gtk2/gsk/ngl
Matthias Clasen 06d5c8e72d ngl: Set color as vertex attribute
Instead of using uniforms for color used in multiple
programs, pass it as vertex attributes. This will let
us batch more draw calls, since we don't have to change
uniforms so often. In particular, for syntax-highlighted
text.
2021-03-12 13:18:47 -05:00
..
resources ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gsknglattachmentstate.c
gsknglattachmentstateprivate.h
gsknglbuffer.c
gsknglbufferprivate.h
gsknglcommandqueue.c ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gsknglcommandqueueprivate.h
gsknglcompiler.c ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gsknglcompilerprivate.h ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gskngldriver.c ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gskngldriverprivate.h ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gsknglglyphlibrary.c
gsknglglyphlibraryprivate.h
gskngliconlibrary.c
gskngliconlibraryprivate.h
gsknglprogram.c
gsknglprogramprivate.h
gsknglprograms.defs ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gsknglrenderer.c g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrenderer.h g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrendererprivate.h
gsknglrenderjob.c ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gsknglrenderjobprivate.h
gsknglshadowlibrary.c
gsknglshadowlibraryprivate.h
gskngltexturelibrary.c
gskngltexturelibraryprivate.h ngl: remove unnecessary suffix array 2021-03-03 13:03:24 -08:00
gskngltexturepool.c
gskngltexturepoolprivate.h
gskngltypesprivate.h ngl: Set color as vertex attribute 2021-03-12 13:18:47 -05:00
gskngluniformstate.c
gskngluniformstateprivate.h
inlinearray.h
ninesliceprivate.h