forked from AuroraMiddleware/gtk
6ad2a049e7
Sometimes the size will exceed the minimum bounds. For example crazy applications like the widget factory that contains the world, or when a user interactively resizes a window to be larger than the monitor the window is on is. The former is questionable, but the latter is not, and from here we can't really see the difference, so just stop complaining. Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3035
160 lines
5.0 KiB
C
160 lines
5.0 KiB
C
/* GDK - The GIMP Drawing Kit
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* Copyright (C) 2020 Red Hat
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "config.h"
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#include "gdktoplevelsizeprivate.h"
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/**
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* SECTION:gdktoplevelsize
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* @Title: GdkToplevelSize
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* @Short_description: Information for computing toplevel size
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*
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* The GdkToplevelSIze struct contains information that may be useful
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* for users of GdkToplevel to compute a surface size. It also carries
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* information back with the computational result.
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*/
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G_DEFINE_POINTER_TYPE (GdkToplevelSize, gdk_toplevel_size)
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#define UNCONFIGURED_WIDTH 400
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#define UNCONFIGURED_HEIGHT 300
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void
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gdk_toplevel_size_init (GdkToplevelSize *size,
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int bounds_width,
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int bounds_height)
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{
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*size = (GdkToplevelSize) { 0 };
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size->bounds_width = bounds_width;
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size->bounds_height = bounds_height;
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size->width = UNCONFIGURED_WIDTH;
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size->height = UNCONFIGURED_HEIGHT;
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}
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/**
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* gdk_toplevel_size_get_bounds:
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* @size: a #GdkToplevelSize
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* @bounds_width: (out): return location for width
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* @bounds_height: (out): return location for height
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*
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* Retrieves the bounds the toplevel is placed within.
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*
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* The bounds represent the largest size a toplevel may have while still being
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* able to fit within some type of boundary. Depending on the backend, this may
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* be equivalent to the dimensions of the work area or the monitor on which the
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* window is being presented on, or something else that limits the way a
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* toplevel can be presented.
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*/
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void
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gdk_toplevel_size_get_bounds (GdkToplevelSize *size,
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int *bounds_width,
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int *bounds_height)
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{
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g_return_if_fail (bounds_width);
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g_return_if_fail (bounds_height);
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*bounds_width = size->bounds_width;
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*bounds_height = size->bounds_height;
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}
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/**
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* gdk_toplevel_size_set_size:
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* @size: a #GdkToplevelSize
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* @width: the width
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* @height: the height
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*
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* Sets the size the toplevel prefers to be resized to. The size should be
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* within the bounds (see gdk_toplevel_size_get_bounds()). The set size should
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* be considered as a hint, and should not be assumed to be respected by the
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* windowing system, or backend.
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*/
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void
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gdk_toplevel_size_set_size (GdkToplevelSize *size,
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int width,
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int height)
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{
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size->width = width;
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size->height = height;
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}
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/**
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* gdk_toplevel_size_set_min_size:
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* @size: a #GdkToplevelSize
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* @min_width: the minimum width
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* @min_height: the minimum height
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*
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* The minimum size corresponds to the limitations the toplevel can be shrunk
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* to, without resulting in incorrect painting. A user of a #GdkToplevel should
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* calculate these given both the existing size, and the bounds retrieved from
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* the #GdkToplevelSize object.
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*
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* The minimum size should be within the bounds (see
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* gdk_toplevel_size_get_bounds()).
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*/
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void
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gdk_toplevel_size_set_min_size (GdkToplevelSize *size,
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int min_width,
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int min_height)
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{
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size->min_width = min_width;
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size->min_height = min_height;
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}
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/**
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* gdk_toplevel_size_set_shadow_width:
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* @size: a #GdkToplevelSize
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* @left: width of the left part of the shadow
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* @right: width of the right part of the shadow
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* @top: height of the top part of the shadow
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* @bottom: height of the bottom part of the shadow
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*
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* The shadow width corresponds to the part of the computed surface size
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* that would consist of the shadow margin surrounding the window, would
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* there be any.
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*/
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void
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gdk_toplevel_size_set_shadow_width (GdkToplevelSize *size,
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int left,
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int right,
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int top,
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int bottom)
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{
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size->shadow.is_valid = TRUE;
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size->shadow.left = left;
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size->shadow.right = right;
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size->shadow.top = top;
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size->shadow.bottom = bottom;
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}
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void
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gdk_toplevel_size_validate (GdkToplevelSize *size)
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{
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int geometry_width, geometry_height;
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geometry_width = size->width;
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geometry_height = size->height;
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if (size->shadow.is_valid)
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{
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geometry_width -= size->shadow.left + size->shadow.right;
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geometry_height -= size->shadow.top + size->shadow.bottom;
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}
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}
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