forked from AuroraMiddleware/gtk
49a42ac0f0
svn path=/trunk/; revision=20246
378 lines
9.1 KiB
Plaintext
378 lines
9.1 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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Events
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<!-- ##### SECTION Short_Description ##### -->
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Functions for handling events from the window system
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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This section describes functions dealing with events from the window system.
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</para>
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<para>
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In GTK+ applications the events are handled automatically in
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gtk_main_do_event() and passed on to the appropriate widgets, so these
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functions are rarely needed. Though some of the fields in the
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<link linkend="gdk-Event-Structures">Event Structures</link> are useful.
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</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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<variablelist>
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<varlistentry>
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<term><link linkend="gdk-Event-Structures">Event Structures</link></term>
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<listitem><para>
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The structs used for each type of event.
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</para></listitem>
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</varlistentry>
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</variablelist>
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</para>
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<!-- ##### SECTION Stability_Level ##### -->
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<!-- ##### ENUM GdkEventType ##### -->
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<para>
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Specifies the type of the event.
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</para>
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<para>
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Do not confuse these events with the signals that GTK+ widgets emit.
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Although many of these events result in corresponding signals being emitted,
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the events are often transformed or filtered along the way.
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</para>
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@GDK_NOTHING: a special code to indicate a null event.
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@GDK_DELETE: the window manager has requested that the toplevel window be
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hidden or destroyed, usually when the user clicks on a special icon in the
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title bar.
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@GDK_DESTROY: the window has been destroyed.
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@GDK_EXPOSE: all or part of the window has become visible and needs to be
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redrawn.
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@GDK_MOTION_NOTIFY: the pointer (usually a mouse) has moved.
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@GDK_BUTTON_PRESS: a mouse button has been pressed.
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@GDK_2BUTTON_PRESS: a mouse button has been double-clicked (clicked twice
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within a short period of time). Note that each click also generates a
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%GDK_BUTTON_PRESS event.
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@GDK_3BUTTON_PRESS: a mouse button has been clicked 3 times in a short period
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of time. Note that each click also generates a %GDK_BUTTON_PRESS event.
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@GDK_BUTTON_RELEASE: a mouse button has been released.
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@GDK_KEY_PRESS: a key has been pressed.
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@GDK_KEY_RELEASE: a key has been released.
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@GDK_ENTER_NOTIFY: the pointer has entered the window.
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@GDK_LEAVE_NOTIFY: the pointer has left the window.
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@GDK_FOCUS_CHANGE: the keyboard focus has entered or left the window.
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@GDK_CONFIGURE: the size, position or stacking order of the window has changed.
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Note that GTK+ discards these events for %GDK_WINDOW_CHILD windows.
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@GDK_MAP: the window has been mapped.
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@GDK_UNMAP: the window has been unmapped.
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@GDK_PROPERTY_NOTIFY: a property on the window has been changed or deleted.
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@GDK_SELECTION_CLEAR: the application has lost ownership of a selection.
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@GDK_SELECTION_REQUEST: another application has requested a selection.
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@GDK_SELECTION_NOTIFY: a selection has been received.
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@GDK_PROXIMITY_IN: an input device has moved into contact with a sensing
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surface (e.g. a touchscreen or graphics tablet).
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@GDK_PROXIMITY_OUT: an input device has moved out of contact with a sensing
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surface.
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@GDK_DRAG_ENTER: the mouse has entered the window while a drag is in progress.
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@GDK_DRAG_LEAVE: the mouse has left the window while a drag is in progress.
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@GDK_DRAG_MOTION: the mouse has moved in the window while a drag is in
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progress.
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@GDK_DRAG_STATUS: the status of the drag operation initiated by the window
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has changed.
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@GDK_DROP_START: a drop operation onto the window has started.
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@GDK_DROP_FINISHED: the drop operation initiated by the window has completed.
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@GDK_CLIENT_EVENT: a message has been received from another application.
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@GDK_VISIBILITY_NOTIFY: the window visibility status has changed.
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@GDK_NO_EXPOSE: indicates that the source region was completely available
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when parts of a drawable were copied. This is not very useful.
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@GDK_SCROLL: the scroll wheel was turned
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@GDK_WINDOW_STATE: the state of a window has changed. See #GdkWindowState
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for the possible window states
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@GDK_SETTING: a setting has been modified.
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@GDK_OWNER_CHANGE: the owner of a selection has changed. This event type
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was added in 2.6
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@GDK_GRAB_BROKEN: a pointer or keyboard grab was broken. This event type
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was added in 2.8.
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@GDK_DAMAGE:
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<!-- ##### ENUM GdkEventMask ##### -->
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<para>
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A set of bit-flags to indicate which events a window is to receive.
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Most of these masks map onto one or more of the #GdkEventType event types
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above.
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</para>
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<para>
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%GDK_POINTER_MOTION_HINT_MASK is a special mask which is used to reduce the
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number of %GDK_MOTION_NOTIFY events received. Normally a %GDK_MOTION_NOTIFY
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event is received each time the mouse moves. However, if the application
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spends a lot of time processing the event (updating the display, for example),
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it can lag behind the position of the mouse. When using
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%GDK_POINTER_MOTION_HINT_MASK, fewer %GDK_MOTION_NOTIFY events will be sent,
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some of which are marked as a hint (the is_hint member is %TRUE).
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To receive more motion events after a motion hint event, the application
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needs to asks for more, by calling gdk_event_request_motions().
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</para>
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@GDK_EXPOSURE_MASK: receive expose events
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@GDK_POINTER_MOTION_MASK: receive all pointer motion events
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@GDK_POINTER_MOTION_HINT_MASK: see the explanation above
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@GDK_BUTTON_MOTION_MASK: receive pointer motion events while any button is pressed
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@GDK_BUTTON1_MOTION_MASK: receive pointer motion events while 1 button is pressed
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@GDK_BUTTON2_MOTION_MASK: receive pointer motion events while 2 button is pressed
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@GDK_BUTTON3_MOTION_MASK: receive pointer motion events while 3 button is pressed
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@GDK_BUTTON_PRESS_MASK: receive button press events
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@GDK_BUTTON_RELEASE_MASK: receive button release events
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@GDK_KEY_PRESS_MASK: receive key press events
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@GDK_KEY_RELEASE_MASK: receive key release events
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@GDK_ENTER_NOTIFY_MASK: receive window enter events
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@GDK_LEAVE_NOTIFY_MASK: receive window leave events
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@GDK_FOCUS_CHANGE_MASK: receive focus change events
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@GDK_STRUCTURE_MASK: receive events about window configuration change
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@GDK_PROPERTY_CHANGE_MASK: receive property change events
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@GDK_VISIBILITY_NOTIFY_MASK: receive visibility change events
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@GDK_PROXIMITY_IN_MASK: receive proximity in events
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@GDK_PROXIMITY_OUT_MASK: receive proximity out events
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@GDK_SUBSTRUCTURE_MASK: receive events about window configuration changes of
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child windows
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@GDK_SCROLL_MASK: receive scroll events
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@GDK_ALL_EVENTS_MASK: the combination of all the above event masks.
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<!-- ##### MACRO GDK_CURRENT_TIME ##### -->
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<para>
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Represents the current time, and can be used anywhere a time is expected.
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</para>
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<!-- ##### MACRO GDK_PRIORITY_EVENTS ##### -->
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<para>
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This is the priority that events from the X server are given in the
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<link linkend="glib-The-Main-Event-Loop">GLib Main Loop</link>.
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</para>
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<!-- ##### MACRO GDK_PRIORITY_REDRAW ##### -->
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<para>
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This is the priority that the idle handler processing window updates
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is given in the <link linkend="glib-The-Main-Event-Loop">GLib Main Loop</link>.
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</para>
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<!-- ##### FUNCTION gdk_events_pending ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION gdk_event_peek ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION gdk_event_get ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION gdk_event_get_graphics_expose ##### -->
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<para>
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</para>
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@window:
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@Returns:
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<!-- ##### FUNCTION gdk_event_put ##### -->
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<para>
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</para>
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@event:
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<!-- ##### FUNCTION gdk_event_new ##### -->
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<para>
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</para>
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@type:
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@Returns:
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<!-- ##### FUNCTION gdk_event_copy ##### -->
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<para>
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</para>
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@event:
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@Returns:
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<!-- ##### FUNCTION gdk_event_free ##### -->
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<para>
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</para>
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@event: a #GdkEvent.
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<!-- ##### FUNCTION gdk_event_get_time ##### -->
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<para>
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</para>
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@event:
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@Returns:
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<!-- ##### FUNCTION gdk_event_get_state ##### -->
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<para>
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</para>
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@event:
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@state:
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@Returns:
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<!-- ##### FUNCTION gdk_event_get_axis ##### -->
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<para>
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</para>
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@event:
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@axis_use:
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@value:
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@Returns:
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<!-- ##### FUNCTION gdk_event_get_coords ##### -->
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<para>
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</para>
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@event:
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@x_win:
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@y_win:
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@Returns:
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<!-- ##### FUNCTION gdk_event_get_root_coords ##### -->
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<para>
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</para>
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@event:
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@x_root:
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@y_root:
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@Returns:
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<!-- ##### FUNCTION gdk_event_request_motions ##### -->
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<para>
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</para>
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@event:
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<!-- ##### FUNCTION gdk_event_handler_set ##### -->
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<para>
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</para>
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@func:
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@data:
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@notify:
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<!-- ##### USER_FUNCTION GdkEventFunc ##### -->
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<para>
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Specifies the type of function passed to gdk_event_handler_set() to handle
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all GDK events.
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</para>
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@event: the #GdkEvent to process.
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@data: user data set when the event handler was installed with
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gdk_event_handler_set().
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<!-- ##### FUNCTION gdk_event_send_client_message ##### -->
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<para>
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</para>
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@event:
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@winid:
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@Returns:
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<!-- ##### FUNCTION gdk_event_send_client_message_for_display ##### -->
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<para>
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</para>
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@display:
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@event:
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@winid:
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@Returns:
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<!-- ##### FUNCTION gdk_event_send_clientmessage_toall ##### -->
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<para>
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</para>
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@event:
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<!-- ##### FUNCTION gdk_add_client_message_filter ##### -->
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<para>
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</para>
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@message_type:
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@func:
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@data:
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<!-- ##### FUNCTION gdk_get_show_events ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION gdk_set_show_events ##### -->
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<para>
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</para>
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@show_events:
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<!-- ##### FUNCTION gdk_event_set_screen ##### -->
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<para>
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</para>
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@event:
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@screen:
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<!-- ##### FUNCTION gdk_event_get_screen ##### -->
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<para>
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</para>
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@event:
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@Returns:
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<!-- ##### FUNCTION gdk_setting_get ##### -->
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<para>
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</para>
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@name:
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@value:
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@Returns:
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