blend.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
blit.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
blur.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
border.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
color_matrix.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
color.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
coloring.glsl
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ngl: Fix the coloring shader on GLES 2.0
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2021-03-13 22:00:54 +00:00 |
conic_gradient.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
cross_fade.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
custom.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
inset_shadow.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
linear_gradient.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
outset_shadow.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
radial_gradient.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
repeat.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |
unblurred_outset_shadow.glsl
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ngl: Identify shaders
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2021-03-12 15:35:40 -05:00 |