forked from AuroraMiddleware/gtk
9212727f53
This allows generic transforms nodes to work.
671 lines
20 KiB
C
671 lines
20 KiB
C
#include "config.h"
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#include "gskbroadwayrendererprivate.h"
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#include "broadway/gdkprivate-broadway.h"
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#include "gskdebugprivate.h"
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#include "gsktransformprivate.h"
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#include "gskrendererprivate.h"
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#include "gskrendernodeprivate.h"
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#include "gdk/gdktextureprivate.h"
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struct _GskBroadwayRenderer
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{
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GskRenderer parent_instance;
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GdkBroadwayDrawContext *draw_context;
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guint32 next_node_id;
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/* Set during rendering */
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GArray *nodes; /* Owned by draw_contex */
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GPtrArray *node_textures; /* Owned by draw_contex */
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GHashTable *node_lookup;
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/* Kept from last frame */
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GHashTable *last_node_lookup;
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GskRenderNode *last_root; /* Owning refs to the things in last_node_lookup */
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};
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struct _GskBroadwayRendererClass
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{
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GskRendererClass parent_class;
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};
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G_DEFINE_TYPE (GskBroadwayRenderer, gsk_broadway_renderer, GSK_TYPE_RENDERER)
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static gboolean
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gsk_broadway_renderer_realize (GskRenderer *renderer,
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GdkSurface *surface,
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GError **error)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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if (!GDK_IS_BROADWAY_SURFACE (surface))
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{
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g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
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"Broadway renderer only works for broadway surfaces");
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return FALSE;
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}
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self->draw_context = gdk_broadway_draw_context_context (surface);
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return TRUE;
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}
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static void
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gsk_broadway_renderer_unrealize (GskRenderer *renderer)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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g_clear_object (&self->draw_context);
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}
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static GdkTexture *
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gsk_broadway_renderer_render_texture (GskRenderer *renderer,
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GskRenderNode *root,
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const graphene_rect_t *viewport)
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{
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GdkTexture *texture;
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cairo_surface_t *surface;
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cairo_t *cr;
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surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, ceil (viewport->size.width), ceil (viewport->size.height));
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cr = cairo_create (surface);
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cairo_translate (cr, - viewport->origin.x, - viewport->origin.y);
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gsk_render_node_draw (root, cr);
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cairo_destroy (cr);
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texture = gdk_texture_new_for_surface (surface);
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cairo_surface_destroy (surface);
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return texture;
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}
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/* uint32 is sent in native endianness, and then converted to little endian in broadwayd when sending to browser */
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static void
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add_uint32 (GArray *nodes, guint32 v)
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{
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g_array_append_val (nodes, v);
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}
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static void
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add_float (GArray *nodes, float f)
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{
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union {
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float f;
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guint32 i;
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} u;
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u.f = f;
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g_array_append_val (nodes, u.i);
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}
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static guint32
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rgba_to_uint32 (const GdkRGBA *rgba)
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{
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return
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((guint32)(0.5 + CLAMP (rgba->alpha, 0., 1.) * 255.) << 24) |
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((guint32)(0.5 + CLAMP (rgba->red, 0., 1.) * 255.) << 16) |
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((guint32)(0.5 + CLAMP (rgba->green, 0., 1.) * 255.) << 8) |
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((guint32)(0.5 + CLAMP (rgba->blue, 0., 1.) * 255.) << 0);
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}
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static void
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add_rgba (GArray *nodes, const GdkRGBA *rgba)
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{
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guint32 c = rgba_to_uint32 (rgba);
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g_array_append_val (nodes, c);
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}
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static void
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add_xy (GArray *nodes, float x, float y, float offset_x, float offset_y)
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{
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add_float (nodes, x - offset_x);
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add_float (nodes, y - offset_y);
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}
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static void
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add_point (GArray *nodes, const graphene_point_t *point, float offset_x, float offset_y)
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{
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add_xy (nodes, point->x, point->y, offset_x, offset_y);
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}
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static void
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add_size (GArray *nodes, const graphene_size_t *size)
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{
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add_float (nodes, size->width);
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add_float (nodes, size->height);
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}
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static void
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add_rect (GArray *nodes, const graphene_rect_t *rect, float offset_x, float offset_y)
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{
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add_point (nodes, &rect->origin, offset_x, offset_y);
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add_size (nodes, &rect->size);
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}
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static void
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add_rounded_rect (GArray *nodes, const GskRoundedRect *rrect, float offset_x, float offset_y)
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{
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int i;
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add_rect (nodes, &rrect->bounds, offset_x, offset_y);
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for (i = 0; i < 4; i++)
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add_size (nodes, &rrect->corner[i]);
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}
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static void
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add_matrix (GArray *nodes, graphene_matrix_t *matrix)
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{
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float matrix_floats[16];
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int i;
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graphene_matrix_to_float (matrix, matrix_floats);
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for (i = 0; i < 16; i++)
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add_float (nodes, matrix_floats[i]);
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}
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static void
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add_color_stop (GArray *nodes, const GskColorStop *stop)
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{
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add_float (nodes, stop->offset);
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add_rgba (nodes, &stop->color);
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}
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static void
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add_string (GArray *nodes, const char *str)
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{
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guint32 len = strlen(str);
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guint32 v, c;
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add_uint32 (nodes, len);
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v = 0;
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c = 0;
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while (*str != 0)
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{
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v |= (*str++) << 8*c++;
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if (c == 4)
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{
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add_uint32 (nodes, v);
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v = 0;
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c = 0;
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}
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}
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if (c != 0)
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add_uint32 (nodes, v);
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}
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static void
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collect_reused_child_nodes (GskRenderer *renderer,
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GskRenderNode *node);
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static void
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collect_reused_node (GskRenderer *renderer,
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GskRenderNode *node)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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guint32 old_id;
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if (self->last_node_lookup &&
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(old_id = GPOINTER_TO_INT(g_hash_table_lookup (self->last_node_lookup, node))) != 0)
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{
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g_hash_table_insert (self->node_lookup, node, GINT_TO_POINTER (old_id));
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collect_reused_child_nodes (renderer, node);
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}
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}
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static void
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collect_reused_child_nodes (GskRenderer *renderer,
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GskRenderNode *node)
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{
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guint i;
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switch (gsk_render_node_get_node_type (node))
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{
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case GSK_NOT_A_RENDER_NODE:
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g_assert_not_reached ();
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return;
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/* Leaf nodes */
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case GSK_TEXTURE_NODE:
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case GSK_CAIRO_NODE:
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case GSK_COLOR_NODE:
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case GSK_BORDER_NODE:
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case GSK_OUTSET_SHADOW_NODE:
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case GSK_INSET_SHADOW_NODE:
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case GSK_LINEAR_GRADIENT_NODE:
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/* Fallbacks (=> leaf for now */
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case GSK_COLOR_MATRIX_NODE:
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case GSK_TEXT_NODE:
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case GSK_REPEATING_LINEAR_GRADIENT_NODE:
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case GSK_REPEAT_NODE:
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case GSK_BLEND_NODE:
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case GSK_CROSS_FADE_NODE:
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case GSK_BLUR_NODE:
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default:
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break;
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/* Bin nodes */
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case GSK_SHADOW_NODE:
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collect_reused_node (renderer,
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gsk_shadow_node_get_child (node));
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break;
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case GSK_OPACITY_NODE:
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collect_reused_node (renderer,
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gsk_opacity_node_get_child (node));
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break;
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case GSK_ROUNDED_CLIP_NODE:
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collect_reused_node (renderer,
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gsk_rounded_clip_node_get_child (node));
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break;
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case GSK_CLIP_NODE:
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collect_reused_node (renderer,
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gsk_clip_node_get_child (node));
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break;
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case GSK_TRANSFORM_NODE:
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collect_reused_node (renderer,
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gsk_transform_node_get_child (node));
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break;
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case GSK_DEBUG_NODE:
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collect_reused_node (renderer,
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gsk_debug_node_get_child (node));
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break;
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/* Generic nodes */
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case GSK_CONTAINER_NODE:
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for (i = 0; i < gsk_container_node_get_n_children (node); i++)
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collect_reused_node (renderer,
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gsk_container_node_get_child (node, i));
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break;
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break; /* Fallback */
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}
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}
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static gboolean
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add_new_node (GskRenderer *renderer,
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GskRenderNode *node,
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BroadwayNodeType type)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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guint32 id, old_id;
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if (self->last_node_lookup &&
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(old_id = GPOINTER_TO_INT (g_hash_table_lookup (self->last_node_lookup, node))) != 0)
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{
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add_uint32 (self->nodes, BROADWAY_NODE_REUSE);
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add_uint32 (self->nodes, old_id);
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g_hash_table_insert (self->node_lookup, node, GINT_TO_POINTER(old_id));
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collect_reused_child_nodes (renderer, node);
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return FALSE;
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}
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id = ++self->next_node_id;
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g_hash_table_insert (self->node_lookup, node, GINT_TO_POINTER(id));
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add_uint32 (self->nodes, type);
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add_uint32 (self->nodes, id);
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return TRUE;
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}
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/* Note: This tracks the offset so that we can convert
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the absolute coordinates of the GskRenderNodes to
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parent-relative which is what the dom uses, and
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which is good for re-using subtrees. */
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static void
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gsk_broadway_renderer_add_node (GskRenderer *renderer,
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GskRenderNode *node,
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float offset_x,
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float offset_y)
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{
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GdkDisplay *display = gdk_surface_get_display (gsk_renderer_get_surface (renderer));
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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GArray *nodes = self->nodes;
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switch (gsk_render_node_get_node_type (node))
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{
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case GSK_NOT_A_RENDER_NODE:
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g_assert_not_reached ();
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return;
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/* Leaf nodes */
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case GSK_TEXTURE_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE))
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{
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GdkTexture *texture = gsk_texture_node_get_texture (node);
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guint32 texture_id;
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/* No need to add to self->node_textures here, the node will keep it alive until end of frame. */
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texture_id = gdk_broadway_display_ensure_texture (display, texture);
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add_rect (nodes, &node->bounds, offset_x, offset_y);
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add_uint32 (nodes, texture_id);
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}
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return;
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case GSK_CAIRO_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE))
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{
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cairo_surface_t *surface = (cairo_surface_t *)gsk_cairo_node_peek_surface (node);
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cairo_surface_t *image_surface = NULL;
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GdkTexture *texture;
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guint32 texture_id;
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if (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE)
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image_surface = cairo_surface_reference (surface);
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else
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{
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cairo_t *cr;
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image_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
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ceilf (node->bounds.size.width),
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ceilf (node->bounds.size.height));
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cr = cairo_create (image_surface);
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cairo_set_source_surface (cr, surface, 0, 0);
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cairo_rectangle (cr, 0, 0, node->bounds.size.width, node->bounds.size.height);
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cairo_fill (cr);
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cairo_destroy (cr);
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}
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texture = gdk_texture_new_for_surface (image_surface);
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g_ptr_array_add (self->node_textures, g_object_ref (texture)); /* Transfers ownership to node_textures */
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texture_id = gdk_broadway_display_ensure_texture (display, texture);
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add_rect (nodes, &node->bounds, offset_x, offset_y);
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add_uint32 (nodes, texture_id);
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cairo_surface_destroy (image_surface);
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}
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return;
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case GSK_COLOR_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_COLOR))
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{
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add_rect (nodes, &node->bounds, offset_x, offset_y);
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add_rgba (nodes, gsk_color_node_peek_color (node));
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}
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return;
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case GSK_BORDER_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_BORDER))
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{
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int i;
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add_rounded_rect (nodes, gsk_border_node_peek_outline (node), offset_x, offset_y);
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for (i = 0; i < 4; i++)
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add_float (nodes, gsk_border_node_peek_widths (node)[i]);
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for (i = 0; i < 4; i++)
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add_rgba (nodes, &gsk_border_node_peek_colors (node)[i]);
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}
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return;
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case GSK_OUTSET_SHADOW_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_OUTSET_SHADOW))
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{
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add_rounded_rect (nodes, gsk_outset_shadow_node_peek_outline (node), offset_x, offset_y);
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add_rgba (nodes, gsk_outset_shadow_node_peek_color (node));
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add_float (nodes, gsk_outset_shadow_node_get_dx (node));
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add_float (nodes, gsk_outset_shadow_node_get_dy (node));
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add_float (nodes, gsk_outset_shadow_node_get_spread (node));
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add_float (nodes, gsk_outset_shadow_node_get_blur_radius (node));
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}
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return;
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case GSK_INSET_SHADOW_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_INSET_SHADOW))
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{
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add_rounded_rect (nodes, gsk_inset_shadow_node_peek_outline (node), offset_x, offset_y);
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add_rgba (nodes, gsk_inset_shadow_node_peek_color (node));
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add_float (nodes, gsk_inset_shadow_node_get_dx (node));
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add_float (nodes, gsk_inset_shadow_node_get_dy (node));
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add_float (nodes, gsk_inset_shadow_node_get_spread (node));
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add_float (nodes, gsk_inset_shadow_node_get_blur_radius (node));
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}
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return;
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case GSK_LINEAR_GRADIENT_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_LINEAR_GRADIENT))
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{
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guint i, n;
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add_rect (nodes, &node->bounds, offset_x, offset_y);
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add_point (nodes, gsk_linear_gradient_node_peek_start (node), offset_x, offset_y);
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add_point (nodes, gsk_linear_gradient_node_peek_end (node), offset_x, offset_y);
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n = gsk_linear_gradient_node_get_n_color_stops (node);
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add_uint32 (nodes, n);
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for (i = 0; i < n; i++)
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add_color_stop (nodes, &gsk_linear_gradient_node_peek_color_stops (node)[i]);
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}
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return;
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/* Bin nodes */
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case GSK_SHADOW_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_SHADOW))
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{
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gsize i, n_shadows = gsk_shadow_node_get_n_shadows (node);
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add_uint32 (nodes, n_shadows);
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for (i = 0; i < n_shadows; i++)
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{
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const GskShadow *shadow = gsk_shadow_node_peek_shadow (node, i);
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add_rgba (nodes, &shadow->color);
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add_float (nodes, shadow->dx);
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add_float (nodes, shadow->dy);
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add_float (nodes, shadow->radius);
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}
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gsk_broadway_renderer_add_node (renderer,
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gsk_shadow_node_get_child (node),
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offset_x, offset_y);
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}
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return;
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case GSK_OPACITY_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_OPACITY))
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{
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add_float (nodes, gsk_opacity_node_get_opacity (node));
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gsk_broadway_renderer_add_node (renderer,
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gsk_opacity_node_get_child (node),
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offset_x, offset_y);
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}
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return;
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case GSK_ROUNDED_CLIP_NODE:
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if (add_new_node (renderer, node, BROADWAY_NODE_ROUNDED_CLIP))
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{
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const GskRoundedRect *rclip = gsk_rounded_clip_node_peek_clip (node);
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add_rounded_rect (nodes, rclip, offset_x, offset_y);
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gsk_broadway_renderer_add_node (renderer,
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gsk_rounded_clip_node_get_child (node),
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rclip->bounds.origin.x,
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rclip->bounds.origin.y);
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}
|
|
return;
|
|
|
|
case GSK_CLIP_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_CLIP))
|
|
{
|
|
const graphene_rect_t *clip = gsk_clip_node_peek_clip (node);
|
|
|
|
add_rect (nodes, clip, offset_x, offset_y);
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_clip_node_get_child (node),
|
|
clip->origin.x,
|
|
clip->origin.y);
|
|
}
|
|
return;
|
|
|
|
case GSK_TRANSFORM_NODE:
|
|
{
|
|
GskTransform *transform = gsk_transform_node_get_transform (node);
|
|
GskTransformCategory category = gsk_transform_get_category (transform);
|
|
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_TRANSFORM)) {
|
|
if (category >= GSK_TRANSFORM_CATEGORY_2D_TRANSLATE)
|
|
{
|
|
float dx, dy;
|
|
gsk_transform_to_translate (transform, &dx, &dy);
|
|
|
|
add_uint32 (nodes, 0); // Translate
|
|
add_xy (nodes, dx, dy, 0, 0);
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_transform_node_get_child (node),
|
|
0, 0);
|
|
}
|
|
else
|
|
{
|
|
graphene_matrix_t matrix;
|
|
|
|
gsk_transform_to_matrix (transform, &matrix);
|
|
add_uint32 (nodes, 1); // General transform
|
|
add_matrix (nodes, &matrix);
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_transform_node_get_child (node),
|
|
0, 0);
|
|
}
|
|
}
|
|
}
|
|
return;
|
|
|
|
case GSK_DEBUG_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_DEBUG))
|
|
{
|
|
const char *message = gsk_debug_node_get_message (node);
|
|
add_string (nodes, message);
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_debug_node_get_child (node), offset_x, offset_y);
|
|
}
|
|
return;
|
|
|
|
/* Generic nodes */
|
|
|
|
case GSK_CONTAINER_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_CONTAINER))
|
|
{
|
|
guint i;
|
|
|
|
add_uint32 (nodes, gsk_container_node_get_n_children (node));
|
|
for (i = 0; i < gsk_container_node_get_n_children (node); i++)
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_container_node_get_child (node, i), offset_x, offset_y);
|
|
}
|
|
return;
|
|
|
|
case GSK_COLOR_MATRIX_NODE:
|
|
case GSK_TEXT_NODE:
|
|
case GSK_REPEATING_LINEAR_GRADIENT_NODE:
|
|
case GSK_REPEAT_NODE:
|
|
case GSK_BLEND_NODE:
|
|
case GSK_CROSS_FADE_NODE:
|
|
case GSK_BLUR_NODE:
|
|
default:
|
|
break; /* Fallback */
|
|
}
|
|
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE))
|
|
{
|
|
GdkTexture *texture;
|
|
cairo_surface_t *surface;
|
|
cairo_t *cr;
|
|
guint32 texture_id;
|
|
int x = floorf (node->bounds.origin.x);
|
|
int y = floorf (node->bounds.origin.y);
|
|
int width = ceil (node->bounds.origin.x + node->bounds.size.width) - x;
|
|
int height = ceil (node->bounds.origin.y + node->bounds.size.height) - y;
|
|
|
|
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height);
|
|
cr = cairo_create (surface);
|
|
cairo_translate (cr, -x, -y);
|
|
gsk_render_node_draw (node, cr);
|
|
cairo_destroy (cr);
|
|
|
|
texture = gdk_texture_new_for_surface (surface);
|
|
g_ptr_array_add (self->node_textures, texture); /* Transfers ownership to node_textures */
|
|
|
|
texture_id = gdk_broadway_display_ensure_texture (display, texture);
|
|
add_float (nodes, x - offset_x);
|
|
add_float (nodes, y - offset_y);
|
|
add_float (nodes, gdk_texture_get_width (texture));
|
|
add_float (nodes, gdk_texture_get_height (texture));
|
|
add_uint32 (nodes, texture_id);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gsk_broadway_renderer_render (GskRenderer *renderer,
|
|
GskRenderNode *root,
|
|
const cairo_region_t *update_area)
|
|
{
|
|
GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
|
|
|
|
self->node_lookup = g_hash_table_new (g_direct_hash, g_direct_equal);
|
|
|
|
gdk_draw_context_begin_frame (GDK_DRAW_CONTEXT (self->draw_context), update_area);
|
|
|
|
/* These are owned by the draw context between begin and end, but
|
|
cache them here for easier access during the render */
|
|
self->nodes = self->draw_context->nodes;
|
|
self->node_textures = self->draw_context->node_textures;
|
|
|
|
gsk_broadway_renderer_add_node (renderer, root, 0, 0);
|
|
|
|
self->nodes = NULL;
|
|
self->node_textures = NULL;
|
|
|
|
gdk_draw_context_end_frame (GDK_DRAW_CONTEXT (self->draw_context));
|
|
|
|
if (self->last_node_lookup)
|
|
g_hash_table_unref (self->last_node_lookup);
|
|
self->last_node_lookup = self->node_lookup;
|
|
self->node_lookup = NULL;
|
|
|
|
if (self->last_root)
|
|
gsk_render_node_unref (self->last_root);
|
|
self->last_root = gsk_render_node_ref (root);
|
|
|
|
if (self->next_node_id > G_MAXUINT32 / 2)
|
|
{
|
|
/* We're "near" a wrap of the ids, lets avoid reusing any of
|
|
* these nodes next frame, then we can reset the id counter
|
|
* without risk of any old nodes sticking around and conflicting. */
|
|
|
|
g_hash_table_remove_all (self->last_node_lookup);
|
|
self->next_node_id = 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gsk_broadway_renderer_class_init (GskBroadwayRendererClass *klass)
|
|
{
|
|
GskRendererClass *renderer_class = GSK_RENDERER_CLASS (klass);
|
|
|
|
renderer_class->realize = gsk_broadway_renderer_realize;
|
|
renderer_class->unrealize = gsk_broadway_renderer_unrealize;
|
|
renderer_class->render = gsk_broadway_renderer_render;
|
|
renderer_class->render_texture = gsk_broadway_renderer_render_texture;
|
|
}
|
|
|
|
static void
|
|
gsk_broadway_renderer_init (GskBroadwayRenderer *self)
|
|
{
|
|
}
|