gtk2/docs/reference/gdk-pixbuf/tmpl/gdk-pixbuf-loader.sgml
Federico Mena Quintero 37ac7d593e Your eyes are bloodshot.
Your eyes are bloodshot.

Your mouth starts to foam.

Your hands are shaking.

You know your need your fix.

NEED MORE ABSTRACTION!

2000-04-12  Federico Mena Quintero  <federico@helixcode.com>

	This comes from an excellent idea by Tim Janik (timj@gtk.org) to
	hook to the last unref operation.

	* gdk-pixbuf/gdk-pixbuf.c (gdk_pixbuf_set_last_unref_handler): New
	function to set the last unref handler for a pixbuf.
	(gdk_pixbuf_finalize): New function to actually finalize a pixbuf.
	It calls the pixbuf's destroy notification function and frees the
	GdkPixbuf structure itself.
	(gdk_pixbuf_unref): Use the last unref function of the pixbuf if
	available.

	* gdk-pixbuf/gdk-pixbuf-private.h (struct _GdkPixbuf): New fields
	for the last unref handler and its user data.

	* gdk-pixbuf/gdk-pixbuf-data.c (gdk_pixbuf_new_from_data): Use
	g_new0() to allocate the pixbuf.

	* gdk-pixbuf/gdk-pixbuf-loader.c (gdk_pixbuf_loader_class_init):
	Fixed the call to gtk_signal_new() for the "frame_done" signal; it
	was not specifying the `frame' argument.

	* gdk-pixbuf/gdk-pixbuf-animation.c
	(gdk_pixbuf_animation_get_width): Fixed docstring.
	(gdk_pixbuf_animation_get_height): Likewise.
	(gdk_pixbuf_animation_get_num_frames): Likewise.
	(gdk_pixbuf_animation_get_frames): Likewise.

	* doc/gdk-pixbuf-sections.txt: Updated with the new functions and
	types.

	* doc/tmpl/gdk-pixbuf.sgml: Added the description for GdkColorspace.

	* doc/tmpl/scaling.sgml: Added the description for GdkInterpType.

	* doc/tmpl/refcounting.sgml: Updated with the information about
	the last unref handler.

	* doc/tmpl/*.sgml: Markup tweaks.

	* gdk-pixbuf/Makefile.am (libgnomecanvaspixbuf_la_LDFLAGS): Sigh,
	update the libtool version number for libgnomecanvaspixbuf as
	well.
	(libpixbufloader_*_la_LDFLAGS): The loaders need to be versioned
	as well, or the old ones won't work with the new stuff.  Also,
	renamed the modules as follows.

	* gdk-pixbuf/gdk-pixbuf-io.c (gdk_pixbuf_load_module): Now the
	modules are called "libpixbufloader-<format>.so" instead of
	"libpixbuf-<format>.so".  They needed renaming so that the new
	loaders won't overwrite the old ones; even with the versioning
	stuff, the new .so symlink to the .so.1.0.0 would overwrite the
	old real .so file.
2000-04-13 01:18:41 +00:00

189 lines
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<!-- ##### SECTION Title ##### -->
GdkPixbufLoader
<!-- ##### SECTION Short_Description ##### -->
Application-driven progressive image loading.
<!-- ##### SECTION Long_Description ##### -->
<para>
#GdkPixbufLoader provides a way for applications to drive the
process of loading an image, by letting them send the image data
directly to the loader instead of having the loader read the data
from a file. Applications can use this functionality instead of
gdk_pixbuf_new_from_file() when they need to parse image data in
small chunks. For example, it should be used when reading an
image from a (potentially) slow network connection, or when
loading an extremely large file.
</para>
<para>
To use #GdkPixbufLoader to load an image, just create a new one,
and call gdk_pixbuf_loader_write() to send the data to it. When
done, gdk_pixbuf_loader_close() should be called to end the stream
and finalize everything. The loader will emit two important
signals throughout the process. The first, "<link
linkend="GdkPixbufLoader-area-prepared">area_prepared</link>",
will be called as soon as the image has enough information to
determine the size of the image to be used. It will pass a
@GdkPixbuf in. If you want to use it, you can simply ref it. In
addition, no actual information will be passed in yet, so the
pixbuf can be safely filled with any temporary graphics (or an
initial color) as needed. You can also call the
gdk_pixbuf_loader_get_pixbuf() once this signal has been emitted
and get the same pixbuf.
</para>
<para>
The other signal, "<link
linkend="GdkPixbufLoader-area-updated">area_updated</link>" gets
called every time a region is updated. This way you can update a
partially completed image. Note that you do not know anything
about the completeness of an image from the area updated. For
example, in an interlaced image, you need to make several passes
before the image is done loading.
</para>
<refsect2>
<title>Loading an animation</title>
<para>
Loading an animation is a little more complex then loading an
image. In addition to the above signals, there is also a "<link
linkend="GdkPixbufLoader-frame-done">frame_done</link>" signal,
as well as an "<link
linkend="GdkPixbufLoader-animation-done">animation_done</link>"
signal. The first lets the application know that it is dealing
with an animation, instead of a static image. It also passes a
#GdkPixbufFrame in the signal. As before, if you want to keep
the frame, you need to ref it. Once the first "<link
linkend="GdkPixbufLoader-frame-done">frame_done</link>" signal
has been emitted, you can call gdk_pixbuf_loader_get_animation()
to get the #GdkPixbufAnimation struct. Each subsequent frame
goes through a similar lifecycle. For example "<link
linkend="GdkPixbufLoader-area-prepared">area_prepared</link>" is
re-emitted. Then "<link
linkend="GdkPixbufLoader-area-updated">area_updated</link>" is
emitted as many times as necessary. Finally, "<link
linkend="GdkPixbufLoader-animation-done">animation_done</link>"
is emitted as soon as all frames are done.
</para>
</refsect2>
<!-- ##### SECTION See_Also ##### -->
<para>
gdk_pixbuf_new_from_file()
</para>
<!-- ##### MACRO GDK_PIXBUF_LOADER ##### -->
<para>
Casts a #GtkObject to a #GdkPixbufLoader.
</para>
@obj: A GTK+ object.
<!-- ##### FUNCTION gdk_pixbuf_loader_new ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION gdk_pixbuf_loader_write ##### -->
<para>
</para>
@loader:
@buf:
@count:
@Returns:
<!-- ##### FUNCTION gdk_pixbuf_loader_get_pixbuf ##### -->
<para>
</para>
@loader:
@Returns:
<!-- ##### FUNCTION gdk_pixbuf_loader_get_animation ##### -->
<para>
</para>
@loader:
@Returns:
<!-- ##### FUNCTION gdk_pixbuf_loader_close ##### -->
<para>
</para>
@loader:
<!-- ##### SIGNAL GdkPixbufLoader::area-updated ##### -->
<para>
This signal is emitted when a significant area of the image being
loaded has been updated. Normally it means that a complete
scanline has been read in, but it could be a different area as
well. Applications can use this signal to know when to repaint
areas of an image that is being loaded.
</para>
@loader: Loader which emitted the signal.
@x: X offset of upper-left corner of the updated area.
@y: Y offset of upper-left corner of the updated area.
@width: Width of updated area.
@height: Height of updated area.
<!-- ##### SIGNAL GdkPixbufLoader::area-prepared ##### -->
<para>
This signal is emitted when the pixbuf loader has been fed the
initial amount of data that is required to figure out the size and
format of the image that it will create. After this signal is
emitted, applications can call gdk_pixbuf_loader_get_pixbuf() to
fetch the partially-loaded pixbuf.
</para>
@loader: Loader which emitted the signal.
<!-- ##### SIGNAL GdkPixbufLoader::frame-done ##### -->
<para>
This signal is emitted when a frame is done loading. It will be
emitted for each frame in an animation data stream.
</para>
@loader: Loader which emitted the signal.
@frame: Frame which just completed loading.
<!-- ##### SIGNAL GdkPixbufLoader::animation-done ##### -->
<para>
This signal is emitted when an animation is done loading.
</para>
@loader: Loader which emitted the signal.
<!-- ##### SIGNAL GdkPixbufLoader::closed ##### -->
<para>
This signal is emitted when gdk_pixbuf_loader_close() is called.
It can be used by different parts of an application to receive
notification when an image loader is closed by the code that
drives it.
</para>
@loader: Loader which emitted the signal.
<!--
Local variables:
mode: sgml
sgml-parent-document: ("../gdk-pixbuf.sgml" "book" "refsect2" "")
End:
-->