forked from AuroraMiddleware/gtk
311 lines
10 KiB
XML
311 lines
10 KiB
XML
<?xml version="1.0"?>
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<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
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"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
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]>
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<chapter id="gtk-migrating-checklist">
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<title>Migration Details Checklist</title>
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<para>
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This chapter includes a checklist of smaller things you need to do to
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ensure that your programs are good citizens in the GTK+ world. By
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paying attention to the points in the checklist, you ensure that
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many automatic features of GTK+ will work correctly in your
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program.
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</para>
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<section id="checklist-popup-menu">
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<title>Implement GtkWidget::popup_menu</title>
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<formalpara>
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<title>Why</title>
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<para>
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By handling this signal, you let widgets have
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context-sensitive menus that can be invoked with the standard
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key bindings.
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</para>
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</formalpara>
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<para>
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The #GtkWidget::popup-menu signal instructs the widget for which
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it is emitted to create a context-sensitive popup menu. By default,
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the <link linkend="gtk-bindings">key binding mechanism</link> is set to
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emit this signal when the
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<keycombo><keycap>Shift</keycap><keycap>F10</keycap></keycombo>
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or <keycap>Menu</keycap> keys are pressed while a widget has the
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focus. If a widget in your application shows a popup menu when
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you press a mouse button, you can make it work as well through
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the normal key binding mechanism in the following fahion:
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</para>
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<orderedlist>
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<listitem>
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<para>
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Write a function to create and show a popup menu. This
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function needs to know the button number and the event's
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time to pass them to gtk_menu_popup(). You can implement
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such a function like this:
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</para>
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<programlisting id="do_popup_menu">
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static void
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do_popup_menu (GtkWidget *my_widget, GdkEventButton *event)
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{
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GtkWidget *menu;
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int button, event_time;
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menu = gtk_menu_new (<!-- -->);
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g_signal_connect (menu, "deactivate",
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G_CALLBACK (gtk_widget_destroy), NULL);
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/* ... add menu items ... */
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if (event)
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{
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button = event->button;
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event_time = event->time;
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}
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else
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{
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button = 0;
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event_time = gtk_get_current_event_time (<!-- -->);
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}
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gtk_menu_attach_to_widget (GTK_MENU (menu), my_widget, NULL);
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gtk_menu_popup (GTK_MENU (menu), NULL, NULL, NULL, NULL,
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button, event_time);
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}
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</programlisting>
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</listitem>
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<listitem>
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<para>
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In your #GtkWidget::button-press-event handler, call this function
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when you need to pop up a menu:
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</para>
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<programlisting>
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static gboolean
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my_widget_button_press_event_handler (GtkWidget *widget, GdkEventButton *event)
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{
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/* Ignore double-clicks and triple-clicks */
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if (gdk_event_triggers_context_menu ((GdkEvent *) event) &&
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event->type == GDK_BUTTON_PRESS)
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{
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do_popup_menu (widget, event);
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return TRUE;
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}
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return FALSE;
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}
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</programlisting>
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</listitem>
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<listitem>
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<para>
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Implement a handler for the #GtkWidget::popup-menu signal:
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</para>
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<programlisting>
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static gboolean
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my_widget_popup_menu_handler (GtkWidget *widget)
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{
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do_popup_menu (widget, NULL);
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return TRUE;
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}
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</programlisting>
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</listitem>
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</orderedlist>
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<note>
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<para>
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If you do not pass a positioning function to gtk_menu_popup(),
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it will show the menu at the mouse position by default. This
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is what you usually want when the menu is shown as a result of
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pressing a mouse button. However, if you press the
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<keycombo><keycap>Shift</keycap><keycap>F10</keycap></keycombo>
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or <keycap>Menu</keycap> keys while the widget is focused, the
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mouse cursor may not be near the widget at all. In the <link
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linkend="do_popup_menu">example above</link>, you may want to
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provide your own <link
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linkend="GtkMenuPositionFunc">menu-positioning function</link>
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in the case where the <parameter>event</parameter> is
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%NULL. This function should compute the desired position for
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a menu when it is invoked through the keyboard. For example,
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#GtkEntry aligns the top edge of its popup menu with the bottom
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edge of the entry.
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</para>
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</note>
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<note>
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<para>
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For the standard key bindings to work, your widget must be
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able to take the keyboard focus. In general, widgets should
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be fully usable through the keyboard and not just the mouse.
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The very first step of this is to ensure that your widget
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turns on the %GTK_CAN_FOCUS <link linkend="gtkwidgetflags">flag</link>.
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</para>
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</note>
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</section>
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<section id="checklist-gdkeventexpose-region">
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<title>Use GdkEventExpose.region</title>
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<formalpara>
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<title>Why</title>
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<para>
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The <structfield>region</structfield> field of
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<structname>GdkEventExpose</structname> allows you to redraw
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less than the traditional <structfield>GdkEventRegion.area</structfield>.
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</para>
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</formalpara>
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<para>
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In early GTK+ versions, the <structname>GdkEventExpose</structname>
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structure only had an <structfield>area</structfield> field to
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let you determine the region that you needed to redraw. In current
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GTK+, this field still exists for compatibility and as a simple
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interface. However, there is also a <structfield>region</structfield>
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field which contains a fine-grained region. The
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<structfield>area</structfield> field is simply the bounding rectangle
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of the <structfield>region</structfield>.
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</para>
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<para>
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Widgets that are very expensive to re-render, such as an image
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editor, may prefer to use the
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<structfield>GdkEventExpose.region</structfield> field to paint
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as little as possible. Widgets that just use a few drawing
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primitives, such as labels and buttons, may prefer to use the
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traditional <structfield>GdkEventExpose.area</structfield> field
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for simplicity.
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</para>
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<para>
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Regions have an internal representation that is accessible as a
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list of rectangles. To turn the
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<structfield>GdkEventExpose.region</structfield> field into such
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a list, use gdk_region_get_rectangles():
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</para>
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<programlisting id="gdkregion-get-rectangles">
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static gboolean
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my_widget_expose_event_handler (GtkWidget *widget, GdkEventExpose *event)
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{
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GdkRectangle *rects;
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int n_rects;
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int i;
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gdk_region_get_rectangles (event->region, &rects, &n_rects);
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for (i = 0; i < n_rects; i++)
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{
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/* Repaint rectangle: (rects[i].x, rects[i].y),
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* (rects[i].width, rects[i].height)
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*/
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}
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g_free (rects);
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return FALSE;
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}
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</programlisting>
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</section>
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<section id="checklist-modifiers">
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<title>Test for modifier keys correctly</title>
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<formalpara>
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<title>Why</title>
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<para>
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With gtk_accelerator_get_default_mod_mask() you can test for
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modifier keys reliably; this way your key event handlers will
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work correctly even if <keycap>NumLock</keycap> or
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<keycap>CapsLock</keycap> are activated.
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</para>
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</formalpara>
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<para>
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In a <structname>GdkEventKey</structname>, the
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<structfield>state</structfield> field is a bit mask which
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indicates the modifier state at the time the key was pressed.
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Modifiers are keys like <keycap>Control</keycap> and
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<keycap>NumLock</keycap>. When implementing a
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#GtkWidget::key-press-event handler, you should use
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gtk_accelerator_get_default_mod_mask() to
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test against modifier keys. This function returns a bit mask
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which encompasses all the modifiers which the user may be
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actively pressing, such as <keycap>Control</keycap>,
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<keycap>Shift</keycap>, and <keycap>Alt</keycap>, but ignores
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"innocuous" modifiers such as <keycap>NumLock</keycap> and
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<keycap>CapsLock</keycap>.
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</para>
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<para>
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Say you want to see if
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<keycombo><keycap>Control</keycap><keycap>F10</keycap></keycombo>
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was pressed. Doing a simple test like
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<literal>event->keysym == GDK_F10 &&
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event->state == GDK_CONTROL_MASK</literal> is not
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enough. If <keycap>CapsLock</keycap> is pressed, then
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<structfield>event->state</structfield> will be equal to
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<literal>GDK_CONTROL_MASK | GDK_LOCK_MASK</literal>, and the
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simple test will fail. By taking the logical-and of
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<structfield>event->state</structfield> and
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gtk_accelerator_get_default_mod_mask(), you
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can ignore the modifiers which are not actively pressed by the
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user at the same time as the base key.
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</para>
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<para>
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The following example correctly tests for
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<keycombo><keycap>Control</keycap><keycap>F10</keycap></keycombo>
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being pressed.
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</para>
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<programlisting id="default-mod-mask">
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static gboolean
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my_widget_key_press_event_handler (GtkWidget *widget, GdkEventKey *event)
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{
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GdkModifierType modifiers;
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modifiers = gtk_accelerator_get_default_mod_mask (<!-- -->);
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if (event->keysym == GDK_F10
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&& (event->state & modifiers) == GDK_CONTROL_MASK)
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{
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g_print ("Control-F10 was pressed\n");
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return TRUE;
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}
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return FALSE;
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}
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</programlisting>
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</section>
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<section id="checklist-named-icons">
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<title>Use named icons</title>
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<formalpara>
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<title>Why</title>
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<para>
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Named icons automatically adapt to theme changes, giving your
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application a much more integrated appearance.
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</para>
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</formalpara>
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<para>
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Named icons can be used for window icons (see gtk_window_set_icon_name())
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and images (see gtk_image_set_icon_name()). You can also use named icons
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for drag-and-drop (see gtk_drag_source_set_icon_name()) and in treeview
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cells (see the #GtkCellRendererPixbuf:icon-name property).
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</para>
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</section>
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</chapter>
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<!--
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Local variables:
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mode: sgml
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sgml-parent-document: ("gtk-docs.sgml" "book" "part" "chapter")
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End:
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-->
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