gtk2/gdk/win32/Makefile.am
Chun-wei Fan ea58ebe76d Visual Studio builds: Move project files to win32/
It was suggested that the project files to be moved to win32/, so that we can
have one less layer of directories we need to go down into to reach the project files.
2017-01-09 15:38:48 +08:00

109 lines
2.3 KiB
Makefile

## Process this file with automake to produce Makefile.in
include $(top_srcdir)/Makefile.decl
libgdkincludedir = $(includedir)/gtk-4.0/gdk
libgdkwin32includedir = $(includedir)/gtk-4.0/gdk/win32
AM_CPPFLAGS = \
-DG_LOG_DOMAIN=\"Gdk\" \
-DG_LOG_USE_STRUCTURED=1 \
-DINSIDE_GDK_WIN32 \
-I$(top_srcdir) \
-I$(top_srcdir)/gdk \
-I$(top_builddir)/gdk \
$(GDK_HIDDEN_VISIBILITY_CFLAGS) \
$(GTK_DEBUG_FLAGS) \
$(GDK_DEP_CFLAGS) \
$(GDK_WIN32_EXTRA_CFLAGS) \
-DGDK_COMPILATION
LDADDS = $(GDK_DEP_LIBS)
noinst_LTLIBRARIES = libgdk-win32.la
SUBDIRS=rc
EXTRA_DIST += \
bdfcursor.c \
makefile.msc
libgdk_win32_la_SOURCES = \
gdkcursor-win32.c \
gdkdevicemanager-win32.c \
gdkdevicemanager-win32.h \
gdkdevice-virtual.c \
gdkdevice-virtual.h \
gdkdevice-win32.c \
gdkdevice-win32.h \
gdkdevice-wintab.c \
gdkdevice-wintab.h \
gdkdisplay-win32.c \
gdkdisplay-win32.h \
gdkdisplaymanager-win32.c \
gdkdnd-win32.c \
gdkevents-win32.c \
gdkgeometry-win32.c \
gdkglcontext-win32.c \
gdkglcontext-win32.h \
gdkglobals-win32.c \
gdkkeys-win32.c \
gdkmain-win32.c \
gdkmonitor-win32.c \
gdkmonitor-win32.h \
gdkprivate-win32.h \
gdkproperty-win32.c \
gdkscreen-win32.c \
gdkselection-win32.c \
gdkvulkancontext-win32.c \
gdkvulkancontext-win32.h \
gdkwin32cursor.h \
gdkwin32display.h \
gdkwin32displaymanager.h \
gdkwin32dnd.h \
gdkwin32glcontext.h \
gdkwin32.h \
gdkwin32id.c \
gdkwin32keys.h \
gdkwin32monitor.h \
gdkwin32screen.h \
gdkwin32window.h \
gdkwindow-win32.c \
gdkwindow-win32.h \
pktdef.h \
wintab.h \
xcursors.h
libgdkinclude_HEADERS = \
gdkwin32.h
libgdkwin32include_HEADERS = \
gdkwin32cursor.h \
gdkwin32display.h \
gdkwin32displaymanager.h\
gdkwin32dnd.h \
gdkwin32glcontext.h \
gdkwin32keys.h \
gdkwin32misc.h \
gdkwin32monitor.h \
gdkwin32screen.h \
gdkwin32window.h
# ------------------- MSVC Build Items ----------------
MSVCPROJS = gdk4-win32
gdk4_win32_FILES = $(libgdk_win32_la_SOURCES)
gdk4_win32_EXCLUDES = dummy
gdk4_win32_HEADERS_DIR = $(libgdkwin32includedir)
gdk4_win32_HEADERS_INST = $(libgdkwin32include_HEADERS)
gdk4_win32_HEADERS_EXCLUDES = dummy
include $(top_srcdir)/win32/Makefile.msvcproj
dist-hook: \
$(top_builddir)/win32/vs12/gdk4-win32.vcxproj \
$(top_builddir)/win32/vs12/gdk4-win32.vs12.headers
-include $(top_srcdir)/git.mk