forked from AuroraMiddleware/gtk
8f4e0705dc
We shouldn't apply the shadow offset when drawing the child offscreen, instead apply it afterwards when we draw it to the current render target. |
||
---|---|---|
.. | ||
gskgldriver.c | ||
gskgldriverprivate.h | ||
gskglglyphcache.c | ||
gskglglyphcacheprivate.h | ||
gskglimage.c | ||
gskglimageprivate.h | ||
gskglprofiler.c | ||
gskglprofilerprivate.h | ||
gskglrenderer.c | ||
gskglrendererprivate.h | ||
gskglrenderops.c | ||
gskglrenderopsprivate.h |