gtk2/gtk/gtksnapshotprivate.h
Benjamin Otte 2db43edbd6 snapshot: Don't handle clip anymore
If widgets want to clip things, they now need to do it themselves.

By not taking care of clip, we avoid the need to track clip. And by not
tracking clip, we can avoid all unnecessary cache invalidations that we
were doing for render nodes whenever the clip changed.

And when you are scrolling, the clip changes *a lot*.
2018-04-17 23:21:37 +02:00

108 lines
3.5 KiB
C

/* GTK - The GIMP Toolkit
* Copyright (C) 2016 Benjamin Otte <otte@gnome.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GTK_SNAPSHOT_PRIVATE_H__
#define __GTK_SNAPSHOT_PRIVATE_H__
#include "gtksnapshot.h"
G_BEGIN_DECLS
typedef struct _GtkSnapshotState GtkSnapshotState;
typedef GskRenderNode * (* GtkSnapshotCollectFunc) (GtkSnapshot *snapshot,
GtkSnapshotState *state,
GskRenderNode **nodes,
guint n_nodes,
const char *name);
struct _GtkSnapshotState {
char *name;
guint start_node_index;
guint n_nodes;
int translate_x;
int translate_y;
GtkSnapshotCollectFunc collect_func;
union {
struct {
graphene_matrix_t transform;
} transform;
struct {
double opacity;
} opacity;
struct {
double radius;
} blur;
struct {
graphene_matrix_t matrix;
graphene_vec4_t offset;
} color_matrix;
struct {
graphene_rect_t bounds;
graphene_rect_t child_bounds;
} repeat;
struct {
graphene_rect_t bounds;
} clip;
struct {
GskRoundedRect bounds;
} rounded_clip;
struct {
gsize n_shadows;
GskShadow *shadows;
GskShadow a_shadow; /* Used if n_shadows == 1 */
} shadow;
struct {
GskBlendMode blend_mode;
GskRenderNode *bottom_node;
} blend;
struct {
double progress;
GskRenderNode *start_node;
} cross_fade;
} data;
};
/* This is a nasty little hack. We typedef GtkSnapshot to the fake object GdkSnapshot
* so that we don't need to typecast between them.
* After all, the GdkSnapshot only exist so poor language bindings don't trip. Hardcore
* C code can just blatantly ignore such layering violations with a typedef.
*/
struct _GdkSnapshot {
GObject parent_instance; /* it's really GdkSnapshot, but don't tell anyone! */
gboolean record_names;
GArray *state_stack;
GPtrArray *nodes;
};
struct _GtkSnapshotClass {
GObjectClass parent_class; /* it's really GdkSnapshotClass, but don't tell anyone! */
};
GtkSnapshot * gtk_snapshot_new_child (GtkSnapshot *parent,
const char *name,
...) G_GNUC_PRINTF (2, 3);
void gtk_snapshot_append_node_internal (GtkSnapshot *snapshot,
GskRenderNode *node);
G_END_DECLS
#endif /* __GTK_SNAPSHOT_PRIVATE_H__ */