forked from AuroraMiddleware/gtk
9d2a946813
Sun Jul 18 17:21:10 2004 Soeren Sandmann <sandmann@daimi.au.dk> * === Released 2.5.0 === * NEWS: updates * tests/testcombo.c: Fix compilation
160 lines
4.3 KiB
Plaintext
160 lines
4.3 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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GtkSocket
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<!-- ##### SECTION Short_Description ##### -->
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Container for widgets from other processes.
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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Together with #GtkPlug, #GtkSocket provides the ability
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to embed widgets from one process into another process
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in a fashion that is transparent to the user. One
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process creates a #GtkSocket widget and, passes the
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that widget's window ID to the other process,
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which then creates a #GtkPlug with that window ID.
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Any widgets contained in the #GtkPlug then will appear
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inside the first applications window.
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</para>
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<para>
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The socket's window ID is obtained by using
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gtk_socket_get_id(). Before using this function,
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the socket must have been realized, and for hence,
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have been added to its parent.
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<example>
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<title>Obtaining the window ID of a socket.</title>
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<programlisting>
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GtkWidget *socket = gtk_socket_new (<!-- -->);
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gtk_widget_show (socket);
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gtk_container_add (GTK_CONTAINER (parent), socket);
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/* The following call is only necessary if one of
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* the ancestors of the socket is not yet visible.
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*/
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gtk_widget_realize (socket);
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g_print ("The ID of the sockets window is %#x\n",
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gtk_socket_get_id (socket));
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</programlisting>
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</example>
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</para>
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<para>
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Note that if you pass the window ID of the socket to another
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process that will create a plug in the socket, you
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must make sure that the socket widget is not destroyed
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until that plug is created. Violating this rule will
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cause unpredictable consequences, the most likely
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consequence being that the plug will appear as a
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separate toplevel window. You can check if the plug
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has been created by examining the
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<structfield>plug_window</structfield> field of the
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#GtkSocket structure. If this field is non-%NULL,
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then the plug has been successfully created inside
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of the socket.
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</para>
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<para>
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When GTK+ is notified that the embedded window has been
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destroyed, then it will destroy the socket as well. You
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should always, therefore, be prepared for your sockets
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to be destroyed at any time when the main event loop
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is running.
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</para>
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<para>
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The communication between a #GtkSocket and a #GtkPlug follows the
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<ulink url="http://www.freedesktop.org/standards/xembed-spec">XEmbed</ulink>
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protocol. This protocol has also been implemented in other toolkits, e.g.
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<application>Qt</application>, allowing the same level of integration
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when embedding a <application>Qt</application> widget in GTK or vice versa.</para>
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<para>
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A socket can also be used to swallow arbitrary
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pre-existing top-level windows using gtk_socket_steal(),
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though the integration when this is done will not be as close
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as between a #GtkPlug and a #GtkSocket.</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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<variablelist>
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<varlistentry>
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<term>#GtkPlug</term>
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<listitem><para>the widget that plugs into a #GtkSocket.</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><ulink url="http://www.freedesktop.org/standards/xembed-spec">XEmbed</ulink></term>
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<listitem><para>the XEmbed Protocol Specification.</para></listitem>
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</varlistentry>
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</variablelist>
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</para>
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<!-- ##### STRUCT GtkSocket ##### -->
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<para>
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The #GtkSocket structure contains the <structfield>plug_window</structfield>
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field. (This field should be considered read-only. It should
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never be set by an application.)
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</para>
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<!-- ##### SIGNAL GtkSocket::plug-added ##### -->
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<para>
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This signal is emitted when a client is successfully
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added to the socket.
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</para>
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@socket: the object which received the signal.
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<!-- # Unused Parameters # -->
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@socket_: the object which received the signal.
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<!-- ##### SIGNAL GtkSocket::plug-removed ##### -->
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<para>
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This signal is emitted when a client is removed from the socket. The
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default action is to destroy the #GtkSocket widget, so if you want to
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reuse it you must add a signal handler that returns %TRUE.
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</para>
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@socket: the object which received the signal.
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@Returns:
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<!-- # Unused Parameters # -->
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@socket_: the object which received the signal.
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<!-- ##### FUNCTION gtk_socket_new ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION gtk_socket_steal ##### -->
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<para>
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</para>
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@socket_: a #GtkSocket.
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@wid:
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<!-- ##### FUNCTION gtk_socket_add_id ##### -->
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<para>
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</para>
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@socket_:
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@window_id:
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<!-- # Unused Parameters # -->
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@id:
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<!-- ##### FUNCTION gtk_socket_get_id ##### -->
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<para>
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</para>
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@socket_:
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@Returns:
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