gtk2/gdk-pixbuf/gdk-pixbuf-animation.c
Matthias Clasen ae85b9619a Use G_DEFINE_TYPE (#469341, Björn Lindqvist)
2007-11-20  Matthias Clasen  <mclasen@redhat.com>

        * gdk-pixbuf-animation.c: Use G_DEFINE_TYPE (#469341,
        Björn Lindqvist)



svn path=/trunk/; revision=19016
2007-11-21 04:12:13 +00:00

731 lines
25 KiB
C

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*- */
/* GdkPixbuf library - Simple animation support
*
* Copyright (C) 1999 The Free Software Foundation
*
* Authors: Jonathan Blandford <jrb@redhat.com>
* Havoc Pennington <hp@redhat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <errno.h>
#include "gdk-pixbuf-private.h"
#include "gdk-pixbuf-io.h"
#include "gdk-pixbuf-i18n.h"
#include "gdk-pixbuf-animation.h"
#include "gdk-pixbuf-alias.h"
#include <glib/gstdio.h>
typedef struct _GdkPixbufNonAnim GdkPixbufNonAnim;
typedef struct _GdkPixbufNonAnimClass GdkPixbufNonAnimClass;
#define GDK_TYPE_PIXBUF_NON_ANIM (gdk_pixbuf_non_anim_get_type ())
#define GDK_PIXBUF_NON_ANIM(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GDK_TYPE_PIXBUF_NON_ANIM, GdkPixbufNonAnim))
#define GDK_IS_PIXBUF_NON_ANIM(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GDK_TYPE_PIXBUF_NON_ANIM))
#define GDK_PIXBUF_NON_ANIM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_PIXBUF_NON_ANIM, GdkPixbufNonAnimClass))
#define GDK_IS_PIXBUF_NON_ANIM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_PIXBUF_NON_ANIM))
#define GDK_PIXBUF_NON_ANIM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_PIXBUF_NON_ANIM, GdkPixbufNonAnimClass))
/* Private part of the GdkPixbufNonAnim structure */
struct _GdkPixbufNonAnim {
GdkPixbufAnimation parent_instance;
GdkPixbuf *pixbuf;
};
struct _GdkPixbufNonAnimClass {
GdkPixbufAnimationClass parent_class;
};
typedef struct _GdkPixbufNonAnimIter GdkPixbufNonAnimIter;
typedef struct _GdkPixbufNonAnimIterClass GdkPixbufNonAnimIterClass;
#define GDK_TYPE_PIXBUF_NON_ANIM_ITER (gdk_pixbuf_non_anim_iter_get_type ())
#define GDK_PIXBUF_NON_ANIM_ITER(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GDK_TYPE_PIXBUF_NON_ANIM_ITER, GdkPixbufNonAnimIter))
#define GDK_IS_PIXBUF_NON_ANIM_ITER(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GDK_TYPE_PIXBUF_NON_ANIM_ITER))
#define GDK_PIXBUF_NON_ANIM_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_PIXBUF_NON_ANIM_ITER, GdkPixbufNonAnimIterClass))
#define GDK_IS_PIXBUF_NON_ANIM_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_PIXBUF_NON_ANIM_ITER))
#define GDK_PIXBUF_NON_ANIM_ITER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_PIXBUF_NON_ANIM_ITER, GdkPixbufNonAnimIterClass))
struct _GdkPixbufNonAnimIter {
GdkPixbufAnimationIter parent_instance;
GdkPixbufNonAnim *non_anim;
};
struct _GdkPixbufNonAnimIterClass {
GdkPixbufAnimationIterClass parent_class;
};
static GType gdk_pixbuf_non_anim_iter_get_type (void) G_GNUC_CONST;
G_DEFINE_TYPE (GdkPixbufAnimation, gdk_pixbuf_animation, G_TYPE_OBJECT);
static void
gdk_pixbuf_animation_class_init (GdkPixbufAnimationClass *klass)
{
}
static void
gdk_pixbuf_animation_init (GdkPixbufAnimation *animation)
{
}
/**
* gdk_pixbuf_animation_new_from_file:
* @filename: Name of file to load, in the GLib file name encoding
* @error: return location for error
*
* Creates a new animation by loading it from a file. The file format is
* detected automatically. If the file's format does not support multi-frame
* images, then an animation with a single frame will be created. Possible errors
* are in the #GDK_PIXBUF_ERROR and #G_FILE_ERROR domains.
*
* Return value: A newly-created animation with a reference count of 1, or %NULL
* if any of several error conditions ocurred: the file could not be opened,
* there was no loader for the file's format, there was not enough memory to
* allocate the image buffer, or the image file contained invalid data.
**/
GdkPixbufAnimation *
gdk_pixbuf_animation_new_from_file (const char *filename,
GError **error)
{
GdkPixbufAnimation *animation;
int size;
FILE *f;
guchar buffer [1024];
GdkPixbufModule *image_module;
gchar *display_name;
gboolean locked = FALSE;
g_return_val_if_fail (filename != NULL, NULL);
g_return_val_if_fail (error == NULL || *error == NULL, NULL);
display_name = g_filename_display_name (filename);
f = g_fopen (filename, "rb");
if (!f) {
gint save_errno = errno;
g_set_error (error,
G_FILE_ERROR,
g_file_error_from_errno (save_errno),
_("Failed to open file '%s': %s"),
display_name,
g_strerror (save_errno));
g_free (display_name);
return NULL;
}
size = fread (&buffer, 1, sizeof (buffer), f);
if (size == 0) {
g_set_error (error,
GDK_PIXBUF_ERROR,
GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
_("Image file '%s' contains no data"),
display_name);
g_free (display_name);
fclose (f);
return NULL;
}
image_module = _gdk_pixbuf_get_module (buffer, size, filename, error);
if (!image_module) {
g_free (display_name);
fclose (f);
return NULL;
}
if (image_module->module == NULL)
if (!_gdk_pixbuf_load_module (image_module, error)) {
g_free (display_name);
fclose (f);
return NULL;
}
if (image_module->load_animation == NULL) {
GdkPixbuf *pixbuf;
/* Keep this logic in sync with gdk_pixbuf_new_from_file() */
fseek (f, 0, SEEK_SET);
pixbuf = _gdk_pixbuf_generic_image_load (image_module, f, error);
fclose (f);
if (pixbuf == NULL && error != NULL && *error == NULL) {
/* I don't trust these crufty longjmp()'ing image libs
* to maintain proper error invariants, and I don't
* want user code to segfault as a result. We need to maintain
* the invariant that error gets set if NULL is returned.
*/
g_warning ("Bug! gdk-pixbuf loader '%s' didn't set an error on failure.",
image_module->module_name);
g_set_error (error,
GDK_PIXBUF_ERROR,
GDK_PIXBUF_ERROR_FAILED,
_("Failed to load image '%s': reason not known, probably a corrupt image file"),
display_name);
}
if (pixbuf == NULL) {
g_free (display_name);
animation = NULL;
goto out_unlock;
}
animation = gdk_pixbuf_non_anim_new (pixbuf);
g_object_unref (pixbuf);
} else {
locked = _gdk_pixbuf_lock (image_module);
fseek (f, 0, SEEK_SET);
animation = (* image_module->load_animation) (f, error);
if (animation == NULL && error != NULL && *error == NULL) {
/* I don't trust these crufty longjmp()'ing
* image libs to maintain proper error
* invariants, and I don't want user code to
* segfault as a result. We need to maintain
* the invariant that error gets set if NULL
* is returned.
*/
g_warning ("Bug! gdk-pixbuf loader '%s' didn't set an error on failure.",
image_module->module_name);
g_set_error (error,
GDK_PIXBUF_ERROR,
GDK_PIXBUF_ERROR_FAILED,
_("Failed to load animation '%s': reason not known, probably a corrupt animation file"),
display_name);
}
fclose (f);
}
g_free (display_name);
out_unlock:
if (locked)
_gdk_pixbuf_unlock (image_module);
return animation;
}
#ifdef G_OS_WIN32
#undef gdk_pixbuf_animation_new_from_file
GdkPixbufAnimation *
gdk_pixbuf_animation_new_from_file (const char *filename,
GError **error)
{
gchar *utf8_filename =
g_locale_to_utf8 (filename, -1, NULL, NULL, error);
GdkPixbufAnimation *retval;
if (utf8_filename == NULL)
return NULL;
retval = gdk_pixbuf_animation_new_from_file_utf8 (utf8_filename, error);
g_free (utf8_filename);
return retval;
}
#endif
/**
* gdk_pixbuf_animation_ref:
* @animation: An animation.
*
* Adds a reference to an animation.
*
* Return value: The same as the @animation argument.
*
* Deprecated: Use g_object_ref().
**/
GdkPixbufAnimation *
gdk_pixbuf_animation_ref (GdkPixbufAnimation *animation)
{
return (GdkPixbufAnimation*) g_object_ref (animation);
}
/**
* gdk_pixbuf_animation_unref:
* @animation: An animation.
*
* Removes a reference from an animation.
*
* Deprecated: Use g_object_unref().
**/
void
gdk_pixbuf_animation_unref (GdkPixbufAnimation *animation)
{
g_object_unref (animation);
}
/**
* gdk_pixbuf_animation_is_static_image:
* @animation: a #GdkPixbufAnimation
*
* If you load a file with gdk_pixbuf_animation_new_from_file() and it turns
* out to be a plain, unanimated image, then this function will return
* %TRUE. Use gdk_pixbuf_animation_get_static_image() to retrieve
* the image.
*
* Return value: %TRUE if the "animation" was really just an image
**/
gboolean
gdk_pixbuf_animation_is_static_image (GdkPixbufAnimation *animation)
{
g_return_val_if_fail (GDK_IS_PIXBUF_ANIMATION (animation), FALSE);
return GDK_PIXBUF_ANIMATION_GET_CLASS (animation)->is_static_image (animation);
}
/**
* gdk_pixbuf_animation_get_static_image:
* @animation: a #GdkPixbufAnimation
*
* If an animation is really just a plain image (has only one frame),
* this function returns that image. If the animation is an animation,
* this function returns a reasonable thing to display as a static
* unanimated image, which might be the first frame, or something more
* sophisticated. If an animation hasn't loaded any frames yet, this
* function will return %NULL.
*
* Return value: unanimated image representing the animation
**/
GdkPixbuf*
gdk_pixbuf_animation_get_static_image (GdkPixbufAnimation *animation)
{
g_return_val_if_fail (GDK_IS_PIXBUF_ANIMATION (animation), NULL);
return GDK_PIXBUF_ANIMATION_GET_CLASS (animation)->get_static_image (animation);
}
/**
* gdk_pixbuf_animation_get_width:
* @animation: An animation.
*
* Queries the width of the bounding box of a pixbuf animation.
*
* Return value: Width of the bounding box of the animation.
**/
int
gdk_pixbuf_animation_get_width (GdkPixbufAnimation *animation)
{
int width;
g_return_val_if_fail (GDK_IS_PIXBUF_ANIMATION (animation), 0);
width = 0;
GDK_PIXBUF_ANIMATION_GET_CLASS (animation)->get_size (animation,
&width, NULL);
return width;
}
/**
* gdk_pixbuf_animation_get_height:
* @animation: An animation.
*
* Queries the height of the bounding box of a pixbuf animation.
*
* Return value: Height of the bounding box of the animation.
**/
int
gdk_pixbuf_animation_get_height (GdkPixbufAnimation *animation)
{
int height;
g_return_val_if_fail (GDK_IS_PIXBUF_ANIMATION (animation), 0);
height = 0;
GDK_PIXBUF_ANIMATION_GET_CLASS (animation)->get_size (animation,
NULL, &height);
return height;
}
/**
* gdk_pixbuf_animation_get_iter:
* @animation: a #GdkPixbufAnimation
* @start_time: time when the animation starts playing
*
* Get an iterator for displaying an animation. The iterator provides
* the frames that should be displayed at a given time.
* It should be freed after use with g_object_unref().
*
* @start_time would normally come from g_get_current_time(), and
* marks the beginning of animation playback. After creating an
* iterator, you should immediately display the pixbuf returned by
* gdk_pixbuf_animation_iter_get_pixbuf(). Then, you should install a
* timeout (with g_timeout_add()) or by some other mechanism ensure
* that you'll update the image after
* gdk_pixbuf_animation_iter_get_delay_time() milliseconds. Each time
* the image is updated, you should reinstall the timeout with the new,
* possibly-changed delay time.
*
* As a shortcut, if @start_time is %NULL, the result of
* g_get_current_time() will be used automatically.
*
* To update the image (i.e. possibly change the result of
* gdk_pixbuf_animation_iter_get_pixbuf() to a new frame of the animation),
* call gdk_pixbuf_animation_iter_advance().
*
* If you're using #GdkPixbufLoader, in addition to updating the image
* after the delay time, you should also update it whenever you
* receive the area_updated signal and
* gdk_pixbuf_animation_iter_on_currently_loading_frame() returns
* %TRUE. In this case, the frame currently being fed into the loader
* has received new data, so needs to be refreshed. The delay time for
* a frame may also be modified after an area_updated signal, for
* example if the delay time for a frame is encoded in the data after
* the frame itself. So your timeout should be reinstalled after any
* area_updated signal.
*
* A delay time of -1 is possible, indicating "infinite."
*
* Return value: an iterator to move over the animation
**/
GdkPixbufAnimationIter*
gdk_pixbuf_animation_get_iter (GdkPixbufAnimation *animation,
const GTimeVal *start_time)
{
GTimeVal val;
g_return_val_if_fail (GDK_IS_PIXBUF_ANIMATION (animation), NULL);
if (start_time)
val = *start_time;
else
g_get_current_time (&val);
return GDK_PIXBUF_ANIMATION_GET_CLASS (animation)->get_iter (animation, &val);
}
G_DEFINE_TYPE (GdkPixbufAnimationIter, gdk_pixbuf_animation_iter, G_TYPE_OBJECT);
static void
gdk_pixbuf_animation_iter_class_init (GdkPixbufAnimationIterClass *klass)
{
}
static void
gdk_pixbuf_animation_iter_init (GdkPixbufAnimationIter *iter)
{
}
/**
* gdk_pixbuf_animation_iter_get_delay_time:
* @iter: an animation iterator
*
* Gets the number of milliseconds the current pixbuf should be displayed,
* or -1 if the current pixbuf should be displayed forever. g_timeout_add()
* conveniently takes a timeout in milliseconds, so you can use a timeout
* to schedule the next update.
*
* Return value: delay time in milliseconds (thousandths of a second)
**/
int
gdk_pixbuf_animation_iter_get_delay_time (GdkPixbufAnimationIter *iter)
{
g_return_val_if_fail (GDK_IS_PIXBUF_ANIMATION_ITER (iter), -1);
return GDK_PIXBUF_ANIMATION_ITER_GET_CLASS (iter)->get_delay_time (iter);
}
/**
* gdk_pixbuf_animation_iter_get_pixbuf:
* @iter: an animation iterator
*
* Gets the current pixbuf which should be displayed; the pixbuf will
* be the same size as the animation itself
* (gdk_pixbuf_animation_get_width(), gdk_pixbuf_animation_get_height()).
* This pixbuf should be displayed for
* gdk_pixbuf_animation_iter_get_delay_time() milliseconds. The caller
* of this function does not own a reference to the returned pixbuf;
* the returned pixbuf will become invalid when the iterator advances
* to the next frame, which may happen anytime you call
* gdk_pixbuf_animation_iter_advance(). Copy the pixbuf to keep it
* (don't just add a reference), as it may get recycled as you advance
* the iterator.
*
* Return value: the pixbuf to be displayed
**/
GdkPixbuf*
gdk_pixbuf_animation_iter_get_pixbuf (GdkPixbufAnimationIter *iter)
{
g_return_val_if_fail (GDK_IS_PIXBUF_ANIMATION_ITER (iter), NULL);
return GDK_PIXBUF_ANIMATION_ITER_GET_CLASS (iter)->get_pixbuf (iter);
}
/**
* gdk_pixbuf_animation_iter_on_currently_loading_frame:
* @iter: a #GdkPixbufAnimationIter
*
* Used to determine how to respond to the area_updated signal on
* #GdkPixbufLoader when loading an animation. area_updated is emitted
* for an area of the frame currently streaming in to the loader. So if
* you're on the currently loading frame, you need to redraw the screen for
* the updated area.
*
* Return value: %TRUE if the frame we're on is partially loaded, or the last frame
**/
gboolean
gdk_pixbuf_animation_iter_on_currently_loading_frame (GdkPixbufAnimationIter *iter)
{
g_return_val_if_fail (GDK_IS_PIXBUF_ANIMATION_ITER (iter), FALSE);
return GDK_PIXBUF_ANIMATION_ITER_GET_CLASS (iter)->on_currently_loading_frame (iter);
}
/**
* gdk_pixbuf_animation_iter_advance:
* @iter: a #GdkPixbufAnimationIter
* @current_time: current time
*
* Possibly advances an animation to a new frame. Chooses the frame based
* on the start time passed to gdk_pixbuf_animation_get_iter().
*
* @current_time would normally come from g_get_current_time(), and
* must be greater than or equal to the time passed to
* gdk_pixbuf_animation_get_iter(), and must increase or remain
* unchanged each time gdk_pixbuf_animation_iter_get_pixbuf() is
* called. That is, you can't go backward in time; animations only
* play forward.
*
* As a shortcut, pass %NULL for the current time and g_get_current_time()
* will be invoked on your behalf. So you only need to explicitly pass
* @current_time if you're doing something odd like playing the animation
* at double speed.
*
* If this function returns %FALSE, there's no need to update the animation
* display, assuming the display had been rendered prior to advancing;
* if %TRUE, you need to call gdk_animation_iter_get_pixbuf() and update the
* display with the new pixbuf.
*
* Returns: %TRUE if the image may need updating
*
**/
gboolean
gdk_pixbuf_animation_iter_advance (GdkPixbufAnimationIter *iter,
const GTimeVal *current_time)
{
GTimeVal val;
g_return_val_if_fail (GDK_IS_PIXBUF_ANIMATION_ITER (iter), FALSE);
if (current_time)
val = *current_time;
else
g_get_current_time (&val);
return GDK_PIXBUF_ANIMATION_ITER_GET_CLASS (iter)->advance (iter, &val);
}
static void gdk_pixbuf_non_anim_finalize (GObject *object);
static gboolean gdk_pixbuf_non_anim_is_static_image (GdkPixbufAnimation *animation);
static GdkPixbuf* gdk_pixbuf_non_anim_get_static_image (GdkPixbufAnimation *animation);
static void gdk_pixbuf_non_anim_get_size (GdkPixbufAnimation *anim,
int *width,
int *height);
static GdkPixbufAnimationIter* gdk_pixbuf_non_anim_get_iter (GdkPixbufAnimation *anim,
const GTimeVal *start_time);
G_DEFINE_TYPE (GdkPixbufNonAnim, gdk_pixbuf_non_anim, GDK_TYPE_PIXBUF_ANIMATION);
static void
gdk_pixbuf_non_anim_class_init (GdkPixbufNonAnimClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GdkPixbufAnimationClass *anim_class = GDK_PIXBUF_ANIMATION_CLASS (klass);
object_class->finalize = gdk_pixbuf_non_anim_finalize;
anim_class->is_static_image = gdk_pixbuf_non_anim_is_static_image;
anim_class->get_static_image = gdk_pixbuf_non_anim_get_static_image;
anim_class->get_size = gdk_pixbuf_non_anim_get_size;
anim_class->get_iter = gdk_pixbuf_non_anim_get_iter;
}
static void
gdk_pixbuf_non_anim_init (GdkPixbufNonAnim *non_anim)
{
}
static void
gdk_pixbuf_non_anim_finalize (GObject *object)
{
GdkPixbufNonAnim *non_anim = GDK_PIXBUF_NON_ANIM (object);
if (non_anim->pixbuf)
g_object_unref (non_anim->pixbuf);
G_OBJECT_CLASS (gdk_pixbuf_non_anim_parent_class)->finalize (object);
}
GdkPixbufAnimation*
gdk_pixbuf_non_anim_new (GdkPixbuf *pixbuf)
{
GdkPixbufNonAnim *non_anim;
non_anim = g_object_new (GDK_TYPE_PIXBUF_NON_ANIM, NULL);
non_anim->pixbuf = pixbuf;
if (pixbuf)
g_object_ref (pixbuf);
return GDK_PIXBUF_ANIMATION (non_anim);
}
static gboolean
gdk_pixbuf_non_anim_is_static_image (GdkPixbufAnimation *animation)
{
return TRUE;
}
static GdkPixbuf*
gdk_pixbuf_non_anim_get_static_image (GdkPixbufAnimation *animation)
{
GdkPixbufNonAnim *non_anim;
non_anim = GDK_PIXBUF_NON_ANIM (animation);
return non_anim->pixbuf;
}
static void
gdk_pixbuf_non_anim_get_size (GdkPixbufAnimation *anim,
int *width,
int *height)
{
GdkPixbufNonAnim *non_anim;
non_anim = GDK_PIXBUF_NON_ANIM (anim);
if (width)
*width = gdk_pixbuf_get_width (non_anim->pixbuf);
if (height)
*height = gdk_pixbuf_get_height (non_anim->pixbuf);
}
static GdkPixbufAnimationIter*
gdk_pixbuf_non_anim_get_iter (GdkPixbufAnimation *anim,
const GTimeVal *start_time)
{
GdkPixbufNonAnimIter *iter;
iter = g_object_new (GDK_TYPE_PIXBUF_NON_ANIM_ITER, NULL);
iter->non_anim = GDK_PIXBUF_NON_ANIM (anim);
g_object_ref (iter->non_anim);
return GDK_PIXBUF_ANIMATION_ITER (iter);
}
static void gdk_pixbuf_non_anim_iter_finalize (GObject *object);
static int gdk_pixbuf_non_anim_iter_get_delay_time (GdkPixbufAnimationIter *iter);
static GdkPixbuf* gdk_pixbuf_non_anim_iter_get_pixbuf (GdkPixbufAnimationIter *iter);
static gboolean gdk_pixbuf_non_anim_iter_on_currently_loading_frame (GdkPixbufAnimationIter *iter);
static gboolean gdk_pixbuf_non_anim_iter_advance (GdkPixbufAnimationIter *iter,
const GTimeVal *current_time);
G_DEFINE_TYPE (GdkPixbufNonAnimIter,
gdk_pixbuf_non_anim_iter,
GDK_TYPE_PIXBUF_ANIMATION_ITER);
static void
gdk_pixbuf_non_anim_iter_class_init (GdkPixbufNonAnimIterClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GdkPixbufAnimationIterClass *anim_iter_class =
GDK_PIXBUF_ANIMATION_ITER_CLASS (klass);
object_class->finalize = gdk_pixbuf_non_anim_iter_finalize;
anim_iter_class->get_delay_time = gdk_pixbuf_non_anim_iter_get_delay_time;
anim_iter_class->get_pixbuf = gdk_pixbuf_non_anim_iter_get_pixbuf;
anim_iter_class->on_currently_loading_frame = gdk_pixbuf_non_anim_iter_on_currently_loading_frame;
anim_iter_class->advance = gdk_pixbuf_non_anim_iter_advance;
}
static void
gdk_pixbuf_non_anim_iter_init (GdkPixbufNonAnimIter *non_iter)
{
}
static void
gdk_pixbuf_non_anim_iter_finalize (GObject *object)
{
GdkPixbufNonAnimIter *iter = GDK_PIXBUF_NON_ANIM_ITER (object);
g_object_unref (iter->non_anim);
G_OBJECT_CLASS (gdk_pixbuf_non_anim_iter_parent_class)->finalize (object);
}
static int
gdk_pixbuf_non_anim_iter_get_delay_time (GdkPixbufAnimationIter *iter)
{
return -1; /* show only frame forever */
}
static GdkPixbuf*
gdk_pixbuf_non_anim_iter_get_pixbuf (GdkPixbufAnimationIter *iter)
{
return GDK_PIXBUF_NON_ANIM_ITER (iter)->non_anim->pixbuf;
}
static gboolean
gdk_pixbuf_non_anim_iter_on_currently_loading_frame (GdkPixbufAnimationIter *iter)
{
return TRUE;
}
static gboolean
gdk_pixbuf_non_anim_iter_advance (GdkPixbufAnimationIter *iter,
const GTimeVal *current_time)
{
/* Advancing never requires a refresh */
return FALSE;
}
#define __GDK_PIXBUF_ANIMATION_C__
#include "gdk-pixbuf-aliasdef.c"