WGL_DOUBLE_BUFFER_ARB; pixelAttribs[i++] = GL_TRUE; pixelAttribs[i++] = WGL_ACCELERATION_ARB; pixelAttribs[i++] = WGL_FULL_ACCELERATION_ARB; pixelAttribs[i++] = WGL_PIXEL_TYPE_ARB; pixelAttribs[i++] = WGL_TYPE_RGBA_ARB; pixelAttribs[i++] = WGL_COLOR_BITS_ARB; pixelAttribs[i++] = colorbits; /* end of "Update PIXEL_ATTRIBUTES above if any groups are added here!" */ if (display->hasWglARBmultisample) { pixelAttribs[i++] = WGL_SAMPLE_BUFFERS_ARB; pixelAttribs[i++] = 1; pixelAttribs[i++] = WGL_SAMPLES_ARB; pixelAttribs[i++] = 8; } pixelAttribs[i++] = 0; /* end of pixelAttribs */ memset (&dummy, 0, sizeof (GdkWGLDummy)); /* acquire and cache dummy Window (HWND & HDC) and * dummy GL Context, we need it for wglChoosePixelFormatARB() */ best_pf = _gdk_init_dummy_context (&dummy); if (best_pf == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc)) { wglMakeCurrent (hdc_current, hglrc_current); return 0; } wglChoosePixelFormatARB (hdc, pixelAttribs, NULL, 1, &best_pf, &num_formats); /* Go back to the HDC that we were using, since we are done with the dummy HDC and GL Context */ wglMakeCurrent (hdc_current, hglrc_current); _destroy_dummy_gl_context (dummy); } else { pfd->nVersion = 1; pfd->dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER; pfd->iPixelType = PFD_TYPE_RGBA; pfd->cColorBits = GetDeviceCaps (hdc, BITSPIXEL); pfd->cAlphaBits = 8; pfd->dwLayerMask = PFD_MAIN_PLANE; best_pf = ChoosePixelFormat (hdc, pfd); } return best_pf; } /* in WGL, for many OpenGL items, we need a dummy WGL context, so create * one and cache it for later use */ static gint _gdk_init_dummy_context (GdkWGLDummy *dummy) { PIXELFORMATDESCRIPTOR pfd; gboolean set_pixel_format_result = FALSE; gint best_idx = 0; _get_dummy_window_hwnd (dummy); dummy->hdc = GetDC (dummy->hwnd); memset (&pfd, 0, sizeof (PIXELFORMATDESCRIPTOR)); best_idx = _get_wgl_pfd (dummy->hdc, &pfd, NULL); if (best_idx != 0) set_pixel_format_result = SetPixelFormat (dummy->hdc, best_idx, &pfd); if (best_idx == 0 || !set_pixel_format_result) return 0; dummy->hglrc = wglCreateContext (dummy->hdc); if (dummy->hglrc == NULL) return 0; dummy->inited = TRUE; return best_idx; } static gboolean _gdk_win32_display_init_gl (GdkDisplay *display) { GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display); gint best_idx = 0; GdkWGLDummy dummy; if (display_win32->have_wgl) return TRUE; memset (&dummy, 0, sizeof (GdkWGLDummy)); /* acquire and cache dummy Window (HWND & HDC) and * dummy GL Context, it is used to query functions * and used for other stuff as well */ best_idx = _gdk_init_dummy_context (&dummy); if (best_idx == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc)) return FALSE; display_win32->have_wgl = TRUE; display_win32->gl_version = epoxy_gl_version (); display_win32->hasWglARBCreateContext = epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_create_context"); display_win32->hasWglEXTSwapControl = epoxy_has_wgl_extension (dummy.hdc, "WGL_EXT_swap_control"); display_win32->hasWglOMLSyncControl = epoxy_has_wgl_extension (dummy.hdc, "WGL_OML_sync_control"); display_win32->hasWglARBPixelFormat = epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_pixel_format"); display_win32->hasWglARBmultisample = epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_multisample"); GDK_NOTE (OPENGL, g_print ("WGL API version %d.%d found\n" " - Vendor: %s\n" " - Checked extensions:\n" "\t* WGL_ARB_pixel_format: %s\n" "\t* WGL_ARB_create_context: %s\n" "\t* WGL_EXT_swap_control: %s\n" "\t* WGL_OML_sync_control: %s\n" "\t* WGL_ARB_multisample: %s\n", display_win32->gl_version / 10, display_win32->gl_version % 10, glGetString (GL_VENDOR), display_win32->hasWglARBPixelFormat ? "yes" : "no", display_win32->hasWglARBCreateContext ? "yes" : "no", display_win32->hasWglEXTSwapControl ? "yes" : "no", display_win32->hasWglOMLSyncControl ? "yes" : "no", display_win32->hasWglARBmultisample ? "yes" : "no")); wglMakeCurrent (NULL, NULL); _destroy_dummy_gl_context (dummy); return TRUE; } /* Setup the legacy context after creating it */ static gboolean _ensure_legacy_gl_context (HDC hdc, HGLRC hglrc_legacy, GdkGLContext *share) { GdkWin32GLContext *context_win32; if (!wglMakeCurrent (hdc, hglrc_legacy)) return FALSE; if (share != NULL) { context_win32 = GDK_WIN32_GL_CONTEXT (share); return wglShareLists (hglrc_legacy, context_win32->hglrc); } return TRUE; } static HGLRC _create_gl_context_with_attribs (HDC hdc, HGLRC hglrc_base, GdkGLContext *share, int flags, int major, int minor, gboolean *is_legacy) { HGLRC hglrc; GdkWin32GLContext *context_win32; /* if we have wglCreateContextAttribsARB(), create a * context with the compatibility profile if a legacy * context is requested, or when we go into fallback mode */ int profile = *is_legacy ? WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB : WGL_CONTEXT_CORE_PROFILE_BIT_ARB; int attribs[] = { WGL_CONTEXT_PROFILE_MASK_ARB, profile, WGL_CONTEXT_MAJOR_VERSION_ARB, *is_legacy ? 3 : major, WGL_CONTEXT_MINOR_VERSION_ARB, *is_legacy ? 0 : minor, WGL_CONTEXT_FLAGS_ARB, flags, 0 }; if (share != NULL) context_win32 = GDK_WIN32_GL_CONTEXT (share); hglrc = wglCreateContextAttribsARB (hdc, share != NULL ? context_win32->hglrc : NULL, attribs); return hglrc; } static HGLRC _create_gl_context (HDC hdc, GdkGLContext *share, int flags, int major, int minor, gboolean *is_legacy, gboolean hasWglARBCreateContext) { /* We need a legacy context for *all* cases */ HGLRC hglrc_base = wglCreateContext (hdc); gboolean success = TRUE; /* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */ HDC hdc_current = wglGetCurrentDC (); HGLRC hglrc_current = wglGetCurrentContext (); /* if we have no wglCreateContextAttribsARB(), return the legacy context when all is set */ if (*is_legacy && !hasWglARBCreateContext) { if (_ensure_legacy_gl_context (hdc, hglrc_base, share)) { wglMakeCurrent (hdc_current, hglrc_current); return hglrc_base; } success = FALSE; goto gl_fail; } else { HGLRC hglrc; if (!wglMakeCurrent (hdc, hglrc_base)) { success = FALSE; goto gl_fail; } hglrc = _create_gl_context_with_attribs (hdc, hglrc_base, share, flags, major, minor, is_legacy); /* return the legacy context we have if it could be setup properly, in case the 3.0+ context creation failed */ if (hglrc == NULL) { if (!(*is_legacy)) { /* If we aren't using a legacy context in the beginning, try again with a compatibility profile 3.0 context */ hglrc = _create_gl_context_with_attribs (hdc, hglrc_base, share, flags, 0, 0, is_legacy); *is_legacy = TRUE; } if (hglrc == NULL) { if (!_ensure_legacy_gl_context (hdc, hglrc_base, share)) success = FALSE; } if (success) GDK_NOTE (OPENGL, g_print ("Using legacy context as fallback\n")); } gl_fail: if (!success) { wglMakeCurrent (NULL, NULL); wglDeleteContext (hglrc_base); return NULL; } wglMakeCurrent (hdc_current, hglrc_current); if (hglrc != NULL) { wglDeleteContext (hglrc_base); return hglrc; } return hglrc_base; } } static gboolean _set_pixformat_for_hdc (HDC hdc, gint *best_idx, GdkWin32Display *display) { PIXELFORMATDESCRIPTOR pfd; gboolean set_pixel_format_result = FALSE; /* one is only allowed to call SetPixelFormat(), and so ChoosePixelFormat() * one single time per window HDC */ *best_idx = _get_wgl_pfd (hdc, &pfd, display); if (*best_idx != 0) set_pixel_format_result = SetPixelFormat (hdc, *best_idx, &pfd); /* ChoosePixelFormat() or SetPixelFormat() failed, bail out */ if (*best_idx == 0 || !set_pixel_format_result) return FALSE; return TRUE; } static gboolean gdk_win32_gl_context_realize (GdkGLContext *context, GError **error) { GdkGLContext *share = gdk_gl_context_get_shared_context (context); GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context); /* These are the real WGL context items that we will want to use later */ HGLRC hglrc; gint pixel_format; gboolean debug_bit, compat_bit, legacy_bit; /* request flags and specific versions for core (3.2+) WGL context */ gint flags = 0; gint glver_major = 0; gint glver_minor = 0; GdkWindow *window = gdk_gl_context_get_window (context); GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl); GdkWin32Display *win32_display = GDK_WIN32_DISPLAY (gdk_window_get_display (window)); if (!_set_pixformat_for_hdc (context_win32->gl_hdc, &pixel_format, win32_display)) { g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_UNSUPPORTED_FORMAT, _("No available configurations for the given pixel format")); return FALSE; } gdk_gl_context_get_required_version (context, &glver_major, &glver_minor); debug_bit = gdk_gl_context_get_debug_enabled (context); compat_bit = gdk_gl_context_get_forward_compatible (context); /* if there isn't wglCreateContextAttribsARB(), or if GDK_GL_LEGACY is set, we default to a legacy context */ legacy_bit = !win32_display->hasWglARBCreateContext || g_getenv ("GDK_GL_LEGACY") != NULL; /* * A legacy context cannot be shared with core profile ones, so this means we * must stick to a legacy context if the shared context is a legacy context */ if (share != NULL && gdk_gl_context_is_legacy (share)) legacy_bit = TRUE; if (debug_bit) flags |= WGL_CONTEXT_DEBUG_BIT_ARB; if (compat_bit) flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; GDK_NOTE (OPENGL, g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s, legacy: %s)\n", compat_bit ? "core" : "compat", glver_major, glver_minor, debug_bit ? "yes" : "no", compat_bit ? "yes" : "no", legacy_bit ? "yes" : "no")); hglrc = _create_gl_context (context_win32->gl_hdc, share, flags, glver_major, glver_minor, &legacy_bit, win32_display->hasWglARBCreateContext); if (hglrc == NULL) { g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_NOT_AVAILABLE, _("Unable to create a GL context")); return FALSE; } GDK_NOTE (OPENGL, g_print ("Created WGL context[%p], pixel_format=%d\n", hglrc, pixel_format)); context_win32->hglrc = hglrc; /* OpenGL does not work with WS_EX_LAYERED enabled, so we need to * disable WS_EX_LAYERED when we acquire a valid HGLRC */ impl->suppress_layered++; /* if this is the first time a GL context is acquired for the window, * disable layered windows by triggering update_style_bits() */ if (impl->suppress_layered == 1) _gdk_win32_window_update_style_bits (window); /* Ensure that any other context is created with a legacy bit set */ gdk_gl_context_set_is_legacy (context, legacy_bit); return TRUE; } static void gdk_win32_gl_context_class_init (GdkWin32GLContextClass *klass) { GdkGLContextClass *gl_context_class = GDK_GL_CONTEXT_CLASS(klass); GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS(klass); GObjectClass *gobject_class = G_OBJECT_CLASS (klass); gl_context_class->realize = gdk_win32_gl_context_realize; draw_context_class->begin_frame = gdk_win32_gl_context_begin_frame; draw_context_class->end_frame = gdk_win32_gl_context_end_frame; gobject_class->dispose = _gdk_win32_gl_context_dispose; } static void gdk_win32_gl_context_init (GdkWin32GLContext *self) { } GdkGLContext * _gdk_win32_window_create_gl_context (GdkWindow *window, gboolean attached, GdkGLContext *share, GError **error) { GdkDisplay *display = gdk_window_get_display (window); GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (gdk_window_get_display (window)); GdkWin32GLContext *context = NULL; /* Acquire and store up the Windows-specific HWND and HDC */ HWND hwnd; HDC hdc; if (!_gdk_win32_display_init_gl (display)) { g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_NOT_AVAILABLE, _("No GL implementation is available")); return NULL; } hwnd = GDK_WINDOW_HWND (window); hdc = GetDC (hwnd); display_win32->gl_hwnd = hwnd; context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT, "window", window, "shared-context", share, NULL); context->gl_hdc = hdc; context->is_attached = attached; return GDK_GL_CONTEXT (context); } gboolean _gdk_win32_display_make_gl_context_current (GdkDisplay *display, GdkGLContext *context) { GdkWin32GLContext *context_win32; GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display); GdkWindow *window; gboolean do_frame_sync = FALSE; if (context == NULL) { wglMakeCurrent(NULL, NULL); return TRUE; } context_win32 = GDK_WIN32_GL_CONTEXT (context); if (!wglMakeCurrent (context_win32->gl_hdc, context_win32->hglrc)) { GDK_NOTE (OPENGL, g_print ("Making WGL context current failed\n")); return FALSE; } if (context_win32->is_attached && display_win32->hasWglEXTSwapControl) { window = gdk_gl_context_get_window (context); /* If there is compositing there is no particular need to delay * the swap when drawing on the offscreen, rendering to the screen * happens later anyway, and its up to the compositor to sync that * to the vblank. */ display = gdk_window_get_display (window); do_frame_sync = ! gdk_display_is_composited (display); if (do_frame_sync != context_win32->do_frame_sync) { context_win32->do_frame_sync = do_frame_sync; if (do_frame_sync) wglSwapIntervalEXT (1); else wglSwapIntervalEXT (0); } } return TRUE; } /** * gdk_win32_display_get_wgl_version: * @display: a #GdkDisplay * @major: (out): return location for the WGL major version * @minor: (out): return location for the WGL minor version * * Retrieves the version of the WGL implementation. * * Returns: %TRUE if WGL is available * * Since: 3.16 */ gboolean gdk_win32_display_get_wgl_version (GdkDisplay *display, gint *major, gint *minor) { g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE); if (!GDK_IS_WIN32_DISPLAY (display)) return FALSE; if (!_gdk_win32_display_init_gl (display)) return FALSE; if (major != NULL) *major = GDK_WIN32_DISPLAY (display)->gl_version / 10; if (minor != NULL) *minor = GDK_WIN32_DISPLAY (display)->gl_version % 10; return TRUE; }