gtk2/gdk/x11/gdkglcontext-x11.c
Benjamin Otte 182d18bcd1 gdk: Large GL refactoring
No visible changes as GL rendering is disabled at the moment.

What was done:

1. Move window->invalidate_for_new_frame to glcontext->begin_frame
This moves the code to where it is used (the GLContext) and prepares it
for being called where it is used when actually beginning to draw the
frame.

2. Get rid of buffer-age usage
We want to let the application render directly to the backbuffer.
Because of that, we cannot make any assumptions about the contents the
application renders outside the clip area.
In particular GskGLRenderer renders random stuff there but not actual
contents.

3. Pass the actual GL context
Previously, we passed the shared context to end_frame, now we pass the
actual GL context that the application uses for rendering. This is so
that the vfuncs could prepare the actual contexts for rendering (they
don't currently).

4. Simplify the code
The previous code set up the final drawing method in begin_frame.
Instead, we now just ensure the clip area is something we can render
and decide on the actual method in end_frame.
This is both more robust (we can change the clip area in between if we
want to) and less code.
2016-12-05 15:02:47 +01:00

1332 lines
40 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkglcontext-x11.c: X11 specific OpenGL wrappers
*
* Copyright © 2014 Emmanuele Bassi
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "gdkglcontext-x11.h"
#include "gdkdisplay-x11.h"
#include "gdkprivate-x11.h"
#include "gdkscreen-x11.h"
#include "gdkx11display.h"
#include "gdkx11glcontext.h"
#include "gdkx11screen.h"
#include "gdkx11window.h"
#include "gdkx11visual.h"
#include "gdkvisualprivate.h"
#include "gdkx11property.h"
#include <X11/Xatom.h>
#include "gdkinternals.h"
#include "gdkintl.h"
#include <cairo/cairo-xlib.h>
#include <epoxy/glx.h>
G_DEFINE_TYPE (GdkX11GLContext, gdk_x11_gl_context, GDK_TYPE_GL_CONTEXT)
typedef struct {
GdkDisplay *display;
GLXDrawable glx_drawable;
Window dummy_xwin;
GLXWindow dummy_glx;
guint32 last_frame_counter;
} DrawableInfo;
static void
drawable_info_free (gpointer data_)
{
DrawableInfo *data = data_;
Display *dpy;
gdk_x11_display_error_trap_push (data->display);
dpy = gdk_x11_display_get_xdisplay (data->display);
if (data->glx_drawable)
glXDestroyWindow (dpy, data->glx_drawable);
if (data->dummy_glx)
glXDestroyWindow (dpy, data->dummy_glx);
if (data->dummy_xwin)
XDestroyWindow (dpy, data->dummy_xwin);
gdk_x11_display_error_trap_pop_ignored (data->display);
g_slice_free (DrawableInfo, data);
}
static DrawableInfo *
get_glx_drawable_info (GdkWindow *window)
{
return g_object_get_data (G_OBJECT (window), "-gdk-x11-window-glx-info");
}
static void
set_glx_drawable_info (GdkWindow *window,
DrawableInfo *info)
{
g_object_set_data_full (G_OBJECT (window), "-gdk-x11-window-glx-info",
info,
drawable_info_free);
}
static void
maybe_wait_for_vblank (GdkDisplay *display,
GLXDrawable drawable)
{
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
Display *dpy = gdk_x11_display_get_xdisplay (display);
if (display_x11->has_glx_sync_control)
{
gint64 ust, msc, sbc;
glXGetSyncValuesOML (dpy, drawable, &ust, &msc, &sbc);
glXWaitForMscOML (dpy, drawable,
0, 2, (msc + 1) % 2,
&ust, &msc, &sbc);
}
else if (display_x11->has_glx_video_sync)
{
guint32 current_count;
glXGetVideoSyncSGI (&current_count);
glXWaitVideoSyncSGI (2, (current_count + 1) % 2, &current_count);
}
}
static void
gdk_x11_gl_context_begin_frame (GdkGLContext *context,
cairo_region_t *update_area)
{
GdkWindow *window;
if (gdk_gl_context_has_framebuffer_blit (context))
return;
window = gdk_gl_context_get_window (context);
/* If nothing else is known, repaint everything so that the back
buffer is fully up-to-date for the swapbuffer */
cairo_region_union_rectangle (update_area, &(GdkRectangle) {
0, 0,
gdk_window_get_width (window),
gdk_window_get_height (window) });
}
static void
gdk_gl_blit_region (GdkWindow *window, cairo_region_t *region)
{
int n_rects, i;
int scale = gdk_window_get_scale_factor (window);
int wh = gdk_window_get_height (window);
cairo_rectangle_int_t rect;
n_rects = cairo_region_num_rectangles (region);
for (i = 0; i < n_rects; i++)
{
cairo_region_get_rectangle (region, i, &rect);
glScissor (rect.x * scale, (wh - rect.y - rect.height) * scale, rect.width * scale, rect.height * scale);
glBlitFramebuffer (rect.x * scale, (wh - rect.y - rect.height) * scale, (rect.x + rect.width) * scale, (wh - rect.y) * scale,
rect.x * scale, (wh - rect.y - rect.height) * scale, (rect.x + rect.width) * scale, (wh - rect.y) * scale,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
}
}
static void
gdk_x11_gl_context_end_frame (GdkGLContext *context,
cairo_region_t *painted,
cairo_region_t *damage)
{
GdkGLContext *shared = gdk_gl_context_get_shared_context (context);
GdkX11GLContext *shared_x11 = GDK_X11_GL_CONTEXT (shared);
GdkWindow *window = gdk_gl_context_get_window (context);
GdkDisplay *display = gdk_gl_context_get_display (context);
Display *dpy = gdk_x11_display_get_xdisplay (display);
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
GdkRectangle whole_window;
DrawableInfo *info;
GLXDrawable drawable;
gdk_gl_context_make_current (shared);
info = get_glx_drawable_info (window);
drawable = shared_x11->drawable;
GDK_NOTE (OPENGL,
g_message ("Flushing GLX buffers for drawable %lu (window: %lu), frame sync: %s",
(unsigned long) drawable,
(unsigned long) gdk_x11_window_get_xid (window),
shared_x11->do_frame_sync ? "yes" : "no"));
/* if we are going to wait for the vertical refresh manually
* we need to flush pending redraws, and we also need to wait
* for that to finish, otherwise we are going to tear.
*
* obviously, this condition should not be hit if we have
* GLX_SGI_swap_control, and we ask the driver to do the right
* thing.
*/
if (shared_x11->do_frame_sync)
{
guint32 end_frame_counter = 0;
gboolean has_counter = display_x11->has_glx_video_sync;
gboolean can_wait = display_x11->has_glx_video_sync || display_x11->has_glx_sync_control;
if (display_x11->has_glx_video_sync)
glXGetVideoSyncSGI (&end_frame_counter);
if (shared_x11->do_frame_sync && !display_x11->has_glx_swap_interval)
{
glFinish ();
if (has_counter && can_wait)
{
guint32 last_counter = info != NULL ? info->last_frame_counter : 0;
if (last_counter == end_frame_counter)
maybe_wait_for_vblank (display, drawable);
}
else if (can_wait)
maybe_wait_for_vblank (display, drawable);
}
}
whole_window = (GdkRectangle) { 0, 0, gdk_window_get_width (window), gdk_window_get_height (window) };
if (cairo_region_contains_rectangle (painted, &whole_window) == CAIRO_REGION_OVERLAP_IN)
{
glXSwapBuffers (dpy, drawable);
}
else if (gdk_gl_context_has_framebuffer_blit (shared))
{
glDrawBuffer(GL_FRONT);
glReadBuffer(GL_BACK);
gdk_gl_blit_region (window, painted);
glDrawBuffer(GL_BACK);
glFlush();
if (gdk_gl_context_has_frame_terminator (shared))
glFrameTerminatorGREMEDY ();
}
else
{
g_warning ("Need to swap whole buffer even thouigh not everything was redrawn. Expect artifacts.");
glXSwapBuffers (dpy, drawable);
}
if (shared_x11->do_frame_sync && info != NULL && display_x11->has_glx_video_sync)
glXGetVideoSyncSGI (&info->last_frame_counter);
}
typedef struct {
Display *display;
GLXDrawable drawable;
gboolean y_inverted;
} GdkGLXPixmap;
static void
glx_pixmap_destroy (void *data)
{
GdkGLXPixmap *glx_pixmap = data;
glXDestroyPixmap (glx_pixmap->display, glx_pixmap->drawable);
g_slice_free (GdkGLXPixmap, glx_pixmap);
}
static GdkGLXPixmap *
glx_pixmap_get (cairo_surface_t *surface, guint texture_target)
{
Display *display = cairo_xlib_surface_get_display (surface);
Screen *screen = cairo_xlib_surface_get_screen (surface);
Visual *visual = cairo_xlib_surface_get_visual (surface);
GdkGLXPixmap *glx_pixmap;
GLXFBConfig *fbconfigs, config;
int nfbconfigs;
XVisualInfo *visinfo;
VisualID visualid;
int i, value;
gboolean y_inverted;
gboolean with_alpha;
guint target = 0;
guint format = 0;
int pixmap_attributes[] = {
GLX_TEXTURE_TARGET_EXT, 0,
GLX_TEXTURE_FORMAT_EXT, 0,
None
};
if (visual == NULL)
return NULL;
with_alpha = cairo_surface_get_content (surface) == CAIRO_CONTENT_COLOR_ALPHA;
y_inverted = FALSE;
fbconfigs = glXGetFBConfigs (display, XScreenNumberOfScreen (screen), &nfbconfigs);
for (i = 0; i < nfbconfigs; i++)
{
visinfo = glXGetVisualFromFBConfig (display, fbconfigs[i]);
if (!visinfo)
continue;
visualid = visinfo->visualid;
XFree (visinfo);
if (visualid != XVisualIDFromVisual (visual))
continue;
glXGetFBConfigAttrib (display, fbconfigs[i], GLX_DRAWABLE_TYPE, &value);
if (!(value & GLX_PIXMAP_BIT))
continue;
glXGetFBConfigAttrib (display, fbconfigs[i],
GLX_BIND_TO_TEXTURE_TARGETS_EXT,
&value);
if (texture_target == GL_TEXTURE_2D)
{
if (value & GLX_TEXTURE_2D_BIT_EXT)
target = GLX_TEXTURE_2D_EXT;
else
continue;
}
else if (texture_target == GL_TEXTURE_RECTANGLE_ARB)
{
if (value & GLX_TEXTURE_RECTANGLE_BIT_EXT)
target = GLX_TEXTURE_RECTANGLE_EXT;
else
continue;
}
else
continue;
if (!with_alpha)
{
glXGetFBConfigAttrib (display, fbconfigs[i],
GLX_BIND_TO_TEXTURE_RGB_EXT,
&value);
if (!value)
continue;
format = GLX_TEXTURE_FORMAT_RGB_EXT;
}
else
{
glXGetFBConfigAttrib (display, fbconfigs[i],
GLX_BIND_TO_TEXTURE_RGBA_EXT,
&value);
if (!value)
continue;
format = GLX_TEXTURE_FORMAT_RGBA_EXT;
}
glXGetFBConfigAttrib (display, fbconfigs[i],
GLX_Y_INVERTED_EXT,
&value);
if (value == TRUE)
y_inverted = TRUE;
config = fbconfigs[i];
break;
}
XFree (fbconfigs);
if (i == nfbconfigs)
return NULL;
pixmap_attributes[1] = target;
pixmap_attributes[3] = format;
glx_pixmap = g_slice_new0 (GdkGLXPixmap);
glx_pixmap->y_inverted = y_inverted;
glx_pixmap->display = display;
glx_pixmap->drawable = glXCreatePixmap (display, config,
cairo_xlib_surface_get_drawable (surface),
pixmap_attributes);
return glx_pixmap;
}
static gboolean
gdk_x11_gl_context_texture_from_surface (GdkGLContext *paint_context,
cairo_surface_t *surface,
cairo_region_t *region)
{
GdkGLXPixmap *glx_pixmap;
double device_x_offset, device_y_offset;
cairo_rectangle_int_t rect;
int n_rects, i;
GdkWindow *window;
int unscaled_window_height;
int window_scale;
unsigned int texture_id;
gboolean use_texture_rectangle;
guint target;
double sx, sy;
float uscale, vscale;
GdkTexturedQuad *quads;
GdkX11Display *display_x11;
display_x11 = GDK_X11_DISPLAY (gdk_gl_context_get_display (paint_context));
if (!display_x11->has_glx_texture_from_pixmap)
return FALSE;
if (cairo_surface_get_type (surface) != CAIRO_SURFACE_TYPE_XLIB)
return FALSE;
use_texture_rectangle = gdk_gl_context_use_texture_rectangle (paint_context);
if (use_texture_rectangle)
target = GL_TEXTURE_RECTANGLE_ARB;
else
target = GL_TEXTURE_2D;
glx_pixmap = glx_pixmap_get (surface, target);
if (glx_pixmap == NULL)
return FALSE;
GDK_NOTE (OPENGL, g_message ("Using GLX_EXT_texture_from_pixmap to draw surface"));
window = gdk_gl_context_get_window (paint_context)->impl_window;
window_scale = gdk_window_get_scale_factor (window);
gdk_window_get_unscaled_size (window, NULL, &unscaled_window_height);
sx = sy = 1;
cairo_surface_get_device_scale (surface, &sx, &sy);
cairo_surface_get_device_offset (surface, &device_x_offset, &device_y_offset);
/* Ensure all the X stuff are synced before we read it back via texture-from-pixmap */
glXWaitX();
glGenTextures (1, &texture_id);
glBindTexture (target, texture_id);
glTexParameteri (target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri (target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri (target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri (target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glXBindTexImageEXT (glx_pixmap->display, glx_pixmap->drawable,
GLX_FRONT_LEFT_EXT, NULL);
glEnable (GL_SCISSOR_TEST);
n_rects = cairo_region_num_rectangles (region);
quads = g_new (GdkTexturedQuad, n_rects);
#define FLIP_Y(_y) (unscaled_window_height - (_y))
cairo_region_get_extents (region, &rect);
glScissor (rect.x * window_scale, FLIP_Y((rect.y + rect.height) * window_scale),
rect.width * window_scale, rect.height * window_scale);
for (i = 0; i < n_rects; i++)
{
int src_x, src_y, src_height, src_width;
cairo_region_get_rectangle (region, i, &rect);
src_x = rect.x * sx + device_x_offset;
src_y = rect.y * sy + device_y_offset;
src_width = rect.width * sx;
src_height = rect.height * sy;
if (use_texture_rectangle)
{
uscale = 1.0;
vscale = 1.0;
}
else
{
uscale = 1.0 / cairo_xlib_surface_get_width (surface);
vscale = 1.0 / cairo_xlib_surface_get_height (surface);
}
{
GdkTexturedQuad quad = {
rect.x * window_scale, FLIP_Y(rect.y * window_scale),
(rect.x + rect.width) * window_scale, FLIP_Y((rect.y + rect.height) * window_scale),
uscale * src_x, vscale * src_y,
uscale * (src_x + src_width), vscale * (src_y + src_height),
};
quads[i] = quad;
}
}
#undef FLIP_Y
gdk_gl_texture_quads (paint_context, target, n_rects, quads, FALSE);
g_free (quads);
glDisable (GL_SCISSOR_TEST);
glXReleaseTexImageEXT (glx_pixmap->display, glx_pixmap->drawable,
GLX_FRONT_LEFT_EXT);
glDeleteTextures (1, &texture_id);
glx_pixmap_destroy(glx_pixmap);
return TRUE;
}
static XVisualInfo *
find_xvisinfo_for_fbconfig (GdkDisplay *display,
GLXFBConfig config)
{
Display *dpy = gdk_x11_display_get_xdisplay (display);
return glXGetVisualFromFBConfig (dpy, config);
}
static GLXContext
create_gl3_context (GdkDisplay *display,
GLXFBConfig config,
GdkGLContext *share,
int profile,
int flags,
int major,
int minor)
{
int attrib_list[] = {
GLX_CONTEXT_PROFILE_MASK_ARB, profile,
GLX_CONTEXT_MAJOR_VERSION_ARB, major,
GLX_CONTEXT_MINOR_VERSION_ARB, minor,
GLX_CONTEXT_FLAGS_ARB, flags,
None,
};
GLXContext res;
GdkX11GLContext *share_x11 = NULL;
if (share != NULL)
share_x11 = GDK_X11_GL_CONTEXT (share);
gdk_x11_display_error_trap_push (display);
res = glXCreateContextAttribsARB (gdk_x11_display_get_xdisplay (display),
config,
share_x11 != NULL ? share_x11->glx_context : NULL,
True,
attrib_list);
if (gdk_x11_display_error_trap_pop (display))
return NULL;
return res;
}
static GLXContext
create_legacy_context (GdkDisplay *display,
GLXFBConfig config,
GdkGLContext *share)
{
GdkX11GLContext *share_x11 = NULL;
GLXContext res;
if (share != NULL)
share_x11 = GDK_X11_GL_CONTEXT (share);
gdk_x11_display_error_trap_push (display);
res = glXCreateNewContext (gdk_x11_display_get_xdisplay (display),
config,
GLX_RGBA_TYPE,
share_x11 != NULL ? share_x11->glx_context : NULL,
TRUE);
if (gdk_x11_display_error_trap_pop (display))
return NULL;
return res;
}
static gboolean
gdk_x11_gl_context_realize (GdkGLContext *context,
GError **error)
{
GdkX11Display *display_x11;
GdkDisplay *display;
GdkX11GLContext *context_x11;
GLXWindow drawable;
XVisualInfo *xvisinfo;
Display *dpy;
DrawableInfo *info;
GdkGLContext *share;
GdkWindow *window;
gboolean debug_bit, compat_bit, legacy_bit, es_bit;
int major, minor, flags;
window = gdk_gl_context_get_window (context);
display = gdk_window_get_display (window);
dpy = gdk_x11_display_get_xdisplay (display);
context_x11 = GDK_X11_GL_CONTEXT (context);
display_x11 = GDK_X11_DISPLAY (display);
share = gdk_gl_context_get_shared_context (context);
gdk_gl_context_get_required_version (context, &major, &minor);
debug_bit = gdk_gl_context_get_debug_enabled (context);
compat_bit = gdk_gl_context_get_forward_compatible (context);
/* If there is no glXCreateContextAttribsARB() then we default to legacy */
legacy_bit = !display_x11->has_glx_create_context ||
(_gdk_gl_flags & GDK_GL_LEGACY) != 0;
es_bit = ((_gdk_gl_flags & GDK_GL_GLES) != 0 ||
(share != NULL && gdk_gl_context_get_use_es (share))) &&
(display_x11->has_glx_create_context && display_x11->has_glx_create_es2_context);
/* We cannot share legacy contexts with core profile ones, so the
* shared context is the one that decides if we're going to create
* a legacy context or not.
*/
if (share != NULL && gdk_gl_context_is_legacy (share))
legacy_bit = TRUE;
flags = 0;
if (debug_bit)
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
if (compat_bit)
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
GDK_NOTE (OPENGL,
g_message ("Creating GLX context (version:%d.%d, debug:%s, forward:%s, legacy:%s, es:%s)",
major, minor,
debug_bit ? "yes" : "no",
compat_bit ? "yes" : "no",
legacy_bit ? "yes" : "no",
es_bit ? "yes" : "no"));
/* If we have access to GLX_ARB_create_context_profile then we can ask for
* a compatibility profile; if we don't, then we have to fall back to the
* old GLX 1.3 API.
*/
if (legacy_bit && !GDK_X11_DISPLAY (display)->has_glx_create_context)
{
GDK_NOTE (OPENGL, g_message ("Creating legacy GL context on request"));
context_x11->glx_context = create_legacy_context (display, context_x11->glx_config, share);
}
else
{
int profile;
if (es_bit)
profile = GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
else
profile = legacy_bit ? GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB
: GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
/* We need to tweak the version, otherwise we may end up requesting
* a compatibility context with a minimum version of 3.2, which is
* an error
*/
if (legacy_bit)
{
major = 3;
minor = 0;
}
GDK_NOTE (OPENGL, g_message ("Creating GL3 context"));
context_x11->glx_context = create_gl3_context (display,
context_x11->glx_config,
share,
profile, flags, major, minor);
/* Fall back to legacy in case the GL3 context creation failed */
if (context_x11->glx_context == NULL)
{
GDK_NOTE (OPENGL, g_message ("Creating fallback legacy context"));
context_x11->glx_context = create_legacy_context (display, context_x11->glx_config, share);
legacy_bit = TRUE;
es_bit = FALSE;
}
}
if (context_x11->glx_context == NULL)
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("Unable to create a GL context"));
return FALSE;
}
/* Ensure that any other context is created with a legacy bit set */
gdk_gl_context_set_is_legacy (context, legacy_bit);
/* Ensure that any other context is created with a ES bit set */
gdk_gl_context_set_use_es (context, es_bit);
xvisinfo = find_xvisinfo_for_fbconfig (display, context_x11->glx_config);
info = get_glx_drawable_info (window->impl_window);
if (info == NULL)
{
XSetWindowAttributes attrs;
unsigned long mask;
gdk_x11_display_error_trap_push (display);
info = g_slice_new0 (DrawableInfo);
info->display = display;
info->last_frame_counter = 0;
attrs.override_redirect = True;
attrs.colormap = XCreateColormap (dpy, DefaultRootWindow (dpy), xvisinfo->visual, AllocNone);
attrs.border_pixel = 0;
mask = CWOverrideRedirect | CWColormap | CWBorderPixel;
info->dummy_xwin = XCreateWindow (dpy, DefaultRootWindow (dpy),
-100, -100, 1, 1,
0,
xvisinfo->depth,
CopyFromParent,
xvisinfo->visual,
mask,
&attrs);
XMapWindow(dpy, info->dummy_xwin);
if (GDK_X11_DISPLAY (display)->glx_version >= 13)
{
info->glx_drawable = glXCreateWindow (dpy, context_x11->glx_config,
gdk_x11_window_get_xid (window->impl_window),
NULL);
info->dummy_glx = glXCreateWindow (dpy, context_x11->glx_config, info->dummy_xwin, NULL);
}
if (gdk_x11_display_error_trap_pop (display))
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("Unable to create a GL context"));
XFree (xvisinfo);
drawable_info_free (info);
glXDestroyContext (dpy, context_x11->glx_context);
context_x11->glx_context = NULL;
return FALSE;
}
set_glx_drawable_info (window->impl_window, info);
}
XFree (xvisinfo);
if (context_x11->is_attached)
drawable = info->glx_drawable ? info->glx_drawable : gdk_x11_window_get_xid (window->impl_window);
else
drawable = info->dummy_glx ? info->dummy_glx : info->dummy_xwin;
context_x11->is_direct = glXIsDirect (dpy, context_x11->glx_context);
context_x11->drawable = drawable;
GDK_NOTE (OPENGL,
g_message ("Realized GLX context[%p], %s",
context_x11->glx_context,
context_x11->is_direct ? "direct" : "indirect"));
return TRUE;
}
static void
gdk_x11_gl_context_dispose (GObject *gobject)
{
GdkX11GLContext *context_x11 = GDK_X11_GL_CONTEXT (gobject);
if (context_x11->glx_context != NULL)
{
GdkGLContext *context = GDK_GL_CONTEXT (gobject);
GdkDisplay *display = gdk_gl_context_get_display (context);
Display *dpy = gdk_x11_display_get_xdisplay (display);
if (glXGetCurrentContext () == context_x11->glx_context)
glXMakeContextCurrent (dpy, None, None, NULL);
GDK_NOTE (OPENGL, g_message ("Destroying GLX context"));
glXDestroyContext (dpy, context_x11->glx_context);
context_x11->glx_context = NULL;
}
G_OBJECT_CLASS (gdk_x11_gl_context_parent_class)->dispose (gobject);
}
static void
gdk_x11_gl_context_class_init (GdkX11GLContextClass *klass)
{
GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
context_class->realize = gdk_x11_gl_context_realize;
context_class->begin_frame = gdk_x11_gl_context_begin_frame;
context_class->end_frame = gdk_x11_gl_context_end_frame;
context_class->texture_from_surface = gdk_x11_gl_context_texture_from_surface;
gobject_class->dispose = gdk_x11_gl_context_dispose;
}
static void
gdk_x11_gl_context_init (GdkX11GLContext *self)
{
self->do_frame_sync = TRUE;
}
gboolean
gdk_x11_screen_init_gl (GdkScreen *screen)
{
GdkDisplay *display = gdk_screen_get_display (screen);
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
Display *dpy;
int error_base, event_base;
int screen_num;
if (display_x11->have_glx)
return TRUE;
if (_gdk_gl_flags & GDK_GL_DISABLE)
return FALSE;
dpy = gdk_x11_display_get_xdisplay (display);
if (!glXQueryExtension (dpy, &error_base, &event_base))
return FALSE;
screen_num = GDK_X11_SCREEN (screen)->screen_num;
display_x11->have_glx = TRUE;
display_x11->glx_version = epoxy_glx_version (dpy, screen_num);
display_x11->glx_error_base = error_base;
display_x11->glx_event_base = event_base;
display_x11->has_glx_create_context =
epoxy_has_glx_extension (dpy, screen_num, "GLX_ARB_create_context_profile");
display_x11->has_glx_create_es2_context =
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_create_context_es2_profile");
display_x11->has_glx_swap_interval =
epoxy_has_glx_extension (dpy, screen_num, "GLX_SGI_swap_control");
display_x11->has_glx_texture_from_pixmap =
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_texture_from_pixmap");
display_x11->has_glx_video_sync =
epoxy_has_glx_extension (dpy, screen_num, "GLX_SGI_video_sync");
display_x11->has_glx_buffer_age =
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_buffer_age");
display_x11->has_glx_sync_control =
epoxy_has_glx_extension (dpy, screen_num, "GLX_OML_sync_control");
display_x11->has_glx_multisample =
epoxy_has_glx_extension (dpy, screen_num, "GLX_ARB_multisample");
display_x11->has_glx_visual_rating =
epoxy_has_glx_extension (dpy, screen_num, "GLX_EXT_visual_rating");
GDK_NOTE (OPENGL,
g_message ("GLX version %d.%d found\n"
" - Vendor: %s\n"
" - Checked extensions:\n"
"\t* GLX_ARB_create_context_profile: %s\n"
"\t* GLX_EXT_create_context_es2_profile: %s\n"
"\t* GLX_SGI_swap_control: %s\n"
"\t* GLX_EXT_texture_from_pixmap: %s\n"
"\t* GLX_SGI_video_sync: %s\n"
"\t* GLX_EXT_buffer_age: %s\n"
"\t* GLX_OML_sync_control: %s",
display_x11->glx_version / 10,
display_x11->glx_version % 10,
glXGetClientString (dpy, GLX_VENDOR),
display_x11->has_glx_create_context ? "yes" : "no",
display_x11->has_glx_create_es2_context ? "yes" : "no",
display_x11->has_glx_swap_interval ? "yes" : "no",
display_x11->has_glx_texture_from_pixmap ? "yes" : "no",
display_x11->has_glx_video_sync ? "yes" : "no",
display_x11->has_glx_buffer_age ? "yes" : "no",
display_x11->has_glx_sync_control ? "yes" : "no"));
return TRUE;
}
#define MAX_GLX_ATTRS 30
static gboolean
find_fbconfig (GdkDisplay *display,
GLXFBConfig *fb_config_out,
GError **error)
{
static int attrs[MAX_GLX_ATTRS];
Display *dpy = gdk_x11_display_get_xdisplay (display);
GLXFBConfig *configs;
int n_configs, i;
gboolean retval = FALSE;
VisualID xvisual_id = XVisualIDFromVisual (gdk_x11_display_get_window_visual (GDK_X11_DISPLAY (display)));
i = 0;
attrs[i++] = GLX_DRAWABLE_TYPE;
attrs[i++] = GLX_WINDOW_BIT;
attrs[i++] = GLX_RENDER_TYPE;
attrs[i++] = GLX_RGBA_BIT;
attrs[i++] = GLX_DOUBLEBUFFER;
attrs[i++] = GL_TRUE;
attrs[i++] = GLX_RED_SIZE;
attrs[i++] = 1;
attrs[i++] = GLX_GREEN_SIZE;
attrs[i++] = 1;
attrs[i++] = GLX_BLUE_SIZE;
attrs[i++] = 1;
if (gdk_display_is_rgba (display))
{
attrs[i++] = GLX_ALPHA_SIZE;
attrs[i++] = 1;
}
else
{
attrs[i++] = GLX_ALPHA_SIZE;
attrs[i++] = GLX_DONT_CARE;
}
attrs[i++] = None;
g_assert (i < MAX_GLX_ATTRS);
configs = glXChooseFBConfig (dpy, DefaultScreen (dpy), attrs, &n_configs);
if (configs == NULL || n_configs == 0)
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
_("No available configurations for the given pixel format"));
return FALSE;
}
for (i = 0; i < n_configs; i++)
{
XVisualInfo *visinfo;
visinfo = glXGetVisualFromFBConfig (dpy, configs[i]);
if (visinfo == NULL)
continue;
if (visinfo->visualid != xvisual_id)
{
XFree (visinfo);
continue;
}
if (fb_config_out != NULL)
*fb_config_out = configs[i];
XFree (visinfo);
retval = TRUE;
goto out;
}
g_set_error (error, GDK_GL_ERROR,
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
_("No available configurations for the given RGBA pixel format"));
out:
XFree (configs);
return retval;
}
struct glvisualinfo {
int supports_gl;
int double_buffer;
int stereo;
int alpha_size;
int depth_size;
int stencil_size;
int num_multisample;
int visual_caveat;
};
static gboolean
visual_compatible (const GdkVisual *a, const GdkVisual *b)
{
return a->type == b->type &&
a->depth == b->depth &&
a->red_mask == b->red_mask &&
a->green_mask == b->green_mask &&
a->blue_mask == b->blue_mask &&
a->colormap_size == b->colormap_size &&
a->bits_per_rgb == b->bits_per_rgb;
}
static gboolean
visual_is_rgba (const GdkVisual *visual)
{
return
visual->depth == 32 &&
visual->red_mask == 0xff0000 &&
visual->green_mask == 0x00ff00 &&
visual->blue_mask == 0x0000ff;
}
/* This picks a compatible (as in has the same X visual details) visual
that has "better" characteristics on the GL side */
static GdkVisual *
pick_better_visual_for_gl (GdkX11Screen *x11_screen,
struct glvisualinfo *gl_info,
GdkVisual *compatible)
{
GdkVisual *visual;
int i;
gboolean want_alpha = visual_is_rgba (compatible);
/* First look for "perfect match", i.e:
* supports gl
* double buffer
* alpha iff visual is an rgba visual
* no unnecessary stuff
*/
for (i = 0; i < x11_screen->nvisuals; i++)
{
visual = x11_screen->visuals[i];
if (visual_compatible (visual, compatible) &&
gl_info[i].supports_gl &&
gl_info[i].double_buffer &&
!gl_info[i].stereo &&
(want_alpha ? (gl_info[i].alpha_size > 0) : (gl_info[i].alpha_size == 0)) &&
(gl_info[i].depth_size == 0) &&
(gl_info[i].stencil_size == 0) &&
(gl_info[i].num_multisample == 0) &&
(gl_info[i].visual_caveat == GLX_NONE_EXT))
return visual;
}
if (!want_alpha)
{
/* Next, allow alpha even if we don't want it: */
for (i = 0; i < x11_screen->nvisuals; i++)
{
visual = x11_screen->visuals[i];
if (visual_compatible (visual, compatible) &&
gl_info[i].supports_gl &&
gl_info[i].double_buffer &&
!gl_info[i].stereo &&
(gl_info[i].depth_size == 0) &&
(gl_info[i].stencil_size == 0) &&
(gl_info[i].num_multisample == 0) &&
(gl_info[i].visual_caveat == GLX_NONE_EXT))
return visual;
}
}
/* Next, allow depth and stencil buffers: */
for (i = 0; i < x11_screen->nvisuals; i++)
{
visual = x11_screen->visuals[i];
if (visual_compatible (visual, compatible) &&
gl_info[i].supports_gl &&
gl_info[i].double_buffer &&
!gl_info[i].stereo &&
(gl_info[i].num_multisample == 0) &&
(gl_info[i].visual_caveat == GLX_NONE_EXT))
return visual;
}
/* Next, allow multisample: */
for (i = 0; i < x11_screen->nvisuals; i++)
{
visual = x11_screen->visuals[i];
if (visual_compatible (visual, compatible) &&
gl_info[i].supports_gl &&
gl_info[i].double_buffer &&
!gl_info[i].stereo &&
(gl_info[i].visual_caveat == GLX_NONE_EXT))
return visual;
}
return compatible;
}
static gboolean
get_cached_gl_visuals (GdkDisplay *display, int *system, int *rgba)
{
gboolean found;
Atom type_return;
gint format_return;
gulong nitems_return;
gulong bytes_after_return;
guchar *data = NULL;
Display *dpy;
dpy = gdk_x11_display_get_xdisplay (display);
found = FALSE;
gdk_x11_display_error_trap_push (display);
if (XGetWindowProperty (dpy, DefaultRootWindow (dpy),
gdk_x11_get_xatom_by_name_for_display (display, "GDK_VISUALS"),
0, 2, False, XA_INTEGER, &type_return,
&format_return, &nitems_return,
&bytes_after_return, &data) == Success)
{
if (type_return == XA_INTEGER &&
format_return == 32 &&
nitems_return == 2 &&
data != NULL)
{
long *visuals = (long *) data;
*system = (int)visuals[0];
*rgba = (int)visuals[1];
found = TRUE;
}
}
gdk_x11_display_error_trap_pop_ignored (display);
if (data)
XFree (data);
return found;
}
static void
save_cached_gl_visuals (GdkDisplay *display, int system, int rgba)
{
long visualdata[2];
Display *dpy;
dpy = gdk_x11_display_get_xdisplay (display);
visualdata[0] = system;
visualdata[1] = rgba;
gdk_x11_display_error_trap_push (display);
XChangeProperty (dpy, DefaultRootWindow (dpy),
gdk_x11_get_xatom_by_name_for_display (display, "GDK_VISUALS"),
XA_INTEGER, 32, PropModeReplace,
(unsigned char *)visualdata, 2);
gdk_x11_display_error_trap_pop_ignored (display);
}
void
_gdk_x11_screen_update_visuals_for_gl (GdkScreen *screen)
{
GdkX11Screen *x11_screen;
GdkDisplay *display;
GdkX11Display *display_x11;
Display *dpy;
struct glvisualinfo *gl_info;
int i;
int system_visual_id, rgba_visual_id;
x11_screen = GDK_X11_SCREEN (screen);
display = x11_screen->display;
display_x11 = GDK_X11_DISPLAY (display);
dpy = gdk_x11_display_get_xdisplay (display);
/* We save the default visuals as a property on the root window to avoid
having to initialize GL each time, as it may not be used later. */
if (get_cached_gl_visuals (display, &system_visual_id, &rgba_visual_id))
{
for (i = 0; i < x11_screen->nvisuals; i++)
{
GdkVisual *visual = x11_screen->visuals[i];
int visual_id = gdk_x11_visual_get_xvisual (visual)->visualid;
if (visual_id == system_visual_id)
x11_screen->system_visual = visual;
if (visual_id == rgba_visual_id)
x11_screen->rgba_visual = visual;
}
return;
}
if (!gdk_x11_screen_init_gl (screen))
return;
gl_info = g_new0 (struct glvisualinfo, x11_screen->nvisuals);
for (i = 0; i < x11_screen->nvisuals; i++)
{
XVisualInfo *visual_list;
XVisualInfo visual_template;
int nxvisuals;
visual_template.screen = x11_screen->screen_num;
visual_template.visualid = gdk_x11_visual_get_xvisual (x11_screen->visuals[i])->visualid;
visual_list = XGetVisualInfo (x11_screen->xdisplay, VisualIDMask| VisualScreenMask, &visual_template, &nxvisuals);
if (visual_list == NULL)
continue;
glXGetConfig (dpy, &visual_list[0], GLX_USE_GL, &gl_info[i].supports_gl);
glXGetConfig (dpy, &visual_list[0], GLX_DOUBLEBUFFER, &gl_info[i].double_buffer);
glXGetConfig (dpy, &visual_list[0], GLX_STEREO, &gl_info[i].stereo);
glXGetConfig (dpy, &visual_list[0], GLX_ALPHA_SIZE, &gl_info[i].alpha_size);
glXGetConfig (dpy, &visual_list[0], GLX_DEPTH_SIZE, &gl_info[i].depth_size);
glXGetConfig (dpy, &visual_list[0], GLX_STENCIL_SIZE, &gl_info[i].stencil_size);
if (display_x11->has_glx_multisample)
glXGetConfig(dpy, &visual_list[0], GLX_SAMPLE_BUFFERS_ARB, &gl_info[i].num_multisample);
if (display_x11->has_glx_visual_rating)
glXGetConfig(dpy, &visual_list[0], GLX_VISUAL_CAVEAT_EXT, &gl_info[i].visual_caveat);
else
gl_info[i].visual_caveat = GLX_NONE_EXT;
XFree (visual_list);
}
x11_screen->system_visual = pick_better_visual_for_gl (x11_screen, gl_info, x11_screen->system_visual);
if (x11_screen->rgba_visual)
x11_screen->rgba_visual = pick_better_visual_for_gl (x11_screen, gl_info, x11_screen->rgba_visual);
g_free (gl_info);
save_cached_gl_visuals (display,
gdk_x11_visual_get_xvisual (x11_screen->system_visual)->visualid,
x11_screen->rgba_visual ? gdk_x11_visual_get_xvisual (x11_screen->rgba_visual)->visualid : 0);
}
GdkGLContext *
gdk_x11_window_create_gl_context (GdkWindow *window,
gboolean attached,
GdkGLContext *share,
GError **error)
{
GdkDisplay *display;
GdkX11GLContext *context;
GLXFBConfig config;
display = gdk_window_get_display (window);
if (!gdk_x11_screen_init_gl (gdk_window_get_screen (window)))
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("No GL implementation is available"));
return NULL;
}
if (!find_fbconfig (display, &config, error))
return NULL;
context = g_object_new (GDK_TYPE_X11_GL_CONTEXT,
"display", display,
"window", window,
"shared-context", share,
NULL);
context->glx_config = config;
context->is_attached = attached;
return GDK_GL_CONTEXT (context);
}
gboolean
gdk_x11_display_make_gl_context_current (GdkDisplay *display,
GdkGLContext *context)
{
GdkX11GLContext *context_x11;
Display *dpy = gdk_x11_display_get_xdisplay (display);
gboolean do_frame_sync = FALSE;
if (context == NULL)
{
glXMakeContextCurrent (dpy, None, None, NULL);
return TRUE;
}
context_x11 = GDK_X11_GL_CONTEXT (context);
if (context_x11->glx_context == NULL)
{
g_critical ("No GLX context associated to the GdkGLContext; you must "
"call gdk_gl_context_realize() first.");
return FALSE;
}
GDK_NOTE (OPENGL,
g_message ("Making GLX context current to drawable %lu",
(unsigned long) context_x11->drawable));
if (!glXMakeContextCurrent (dpy, context_x11->drawable, context_x11->drawable,
context_x11->glx_context))
{
GDK_NOTE (OPENGL,
g_message ("Making GLX context current failed"));
return FALSE;
}
if (context_x11->is_attached && GDK_X11_DISPLAY (display)->has_glx_swap_interval)
{
/* If the WM is compositing there is no particular need to delay
* the swap when drawing on the offscreen, rendering to the screen
* happens later anyway, and its up to the compositor to sync that
* to the vblank. */
do_frame_sync = ! gdk_display_is_composited (display);
if (do_frame_sync != context_x11->do_frame_sync)
{
context_x11->do_frame_sync = do_frame_sync;
if (do_frame_sync)
glXSwapIntervalSGI (1);
else
glXSwapIntervalSGI (0);
}
}
return TRUE;
}
/**
* gdk_x11_display_get_glx_version:
* @display: a #GdkDisplay
* @major: (out): return location for the GLX major version
* @minor: (out): return location for the GLX minor version
*
* Retrieves the version of the GLX implementation.
*
* Returns: %TRUE if GLX is available
*
* Since: 3.16
*/
gboolean
gdk_x11_display_get_glx_version (GdkDisplay *display,
gint *major,
gint *minor)
{
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);
if (!GDK_IS_X11_DISPLAY (display))
return FALSE;
if (!gdk_x11_screen_init_gl (gdk_display_get_default_screen (display)))
return FALSE;
if (major != NULL)
*major = GDK_X11_DISPLAY (display)->glx_version / 10;
if (minor != NULL)
*minor = GDK_X11_DISPLAY (display)->glx_version % 10;
return TRUE;
}