/* Paintable/A media stream * * GdkPaintable is also used by the GtkMediaStream class. * * This demo code turns the nuclear media_stream into the object * GTK uses for videos. This allows treating the icon like a * regular video, so we can for example attach controls to it. * * After all, what good is a media_stream if one cannot pause * it. */ #include #include "paintable.h" static GtkWidget *window = NULL; /* First, add the boilerplate for the object itself. * This part would normally go in the header. */ #define GTK_TYPE_NUCLEAR_MEDIA_STREAM (gtk_nuclear_media_stream_get_type ()) G_DECLARE_FINAL_TYPE (GtkNuclearMediaStream, gtk_nuclear_media_stream, GTK, NUCLEAR_MEDIA_STREAM, GtkMediaStream) /* Do a full rotation in 5 seconds. * * We do not save steps here but real timestamps. * GtkMediaStream uses microseconds, so we will do so, too. */ #define DURATION (5 * G_USEC_PER_SEC) /* Declare the struct. */ struct _GtkNuclearMediaStream { /* We now inherit from the media stream object. */ GtkMediaStream parent_instance; /* This variable stores the progress of our video. */ gint64 progress; /* This variable stores the timestamp of the last * time we updated the progress variable when the * video is currently playing. * This is so that we can always accurately compute the * progress we've had, even if the timeout does not * exactly work. */ gint64 last_time; /* This variable again holds the ID of the timer that * updates our progress variable. Nothing changes about * how this works compared to the previous example. */ guint source_id; }; struct _GtkNuclearMediaStreamClass { GObjectClass parent_class; }; /* GtkMediaStream is a GdkPaintable. So when we want to display video, * we have to implement the interface, just like in the animation example. */ static void gtk_nuclear_media_stream_snapshot (GdkPaintable *paintable, GdkSnapshot *snapshot, double width, double height) { GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (paintable); /* We call the function from the previous example here. */ gtk_nuclear_snapshot (snapshot, width, height, 2 * G_PI * nuclear->progress / DURATION); } static GdkPaintable * gtk_nuclear_media_stream_get_current_image (GdkPaintable *paintable) { GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (paintable); /* Same thing as with the animation */ return gtk_nuclear_icon_new (2 * G_PI * nuclear->progress / DURATION); } static GdkPaintableFlags gtk_nuclear_media_stream_get_flags (GdkPaintable *paintable) { /* And same thing as with the animation over here, too. */ return GDK_PAINTABLE_STATIC_SIZE; } static void gtk_nuclear_media_stream_paintable_init (GdkPaintableInterface *iface) { iface->snapshot = gtk_nuclear_media_stream_snapshot; iface->get_current_image = gtk_nuclear_media_stream_get_current_image; iface->get_flags = gtk_nuclear_media_stream_get_flags; } /* This time, we inherit from GTK_TYPE_MEDIA_STREAM */ G_DEFINE_TYPE_WITH_CODE (GtkNuclearMediaStream, gtk_nuclear_media_stream, GTK_TYPE_MEDIA_STREAM, G_IMPLEMENT_INTERFACE (GDK_TYPE_PAINTABLE, gtk_nuclear_media_stream_paintable_init)) static gboolean gtk_nuclear_media_stream_step (gpointer data) { GtkNuclearMediaStream *nuclear = data; gint64 current_time; /* Compute the time that has elapsed since the last time we were called * and add it to our current progress. */ current_time = g_source_get_time (g_main_current_source ()); nuclear->progress += current_time - nuclear->last_time; /* Check if we've ended */ if (nuclear->progress > DURATION) { if (gtk_media_stream_get_loop (GTK_MEDIA_STREAM (nuclear))) { /* We're looping. So make the progress loop using modulo */ nuclear->progress %= DURATION; } else { /* Just make sure we don't overflow */ nuclear->progress = DURATION; } } /* Update the last time to the current timestamp. */ nuclear->last_time = current_time; /* Update the timestamp of the media stream */ gtk_media_stream_update (GTK_MEDIA_STREAM (nuclear), nuclear->progress); /* We also need to invalidate our contents again. * After all, we are a video and not just an audio stream. */ gdk_paintable_invalidate_contents (GDK_PAINTABLE (nuclear)); /* Now check if we have finished playing and if so, * tell the media stream. The media stream will then * call our pause function to pause the stream. */ if (nuclear->progress >= DURATION) gtk_media_stream_ended (GTK_MEDIA_STREAM (nuclear)); /* The timeout function is removed by the pause function, * so we can just always return this value. */ return G_SOURCE_CONTINUE; } static gboolean gtk_nuclear_media_stream_play (GtkMediaStream *stream) { GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (stream); /* If we're already at the end of the stream, we don't want * to start playing and exit early. */ if (nuclear->progress >= DURATION) return FALSE; /* This time, we add the source only when we start playing. */ nuclear->source_id = g_timeout_add (10, gtk_nuclear_media_stream_step, nuclear); /* We also want to initialize our time, so that we can * do accurate updates. */ nuclear->last_time = g_get_monotonic_time (); /* We successfully started playing, so we return TRUE here. */ return TRUE; } static void gtk_nuclear_media_stream_pause (GtkMediaStream *stream) { GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (stream); /* This function will be called when a playing stream * gets paused. * So we remove the updating source here and set it * back to 0 so that the finalize function doesn't try * to remove it again. */ g_source_remove (nuclear->source_id); nuclear->source_id = 0; nuclear->last_time = 0; } static void gtk_nuclear_media_stream_seek (GtkMediaStream *stream, gint64 timestamp) { GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (stream); /* This is optional functionality for media streams, * but not being able to seek is kinda boring. * And it's trivial to implement, so let's go for it. */ nuclear->progress = timestamp; /* Media streams are asynchronous, so seeking can take a while. * We however don't need that functionality, so we can just * report success. */ gtk_media_stream_seek_success (stream); /* We also have to update our timestamp and tell the * paintable interface about the seek */ gtk_media_stream_update (stream, nuclear->progress); gdk_paintable_invalidate_contents (GDK_PAINTABLE (nuclear)); } /* Again, we need to implement the finalize function. */ static void gtk_nuclear_media_stream_finalize (GObject *object) { GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (object); /* This time, we need to check if the source exists before * removing it as it only exists while we are playing. */ if (nuclear->source_id > 0) g_source_remove (nuclear->source_id); /* Don't forget to chain up to the parent class' implementation * of the finalize function. */ G_OBJECT_CLASS (gtk_nuclear_media_stream_parent_class)->finalize (object); } /* In the class declaration, we need to implement the media stream */ static void gtk_nuclear_media_stream_class_init (GtkNuclearMediaStreamClass *klass) { GtkMediaStreamClass *stream_class = GTK_MEDIA_STREAM_CLASS (klass); GObjectClass *gobject_class = G_OBJECT_CLASS (klass); stream_class->play = gtk_nuclear_media_stream_play; stream_class->pause = gtk_nuclear_media_stream_pause; stream_class->seek = gtk_nuclear_media_stream_seek; gobject_class->finalize = gtk_nuclear_media_stream_finalize; } static void gtk_nuclear_media_stream_init (GtkNuclearMediaStream *nuclear) { /* This time, we don't have to add a timer here, because media * streams start paused. * * However, media streams need to tell GTK once they are initialized, * so we do that here. */ gtk_media_stream_prepared (GTK_MEDIA_STREAM (nuclear), FALSE, TRUE, TRUE, DURATION); } /* And finally, we add the simple constructor we declared in the header. */ GtkMediaStream * gtk_nuclear_media_stream_new (void) { return g_object_new (GTK_TYPE_NUCLEAR_MEDIA_STREAM, NULL); } GtkWidget * do_paintable_mediastream (GtkWidget *do_widget) { GtkMediaStream *nuclear; GtkWidget *video; if (!window) { window = gtk_window_new (); gtk_window_set_display (GTK_WINDOW (window), gtk_widget_get_display (do_widget)); gtk_window_set_title (GTK_WINDOW (window), "Nuclear MediaStream"); gtk_window_set_default_size (GTK_WINDOW (window), 300, 200); nuclear = gtk_nuclear_media_stream_new (); gtk_media_stream_set_loop (GTK_MEDIA_STREAM (nuclear), TRUE); video = gtk_video_new_for_media_stream (nuclear); gtk_window_set_child (GTK_WINDOW (window), video); g_object_unref (nuclear); } if (!gtk_widget_get_visible (window)) gtk_widget_show (window); else gtk_window_destroy (GTK_WINDOW (window)); return window; }