forked from AuroraMiddleware/gtk
f66060c422
We need to completely reallocate the buffers if we switch has_alpha, because we may switch from render buffers to texture.
1200 lines
32 KiB
C
1200 lines
32 KiB
C
/* GTK - The GIMP Toolkit
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*
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* gtkglarea.c: A GL drawing area
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*
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* Copyright © 2014 Emmanuele Bassi
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "config.h"
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#include "gtkglarea.h"
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#include "gtkintl.h"
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#include "gtkstylecontext.h"
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#include "gtkmarshalers.h"
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#include "gtkprivate.h"
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#include "gtkrender.h"
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#include <epoxy/gl.h>
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/**
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* SECTION:gtkglarea
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* @Title: GtkGLArea
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* @Short_description: A widget for custom drawing with OpenGL
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*
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* #GtkGLArea is a widget that allows drawing with OpenGL.
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*
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* #GtkGLArea sets up its own #GdkGLContext for the window it creates, and
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* creates a custom GL framebuffer that the widget will do GL rendering onto.
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* It also ensures that this framebuffer is the default GL rendering target
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* when rendering.
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*
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* In order to draw, you have to connect to the #GtkGLArea::render signal,
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* or subclass #GtkGLArea and override the @GtkGLAreaClass.render() virtual
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* function.
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*
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* The #GtkGLArea widget ensures that the #GdkGLContext is associated with
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* the widget's drawing area, and it is kept updated when the size and
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* position of the drawing area changes.
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*
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* ## Drawing with GtkGLArea ##
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*
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* The simplest way to draw using OpenGL commands in a #GtkGLArea is to
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* create a widget instance and connect to the #GtkGLArea::render signal:
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*
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* |[<!-- language="C" -->
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* // create a GtkGLArea instance
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* GtkWidget *gl_area = gtk_gl_area_new ();
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*
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* // connect to the "render" signal
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* g_signal_connect (gl_area, "render", G_CALLBACK (render), NULL);
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* ]|
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*
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* The `render()` function will be called when the #GtkGLArea is ready
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* for you to draw its content:
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*
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* |[<!-- language="C" -->
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* static gboolean
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* render (GtkGLArea *area, GdkGLContext *context)
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* {
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* // inside this function it's safe to use GL; the given
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* // #GdkGLContext has been made current to the drawable
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* // surface used by the #GtkGLArea and the viewport has
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* // already been set to be the size of the allocation
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*
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* // we can start by clearing the buffer
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* glClearColor (0, 0, 0, 0);
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* glClear (GL_COLOR_BUFFER_BIT);
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*
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* // draw your object
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* draw_an_object ();
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*
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* // we completed our drawing; the draw commands will be
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* // flushed at the end of the signal emission chain, and
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* // the buffers will be drawn on the window
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* return TRUE;
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* }
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* ]|
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*
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* The `draw_an_object()` function draws a 2D, gold-colored
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* triangle:
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*
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* |[<!-- language="C" -->
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* static void
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* draw_an_object (void)
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* {
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* // set the color
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* glColor3f (1.0f, 0.85f, 0.35f);
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*
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* // draw our triangle
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* glBegin (GL_TRIANGLES);
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* {
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* glVertex3f ( 0.0f, 0.6f, 0.0f);
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* glVertex3f (-0.2f, -0.3f, 0.0f);
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* glVertex3f ( 0.2f, -0.3f, 0.0f);
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* }
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* glEnd ();
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* }
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* ]|
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*
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* This is an extremely simple example; in a real-world application you
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* would probably replace the immediate mode drawing with persistent
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* geometry primitives, like a Vertex Buffer Object, and only redraw what
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* changed in your scene.
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*
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*/
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typedef struct {
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GdkGLProfile profile;
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GdkGLContext *context;
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GdkWindow *event_window;
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GError *error;
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gboolean have_buffers;
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guint frame_buffer;
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guint render_buffer;
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guint texture;
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guint depth_stencil_buffer;
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gboolean has_alpha;
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gboolean has_depth_buffer;
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gboolean has_stencil_buffer;
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gboolean needs_resize;
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gboolean needs_render;
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gboolean auto_render;
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} GtkGLAreaPrivate;
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enum {
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PROP_0,
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PROP_CONTEXT,
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PROP_PROFILE,
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PROP_HAS_ALPHA,
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PROP_HAS_DEPTH_BUFFER,
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PROP_HAS_STENCIL_BUFFER,
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PROP_AUTO_RENDER,
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LAST_PROP
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};
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static GParamSpec *obj_props[LAST_PROP] = { NULL, };
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enum {
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RENDER,
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RESIZE,
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LAST_SIGNAL
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};
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static void gtk_gl_area_allocate_buffers (GtkGLArea *area, int width, int height);
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static guint area_signals[LAST_SIGNAL] = { 0, };
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G_DEFINE_TYPE_WITH_PRIVATE (GtkGLArea, gtk_gl_area, GTK_TYPE_WIDGET)
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static void
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gtk_gl_area_dispose (GObject *gobject)
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{
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GtkGLArea *area = GTK_GL_AREA (gobject);
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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g_clear_object (&priv->context);
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G_OBJECT_CLASS (gtk_gl_area_parent_class)->dispose (gobject);
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}
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static void
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gtk_gl_area_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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case PROP_AUTO_RENDER:
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gtk_gl_area_set_auto_render (GTK_GL_AREA(gobject),
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g_value_get_boolean (value));
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break;
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case PROP_HAS_ALPHA:
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gtk_gl_area_set_has_alpha (GTK_GL_AREA(gobject),
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g_value_get_boolean (value));
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break;
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case PROP_HAS_DEPTH_BUFFER:
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gtk_gl_area_set_has_depth_buffer (GTK_GL_AREA(gobject),
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g_value_get_boolean (value));
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break;
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case PROP_HAS_STENCIL_BUFFER:
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gtk_gl_area_set_has_stencil_buffer (GTK_GL_AREA(gobject),
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g_value_get_boolean (value));
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break;
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case PROP_PROFILE:
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gtk_gl_area_set_profile (GTK_GL_AREA(gobject),
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g_value_get_enum (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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}
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}
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static void
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gtk_gl_area_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (GTK_GL_AREA (gobject));
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switch (prop_id)
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{
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case PROP_AUTO_RENDER:
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g_value_set_boolean (value, priv->auto_render);
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break;
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case PROP_HAS_ALPHA:
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g_value_set_boolean (value, priv->has_alpha);
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break;
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case PROP_HAS_DEPTH_BUFFER:
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g_value_set_boolean (value, priv->has_depth_buffer);
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break;
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case PROP_HAS_STENCIL_BUFFER:
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g_value_set_boolean (value, priv->has_stencil_buffer);
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break;
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case PROP_CONTEXT:
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g_value_set_object (value, priv->context);
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break;
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case PROP_PROFILE:
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g_value_set_enum (value, priv->profile);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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}
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}
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static void
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gtk_gl_area_realize (GtkWidget *widget)
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{
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GtkGLArea *area = GTK_GL_AREA (widget);
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GtkAllocation allocation;
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GdkWindowAttr attributes;
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gint attributes_mask;
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GTK_WIDGET_CLASS (gtk_gl_area_parent_class)->realize (widget);
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attributes.window_type = GDK_WINDOW_CHILD;
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attributes.x = allocation.x;
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attributes.y = allocation.y;
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attributes.width = allocation.width;
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attributes.height = allocation.height;
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attributes.wclass = GDK_INPUT_ONLY;
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attributes.event_mask = gtk_widget_get_events (widget) | GDK_EXPOSURE_MASK;
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attributes_mask = GDK_WA_X | GDK_WA_Y;
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priv->event_window = gdk_window_new (gtk_widget_get_parent_window (widget),
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&attributes, attributes_mask);
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gtk_widget_register_window (widget, priv->event_window);
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priv->context = gdk_window_create_gl_context (gtk_widget_get_window (widget),
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priv->profile,
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&priv->error);
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priv->needs_resize = TRUE;
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}
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static void
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gtk_gl_area_resize (GtkGLArea *area, int width, int height)
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{
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glViewport (0, 0, width, height);
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}
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/*
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* Creates all the buffer objects needed for rendering the scene
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*/
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static void
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gtk_gl_area_create_buffers (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GtkWidget *widget = GTK_WIDGET (area);
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int scale;
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gtk_widget_realize (widget);
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if (priv->context == NULL)
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return;
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if (priv->have_buffers)
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return;
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priv->have_buffers = TRUE;
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glGenFramebuffersEXT (1, &priv->frame_buffer);
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if (priv->has_alpha)
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/* For alpha we use textures as that is required for blending to work */
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glGenTextures (1, &priv->texture);
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else
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/* For non-alpha we use render buffers so we can blit instead of texture the result */
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glGenRenderbuffersEXT (1, &priv->render_buffer);
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if (priv->has_depth_buffer || priv->has_stencil_buffer)
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glGenRenderbuffersEXT (1, &priv->depth_stencil_buffer);
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scale = gtk_widget_get_scale_factor (widget);
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gtk_gl_area_allocate_buffers (area,
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gtk_widget_get_allocated_width (widget) * scale,
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gtk_widget_get_allocated_height (widget) * scale);
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}
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/*
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* Allocates space of the right type and size for all the buffers
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*/
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static void
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gtk_gl_area_allocate_buffers (GtkGLArea *area, int width, int height)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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if (priv->context == NULL)
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return;
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if (priv->texture)
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{
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glBindTexture (GL_TEXTURE_2D, priv->texture);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL);
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}
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if (priv->render_buffer)
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{
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glBindRenderbufferEXT (GL_RENDERBUFFER_EXT, priv->render_buffer);
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glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_RGB8, width, height);
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}
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if (priv->has_depth_buffer || priv->has_stencil_buffer)
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{
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glBindRenderbufferEXT (GL_RENDERBUFFER_EXT, priv->depth_stencil_buffer);
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if (priv->has_stencil_buffer)
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glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, width, height);
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else
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glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, width, height);
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}
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priv->needs_render = TRUE;
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}
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static void
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gtk_gl_area_maybe_allocate_buffers (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GtkWidget *widget = GTK_WIDGET (area);
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int scale;
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if (!priv->have_buffers)
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return;
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gtk_gl_area_make_current (area);
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scale = gtk_widget_get_scale_factor (widget);
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gtk_gl_area_allocate_buffers (area,
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gtk_widget_get_allocated_width (widget) * scale,
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gtk_widget_get_allocated_height (widget) * scale);
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}
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/**
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* gtk_gl_area_attach_buffers:
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* @area: a #GtkGLArea
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*
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* Ensures that the @area framebuffer object is made the current draw
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* and read target, and that all the required buffers for the @area
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* are created and bound to the frambuffer.
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*
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* This function is automatically called before emitting the
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* #GtkGLArea::render signal, and doesn't normally need to be called
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* by application code.
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*
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* Since: 3.16
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*/
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void
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gtk_gl_area_attach_buffers (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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gtk_gl_area_make_current (area);
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if (!priv->have_buffers)
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gtk_gl_area_create_buffers (area);
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glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, priv->frame_buffer);
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if (priv->texture)
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glFramebufferTexture2D (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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GL_TEXTURE_2D, priv->texture, 0);
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else if (priv->render_buffer)
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glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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GL_RENDERBUFFER_EXT, priv->render_buffer);
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if (priv->depth_stencil_buffer)
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{
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if (priv->has_depth_buffer)
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glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
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GL_RENDERBUFFER_EXT, priv->depth_stencil_buffer);
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if (priv->has_stencil_buffer)
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glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT,
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GL_RENDERBUFFER_EXT, priv->depth_stencil_buffer);
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}
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}
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static void
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gtk_gl_area_delete_buffers (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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if (priv->context == NULL)
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return;
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if (!priv->have_buffers)
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return;
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priv->have_buffers = FALSE;
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if (priv->render_buffer != 0)
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{
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glDeleteRenderbuffersEXT(1, &priv->render_buffer);
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priv->render_buffer = 0;
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}
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if (priv->texture != 0)
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{
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glDeleteTextures(1, &priv->texture);
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priv->texture = 0;
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}
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if (priv->depth_stencil_buffer != 0)
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{
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glDeleteRenderbuffersEXT(1, &priv->depth_stencil_buffer);
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glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);
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glDeleteFramebuffersEXT (1, &priv->frame_buffer);
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priv->frame_buffer = 0;
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}
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}
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static void
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gtk_gl_area_post_render (GtkGLArea *area)
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{
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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GLenum invalidate[4];
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int i = 0;
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if (priv->has_depth_buffer)
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invalidate[i++] = GL_DEPTH_ATTACHMENT;
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if (priv->has_stencil_buffer)
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invalidate[i++] = GL_STENCIL_ATTACHMENT;
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if (priv->auto_render)
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invalidate[i++] = GL_COLOR_ATTACHMENT0;
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glInvalidateFramebuffer (GL_FRAMEBUFFER, i, invalidate);
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}
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static void
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gtk_gl_area_unrealize (GtkWidget *widget)
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{
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GtkGLArea *area = GTK_GL_AREA (widget);
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GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
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if (priv->context != NULL)
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{
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if (priv->have_buffers)
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{
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gtk_gl_area_make_current (area);
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gtk_gl_area_delete_buffers (area);
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}
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/* Make sure to destroy if current */
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g_object_run_dispose (G_OBJECT (priv->context));
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g_object_unref (priv->context);
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priv->context = NULL;
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}
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g_clear_error (&priv->error);
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if (priv->event_window != NULL)
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{
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gtk_widget_unregister_window (widget, priv->event_window);
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gdk_window_destroy (priv->event_window);
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priv->event_window = NULL;
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}
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|
|
GTK_WIDGET_CLASS (gtk_gl_area_parent_class)->unrealize (widget);
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_map (GtkWidget *widget)
|
|
{
|
|
GtkGLArea *area = GTK_GL_AREA (widget);
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
if (priv->event_window != NULL)
|
|
gdk_window_show (priv->event_window);
|
|
|
|
GTK_WIDGET_CLASS (gtk_gl_area_parent_class)->map (widget);
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_unmap (GtkWidget *widget)
|
|
{
|
|
GtkGLArea *area = GTK_GL_AREA (widget);
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
if (priv->event_window != NULL)
|
|
gdk_window_hide (priv->event_window);
|
|
|
|
GTK_WIDGET_CLASS (gtk_gl_area_parent_class)->unmap (widget);
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_size_allocate (GtkWidget *widget,
|
|
GtkAllocation *allocation)
|
|
{
|
|
GtkGLArea *area = GTK_GL_AREA (widget);
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
GTK_WIDGET_CLASS (gtk_gl_area_parent_class)->size_allocate (widget, allocation);
|
|
|
|
if (gtk_widget_get_realized (widget))
|
|
{
|
|
if (priv->event_window != NULL)
|
|
gdk_window_move_resize (priv->event_window,
|
|
allocation->x,
|
|
allocation->y,
|
|
allocation->width,
|
|
allocation->height);
|
|
|
|
priv->needs_resize = TRUE;
|
|
}
|
|
|
|
gtk_gl_area_maybe_allocate_buffers (area);
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_draw_error_screen (GtkGLArea *area,
|
|
cairo_t *cr,
|
|
gint width,
|
|
gint height)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
PangoLayout *layout;
|
|
int layout_height;
|
|
|
|
layout = gtk_widget_create_pango_layout (GTK_WIDGET (area),
|
|
priv->error->message);
|
|
pango_layout_set_width (layout, width * PANGO_SCALE);
|
|
pango_layout_set_alignment (layout, PANGO_ALIGN_CENTER);
|
|
pango_layout_get_pixel_size (layout, NULL, &layout_height);
|
|
gtk_render_layout (gtk_widget_get_style_context (GTK_WIDGET (area)),
|
|
cr,
|
|
0, (height - layout_height) / 2,
|
|
layout);
|
|
|
|
g_object_unref (layout);
|
|
}
|
|
|
|
static gboolean
|
|
gtk_gl_area_draw (GtkWidget *widget,
|
|
cairo_t *cr)
|
|
{
|
|
GtkGLArea *area = GTK_GL_AREA (widget);
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
gboolean unused;
|
|
int w, h, scale;
|
|
GLenum status;
|
|
|
|
if (priv->context == NULL)
|
|
{
|
|
gtk_gl_area_draw_error_screen (area,
|
|
cr,
|
|
gtk_widget_get_allocated_width (widget),
|
|
gtk_widget_get_allocated_height (widget));
|
|
return FALSE;
|
|
}
|
|
|
|
gtk_gl_area_make_current (area);
|
|
|
|
gtk_gl_area_attach_buffers (area);
|
|
|
|
if (priv->has_depth_buffer)
|
|
glEnable (GL_DEPTH_TEST);
|
|
else
|
|
glDisable (GL_DEPTH_TEST);
|
|
|
|
scale = gtk_widget_get_scale_factor (widget);
|
|
w = gtk_widget_get_allocated_width (widget) * scale;
|
|
h = gtk_widget_get_allocated_height (widget) * scale;
|
|
|
|
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
|
|
if (status == GL_FRAMEBUFFER_COMPLETE_EXT)
|
|
{
|
|
if (priv->needs_render || priv->auto_render)
|
|
{
|
|
if (priv->needs_resize)
|
|
{
|
|
g_signal_emit (area, area_signals[RESIZE], 0, w, h, NULL);
|
|
priv->needs_resize = FALSE;
|
|
}
|
|
|
|
g_signal_emit (area, area_signals[RENDER], 0, priv->context, &unused);
|
|
}
|
|
|
|
priv->needs_render = FALSE;
|
|
|
|
gdk_cairo_draw_from_gl (cr,
|
|
gtk_widget_get_window (widget),
|
|
priv->texture ? priv->texture : priv->render_buffer,
|
|
priv->texture ? GL_TEXTURE : GL_RENDERBUFFER,
|
|
scale, 0, 0, w, h);
|
|
gtk_gl_area_make_current (area);
|
|
gtk_gl_area_post_render (area);
|
|
}
|
|
else
|
|
{
|
|
g_print ("fb setup not supported\n");
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_class_init (GtkGLAreaClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (klass);
|
|
|
|
klass->resize = gtk_gl_area_resize;
|
|
|
|
widget_class->realize = gtk_gl_area_realize;
|
|
widget_class->unrealize = gtk_gl_area_unrealize;
|
|
widget_class->map = gtk_gl_area_map;
|
|
widget_class->unmap = gtk_gl_area_unmap;
|
|
widget_class->size_allocate = gtk_gl_area_size_allocate;
|
|
widget_class->draw = gtk_gl_area_draw;
|
|
|
|
gtk_widget_class_set_accessible_role (widget_class, ATK_ROLE_DRAWING_AREA);
|
|
|
|
/**
|
|
* GtkGLArea:context:
|
|
*
|
|
* The #GdkGLContext used by the #GtkGLArea widget.
|
|
*
|
|
* The #GtkGLArea widget is responsible for creating the #GdkGLContext
|
|
* instance. If you need to render with other kinds of buffers (stencil,
|
|
* depth, etc), use render buffers.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
obj_props[PROP_CONTEXT] =
|
|
g_param_spec_object ("context",
|
|
P_("Context"),
|
|
P_("The GL context"),
|
|
GDK_TYPE_GL_CONTEXT,
|
|
G_PARAM_READABLE |
|
|
G_PARAM_STATIC_STRINGS);
|
|
|
|
/**
|
|
* GdkGLArea:profile:
|
|
*
|
|
* The #GdkGLProfile to use to create the GL context for the area
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
obj_props[PROP_PROFILE] =
|
|
g_param_spec_enum ("profile",
|
|
P_("Profile"),
|
|
P_("The GL profile to use for the GL context"),
|
|
GDK_TYPE_GL_PROFILE,
|
|
GDK_GL_PROFILE_DEFAULT,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT |
|
|
G_PARAM_STATIC_STRINGS);
|
|
|
|
/**
|
|
* GtkGLArea:auto-render:
|
|
*
|
|
* If set to %TRUE the #GtkGLArea::render signal will be emitted every time the widget
|
|
* draws. This is the default and is useful if drawing the widget is fastr.
|
|
*
|
|
* If set to %FALSE the data from previous rendering is kept around and will be used
|
|
* for drawing the widget the next time, unless the window is resized. In order to
|
|
* force a rendering gtk_gl_area_queue_render() must be called. This mode is useful
|
|
* when the scene changes seldom, but takes a long time to redraw.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
obj_props[PROP_AUTO_RENDER] =
|
|
g_param_spec_boolean ("auto-render",
|
|
P_("Auto render"),
|
|
P_("Whether the gl area renders on each redraw"),
|
|
TRUE,
|
|
GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
|
|
|
|
/**
|
|
* GtkGLArea:has-alpha:
|
|
*
|
|
* If set to %TRUE the buffer allocated by the widget will have an alpha channel component,
|
|
* and when rendering to the window the result will be composited over whatever is below
|
|
* the widget.
|
|
*
|
|
* If set to %FALSE there will be no alpha channel, and the buffer will fully replace anything
|
|
* below the widget.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
obj_props[PROP_HAS_ALPHA] =
|
|
g_param_spec_boolean ("has-alpha",
|
|
P_("Has alpha"),
|
|
P_("Whether the gl area color buffer has an alpha component"),
|
|
FALSE,
|
|
GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
|
|
|
|
/**
|
|
* GtkGLArea:has-depth-buffer:
|
|
*
|
|
* If set to %TRUE the widget will allocate and enable a depth buffer for the target
|
|
* framebuffer.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
obj_props[PROP_HAS_DEPTH_BUFFER] =
|
|
g_param_spec_boolean ("has-depth-buffer",
|
|
P_("Has depth buffer"),
|
|
P_("Whether a depth buffer is allocated"),
|
|
FALSE,
|
|
GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
|
|
|
|
/**
|
|
* GtkGLArea:has-stencil-buffer:
|
|
*
|
|
* If set to %TRUE the widget will allocate and enable a stencil buffer for the target
|
|
* framebuffer.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
obj_props[PROP_HAS_STENCIL_BUFFER] =
|
|
g_param_spec_boolean ("has-stencil-buffer",
|
|
P_("Has stencil buffer"),
|
|
P_("Whether a stencil buffer is allocated"),
|
|
FALSE,
|
|
GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
|
|
|
|
gobject_class->set_property = gtk_gl_area_set_property;
|
|
gobject_class->get_property = gtk_gl_area_get_property;
|
|
gobject_class->dispose = gtk_gl_area_dispose;
|
|
|
|
g_object_class_install_properties (gobject_class, LAST_PROP, obj_props);
|
|
|
|
/**
|
|
* GtkGLArea::render:
|
|
* @area: the #GtkGLArea that emitted the signal
|
|
* @context: the #GdkGLContext used by @area
|
|
*
|
|
* The ::render signal is emitted every time the contents
|
|
* of the #GtkGLArea should be redrawn.
|
|
*
|
|
* The @context is bound to the @area prior to emitting this function,
|
|
* and the buffers are painted to the window once the emission terminates.
|
|
*
|
|
* Returns: %TRUE to stop other handlers from being invoked for the event.
|
|
* %FALSE to propagate the event further.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
area_signals[RENDER] =
|
|
g_signal_new (I_("render"),
|
|
G_TYPE_FROM_CLASS (gobject_class),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (GtkGLAreaClass, render),
|
|
_gtk_boolean_handled_accumulator, NULL,
|
|
NULL,
|
|
G_TYPE_BOOLEAN, 1,
|
|
GDK_TYPE_GL_CONTEXT);
|
|
|
|
/**
|
|
* GtkGLArea::resized:
|
|
* @area: the #GtkGLArea that emitted the signal
|
|
*
|
|
* The ::resized signal is emitted once when the widget is realized, and
|
|
* then each time the widget is changed while realized. This is useful
|
|
* in order to keep GL state up to date with the widget size, like for
|
|
* instance camera properties which may depend on the width/height ratio.
|
|
*
|
|
* The GL context for the area is guaranteed to be current when this is emitted.
|
|
*
|
|
* The default handler sets up the gl Viewport.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
area_signals[RESIZE] =
|
|
g_signal_new ("resize",
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (GtkGLAreaClass, resize),
|
|
NULL, NULL,
|
|
_gtk_marshal_VOID__INT_INT,
|
|
G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
|
|
|
|
}
|
|
|
|
static void
|
|
gtk_gl_area_init (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
gtk_widget_set_has_window (GTK_WIDGET (area), FALSE);
|
|
gtk_widget_set_app_paintable (GTK_WIDGET (area), TRUE);
|
|
|
|
priv->profile = GDK_GL_PROFILE_DEFAULT;
|
|
priv->auto_render = TRUE;
|
|
priv->needs_render = TRUE;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_new:
|
|
*
|
|
* Creates a new #GtkGLArea widget.
|
|
*
|
|
* Returns: (transfer full): the newly created #GtkGLArea
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
GtkWidget *
|
|
gtk_gl_area_new (void)
|
|
{
|
|
return g_object_new (GTK_TYPE_GL_AREA, NULL);
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_profile:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Returns the profile that will be used to create the GL context for the area.
|
|
*
|
|
* Returns: a #GdkGLProfile
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
GdkGLProfile
|
|
gtk_gl_area_get_profile (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), FALSE);
|
|
|
|
return priv->profile;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_profile:
|
|
* @area: a #GtkGLArea
|
|
* @profile: a #GdkGLProfile
|
|
*
|
|
* Sets the profile type to be used when creating the context for the widget.
|
|
* This must be called before the are has been realized.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
void
|
|
gtk_gl_area_set_profile (GtkGLArea *area,
|
|
GdkGLProfile profile)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
if (priv->profile != profile)
|
|
{
|
|
priv->profile = profile;
|
|
|
|
g_object_notify (G_OBJECT (area), "profile");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_has_alpha:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Returns whether the area has an alpha component.
|
|
*
|
|
* Returns: %TRUE if the @area has an alpha component, %FALSE otherwise
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
gboolean
|
|
gtk_gl_area_get_has_alpha (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), FALSE);
|
|
|
|
return priv->has_alpha;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_has_alpha:
|
|
* @area: a #GtkGLArea
|
|
* @has_alpha: %TRUE to add an alpha component
|
|
*
|
|
* If @has_alpha is %TRUE the buffer allocated by the widget will have
|
|
* an alpha channel component, and when rendering to the window the
|
|
* result will be composited over whatever is below the widget.
|
|
*
|
|
* If @has_alpha is %FALSE there will be no alpha channel, and the
|
|
* buffer will fully replace anything below the widget.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
void
|
|
gtk_gl_area_set_has_alpha (GtkGLArea *area,
|
|
gboolean has_alpha)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
has_alpha = !!has_alpha;
|
|
|
|
if (priv->has_alpha != has_alpha)
|
|
{
|
|
priv->has_alpha = has_alpha;
|
|
|
|
g_object_notify (G_OBJECT (area), "has-alpha");
|
|
|
|
gtk_gl_area_delete_buffers (area);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_has_depth_buffer:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Returns whether the area has a depth buffer.
|
|
*
|
|
* Returns: %TRUE if the @area has a depth buffer, %FALSE otherwise
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
gboolean
|
|
gtk_gl_area_get_has_depth_buffer (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), FALSE);
|
|
|
|
return priv->has_depth_buffer;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_has_depth_buffer:
|
|
* @area: a #GtkGLArea
|
|
* @has_depth_buffer: %TRUE to add a depth buffer
|
|
*
|
|
* If @has_depth_buffer is %TRUE the widget will allocate and
|
|
* enable a depth buffer for the target framebuffer. Otherwise
|
|
* there will be none.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
void
|
|
gtk_gl_area_set_has_depth_buffer (GtkGLArea *area,
|
|
gboolean has_depth_buffer)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
has_depth_buffer = !!has_depth_buffer;
|
|
|
|
if (priv->has_depth_buffer != has_depth_buffer)
|
|
{
|
|
priv->has_depth_buffer = has_depth_buffer;
|
|
|
|
g_object_notify (G_OBJECT (area), "has-depth-buffer");
|
|
|
|
gtk_gl_area_maybe_allocate_buffers (area);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_has_stencil_buffer:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Returns whether the area has a stencil buffer.
|
|
*
|
|
* Returns: %TRUE if the @area has a stencil buffer, %FALSE otherwise
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
gboolean
|
|
gtk_gl_area_get_has_stencil_buffer (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), FALSE);
|
|
|
|
return priv->has_stencil_buffer;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_has_stencil_buffer:
|
|
* @area: a #GtkGLArea
|
|
* @has_stencil_buffer: %TRUE to add a stencil buffer
|
|
*
|
|
* If @has_stencil_buffer is %TRUE the widget will allocate and
|
|
* enable a stencil buffer for the target framebuffer. Otherwise
|
|
* there will be none.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
void
|
|
gtk_gl_area_set_has_stencil_buffer (GtkGLArea *area,
|
|
gboolean has_stencil_buffer)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
has_stencil_buffer = !!has_stencil_buffer;
|
|
|
|
if (priv->has_stencil_buffer != has_stencil_buffer)
|
|
{
|
|
priv->has_stencil_buffer = has_stencil_buffer;
|
|
|
|
g_object_notify (G_OBJECT (area), "has-stencil-buffer");
|
|
|
|
gtk_gl_area_maybe_allocate_buffers (area);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_queue_render:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Marks the currently rendered data (if any) as invalid, and queues a
|
|
* redraw of the widget, ensuring that the #GtkGLArea::render signal
|
|
* is emitted during the draw.
|
|
*
|
|
* This is only needed when the gtk_gl_area_set_auto_render() has
|
|
* been called with a %FALSE value. The default behaviour is to
|
|
* emit #GtkGLArea::render on each draw.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
void
|
|
gtk_gl_area_queue_render (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
priv->needs_render = TRUE;
|
|
|
|
gtk_widget_queue_draw (GTK_WIDGET (area));
|
|
}
|
|
|
|
|
|
/**
|
|
* gtk_gl_area_get_auto_render:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Returns whether the area is in auto render mode or not.
|
|
*
|
|
* Returns: %TRUE if the @area is auto rendering, %FALSE otherwise
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
gboolean
|
|
gtk_gl_area_get_auto_render (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), FALSE);
|
|
|
|
return priv->auto_render;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_set_auto_render:
|
|
* @area: a #GtkGLArea
|
|
* @auto_render: a boolean
|
|
*
|
|
* If @auto_render is %TRUE the #GtkGLArea::render signal will be
|
|
* emitted every time the widget draws. This is the default and is
|
|
* useful if drawing the widget is fastr.
|
|
*
|
|
* If @auto_render is %FALSE the data from previous rendering is kept
|
|
* around and will be used for drawing the widget the next time,
|
|
* unless the window is resized. In order to force a rendering
|
|
* gtk_gl_area_queue_render() must be called. This mode is useful when
|
|
* the scene changes seldom, but takes a long time to redraw.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
void
|
|
gtk_gl_area_set_auto_render (GtkGLArea *area,
|
|
gboolean auto_render)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
auto_render = !!auto_render;
|
|
|
|
if (priv->auto_render != auto_render)
|
|
{
|
|
priv->auto_render = auto_render;
|
|
|
|
g_object_notify (G_OBJECT (area), "auto-render");
|
|
|
|
if (auto_render)
|
|
gtk_widget_queue_draw (GTK_WIDGET (area));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_get_context:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Retrieves the #GdkGLContext used by @area.
|
|
*
|
|
* Returns: (transfer none): the #GdkGLContext
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
GdkGLContext *
|
|
gtk_gl_area_get_context (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
|
|
g_return_val_if_fail (GTK_IS_GL_AREA (area), NULL);
|
|
|
|
return priv->context;
|
|
}
|
|
|
|
/**
|
|
* gtk_gl_area_make_current:
|
|
* @area: a #GtkGLArea
|
|
*
|
|
* Ensures that the #GdkGLContext used by @area is associated with
|
|
* the #GtkGLArea.
|
|
*
|
|
* This function is automatically called before emitting the
|
|
* #GtkGLArea::render signal, and doesn't normally need to be called
|
|
* by application code.
|
|
*
|
|
* Since: 3.16
|
|
*/
|
|
void
|
|
gtk_gl_area_make_current (GtkGLArea *area)
|
|
{
|
|
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
|
|
GtkWidget *widget;
|
|
|
|
g_return_if_fail (GTK_IS_GL_AREA (area));
|
|
|
|
widget = GTK_WIDGET (area);
|
|
|
|
g_return_if_fail (gtk_widget_get_realized (widget));
|
|
|
|
if (priv->context)
|
|
gdk_gl_context_make_current (priv->context);
|
|
}
|