gtk2/gsk
Matthias Clasen 09af40faeb ngl: Render simple borders simply
Use 4 color commands for uniform, rectilinear
borders. Most of our borders are rounded with
Adwaita, but there are still some of these.
2021-03-09 12:15:25 -05:00
..
broadway gsk: Add GskConicGradientNode 2020-12-03 00:47:54 +01:00
gl gl: Fixed clipped offscreen rendering 2021-02-09 22:43:15 -05:00
ngl ngl: Render simple borders simply 2021-03-09 12:15:25 -05:00
resources glsl: Make rounded rect clipping cheaper 2021-03-08 14:41:48 -05:00
vulkan vulkan: Handle simple transforms in the clipping code 2021-03-05 19:36:36 -05:00
gen-gsk-gresources-xml.py meson: Reduce useless relinking on reconfigure 2020-04-03 18:41:55 +05:30
gsk-autocleanup.h gsk: Add GskTransform autocleanup definition 2020-05-08 09:14:55 +02:00
gsk.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskcairoblur.c Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
gskcairoblurprivate.h gsk: Add GskShadowNode 2016-12-20 18:01:12 +01:00
gskcairorenderer.c gsk: Export Cairo renderer 2019-05-05 07:18:39 +02:00
gskcairorenderer.h gsk: Export Cairo renderer 2019-05-05 07:18:39 +02:00
gskdebug.c types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskdebugprivate.h gsk: Remove an unused debug flag 2020-07-20 07:03:08 -04:00
gskdiff.c diff: Allow aborting a diff 2018-04-05 14:56:38 +02:00
gskdiffprivate.h diff: Allow aborting a diff 2018-04-05 14:56:38 +02:00
gskenums.h gsk: Add GskConicGradientNode 2020-12-03 00:47:54 +01:00
gskenumtypes.c.template types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskenumtypes.h.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskglshader.c gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00
gskglshader.h docs: Annotate the GL shader objects 2020-12-01 15:51:52 +00:00
gskglshaderprivate.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskprivate.c More work on text nodes 2017-09-10 14:36:26 -04:00
gskprivate.h Add an api to get the vertex data for a render pass 2017-09-28 08:39:22 -04:00
gskprofiler.c Convert all profiler times from nsec to usec 2020-02-12 10:44:17 +01:00
gskprofilerprivate.h gsk: Add some more profiler apis 2019-05-07 09:37:59 -07:00
gskrenderer.c gsk: Replace a last instance of "next" 2021-02-23 18:36:41 -05:00
gskrenderer.h docs: Annotate GskRenderer 2020-12-01 15:51:52 +00:00
gskrendererprivate.h renderer: Make gsk_renderer_is_realized() public 2019-03-19 08:47:54 +01:00
gskrendernode.c gsk: make gsk_render_node_get_node_type() use const 2021-02-08 11:29:43 -08:00
gskrendernode.h g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gskrendernodeimpl.c gsk: Add gsk_border_node_get_uniform_color 2021-03-09 12:15:25 -05:00
gskrendernodeparser.c rendernode: Fix glyph serialization 2021-03-02 11:32:29 -05:00
gskrendernodeparserprivate.h rendernodeparser: Skip root node when it's a container 2019-05-21 06:43:59 +02:00
gskrendernodeprivate.h gsk: Add gsk_border_node_get_uniform_color 2021-03-09 12:15:25 -05:00
gskroundedrect.c Move gtk_rounded_rect_scale_affine to the right place 2021-03-07 15:17:32 -05:00
gskroundedrect.h Fix minor typos 2020-06-18 10:47:16 +03:00
gskroundedrectprivate.h Move gtk_rounded_rect_scale_affine to the right place 2021-03-07 15:17:32 -05:00
gsktransform.c gsk: move transform structure to private.h 2021-02-10 16:14:59 -08:00
gsktransform.h GskTransform: Add gsk_transform_transform_point() 2020-01-24 06:19:12 +01:00
gsktransformprivate.h gsk: move transform structure to private.h 2021-02-10 16:14:59 -08:00
gsktypes.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
meson.build gsk: add OpenGL based GskNglRenderer 2021-02-23 14:41:52 -08:00