#include "config.h" #include "gskvulkaneffectpipelineprivate.h" struct _GskVulkanEffectPipeline { GObject parent_instance; }; typedef struct _GskVulkanEffectInstance GskVulkanEffectInstance; struct _GskVulkanEffectInstance { float rect[4]; float tex_rect[4]; float color_matrix[16]; float color_offset[4]; }; G_DEFINE_TYPE (GskVulkanEffectPipeline, gsk_vulkan_effect_pipeline, GSK_TYPE_VULKAN_PIPELINE) static const VkPipelineVertexInputStateCreateInfo * gsk_vulkan_effect_pipeline_get_input_state_create_info (GskVulkanPipeline *self) { static const VkVertexInputBindingDescription vertexBindingDescriptions[] = { { .binding = 0, .stride = sizeof (GskVulkanEffectInstance), .inputRate = VK_VERTEX_INPUT_RATE_INSTANCE } }; static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = { { .location = 0, .binding = 0, .format = VK_FORMAT_R32G32B32A32_SFLOAT, .offset = 0, }, { .location = 1, .binding = 0, .format = VK_FORMAT_R32G32B32A32_SFLOAT, .offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, tex_rect), }, { .location = 2, .binding = 0, .format = VK_FORMAT_R32G32B32A32_SFLOAT, .offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_matrix), }, { .location = 3, .binding = 0, .format = VK_FORMAT_R32G32B32A32_SFLOAT, .offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_matrix) + sizeof (float) * 4, }, { .location = 4, .binding = 0, .format = VK_FORMAT_R32G32B32A32_SFLOAT, .offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_matrix) + sizeof (float) * 8, }, { .location = 5, .binding = 0, .format = VK_FORMAT_R32G32B32A32_SFLOAT, .offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_matrix) + sizeof (float) * 12, }, { .location = 6, .binding = 0, .format = VK_FORMAT_R32G32B32A32_SFLOAT, .offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_offset), } }; static const VkPipelineVertexInputStateCreateInfo info = { .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, .vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions), .pVertexBindingDescriptions = vertexBindingDescriptions, .vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription), .pVertexAttributeDescriptions = vertexInputAttributeDescription }; return &info; } static void gsk_vulkan_effect_pipeline_finalize (GObject *gobject) { //GskVulkanEffectPipeline *self = GSK_VULKAN_EFFECT_PIPELINE (gobject); G_OBJECT_CLASS (gsk_vulkan_effect_pipeline_parent_class)->finalize (gobject); } static void gsk_vulkan_effect_pipeline_class_init (GskVulkanEffectPipelineClass *klass) { GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass); G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_effect_pipeline_finalize; pipeline_class->get_input_state_create_info = gsk_vulkan_effect_pipeline_get_input_state_create_info; } static void gsk_vulkan_effect_pipeline_init (GskVulkanEffectPipeline *self) { } GskVulkanPipeline * gsk_vulkan_effect_pipeline_new (GdkVulkanContext *context, VkPipelineLayout layout, const char *shader_name, VkRenderPass render_pass) { return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_EFFECT_PIPELINE, context, layout, shader_name, render_pass); } gsize gsk_vulkan_effect_pipeline_count_vertex_data (GskVulkanEffectPipeline *pipeline) { return sizeof (GskVulkanEffectInstance); } void gsk_vulkan_effect_pipeline_collect_vertex_data (GskVulkanEffectPipeline *pipeline, guchar *data, const graphene_rect_t *rect, const graphene_rect_t *tex_rect, const graphene_matrix_t *color_matrix, const graphene_vec4_t *color_offset) { GskVulkanEffectInstance *instance = (GskVulkanEffectInstance *) data; instance->rect[0] = rect->origin.x; instance->rect[1] = rect->origin.y; instance->rect[2] = rect->size.width; instance->rect[3] = rect->size.height; instance->tex_rect[0] = tex_rect->origin.x; instance->tex_rect[1] = tex_rect->origin.y; instance->tex_rect[2] = tex_rect->size.width; instance->tex_rect[3] = tex_rect->size.height; graphene_matrix_to_float (color_matrix, instance->color_matrix); graphene_vec4_to_float (color_offset, instance->color_offset); } gsize gsk_vulkan_effect_pipeline_draw (GskVulkanEffectPipeline *pipeline, VkCommandBuffer command_buffer, gsize offset, gsize n_commands) { vkCmdDraw (command_buffer, 6, n_commands, 0, offset); return n_commands; }