/* gskngltexturepoolprivate.h * * Copyright 2020 Christian Hergert * * This file is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This file is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . * * SPDX-License-Identifier: LGPL-2.1-or-later */ #ifndef _GSK_NGL_TEXTURE_POOL_PRIVATE_H__ #define _GSK_NGL_TEXTURE_POOL_PRIVATE_H__ #include "gskngltypesprivate.h" G_BEGIN_DECLS typedef struct _GskNglTexturePool { GQueue queue; } GskNglTexturePool; struct _GskNglTextureSlice { cairo_rectangle_int_t rect; guint texture_id; }; struct _GskNglTextureNineSlice { cairo_rectangle_int_t rect; struct { float x; float y; float x2; float y2; } area; }; struct _GskNglTexture { /* Used to insert into queue */ GList link; /* Identifier of the frame that created it */ gint64 last_used_in_frame; /* Backpointer to texture (can be cleared asynchronously) */ GdkTexture *user; /* Only used by nine-slice textures */ GskNglTextureNineSlice *nine_slice; /* Only used by sliced textures */ GskNglTextureSlice *slices; guint n_slices; /* The actual GL texture identifier in some shared context */ guint texture_id; int width; int height; int min_filter; int mag_filter; /* Set when used by an atlas so we don't drop the texture */ guint permanent : 1; }; void gsk_ngl_texture_pool_init (GskNglTexturePool *self); void gsk_ngl_texture_pool_clear (GskNglTexturePool *self); GskNglTexture *gsk_ngl_texture_pool_get (GskNglTexturePool *self, int width, int height, int min_filter, int mag_filter); void gsk_ngl_texture_pool_put (GskNglTexturePool *self, GskNglTexture *texture); GskNglTexture *gsk_ngl_texture_new (guint texture_id, int width, int height, int min_filter, int mag_filter, gint64 frame_id); const GskNglTextureNineSlice *gsk_ngl_texture_get_nine_slice (GskNglTexture *texture, const GskRoundedRect *outline, float extra_pixels); void gsk_ngl_texture_free (GskNglTexture *texture); G_END_DECLS #endif /* _GSK_NGL_TEXTURE_POOL_PRIVATE_H__ */