gtk2/gsk/gl
Timm Bäder fd728ea8bc gl renderer: Lower maximum gradient stop count
6 is still plenty according to my market research.

Should help with #2624
2020-09-24 19:08:22 +02:00
..
glutilsprivate.h gl renderer: Improve clipping code 2020-05-24 15:59:05 +02:00
gskgldriver.c gsk: Fix the gl texture cache 2020-09-09 13:55:09 -04:00
gskgldriverprivate.h gsk: Fix the gl texture cache 2020-09-09 13:55:09 -04:00
gskglglyphcache.c gl renderer: Upload GL_RGBA texture data in GLES 2020-01-07 17:27:16 +01:00
gskglglyphcacheprivate.h Revert "Cache glyph textures in render nodes" 2019-10-22 07:16:41 -04:00
gskgliconcache.c gl renderer: Upload GL_RGBA texture data in GLES 2020-01-07 17:27:16 +01:00
gskgliconcacheprivate.h gl: Slightly rework the icon cache api 2019-10-15 19:44:26 -04:00
gskglimage.c gl: Allow setting min/mag filter on textures 2019-06-04 23:00:01 +00:00
gskglimageprivate.h gl: Allow setting min/mag filter on textures 2019-06-04 23:00:01 +00:00
gskglnodesample.c Turn GskRenderNode into a derivable type 2020-04-08 15:40:15 +01:00
gskglnodesampleprivate.h gl renderer: Add NodeSample 2018-12-02 13:25:43 +01:00
gskglprofiler.c Fix detection of OpenGL 3.3 core GL_ARB_timer_query. 2020-02-14 05:41:01 +11:00
gskglprofilerprivate.h
gskglrenderer.c gl renderer: Fall back to cairo if gradients use too many stops 2020-09-24 19:08:22 +02:00
gskglrenderer.h gsk: Export gsk_gl_renderer_new() 2019-05-05 07:18:39 +02:00
gskglrenderops.c gl renderer: Fall back to cairo if gradients use too many stops 2020-09-24 19:08:22 +02:00
gskglrenderopsprivate.h gl renderer: Lower maximum gradient stop count 2020-09-24 19:08:22 +02:00
gskglshaderbuilder.c gl renderer: Move rect transformation to the vertex shader 2020-01-24 06:08:39 +01:00
gskglshaderbuilderprivate.h gl renderer: Move rect transformation to the vertex shader 2020-01-24 06:08:39 +01:00
gskglshadowcache.c gl renderer: Draw outset shadows white 2020-01-18 08:49:52 +01:00
gskglshadowcacheprivate.h gl renderer: Draw outset shadows white 2020-01-18 08:49:52 +01:00
gskgltextureatlas.c gltextureatlas: Packing must succeed here 2020-01-07 17:27:18 +01:00
gskgltextureatlasprivate.h gl: Do less work to maintain caches 2019-10-11 20:42:24 -04:00
opbuffer.c gl renderer: Add radial gradient shader 2020-09-18 15:39:07 +02:00
opbuffer.h gl renderer: Add radial gradient shader 2020-09-18 15:39:07 +02:00
stb_rect_pack.c *: Fix spelling mistakes found by codespell 2020-08-21 15:29:34 +02:00
stb_rect_pack.h glglyphcache: Use stb_rect_pack for better glyph packing 2019-06-04 22:42:00 +00:00