gtk2/docs/reference/gdk/tmpl/gdkdisplay.sgml
Matthias Clasen c4b5d5da11 Add "Since" information.
* gdk/tmpl/x_interaction.sgml:
	* gdk/tmpl/gdkscreen.sgml:
	* gdk/tmpl/gdkdisplaymanager.sgml:
	* gdk/tmpl/gdkdisplay.sgml:
	* gtk/tmpl/gtkstock.sgml:
	* gtk/tmpl/gtkwidget.sgml:
	* gtk/tmpl/gtkmain.sgml:
	* gtk/tmpl/gtkcolorsel.sgml:
	* gtk/tmpl/gtkaccelgroup.sgml:
	* gdk-pixbuf/tmpl/module_interface.sgml: Add "Since" information.

	* gdk/gdkcolor.c:
	* gdk/gdkfont.c: Add some Deprecation info.
2002-12-06 00:10:20 +00:00

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<!-- ##### SECTION Title ##### -->
GdkDisplay
<!-- ##### SECTION Short_Description ##### -->
Controls the keyboard/mouse pointer grabs and a set of <type>GdkScreen</type>s
<!-- ##### SECTION Long_Description ##### -->
<para>
#GdkDisplay objects purpose are two fold:
<itemizedlist>
<listitem><para>To grab/ungrab keyboard focus and mouse pointer</para></listitem>
<listitem><para>To manage and provide information about the #GdkScreen(s)
available for this #GdkDisplay
</para></listitem>
</itemizedlist>
</para>
<para>
#GdkDisplay objects are the GDK representation of the X Display which can be
described as <emphasis>a workstation consisting of a keyboard a pointing
device (such as a mouse) and one or more screens</emphasis>.
It is used to open and keep track of various #GdkScreen objects currently
instanciated by the application. It is also used to grab and release the keyboard
and the mouse pointer.
</para>
<!-- ##### SECTION See_Also ##### -->
<para>
</para>
<!-- ##### STRUCT GdkDisplay ##### -->
<para>
The <structname>GdkDisplay</structname> struct is the GDK representation
of an X display. All its fields are private and should not be accessed directly.
</para>
@Since: 2.2
<!-- ##### FUNCTION gdk_display_open ##### -->
<para>
</para>
@display_name:
@Returns:
<!-- ##### FUNCTION gdk_display_get_default ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION gdk_display_get_name ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_get_n_screens ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_get_screen ##### -->
<para>
</para>
@display:
@screen_num:
@Returns:
<!-- ##### FUNCTION gdk_display_get_default_screen ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_pointer_ungrab ##### -->
<para>
</para>
@display:
@time_:
<!-- ##### FUNCTION gdk_display_keyboard_ungrab ##### -->
<para>
</para>
@display:
@time_:
<!-- ##### FUNCTION gdk_display_pointer_is_grabbed ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_beep ##### -->
<para>
</para>
@display:
<!-- ##### FUNCTION gdk_display_sync ##### -->
<para>
</para>
@display:
<!-- ##### FUNCTION gdk_display_close ##### -->
<para>
</para>
@display:
<!-- ##### FUNCTION gdk_display_list_devices ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_get_event ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_peek_event ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_put_event ##### -->
<para>
</para>
@display:
@event:
<!-- ##### FUNCTION gdk_display_add_client_message_filter ##### -->
<para>
</para>
@display:
@message_type:
@func:
@data:
<!-- ##### FUNCTION gdk_display_set_double_click_time ##### -->
<para>
</para>
@display:
@msec:
<!-- ##### FUNCTION gdk_display_get_pointer ##### -->
<para>
</para>
@display:
@screen:
@x:
@y:
@mask:
<!-- ##### FUNCTION gdk_display_get_window_at_pointer ##### -->
<para>
</para>
@display:
@win_x:
@win_y:
@Returns:
<!-- ##### STRUCT GdkDisplayPointerHooks ##### -->
<para>
A table of pointers to functions for getting quantities related to
the current pointer position. Each #GdkDisplay has a table of this type,
which can be set using gdk_display_set_pointer_hooks().
</para>
<para>
This is only useful for such low-level tools as an event recorder.
Applications should never have any reason to use this facility
</para>
@get_pointer: Obtains the current pointer position and modifier state.
The position is given in coordinates relative to the window containing
the pointer, which is returned in @window.
@window_get_pointer: Obtains the window underneath the mouse pointer.
Current pointer position and modifier state are returned in @x, @y and
@mask. The position is given in coordinates relative to @window.
@window_at_pointer: Obtains the window underneath the mouse pointer,
returning the location of that window in @win_x, @win_y. Returns %NULL
if the window under the mouse pointer is not known to GDK (for example,
belongs to another application).
@Since: 2.2
<!-- ##### FUNCTION gdk_display_set_pointer_hooks ##### -->
<para>
</para>
@display:
@new_hooks:
@Returns:
<!-- ##### SIGNAL GdkDisplay::closed ##### -->
<para>
</para>
@gdkdisplay: the object which received the signal.
@arg1: