forked from AuroraMiddleware/gtk
0a32305f01
Test that rendering empty nodes succees. For a lot of nodes the resulting rendering isn't clearly defined, in those cases we overdraw those regions (sometimes the whole image) with black.
13 lines
194 B
Plaintext
13 lines
194 B
Plaintext
texture { }
|
|
|
|
/* The bilinear filtering code can differ
|
|
between implementations, so cover it */
|
|
color {
|
|
bounds: 21 0 10 50;
|
|
color: black;
|
|
}
|
|
color {
|
|
bounds: 0 21 50 10;
|
|
color: black;
|
|
}
|