gtk2/gdk/x11/gdkglcontext-egl.c
Benjamin Otte bca77b5505 egl: Set the draw buffer to GL_BACK_LEFT
Instead of using GL_BACK, use GL_BACK_LEFT, because the spec demands
this (many drivers don't).

Also move the call from the GDK backends into the GLContext code, as
this is a generic EGL issue (nvidia being the main driver in need of
this call, see 9c4c4eaaa1 for a longer
discussion).

Fixes #4402
2021-11-03 22:53:59 +01:00

146 lines
3.6 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkglcontext-egl.c: EGL-X11 specific wrappers
*
* SPDX-FileCopyrightText: 2014 Emmanuele Bassi
* SPDX-FileCopyrightText: 2021 GNOME Foundation
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#include "config.h"
#include "gdkglcontext-x11.h"
#include "gdkdisplay-x11.h"
#include "gdkprivate-x11.h"
#include "gdkscreen-x11.h"
#include "gdkx11display.h"
#include "gdkx11glcontext.h"
#include "gdkx11screen.h"
#include "gdkx11property.h"
#include <X11/Xatom.h>
#include "gdkprofilerprivate.h"
#include "gdkintl.h"
#include <cairo-xlib.h>
#include <epoxy/egl.h>
struct _GdkX11GLContextEGL
{
GdkX11GLContext parent_instance;
guint do_frame_sync : 1;
};
typedef struct _GdkX11GLContextClass GdkX11GLContextEGLClass;
G_DEFINE_TYPE (GdkX11GLContextEGL, gdk_x11_gl_context_egl, GDK_TYPE_X11_GL_CONTEXT)
/**
* gdk_x11_display_get_egl_display:
* @display: (type GdkX11Display): an X11 display
*
* Retrieves the EGL display connection object for the given GDK display.
*
* This function returns `NULL` if GDK is using GLX.
*
* Returns: (nullable): the EGL display object
*
* Since: 4.4
*/
gpointer
gdk_x11_display_get_egl_display (GdkDisplay *display)
{
g_return_val_if_fail (GDK_IS_X11_DISPLAY (display), NULL);
return gdk_display_get_egl_display (display);
}
static gboolean
gdk_x11_gl_context_egl_make_current (GdkGLContext *context,
gboolean surfaceless)
{
GdkX11GLContextEGL *self = GDK_X11_GL_CONTEXT_EGL (context);
GdkDisplay *display = gdk_gl_context_get_display (context);
EGLDisplay egl_display = gdk_display_get_egl_display (display);
gboolean do_frame_sync = FALSE;
if (!GDK_GL_CONTEXT_CLASS (gdk_x11_gl_context_egl_parent_class)->make_current (context, surfaceless))
return FALSE;
if (surfaceless)
return TRUE;
/* If the WM is compositing there is no particular need to delay
* the swap when drawing on the offscreen, rendering to the screen
* happens later anyway, and its up to the compositor to sync that
* to the vblank. */
do_frame_sync = ! gdk_display_is_composited (display);
if (do_frame_sync != self->do_frame_sync)
{
self->do_frame_sync = do_frame_sync;
if (do_frame_sync)
eglSwapInterval (egl_display, 1);
else
eglSwapInterval (egl_display, 0);
}
return TRUE;
}
static void
gdk_x11_gl_context_egl_class_init (GdkX11GLContextEGLClass *klass)
{
GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
context_class->backend_type = GDK_GL_EGL;
context_class->make_current = gdk_x11_gl_context_egl_make_current;
}
static void
gdk_x11_gl_context_egl_init (GdkX11GLContextEGL *self)
{
self->do_frame_sync = TRUE;
}
/**
* gdk_x11_display_get_egl_version:
* @display: (type GdkX11Display): a `GdkDisplay`
* @major: (out): return location for the EGL major version
* @minor: (out): return location for the EGL minor version
*
* Retrieves the version of the EGL implementation.
*
* Returns: %TRUE if EGL is available
*
* Since: 4.4
*/
gboolean
gdk_x11_display_get_egl_version (GdkDisplay *display,
int *major,
int *minor)
{
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);
if (!GDK_IS_X11_DISPLAY (display))
return FALSE;
GdkX11Display *display_x11 = GDK_X11_DISPLAY (display);
if (gdk_display_get_egl_display (display) == NULL)
return FALSE;
if (major != NULL)
*major = display_x11->egl_version / 10;
if (minor != NULL)
*minor = display_x11->egl_version % 10;
return TRUE;
}