gtk2/gdk/gdkimage.c
Owen Taylor aeaaae04ac Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun  5 18:34:47 2002  Owen Taylor  <otaylor@redhat.com>

	Changes multihead reorganizing code for win32 support,
	mostly from a patch by Hans Breuer.

	* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
	  gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
	  gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
	  gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
	  gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
	  gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
	  gdk/x11/gdkpango-x11.c gdk/gdkselection.c
	  gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
	  gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
	  Move port-independent singlehead wrapper functions into
	  port-independent part of GDK. (#80009)

	* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
	  gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
	  gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
	  gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
	  gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
	Turn singlehead functions into "multihead" functions that ignore
	their GdkDisplay or GdkScreen arguments.

	* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
	gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
	Misc multihead-compatibility changes.

	* gtk/gtk.def gdk/gdk.def: Update for multihead functions.

	* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
	gdk/x11/gdkvisual-x11.c: Remove the screen fields
	from the public parts of the colormap/visual structures, add accessors
	instead.

	* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
	  gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
	  gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
	  gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
	for colormaps, visuals; move the fields into the private
	structures for the x11 backend.

	* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
	  gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
	Remove virtualization of screen and display functions.
	(#79990, patch from Erwann Chenede)

	* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
	gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
	New files containing stub implementations of Display,
	Screen functions.

	* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
	gdk/x11/gdkx.h: Clean up function exports and what
	headers they are in. (#79954)

	* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
	screen->screen_num. (In the patch for #79972, Erwann Chenede)

	* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
	 gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
	to use window hooks. (#79972, patch partly from Erwann Chenede)

	* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
	some warnings.
2002-06-06 00:26:42 +00:00

424 lines
11 KiB
C

/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
#include <stdlib.h>
#include <sys/types.h>
#include "gdk.h" /* For gdk_flush() */
#include "gdkimage.h"
#include "gdkprivate.h"
#include "gdkinternals.h" /* For scratch_image code */
/**
* gdk_image_ref:
* @image: a #GdkImage
*
* Deprecated function; use g_object_ref() instead.
*
* Return value: the image
**/
GdkImage *
gdk_image_ref (GdkImage *image)
{
return (GdkImage *) g_object_ref (G_OBJECT (image));
}
/**
* gdk_image_unref:
* @image: a #GdkImage
*
* Deprecated function; use g_object_unref() instead.
*
**/
void
gdk_image_unref (GdkImage *image)
{
g_return_if_fail (GDK_IS_IMAGE (image));
g_object_unref (G_OBJECT (image));
}
/**
* gdk_image_get:
* @drawable: a #GdkDrawable
* @x: x coordinate in @window
* @y: y coordinate in @window
* @width: width of area in @window
* @height: height of area in @window
*
* This is a deprecated wrapper for gdk_drawable_get_image();
* gdk_drawable_get_image() should be used instead. Or even better: in
* most cases gdk_pixbuf_get_from_drawable() is the most convenient
* choice.
*
* Return value: a new #GdkImage or %NULL
**/
GdkImage*
gdk_image_get (GdkWindow *drawable,
gint x,
gint y,
gint width,
gint height)
{
g_return_val_if_fail (GDK_IS_DRAWABLE (drawable), NULL);
g_return_val_if_fail (x >= 0, NULL);
g_return_val_if_fail (y >= 0, NULL);
g_return_val_if_fail (width >= 0, NULL);
g_return_val_if_fail (height >= 0, NULL);
return gdk_drawable_get_image (drawable, x, y, width, height);
}
/**
* gdk_image_set_colormap:
* @image: a #GdkImage
* @colormap: a #GdkColormap
*
* Sets the colormap for the image to the given colormap. Normally
* there's no need to use this function, images are created with the
* correct colormap if you get the image from a drawable. If you
* create the image from scratch, use the colormap of the drawable you
* intend to render the image to.
**/
void
gdk_image_set_colormap (GdkImage *image,
GdkColormap *colormap)
{
g_return_if_fail (GDK_IS_IMAGE (image));
g_return_if_fail (GDK_IS_COLORMAP (colormap));
if (image->colormap != colormap)
{
if (image->colormap)
g_object_unref (G_OBJECT (image->colormap));
image->colormap = colormap;
g_object_ref (G_OBJECT (image->colormap));
}
}
/**
* gdk_image_get_colormap:
* @image: a #GdkImage
*
* Retrieves the colormap for a given image, if it exists. An image
* will have a colormap if the drawable from which it was created has
* a colormap, or if a colormap was set explicitely with
* gdk_image_set_colormap().
*
* Return value: colormap for the image
**/
GdkColormap *
gdk_image_get_colormap (GdkImage *image)
{
g_return_val_if_fail (GDK_IS_IMAGE (image), NULL);
return image->colormap;
}
/* We have N_REGION GDK_SCRATCH_IMAGE_WIDTH x GDK_SCRATCH_IMAGE_HEIGHT regions divided
* up between n_images different images. possible_n_images gives
* various divisors of N_REGIONS. The reason for allowing this
* flexibility is that we want to create as few images as possible,
* but we want to deal with the abberant systems that have a SHMMAX
* limit less than
*
* GDK_SCRATCH_IMAGE_WIDTH * GDK_SCRATCH_IMAGE_HEIGHT * N_REGIONS * 4 (384k)
*
* (Are there any such?)
*/
#define N_REGIONS 6
static const int possible_n_images[] = { 1, 2, 3, 6 };
/* We allocate one GdkScratchImageInfo structure for each
* depth where we are allocating scratch images. (Future: one
* per depth, per display)
*/
typedef struct _GdkScratchImageInfo GdkScratchImageInfo;
struct _GdkScratchImageInfo {
gint depth;
gint n_images;
GdkImage *static_image[N_REGIONS];
gint static_image_idx;
/* In order to optimize filling fractions, we simultaneously fill in up
* to three regions of size GDK_SCRATCH_IMAGE_WIDTH * GDK_SCRATCH_IMAGE_HEIGHT: one
* for images that are taller than GDK_SCRATCH_IMAGE_HEIGHT / 2, and must
* be tiled horizontally. One for images that are wider than
* GDK_SCRATCH_IMAGE_WIDTH / 2 and must be tiled vertically, and a third
* for images smaller than GDK_SCRATCH_IMAGE_HEIGHT / 2 x GDK_SCRATCH_IMAGE_WIDTH x 2
* that we tile in horizontal rows.
*/
gint horiz_idx;
gint horiz_y;
gint vert_idx;
gint vert_x;
/* tile_y1 and tile_y2 define the horizontal band into
* which we are tiling images. tile_x is the x extent to
* which that is filled
*/
gint tile_idx;
gint tile_x;
gint tile_y1;
gint tile_y2;
GdkScreen *screen;
};
static GSList *scratch_image_infos = NULL;
static gboolean
allocate_scratch_images (GdkScratchImageInfo *info,
gint n_images,
gboolean shared)
{
gint i;
for (i = 0; i < n_images; i++)
{
info->static_image[i] = _gdk_image_new_for_depth (info->screen,
shared ? GDK_IMAGE_SHARED : GDK_IMAGE_NORMAL,
NULL,
GDK_SCRATCH_IMAGE_WIDTH * (N_REGIONS / n_images),
GDK_SCRATCH_IMAGE_HEIGHT,
info->depth);
if (!info->static_image[i])
{
gint j;
for (j = 0; j < i; j++)
gdk_image_unref (info->static_image[i]);
return FALSE;
}
}
return TRUE;
}
static GdkScratchImageInfo *
scratch_image_info_for_depth (GdkScreen *screen,
gint depth)
{
GSList *tmp_list;
GdkScratchImageInfo *image_info;
gint i;
tmp_list = scratch_image_infos;
while (tmp_list)
{
image_info = tmp_list->data;
if (image_info->depth == depth && image_info->screen == screen)
return image_info;
tmp_list = tmp_list->next;
}
image_info = g_new (GdkScratchImageInfo, 1);
image_info->depth = depth;
image_info->screen = screen;
/* Try to allocate as few possible shared images */
for (i=0; i < G_N_ELEMENTS (possible_n_images); i++)
{
if (allocate_scratch_images (image_info, possible_n_images[i], TRUE))
{
image_info->n_images = possible_n_images[i];
break;
}
}
/* If that fails, just allocate N_REGIONS normal images */
if (i == G_N_ELEMENTS (possible_n_images))
{
allocate_scratch_images (image_info, N_REGIONS, FALSE);
image_info->n_images = N_REGIONS;
}
image_info->static_image_idx = 0;
image_info->horiz_y = GDK_SCRATCH_IMAGE_HEIGHT;
image_info->vert_x = GDK_SCRATCH_IMAGE_WIDTH;
image_info->tile_x = GDK_SCRATCH_IMAGE_WIDTH;
image_info->tile_y1 = image_info->tile_y2 = GDK_SCRATCH_IMAGE_HEIGHT;
scratch_image_infos = g_slist_prepend (scratch_image_infos, image_info);
return image_info;
}
/* Defining NO_FLUSH can cause inconsistent screen updates, but is useful
for performance evaluation. */
#undef NO_FLUSH
#ifdef VERBOSE
static gint sincelast;
#endif
static gint
alloc_scratch_image (GdkScratchImageInfo *image_info)
{
if (image_info->static_image_idx == N_REGIONS)
{
#ifndef NO_FLUSH
gdk_flush ();
#endif
#ifdef VERBOSE
g_print ("flush, %d puts since last flush\n", sincelast);
sincelast = 0;
#endif
image_info->static_image_idx = 0;
/* Mark all regions that we might be filling in as completely
* full, to force new tiles to be allocated for subsequent
* images
*/
image_info->horiz_y = GDK_SCRATCH_IMAGE_HEIGHT;
image_info->vert_x = GDK_SCRATCH_IMAGE_WIDTH;
image_info->tile_x = GDK_SCRATCH_IMAGE_WIDTH;
image_info->tile_y1 = image_info->tile_y2 = GDK_SCRATCH_IMAGE_HEIGHT;
}
return image_info->static_image_idx++;
}
/**
* _gdk_image_get_scratch:
* @screen: a #GdkScreen
* @width: desired width
* @height: desired height
* @depth: depth of image
* @x: X location within returned image of scratch image
* @y: Y location within returned image of scratch image
*
* Allocates an image of size width/height, up to a maximum
* of GDK_SCRATCH_IMAGE_WIDTHxGDK_SCRATCH_IMAGE_HEIGHT that is
* suitable to use on @screen.
*
* Return value: a scratch image. This must be used by a
* call to gdk_image_put() before any other calls to
* _gdk_image_get_scratch()
**/
GdkImage *
_gdk_image_get_scratch (GdkScreen *screen,
gint width,
gint height,
gint depth,
gint *x,
gint *y)
{
GdkScratchImageInfo *image_info;
GdkImage *image;
gint idx;
g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
image_info = scratch_image_info_for_depth (screen, depth);
if (width >= (GDK_SCRATCH_IMAGE_WIDTH >> 1))
{
if (height >= (GDK_SCRATCH_IMAGE_HEIGHT >> 1))
{
idx = alloc_scratch_image (image_info);
*x = 0;
*y = 0;
}
else
{
if (height + image_info->horiz_y > GDK_SCRATCH_IMAGE_HEIGHT)
{
image_info->horiz_idx = alloc_scratch_image (image_info);
image_info->horiz_y = 0;
}
idx = image_info->horiz_idx;
*x = 0;
*y = image_info->horiz_y;
image_info->horiz_y += height;
}
}
else
{
if (height >= (GDK_SCRATCH_IMAGE_HEIGHT >> 1))
{
if (width + image_info->vert_x > GDK_SCRATCH_IMAGE_WIDTH)
{
image_info->vert_idx = alloc_scratch_image (image_info);
image_info->vert_x = 0;
}
idx = image_info->vert_idx;
*x = image_info->vert_x;
*y = 0;
/* using 3 and -4 would be slightly more efficient on 32-bit machines
with > 1bpp displays */
image_info->vert_x += (width + 7) & -8;
}
else
{
if (width + image_info->tile_x > GDK_SCRATCH_IMAGE_WIDTH)
{
image_info->tile_y1 = image_info->tile_y2;
image_info->tile_x = 0;
}
if (height + image_info->tile_y1 > GDK_SCRATCH_IMAGE_HEIGHT)
{
image_info->tile_idx = alloc_scratch_image (image_info);
image_info->tile_x = 0;
image_info->tile_y1 = 0;
image_info->tile_y2 = 0;
}
if (height + image_info->tile_y1 > image_info->tile_y2)
image_info->tile_y2 = height + image_info->tile_y1;
idx = image_info->tile_idx;
*x = image_info->tile_x;
*y = image_info->tile_y1;
image_info->tile_x += (width + 7) & -8;
}
}
image = image_info->static_image[idx * image_info->n_images / N_REGIONS];
*x += GDK_SCRATCH_IMAGE_WIDTH * (idx % (N_REGIONS / image_info->n_images));
#ifdef VERBOSE
g_print ("index %d, x %d, y %d (%d x %d)\n", idx, *x, *y, width, height);
sincelast++;
#endif
return image;
}
GdkImage*
gdk_image_new (GdkImageType type,
GdkVisual *visual,
gint width,
gint height)
{
return _gdk_image_new_for_depth (gdk_visual_get_screen (visual), type,
visual, width, height, -1);
}