gtk2/gsk/ngl/resources
Emmanuel Gil Peyrot 064947356a ngl: Fix the coloring shader on GLES 2.0
Integer varyings didn’t exist in GLSL ES 1.00, neither did the flat
attribute.
2021-03-13 22:00:54 +00:00
..
blend.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
blit.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
blur.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
border.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
color_matrix.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
color.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
coloring.glsl ngl: Fix the coloring shader on GLES 2.0 2021-03-13 22:00:54 +00:00
conic_gradient.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
cross_fade.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
custom.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
inset_shadow.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
linear_gradient.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
outset_shadow.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
preamble.fs.glsl
preamble.glsl
preamble.vs.glsl
radial_gradient.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
repeat.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00
unblurred_outset_shadow.glsl ngl: Identify shaders 2021-03-12 15:35:40 -05:00