forked from AuroraMiddleware/gtk
1337 lines
37 KiB
C
1337 lines
37 KiB
C
/* GTK - The GIMP Toolkit
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*
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* gtkglarea.c: A GL drawing area
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*
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* Copyright © 2014 Emmanuele Bassi
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "config.h"
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#include "gtkglarea.h"
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#include "gtkintl.h"
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#include "gtkmarshalers.h"
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#include "gtkstylecontext.h"
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#include "gtkmarshalers.h"
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#include "gtkprivate.h"
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#include "gtkrender.h"
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#include "gtksnapshot.h"
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#include "gtknative.h"
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#include "gtkwidgetprivate.h"
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#include <epoxy/gl.h>
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/**
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* SECTION:gtkglarea
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* @Title: GtkGLArea
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* @Short_description: A widget for custom drawing with OpenGL
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*
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* #GtkGLArea is a widget that allows drawing with OpenGL.
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*
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* #GtkGLArea sets up its own #GdkGLContext for the window it creates, and
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* creates a custom GL framebuffer that the widget will do GL rendering onto.
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* It also ensures that this framebuffer is the default GL rendering target
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* when rendering.
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*
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* In order to draw, you have to connect to the #GtkGLArea::render signal,
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* or subclass #GtkGLArea and override the @GtkGLAreaClass.render() virtual
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* function.
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*
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* The #GtkGLArea widget ensures that the #GdkGLContext is associated with
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* the widget's drawing area, and it is kept updated when the size and
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* position of the drawing area changes.
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*
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* ## Drawing with GtkGLArea ##
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*
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* The simplest way to draw using OpenGL commands in a #GtkGLArea is to
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* create a widget instance and connect to the #GtkGLArea::render signal:
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*
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* |[<!-- language="C" -->
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* ]|
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*
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* The `render()` function will be called when the #GtkGLArea is ready
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* for you to draw its content:
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*
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* |[<!-- language="C" -->
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* static gboolean
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* render (GtkGLArea *area, GdkGLContext *context)
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* {
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* // inside this function it's safe to use GL; the given
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* // #GdkGLContext has been made current to the drawable
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* // surface used by the #GtkGLArea and the viewport has
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* // already been set to be the size of the allocation
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*
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* // we can start by clearing the buffer
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* glClearColor (0, 0, 0, 0);
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* glClear (GL_COLOR_BUFFER_BIT);
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*
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* // draw your object
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* // draw_an_object ();
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*
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* // we completed our drawing; the draw commands will be
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* // flushed at the end of the signal emission chain, and
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* // the buffers will be drawn on the window
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* return TRUE;
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* }
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*
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* void setup_glarea (void)
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* {
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* // create a GtkGLArea instance
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* GtkWidget *gl_area = gtk_gl_area_new ();
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*
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* // connect to the "render" signal
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* g_signal_connect (gl_area, "render", G_CALLBACK (render), NULL);
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* }
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* ]|
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*
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* If you need to initialize OpenGL state, e.g. buffer objects or
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* shaders, you should use the #GtkWidget::realize signal; you
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* can use the #GtkWidget::unrealize signal to clean up. Since the
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* #GdkGLContext creation and initialization may fail, you will
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* need to check for errors, using gtk_gl_area_get_error(). An example
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* of how to safely initialize the GL state is:
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*
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* |[<!-- language="C" -->
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* static void
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* on_realize (GtkGLarea *area)
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* {
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* // We need to make the context current if we want to
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* // call GL API
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* gtk_gl_area_make_current (area);
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*
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* // If there were errors during the initialization or
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* // when trying to make the context current, this
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* // function will return a #GError for you to catch
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* if (gtk_gl_area_get_error (area) != NULL)
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* return;
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*
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* // You can also use gtk_gl_area_set_error() in order
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* // to show eventual initialization errors on the
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* // GtkGLArea widget itself
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* GError *internal_error = NULL;
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* init_buffer_objects (&error);
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* if (error != NULL)
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* {
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* gtk_gl_area_set_error (area, error);
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* g_error_free (error);
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* return;
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* }
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*
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* init_shaders (&error);
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* if (error != NULL)
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* {
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* gtk_gl_area_set_error (area, error);
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* g_error_free (error);
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* return;
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* }
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* }
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* ]|
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*
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* If you need to change the options for creating the #GdkGLContext
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* you should use the #GtkGLArea::create-context signal.
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*/
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typedef struct {
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guint id;
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int width;
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int height;
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GdkTexture *holder;
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} Texture;
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typedef struct {
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GdkGLContext *context;
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GError *error;
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gboolean have_buffers;
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int required_gl_version;
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guint frame_buffer;
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guint depth_stencil_buffer;
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Texture *texture;
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GList *textures;
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gboolean has_depth_buffer;
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gboolean has_stencil_buffer;
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gboolean needs_resize;
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gboolean needs_render;
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gboolean auto_render;
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gboolean use_es;
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} GtkGLAreaPrivate;
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enum {
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PROP_0,
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PROP_CONTEXT,
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PROP_HAS_DEPTH_BUFFER,
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PROP_HAS_STENCIL_BUFFER,
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PROP_USE_ES,
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PROP_AUTO_RENDER,
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LAST_PROP
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};
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static GParamSpec *obj_props[LAST_PROP] = { NULL, };
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enum {
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RENDER,
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RESIZE,
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CREATE_CONTEXT,
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LAST_SIGNAL
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};
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static void gtk_gl_area_allocate_buffers (GtkGLArea *area);
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static void gtk_gl_area_allocate_texture (GtkGLArea *area);
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static guint area_signals[LAST_SIGNAL] = { 0, };
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G_DEFINE_TYPE_WITH_PRIVATE (GtkGLArea, gtk_gl_area, GTK_TYPE_WIDGET)
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static void
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gtk_gl_area_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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GtkGLArea *self = GTK_GL_AREA (gobject);
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switch (prop_id)
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{
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case PROP_AUTO_RENDER:
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gtk_gl_area_set_auto_render (self, g_value_get_boolean (value));
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break;
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case PROP_HAS_DEPTH_BUFFER:
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gtk_gl_area_set_has_depth_buffer (self, g_value_get_boolean (value));
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break;
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case PROP_HAS_STENCIL_BUFFER:
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gtk_gl_area_set_has_stencil_buffer (self, g_value_get_boolean (value));
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break;
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case PROP_USE_ES:
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gtk_gl_area_set_use_es (self, g_value_get_boolean (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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}
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}
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static void
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gtk_gl_area_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (GTK_GL_AREA (gobject));
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switch (prop_id)
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{
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case PROP_AUTO_RENDER:
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g_value_set_boolean (value, priv->auto_render);
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break;
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case PROP_HAS_DEPTH_BUFFER:
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g_value_set_boolean (value, priv->has_depth_buffer);
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break;
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case PROP_HAS_STENCIL_BUFFER:
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g_value_set_boolean (value, priv->has_stencil_buffer);
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break;
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case PROP_CONTEXT:
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g_value_set_object (value, priv->context);
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break;
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case PROP_USE_ES:
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g_value_set_boolean (value, priv->use_es);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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}
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}
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static void
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gtk_gl_area_realize (GtkWidget *widget)
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{
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GtkGLArea *area = GTK_GL_AREA (widget);
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GTK_WIDGET_CLASS (gtk_gl_area_parent_class)->realize (widget);
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g_clear_error (&priv->error);
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priv->context = NULL;
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g_signal_emit (area, area_signals[CREATE_CONTEXT], 0, &priv->context);
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/* In case the signal failed, but did not set an error */
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if (priv->context == NULL && priv->error == NULL)
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g_set_error_literal (&priv->error, GDK_GL_ERROR,
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GDK_GL_ERROR_NOT_AVAILABLE,
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_("OpenGL context creation failed"));
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priv->needs_resize = TRUE;
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}
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static void
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gtk_gl_area_notify (GObject *object,
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GParamSpec *pspec)
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{
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if (strcmp (pspec->name, "scale-factor") == 0)
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{
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GtkGLArea *area = GTK_GL_AREA (object);
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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priv->needs_resize = TRUE;
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}
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if (G_OBJECT_CLASS (gtk_gl_area_parent_class)->notify)
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G_OBJECT_CLASS (gtk_gl_area_parent_class)->notify (object, pspec);
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}
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static GdkGLContext *
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gtk_gl_area_real_create_context (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GtkWidget *widget = GTK_WIDGET (area);
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GError *error = NULL;
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GdkGLContext *context;
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context = gdk_surface_create_gl_context (gtk_native_get_surface (gtk_widget_get_native (widget)), &error);
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if (error != NULL)
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{
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gtk_gl_area_set_error (area, error);
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g_clear_object (&context);
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g_clear_error (&error);
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return NULL;
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}
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gdk_gl_context_set_use_es (context, priv->use_es);
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gdk_gl_context_set_required_version (context,
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priv->required_gl_version / 10,
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priv->required_gl_version % 10);
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gdk_gl_context_realize (context, &error);
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if (error != NULL)
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{
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gtk_gl_area_set_error (area, error);
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g_clear_object (&context);
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g_clear_error (&error);
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return NULL;
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}
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return context;
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}
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static void
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gtk_gl_area_resize (GtkGLArea *area, int width, int height)
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{
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glViewport (0, 0, width, height);
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}
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/*
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* Creates all the buffer objects needed for rendering the scene
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*/
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static void
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gtk_gl_area_ensure_buffers (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GtkWidget *widget = GTK_WIDGET (area);
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gtk_widget_realize (widget);
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if (priv->context == NULL)
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return;
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if (priv->have_buffers)
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return;
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priv->have_buffers = TRUE;
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glGenFramebuffers (1, &priv->frame_buffer);
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if ((priv->has_depth_buffer || priv->has_stencil_buffer))
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{
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if (priv->depth_stencil_buffer == 0)
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glGenRenderbuffers (1, &priv->depth_stencil_buffer);
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}
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else if (priv->depth_stencil_buffer != 0)
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{
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/* Delete old depth/stencil buffer */
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glDeleteRenderbuffers (1, &priv->depth_stencil_buffer);
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priv->depth_stencil_buffer = 0;
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}
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gtk_gl_area_allocate_buffers (area);
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}
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static void
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delete_one_texture (gpointer data)
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{
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Texture *texture = data;
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if (texture->holder)
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gdk_gl_texture_release (GDK_GL_TEXTURE (texture->holder));
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if (texture->id != 0)
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{
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glDeleteTextures (1, &texture->id);
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texture->id = 0;
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}
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g_free (texture);
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}
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static void
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gtk_gl_area_ensure_texture (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GtkWidget *widget = GTK_WIDGET (area);
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gtk_widget_realize (widget);
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if (priv->context == NULL)
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return;
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if (priv->texture == NULL)
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{
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GList *l, *link;
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l = priv->textures;
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while (l)
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{
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Texture *texture = l->data;
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link = l;
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l = l->next;
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if (texture->holder)
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continue;
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priv->textures = g_list_delete_link (priv->textures, link);
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if (priv->texture == NULL)
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priv->texture = texture;
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else
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delete_one_texture (texture);
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}
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}
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if (priv->texture == NULL)
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{
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priv->texture = g_new (Texture, 1);
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priv->texture->width = 0;
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priv->texture->height = 0;
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priv->texture->holder = NULL;
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glGenTextures (1, &priv->texture->id);
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}
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gtk_gl_area_allocate_texture (area);
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}
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/*
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* Allocates space of the right type and size for all the buffers
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*/
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static void
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gtk_gl_area_allocate_buffers (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GtkWidget *widget = GTK_WIDGET (area);
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int scale, width, height;
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if (priv->context == NULL)
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return;
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scale = gtk_widget_get_scale_factor (widget);
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width = gtk_widget_get_width (widget) * scale;
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height = gtk_widget_get_height (widget) * scale;
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if (priv->has_depth_buffer || priv->has_stencil_buffer)
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{
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glBindRenderbuffer (GL_RENDERBUFFER, priv->depth_stencil_buffer);
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if (priv->has_stencil_buffer)
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glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
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else
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glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, width, height);
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}
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priv->needs_render = TRUE;
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}
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static void
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gtk_gl_area_allocate_texture (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GtkWidget *widget = GTK_WIDGET (area);
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int scale, width, height;
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if (priv->context == NULL)
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return;
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if (priv->texture == NULL)
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return;
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g_assert (priv->texture->holder == NULL);
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scale = gtk_widget_get_scale_factor (widget);
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width = gtk_widget_get_width (widget) * scale;
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height = gtk_widget_get_height (widget) * scale;
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if (priv->texture->width != width ||
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priv->texture->height != height)
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{
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glBindTexture (GL_TEXTURE_2D, priv->texture->id);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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if (gdk_gl_context_get_use_es (priv->context))
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glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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else
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glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL);
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priv->texture->width = width;
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priv->texture->height = height;
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}
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}
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|
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/**
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* gtk_gl_area_attach_buffers:
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* @area: a #GtkGLArea
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*
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* Ensures that the @area framebuffer object is made the current draw
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* and read target, and that all the required buffers for the @area
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* are created and bound to the framebuffer.
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*
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* This function is automatically called before emitting the
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* #GtkGLArea::render signal, and doesn't normally need to be called
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* by application code.
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*/
|
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void
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gtk_gl_area_attach_buffers (GtkGLArea *area)
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{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
if (priv->context == NULL)
|
|
return;
|
|
|
|
gtk_gl_area_make_current (area);
|
|
|
|
if (priv->texture == NULL)
|
|
gtk_gl_area_ensure_texture (area);
|
|
else if (priv->needs_resize)
|
|
gtk_gl_area_allocate_texture (area);
|
|
|
|
if (!priv->have_buffers)
|
|
gtk_gl_area_ensure_buffers (area);
|
|
else if (priv->needs_resize)
|
|
gtk_gl_area_allocate_buffers (area);
|
|
|
|
glBindFramebuffer (GL_FRAMEBUFFER, priv->frame_buffer);
|
|
|
|
if (priv->texture != NULL)
|
|
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
|
GL_TEXTURE_2D, priv->texture->id, 0);
|
|
|
|
if (priv->depth_stencil_buffer)
|
|
{
|
|
if (priv->has_depth_buffer)
|
|
glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
|
|
GL_RENDERBUFFER, priv->depth_stencil_buffer);
|
|
if (priv->has_stencil_buffer)
|
|
glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
|
|
GL_RENDERBUFFER, priv->depth_stencil_buffer);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_delete_buffers (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
if (priv->context == NULL)
|
|
return;
|
|
|
|
priv->have_buffers = FALSE;
|
|
|
|
if (priv->depth_stencil_buffer != 0)
|
|
{
|
|
glDeleteRenderbuffers (1, &priv->depth_stencil_buffer);
|
|
priv->depth_stencil_buffer = 0;
|
|
}
|
|
|
|
if (priv->frame_buffer != 0)
|
|
{
|
|
glBindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
glDeleteFramebuffers (1, &priv->frame_buffer);
|
|
priv->frame_buffer = 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_delete_textures (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
if (priv->texture)
|
|
{
|
|
delete_one_texture (priv->texture);
|
|
priv->texture = NULL;
|
|
}
|
|
|
|
/* FIXME: we need to explicitly release all outstanding
|
|
* textures here, otherwise release_texture will get called
|
|
* later and access freed memory.
|
|
*/
|
|
g_list_free_full (priv->textures, delete_one_texture);
|
|
priv->textures = NULL;
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_unrealize (GtkWidget *widget)
|
|
{
|
|
GtkGLArea *area = GTK_GL_AREA (widget);
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
if (priv->context != NULL)
|
|
{
|
|
gtk_gl_area_make_current (area);
|
|
gtk_gl_area_delete_buffers (area);
|
|
gtk_gl_area_delete_textures (area);
|
|
|
|
/* Make sure to unset the context if current */
|
|
if (priv->context == gdk_gl_context_get_current ())
|
|
gdk_gl_context_clear_current ();
|
|
}
|
|
|
|
g_clear_object (&priv->context);
|
|
g_clear_error (&priv->error);
|
|
|
|
GTK_WIDGET_CLASS (gtk_gl_area_parent_class)->unrealize (widget);
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_size_allocate (GtkWidget *widget,
|
|
int width,
|
|
int height,
|
|
int baseline)
|
|
{
|
|
GtkGLArea *area = GTK_GL_AREA (widget);
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
GTK_WIDGET_CLASS (gtk_gl_area_parent_class)->size_allocate (widget, width, height, baseline);
|
|
|
|
if (gtk_widget_get_realized (widget))
|
|
priv->needs_resize = TRUE;
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_draw_error_screen (GtkGLArea *area,
|
|
GtkSnapshot *snapshot,
|
|
int width,
|
|
int height)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
PangoLayout *layout;
|
|
int layout_height;
|
|
|
|
layout = gtk_widget_create_pango_layout (GTK_WIDGET (area),
|
|
priv->error->message);
|
|
pango_layout_set_width (layout, width * PANGO_SCALE);
|
|
pango_layout_set_alignment (layout, PANGO_ALIGN_CENTER);
|
|
pango_layout_get_pixel_size (layout, NULL, &layout_height);
|
|
|
|
gtk_snapshot_render_layout (snapshot,
|
|
gtk_widget_get_style_context (GTK_WIDGET (area)),
|
|
0, (height - layout_height) / 2,
|
|
layout);
|
|
|
|
g_object_unref (layout);
|
|
}
|
|
|
|
static void
|
|
release_texture (gpointer data)
|
|
{
|
|
Texture *texture = data;
|
|
texture->holder = NULL;
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_snapshot (GtkWidget *widget,
|
|
GtkSnapshot *snapshot)
|
|
{
|
|
GtkGLArea *area = GTK_GL_AREA (widget);
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
gboolean unused;
|
|
int w, h, scale;
|
|
GLenum status;
|
|
|
|
scale = gtk_widget_get_scale_factor (widget);
|
|
w = gtk_widget_get_width (widget) * scale;
|
|
h = gtk_widget_get_height (widget) * scale;
|
|
|
|
if (w == 0 || h == 0)
|
|
return;
|
|
|
|
if (priv->error != NULL)
|
|
{
|
|
gtk_gl_area_draw_error_screen (area,
|
|
snapshot,
|
|
gtk_widget_get_width (widget),
|
|
gtk_widget_get_height (widget));
|
|
return;
|
|
}
|
|
|
|
if (priv->context == NULL)
|
|
return;
|
|
|
|
gtk_gl_area_make_current (area);
|
|
|
|
gtk_gl_area_attach_buffers (area);
|
|
|
|
if (priv->has_depth_buffer)
|
|
glEnable (GL_DEPTH_TEST);
|
|
else
|
|
glDisable (GL_DEPTH_TEST);
|
|
|
|
status = glCheckFramebufferStatus (GL_FRAMEBUFFER);
|
|
if (status == GL_FRAMEBUFFER_COMPLETE)
|
|
{
|
|
Texture *texture;
|
|
|
|
if (priv->needs_render || priv->auto_render)
|
|
{
|
|
if (priv->needs_resize)
|
|
{
|
|
g_signal_emit (area, area_signals[RESIZE], 0, w, h, NULL);
|
|
priv->needs_resize = FALSE;
|
|
}
|
|
|
|
g_signal_emit (area, area_signals[RENDER], 0, priv->context, &unused);
|
|
}
|
|
|
|
priv->needs_render = FALSE;
|
|
|
|
texture = priv->texture;
|
|
priv->texture = NULL;
|
|
priv->textures = g_list_prepend (priv->textures, texture);
|
|
|
|
texture->holder = gdk_gl_texture_new (priv->context,
|
|
texture->id,
|
|
texture->width,
|
|
texture->height,
|
|
release_texture, texture);
|
|
|
|
gtk_snapshot_append_texture (snapshot,
|
|
texture->holder,
|
|
&GRAPHENE_RECT_INIT (0, 0,
|
|
gtk_widget_get_width (widget),
|
|
gtk_widget_get_height (widget)));
|
|
|
|
g_object_unref (texture->holder);
|
|
}
|
|
else
|
|
{
|
|
g_warning ("fb setup not supported (%x)", status);
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
create_context_accumulator (GSignalInvocationHint *ihint,
|
|
GValue *return_accu,
|
|
const GValue *handler_return,
|
|
gpointer data)
|
|
{
|
|
g_value_copy (handler_return, return_accu);
|
|
|
|
/* stop after the first handler returning a valid object */
|
|
return g_value_get_object (handler_return) == NULL;
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_class_init (GtkGLAreaClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (klass);
|
|
|
|
klass->resize = gtk_gl_area_resize;
|
|
klass->create_context = gtk_gl_area_real_create_context;
|
|
|
|
widget_class->realize = gtk_gl_area_realize;
|
|
widget_class->unrealize = gtk_gl_area_unrealize;
|
|
widget_class->size_allocate = gtk_gl_area_size_allocate;
|
|
widget_class->snapshot = gtk_gl_area_snapshot;
|
|
|
|
/**
|
|
* GtkGLArea:context:
|
|
*
|
|
* The #GdkGLContext used by the #GtkGLArea widget.
|
|
*
|
|
* The #GtkGLArea widget is responsible for creating the #GdkGLContext
|
|
* instance. If you need to render with other kinds of buffers (stencil,
|
|
* depth, etc), use render buffers.
|
|
*/
|
|
obj_props[PROP_CONTEXT] =
|
|
g_param_spec_object ("context",
|
|
P_("Context"),
|
|
P_("The GL context"),
|
|
GDK_TYPE_GL_CONTEXT,
|
|
G_PARAM_READABLE |
|
|
G_PARAM_STATIC_STRINGS);
|
|
|
|
/**
|
|
* GtkGLArea:auto-render:
|
|
*
|
|
* If set to %TRUE the #GtkGLArea::render signal will be emitted every time
|
|
* the widget draws. This is the default and is useful if drawing the widget
|
|
* is faster.
|
|
*
|
|
* If set to %FALSE the data from previous rendering is kept around and will
|
|
* be used for drawing the widget the next time, unless the window is resized.
|
|
* In order to force a rendering gtk_gl_area_queue_render() must be called.
|
|
* This mode is useful when the scene changes seldom, but takes a long time
|
|
* to redraw.
|
|
*/
|
|
obj_props[PROP_AUTO_RENDER] =
|
|
g_param_spec_boolean ("auto-render",
|
|
P_("Auto render"),
|
|
P_("Whether the GtkGLArea renders on each redraw"),
|
|
TRUE,
|
|
GTK_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_EXPLICIT_NOTIFY);
|
|
|
|
/**
|
|
* GtkGLArea:has-depth-buffer:
|
|
*
|
|
* If set to %TRUE the widget will allocate and enable a depth buffer for the
|
|
* target framebuffer.
|
|
*/
|
|
obj_props[PROP_HAS_DEPTH_BUFFER] =
|
|
g_param_spec_boolean ("has-depth-buffer",
|
|
P_("Has depth buffer"),
|
|
P_("Whether a depth buffer is allocated"),
|
|
FALSE,
|
|
GTK_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_EXPLICIT_NOTIFY);
|
|
|
|
/**
|
|
* GtkGLArea:has-stencil-buffer:
|
|
*
|
|
* If set to %TRUE the widget will allocate and enable a stencil buffer for the
|
|
* target framebuffer.
|
|
*/
|
|
obj_props[PROP_HAS_STENCIL_BUFFER] =
|
|
g_param_spec_boolean ("has-stencil-buffer",
|
|
P_("Has stencil buffer"),
|
|
P_("Whether a stencil buffer is allocated"),
|
|
FALSE,
|
|
GTK_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_EXPLICIT_NOTIFY);
|
|
|
|
/**
|
|
* GtkGLArea:use-es:
|
|
*
|
|
* If set to %TRUE the widget will try to create a #GdkGLContext using
|
|
* OpenGL ES instead of OpenGL.
|
|
*
|
|
* See also: gdk_gl_context_set_use_es()
|
|
*/
|
|
obj_props[PROP_USE_ES] =
|
|
g_param_spec_boolean ("use-es",
|
|
P_("Use OpenGL ES"),
|
|
P_("Whether the context uses OpenGL or OpenGL ES"),
|
|
FALSE,
|
|
GTK_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS |
|
|
G_PARAM_EXPLICIT_NOTIFY);
|
|
|
|
gobject_class->set_property = gtk_gl_area_set_property;
|
|
gobject_class->get_property = gtk_gl_area_get_property;
|
|
gobject_class->notify = gtk_gl_area_notify;
|
|
|
|
g_object_class_install_properties (gobject_class, LAST_PROP, obj_props);
|
|
|
|
/**
|
|
* GtkGLArea::render:
|
|
* @area: the #GtkGLArea that emitted the signal
|
|
* @context: the #GdkGLContext used by @area
|
|
*
|
|
* The ::render signal is emitted every time the contents
|
|
* of the #GtkGLArea should be redrawn.
|
|
*
|
|
* The @context is bound to the @area prior to emitting this function,
|
|
* and the buffers are painted to the window once the emission terminates.
|
|
*
|
|
* Returns: %TRUE to stop other handlers from being invoked for the event.
|
|
* %FALSE to propagate the event further.
|
|
*/
|
|
area_signals[RENDER] =
|
|
g_signal_new (I_("render"),
|
|
G_TYPE_FROM_CLASS (gobject_class),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (GtkGLAreaClass, render),
|
|
_gtk_boolean_handled_accumulator, NULL,
|
|
_gtk_marshal_BOOLEAN__OBJECT,
|
|
G_TYPE_BOOLEAN, 1,
|
|
GDK_TYPE_GL_CONTEXT);
|
|
g_signal_set_va_marshaller (area_signals[RENDER],
|
|
G_TYPE_FROM_CLASS (klass),
|
|
_gtk_marshal_BOOLEAN__OBJECTv);
|
|
|
|
/**
|
|
* GtkGLArea::resize:
|
|
* @area: the #GtkGLArea that emitted the signal
|
|
* @width: the width of the viewport
|
|
* @height: the height of the viewport
|
|
*
|
|
* The ::resize signal is emitted once when the widget is realized, and
|
|
* then each time the widget is changed while realized. This is useful
|
|
* in order to keep GL state up to date with the widget size, like for
|
|
* instance camera properties which may depend on the width/height ratio.
|
|
*
|
|
* The GL context for the area is guaranteed to be current when this signal
|
|
* is emitted.
|
|
*
|
|
* The default handler sets up the GL viewport.
|
|
*/
|
|
area_signals[RESIZE] =
|
|
g_signal_new (I_("resize"),
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (GtkGLAreaClass, resize),
|
|
NULL, NULL,
|
|
_gtk_marshal_VOID__INT_INT,
|
|
G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
|
|
g_signal_set_va_marshaller (area_signals[RESIZE],
|
|
G_TYPE_FROM_CLASS (klass),
|
|
_gtk_marshal_VOID__INT_INTv);
|
|
|
|
/**
|
|
* GtkGLArea::create-context:
|
|
* @area: the #GtkGLArea that emitted the signal
|
|
* @error: (allow-none): location to store error information on failure
|
|
*
|
|
* The ::create-context signal is emitted when the widget is being
|
|
* realized, and allows you to override how the GL context is
|
|
* created. This is useful when you want to reuse an existing GL
|
|
* context, or if you want to try creating different kinds of GL
|
|
* options.
|
|
*
|
|
* If context creation fails then the signal handler can use
|
|
* gtk_gl_area_set_error() to register a more detailed error
|
|
* of how the construction failed.
|
|
*
|
|
* Returns: (transfer full): a newly created #GdkGLContext;
|
|
* the #GtkGLArea widget will take ownership of the returned value.
|
|
*/
|
|
area_signals[CREATE_CONTEXT] =
|
|
g_signal_new (I_("create-context"),
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (GtkGLAreaClass, create_context),
|
|
create_context_accumulator, NULL,
|
|
_gtk_marshal_OBJECT__VOID,
|
|
GDK_TYPE_GL_CONTEXT, 0);
|
|
g_signal_set_va_marshaller (area_signals[CREATE_CONTEXT],
|
|
G_TYPE_FROM_CLASS (klass),
|
|
_gtk_marshal_OBJECT__VOIDv);
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_init (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
priv->auto_render = TRUE;
|
|
priv->needs_render = TRUE;
|
|
priv->required_gl_version = 0;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_new:
|
|
*
|
|
* Creates a new #GtkGLArea widget.
|
|
*
|
|
* Returns: a new #GtkGLArea
|
|
*/
|
|
GtkWidget *
|
|
gtk_gl_area_new (void)
|
|
{
|
|
return g_object_new (GTK_TYPE_GL_AREA, NULL);
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_error:
|
|
* @area: a #GtkGLArea
|
|
* @error: (allow-none): a new #GError, or %NULL to unset the error
|
|
*
|
|
* Sets an error on the area which will be shown instead of the
|
|
* GL rendering. This is useful in the #GtkGLArea::create-context
|
|
* signal if GL context creation fails.
|
|
*/
|
|
void
|
|
gtk_gl_area_set_error (GtkGLArea *area,
|
|
const GError *error)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
g_clear_error (&priv->error);
|
|
if (error)
|
|
priv->error = g_error_copy (error);
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_error:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Gets the current error set on the @area.
|
|
*
|
|
* Returns: (nullable) (transfer none): the #GError or %NULL
|
|
*/
|
|
GError *
|
|
gtk_gl_area_get_error (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), NULL);
|
|
|
|
return priv->error;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_use_es:
|
|
* @area: a #GtkGLArea
|
|
* @use_es: whether to use OpenGL or OpenGL ES
|
|
*
|
|
* Sets whether the @area should create an OpenGL or an OpenGL ES context.
|
|
*
|
|
* You should check the capabilities of the #GdkGLContext before drawing
|
|
* with either API.
|
|
*/
|
|
void
|
|
gtk_gl_area_set_use_es (GtkGLArea *area,
|
|
gboolean use_es)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
g_return_if_fail (!gtk_widget_get_realized (GTK_WIDGET (area)));
|
|
|
|
use_es = !!use_es;
|
|
|
|
if (priv->use_es != use_es)
|
|
{
|
|
priv->use_es = use_es;
|
|
|
|
g_object_notify_by_pspec (G_OBJECT (area), obj_props[PROP_USE_ES]);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_use_es:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Retrieves the value set by gtk_gl_area_set_use_es().
|
|
*
|
|
* Returns: %TRUE if the #GtkGLArea should create an OpenGL ES context
|
|
* and %FALSE otherwise
|
|
*/
|
|
gboolean
|
|
gtk_gl_area_get_use_es (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), FALSE);
|
|
|
|
return priv->use_es;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_required_version:
|
|
* @area: a #GtkGLArea
|
|
* @major: the major version
|
|
* @minor: the minor version
|
|
*
|
|
* Sets the required version of OpenGL to be used when creating the context
|
|
* for the widget.
|
|
*
|
|
* This function must be called before the area has been realized.
|
|
*/
|
|
void
|
|
gtk_gl_area_set_required_version (GtkGLArea *area,
|
|
int major,
|
|
int minor)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
g_return_if_fail (!gtk_widget_get_realized (GTK_WIDGET (area)));
|
|
|
|
priv->required_gl_version = major * 10 + minor;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_required_version:
|
|
* @area: a #GtkGLArea
|
|
* @major: (out): return location for the required major version
|
|
* @minor: (out): return location for the required minor version
|
|
*
|
|
* Retrieves the required version of OpenGL set
|
|
* using gtk_gl_area_set_required_version().
|
|
*/
|
|
void
|
|
gtk_gl_area_get_required_version (GtkGLArea *area,
|
|
int *major,
|
|
int *minor)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
if (major != NULL)
|
|
*major = priv->required_gl_version / 10;
|
|
if (minor != NULL)
|
|
*minor = priv->required_gl_version % 10;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_has_depth_buffer:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Returns whether the area has a depth buffer.
|
|
*
|
|
* Returns: %TRUE if the @area has a depth buffer, %FALSE otherwise
|
|
*/
|
|
gboolean
|
|
gtk_gl_area_get_has_depth_buffer (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), FALSE);
|
|
|
|
return priv->has_depth_buffer;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_has_depth_buffer:
|
|
* @area: a #GtkGLArea
|
|
* @has_depth_buffer: %TRUE to add a depth buffer
|
|
*
|
|
* If @has_depth_buffer is %TRUE the widget will allocate and
|
|
* enable a depth buffer for the target framebuffer. Otherwise
|
|
* there will be none.
|
|
*/
|
|
void
|
|
gtk_gl_area_set_has_depth_buffer (GtkGLArea *area,
|
|
gboolean has_depth_buffer)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
has_depth_buffer = !!has_depth_buffer;
|
|
|
|
if (priv->has_depth_buffer != has_depth_buffer)
|
|
{
|
|
priv->has_depth_buffer = has_depth_buffer;
|
|
|
|
g_object_notify (G_OBJECT (area), "has-depth-buffer");
|
|
|
|
priv->have_buffers = FALSE;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_has_stencil_buffer:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Returns whether the area has a stencil buffer.
|
|
*
|
|
* Returns: %TRUE if the @area has a stencil buffer, %FALSE otherwise
|
|
*/
|
|
gboolean
|
|
gtk_gl_area_get_has_stencil_buffer (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), FALSE);
|
|
|
|
return priv->has_stencil_buffer;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_has_stencil_buffer:
|
|
* @area: a #GtkGLArea
|
|
* @has_stencil_buffer: %TRUE to add a stencil buffer
|
|
*
|
|
* If @has_stencil_buffer is %TRUE the widget will allocate and
|
|
* enable a stencil buffer for the target framebuffer. Otherwise
|
|
* there will be none.
|
|
*/
|
|
void
|
|
gtk_gl_area_set_has_stencil_buffer (GtkGLArea *area,
|
|
gboolean has_stencil_buffer)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
has_stencil_buffer = !!has_stencil_buffer;
|
|
|
|
if (priv->has_stencil_buffer != has_stencil_buffer)
|
|
{
|
|
priv->has_stencil_buffer = has_stencil_buffer;
|
|
|
|
g_object_notify (G_OBJECT (area), "has-stencil-buffer");
|
|
|
|
priv->have_buffers = FALSE;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_queue_render:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Marks the currently rendered data (if any) as invalid, and queues
|
|
* a redraw of the widget, ensuring that the #GtkGLArea::render signal
|
|
* is emitted during the draw.
|
|
*
|
|
* This is only needed when the gtk_gl_area_set_auto_render() has
|
|
* been called with a %FALSE value. The default behaviour is to
|
|
* emit #GtkGLArea::render on each draw.
|
|
*/
|
|
void
|
|
gtk_gl_area_queue_render (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
priv->needs_render = TRUE;
|
|
|
|
gtk_widget_queue_draw (GTK_WIDGET (area));
|
|
}
|
|
|
|
|
|
/**
|
|
* gtk_gl_area_get_auto_render:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Returns whether the area is in auto render mode or not.
|
|
*
|
|
* Returns: %TRUE if the @area is auto rendering, %FALSE otherwise
|
|
*/
|
|
gboolean
|
|
gtk_gl_area_get_auto_render (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), FALSE);
|
|
|
|
return priv->auto_render;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_auto_render:
|
|
* @area: a #GtkGLArea
|
|
* @auto_render: a boolean
|
|
*
|
|
* If @auto_render is %TRUE the #GtkGLArea::render signal will be
|
|
* emitted every time the widget draws. This is the default and is
|
|
* useful if drawing the widget is faster.
|
|
*
|
|
* If @auto_render is %FALSE the data from previous rendering is kept
|
|
* around and will be used for drawing the widget the next time,
|
|
* unless the window is resized. In order to force a rendering
|
|
* gtk_gl_area_queue_render() must be called. This mode is useful when
|
|
* the scene changes seldom, but takes a long time to redraw.
|
|
*/
|
|
void
|
|
gtk_gl_area_set_auto_render (GtkGLArea *area,
|
|
gboolean auto_render)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
auto_render = !!auto_render;
|
|
|
|
if (priv->auto_render != auto_render)
|
|
{
|
|
priv->auto_render = auto_render;
|
|
|
|
g_object_notify (G_OBJECT (area), "auto-render");
|
|
|
|
if (auto_render)
|
|
gtk_widget_queue_draw (GTK_WIDGET (area));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_context:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Retrieves the #GdkGLContext used by @area.
|
|
*
|
|
* Returns: (transfer none): the #GdkGLContext
|
|
*/
|
|
GdkGLContext *
|
|
gtk_gl_area_get_context (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), NULL);
|
|
|
|
return priv->context;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_make_current:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Ensures that the #GdkGLContext used by @area is associated with
|
|
* the #GtkGLArea.
|
|
*
|
|
* This function is automatically called before emitting the
|
|
* #GtkGLArea::render signal, and doesn't normally need to be called
|
|
* by application code.
|
|
*/
|
|
void
|
|
gtk_gl_area_make_current (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
g_return_if_fail (gtk_widget_get_realized (GTK_WIDGET (area)));
|
|
|
|
if (priv->context != NULL)
|
|
gdk_gl_context_make_current (priv->context);
|
|
}
|