/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
/* Uninstalled header defining types and functions internal to GDK */
#ifndef __GDK_INTERNALS_H__
#define __GDK_INTERNALS_H__
#include
#include "gdkwindowimpl.h"
#include "gdkdisplay.h"
#include "gdkprivate.h"
G_BEGIN_DECLS
/**********************
* General Facilities *
**********************/
/* Debugging support */
typedef struct _GdkEventFilter GdkEventFilter;
typedef enum {
GDK_EVENT_FILTER_REMOVED = 1 << 0
} GdkEventFilterFlags;
struct _GdkEventFilter {
GdkFilterFunc function;
gpointer data;
GdkEventFilterFlags flags;
guint ref_count;
};
typedef enum {
GDK_DEBUG_MISC = 1 << 0,
GDK_DEBUG_EVENTS = 1 << 1,
GDK_DEBUG_DND = 1 << 2,
GDK_DEBUG_XIM = 1 << 3,
GDK_DEBUG_NOGRABS = 1 << 4,
GDK_DEBUG_INPUT = 1 << 5,
GDK_DEBUG_CURSOR = 1 << 6,
GDK_DEBUG_MULTIHEAD = 1 << 7,
GDK_DEBUG_XINERAMA = 1 << 8,
GDK_DEBUG_DRAW = 1 << 9,
GDK_DEBUG_EVENTLOOP = 1 << 10,
GDK_DEBUG_FRAMES = 1 << 11,
GDK_DEBUG_SETTINGS = 1 << 12,
GDK_DEBUG_OPENGL = 1 << 13,
} GdkDebugFlag;
typedef enum {
GDK_RENDERING_MODE_SIMILAR = 0,
GDK_RENDERING_MODE_IMAGE,
GDK_RENDERING_MODE_RECORDING
} GdkRenderingMode;
typedef enum {
GDK_GL_DISABLE = 1 << 0,
GDK_GL_ALWAYS = 1 << 1,
GDK_GL_SOFTWARE_DRAW_GL = 1 << 2,
GDK_GL_SOFTWARE_DRAW_SURFACE = 1 << 3,
GDK_GL_TEXTURE_RECTANGLE = 1 << 4,
GDK_GL_LEGACY = 1 << 5,
GDK_GL_GLES = 1 << 6
} GdkGLFlags;
extern GList *_gdk_default_filters;
extern GdkWindow *_gdk_parent_root;
extern guint _gdk_debug_flags;
extern guint _gdk_gl_flags;
extern GdkRenderingMode _gdk_rendering_mode;
#ifdef G_ENABLE_DEBUG
#define GDK_DEBUG_CHECK(type) G_UNLIKELY (_gdk_debug_flags & GDK_DEBUG_##type)
#define GDK_NOTE(type,action) G_STMT_START { \
if (GDK_DEBUG_CHECK (type)) \
{ action; }; } G_STMT_END
#else /* !G_ENABLE_DEBUG */
#define GDK_DEBUG_CHECK(type) 0
#define GDK_NOTE(type,action)
#endif /* G_ENABLE_DEBUG */
/* Event handling */
typedef struct _GdkEventPrivate GdkEventPrivate;
typedef enum
{
/* Following flag is set for events on the event queue during
* translation and cleared afterwards.
*/
GDK_EVENT_PENDING = 1 << 0,
/* The following flag is set for:
* 1) touch events emulating pointer events
* 2) pointer events being emulated by a touch sequence.
*/
GDK_EVENT_POINTER_EMULATED = 1 << 1,
/* When we are ready to draw a frame, we pause event delivery,
* mark all events in the queue with this flag, and deliver
* only those events until we finish the frame.
*/
GDK_EVENT_FLUSHED = 1 << 2
} GdkEventFlags;
struct _GdkEventPrivate
{
GdkEvent event;
guint flags;
GdkScreen *screen;
gpointer windowing_data;
GdkDevice *device;
GdkDevice *source_device;
GdkSeat *seat;
GdkDeviceTool *tool;
guint16 key_scancode;
};
typedef struct _GdkWindowPaint GdkWindowPaint;
struct _GdkWindow
{
GObject parent_instance;
GdkDisplay *display;
GdkWindowImpl *impl; /* window-system-specific delegate object */
GdkWindow *parent;
GdkWindow *transient_for;
gpointer user_data;
gint x;
gint y;
GdkEventMask event_mask;
guint8 window_type;
guint8 resize_count;
gint8 toplevel_window_type;
GList *filters;
GList *children;
GList children_list_node;
GList *native_children;
/* The paint logic here is a bit complex because of our intermingling of
* cairo and GL. Let's first go over the cairo-alone case:
*
* 1) gdk_window_begin_paint_region() is called with an update region. If
* the backend wants it, we redirect drawing to a temporary surface
* sized the same as the update region and set `surface_needs_composite`
* to TRUE. Otherwise, we paint directly onto the real server-side window.
*
* 2) Things paint with cairo using GdkDrawingContext
*
* 3) When everything is painted, the user calls gdk_window_end_paint().
* If there was a temporary surface, this is composited back onto the
* real backing surface in the appropriate places.
*
* This is similar to double buffering, except we only have partial surfaces
* of undefined contents, and instead of swapping between two buffers, we
* create a new temporary buffer every time.
*
* When we add GL to the mix, we have this instead:
*
* 1) gdk_window_begin_paint_region() is called with an update region like
* before. We always redirect cairo drawing to a temporary surface when
* GL is enabled.
*
* 2) Things paint with cairo using GdkDrawingContext. Whenever
* something paints, it calls gdk_window_mark_paint_from_clip() to mark
* which regions it has painted in software. We'll learn what this does
* soon.
*
* 3) Something paints with GL and uses gdk_cairo_draw_from_gl() to
* composite back into the scene. We paint this onto the backing
* store for the window *immediately* by using GL, rather than
* painting to the temporary surface, and keep track of the area that
* we've painted in `flushed_region`.
*
* 4) Something paints using software again. It calls
* gdk_window_mark_paint_from_clip(), which subtracts the region it
* has painted from `flushed_region` and adds the region to
* `needs_blended_region`.
*
* 5) Something paints using GL again, using gdk_cairo_draw_from_gl().
* It paints directly to the backing store, removes the region it
* painted from `needs_blended_region`, and adds to `flushed_region`.
*
* 6) gdk_window_end_paint() is called. It composites the temporary surface
* back to the window, using GL, except it doesn't bother copying
* `flushed_region`, and when it paints `needs_blended_region`, it also
* turns on GL blending.
*
* That means that at any point in time, we have three regions:
*
* * `region` - This is the original invalidated region and is never
* touched.
*
* * `flushed_region` - This is the portion of `region` that has GL
* contents that have been painted directly to the window, and
* doesn't have any cairo drawing painted over it.
*
* * `needs_blended_region` - This is the portion of `region` that
* GL contents that have part cairo drawing painted over it.
* gdk_window_end_paint() will draw this region using blending.
*
* `flushed_region` and `needs_blended_region` never intersect, and the
* rest of `region` that isn't covered by either is the "opaque region",
* which is any area of cairo drawing that didn't ever intersect with GL.
* We can paint these from GL without turning on blending.
**/
struct {
/* The temporary surface that we're painting to. This will be composited
* back into the window when we call end_paint. This is our poor-man's
* way of doing double buffering. */
cairo_surface_t *surface;
cairo_region_t *region;
cairo_region_t *flushed_region;
cairo_region_t *need_blend_region;
gboolean surface_needs_composite;
gboolean use_gl;
} current_paint;
GdkGLContext *gl_paint_context;
cairo_region_t *update_area;
guint update_freeze_count;
/* This is the update_area that was in effect when the current expose
started. It may be smaller than the expose area if we'e painting
more than we have to, but it represents the "true" damage. */
cairo_region_t *active_update_area;
/* We store the old expose areas to support buffer-age optimizations */
cairo_region_t *old_updated_area[2];
GdkWindowState old_state;
GdkWindowState state;
guint8 alpha;
guint8 fullscreen_mode;
guint input_only : 1;
guint pass_through : 1;
guint modal_hint : 1;
guint has_alpha_background : 1;
guint destroyed : 2;
guint accept_focus : 1;
guint focus_on_map : 1;
guint shaped : 1;
guint support_multidevice : 1;
guint synthesize_crossing_event_queued : 1;
guint effective_visibility : 2;
guint visibility : 2; /* The visibility wrt the toplevel (i.e. based on clip_region) */
guint native_visibility : 2; /* the native visibility of a impl windows */
guint viewable : 1; /* mapped and all parents mapped */
guint applied_shape : 1;
guint in_update : 1;
guint geometry_dirty : 1;
guint event_compression : 1;
guint frame_clock_events_paused : 1;
/* The GdkWindow that has the impl, ref:ed if another window.
* This ref is required to keep the wrapper of the impl window alive
* for as long as any GdkWindow references the impl. */
GdkWindow *impl_window;
guint update_and_descendants_freeze_count;
gint abs_x, abs_y; /* Absolute offset in impl */
gint width, height;
gint shadow_top;
gint shadow_left;
gint shadow_right;
gint shadow_bottom;
/* The clip region is the part of the window, in window coordinates
that is fully or partially (i.e. semi transparently) visible in
the window hierarchy from the toplevel and down */
cairo_region_t *clip_region;
GdkCursor *cursor;
GHashTable *device_cursor;
cairo_region_t *shape;
cairo_region_t *input_shape;
GList *devices_inside;
GHashTable *device_events;
GHashTable *source_event_masks;
gulong device_added_handler_id;
gulong device_changed_handler_id;
GdkFrameClock *frame_clock; /* NULL to use from parent or default */
GdkDrawingContext *drawing_context;
};
#define GDK_WINDOW_TYPE(d) ((((GdkWindow *)(d)))->window_type)
#define GDK_WINDOW_DESTROYED(d) (((GdkWindow *)(d))->destroyed)
extern gchar *_gdk_display_name;
extern gint _gdk_screen_number;
extern gchar *_gdk_display_arg_name;
extern gboolean _gdk_disable_multidevice;
GdkEvent* _gdk_event_unqueue (GdkDisplay *display);
void _gdk_event_filter_unref (GdkWindow *window,
GdkEventFilter *filter);
void gdk_event_set_pointer_emulated (GdkEvent *event,
gboolean emulated);
void gdk_event_set_scancode (GdkEvent *event,
guint16 scancode);
void gdk_event_set_seat (GdkEvent *event,
GdkSeat *seat);
void _gdk_event_emit (GdkEvent *event);
GList* _gdk_event_queue_find_first (GdkDisplay *display);
void _gdk_event_queue_remove_link (GdkDisplay *display,
GList *node);
GList* _gdk_event_queue_append (GdkDisplay *display,
GdkEvent *event);
GList* _gdk_event_queue_insert_after (GdkDisplay *display,
GdkEvent *after_event,
GdkEvent *event);
GList* _gdk_event_queue_insert_before(GdkDisplay *display,
GdkEvent *after_event,
GdkEvent *event);
void _gdk_event_queue_handle_motion_compression (GdkDisplay *display);
void _gdk_event_queue_flush (GdkDisplay *display);
void _gdk_event_button_generate (GdkDisplay *display,
GdkEvent *event);
void _gdk_windowing_event_data_copy (const GdkEvent *src,
GdkEvent *dst);
void _gdk_windowing_event_data_free (GdkEvent *event);
void _gdk_set_window_state (GdkWindow *window,
GdkWindowState new_state);
gboolean _gdk_cairo_surface_extents (cairo_surface_t *surface,
GdkRectangle *extents);
void gdk_gl_texture_from_surface (cairo_surface_t *surface,
cairo_region_t *region);
typedef struct {
float x1, y1, x2, y2;
float u1, v1, u2, v2;
} GdkTexturedQuad;
void gdk_gl_texture_quads (GdkGLContext *paint_context,
guint texture_target,
int n_quads,
GdkTexturedQuad *quads,
gboolean flip_colors);
void gdk_cairo_surface_mark_as_direct (cairo_surface_t *surface,
GdkWindow *window);
cairo_region_t *gdk_cairo_region_from_clip (cairo_t *cr);
void gdk_cairo_set_drawing_context (cairo_t *cr,
GdkDrawingContext *context);
/*************************************
* Interfaces used by windowing code *
*************************************/
cairo_surface_t *
_gdk_window_ref_cairo_surface (GdkWindow *window);
void _gdk_window_destroy (GdkWindow *window,
gboolean foreign_destroy);
void _gdk_window_clear_update_area (GdkWindow *window);
void _gdk_window_update_size (GdkWindow *window);
gboolean _gdk_window_update_viewable (GdkWindow *window);
GdkGLContext * gdk_window_get_paint_gl_context (GdkWindow *window,
GError **error);
void gdk_window_get_unscaled_size (GdkWindow *window,
int *unscaled_width,
int *unscaled_height);
GdkDrawingContext *gdk_window_get_drawing_context (GdkWindow *window);
cairo_region_t *gdk_window_get_current_paint_region (GdkWindow *window);
void _gdk_window_process_updates_recurse (GdkWindow *window,
cairo_region_t *expose_region);
void _gdk_screen_set_resolution (GdkScreen *screen,
gdouble dpi);
void _gdk_screen_close (GdkScreen *screen);
/*****************************************
* Interfaces provided by windowing code *
*****************************************/
/* Font/string functions implemented in module-specific code */
void _gdk_cursor_destroy (GdkCursor *cursor);
extern const GOptionEntry _gdk_windowing_args[];
void _gdk_windowing_got_event (GdkDisplay *display,
GList *event_link,
GdkEvent *event,
gulong serial);
#define GDK_WINDOW_IS_MAPPED(window) (((window)->state & GDK_WINDOW_STATE_WITHDRAWN) == 0)
void _gdk_window_invalidate_for_expose (GdkWindow *window,
cairo_region_t *region);
GdkWindow * _gdk_window_find_child_at (GdkWindow *window,
double x, double y);
GdkWindow * _gdk_window_find_descendant_at (GdkWindow *toplevel,
double x, double y,
double *found_x,
double *found_y);
GdkEvent * _gdk_make_event (GdkWindow *window,
GdkEventType type,
GdkEvent *event_in_queue,
gboolean before_event);
gboolean _gdk_window_event_parent_of (GdkWindow *parent,
GdkWindow *child);
void _gdk_synthesize_crossing_events (GdkDisplay *display,
GdkWindow *src,
GdkWindow *dest,
GdkDevice *device,
GdkDevice *source_device,
GdkCrossingMode mode,
gdouble toplevel_x,
gdouble toplevel_y,
GdkModifierType mask,
guint32 time_,
GdkEvent *event_in_queue,
gulong serial,
gboolean non_linear);
void _gdk_display_set_window_under_pointer (GdkDisplay *display,
GdkDevice *device,
GdkWindow *window);
void _gdk_synthesize_crossing_events_for_geometry_change (GdkWindow *changed_window);
gboolean _gdk_window_has_impl (GdkWindow *window);
GdkWindow * _gdk_window_get_impl_window (GdkWindow *window);
G_END_DECLS
#endif /* __GDK_INTERNALS_H__ */