forked from AuroraMiddleware/gtk
4d3aa827f6
Replace uses of VLAs (variable-length arrays) using g_newa(), since Visual Studio builds will unlikely ever support VLAs (which became optional in C11). https://bugzilla.gnome.org/show_bug.cgi?id=773299
400 lines
12 KiB
C
400 lines
12 KiB
C
#include <gtk/gtk.h>
|
|
|
|
#include <math.h>
|
|
#include <stdlib.h>
|
|
|
|
static void
|
|
hsv_to_rgb (GdkRGBA *rgba,
|
|
gdouble h,
|
|
gdouble s,
|
|
gdouble v)
|
|
{
|
|
gdouble hue, saturation, value;
|
|
gdouble f, p, q, t;
|
|
|
|
rgba->alpha = 1.0;
|
|
|
|
if ( s == 0.0)
|
|
{
|
|
rgba->red = v;
|
|
rgba->green = v;
|
|
rgba->blue = v; /* heh */
|
|
}
|
|
else
|
|
{
|
|
hue = h * 6.0;
|
|
saturation = s;
|
|
value = v;
|
|
|
|
if (hue == 6.0)
|
|
hue = 0.0;
|
|
|
|
f = hue - (int) hue;
|
|
p = value * (1.0 - saturation);
|
|
q = value * (1.0 - saturation * f);
|
|
t = value * (1.0 - saturation * (1.0 - f));
|
|
|
|
switch ((int) hue)
|
|
{
|
|
case 0:
|
|
rgba->red = value;
|
|
rgba->green = t;
|
|
rgba->blue = p;
|
|
break;
|
|
|
|
case 1:
|
|
rgba->red = q;
|
|
rgba->green = value;
|
|
rgba->blue = p;
|
|
break;
|
|
|
|
case 2:
|
|
rgba->red = p;
|
|
rgba->green = value;
|
|
rgba->blue = t;
|
|
break;
|
|
|
|
case 3:
|
|
rgba->red = p;
|
|
rgba->green = q;
|
|
rgba->blue = value;
|
|
break;
|
|
|
|
case 4:
|
|
rgba->red = t;
|
|
rgba->green = p;
|
|
rgba->blue = value;
|
|
break;
|
|
|
|
case 5:
|
|
rgba->red = value;
|
|
rgba->green = p;
|
|
rgba->blue = q;
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
}
|
|
}
|
|
|
|
GskRenderNode *
|
|
rounded_borders (guint n)
|
|
{
|
|
GskRenderNode **nodes = g_newa (GskRenderNode *, n);
|
|
GskRenderNode *container;
|
|
GskRoundedRect outline;
|
|
float widths[4];
|
|
GdkRGBA colors[4];
|
|
guint i;
|
|
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
outline.bounds.size.width = g_random_int_range (20, 1000);
|
|
outline.bounds.origin.x = g_random_int_range (0, 1000 - outline.bounds.size.width);
|
|
outline.bounds.size.height = g_random_int_range (20, 1000);
|
|
outline.bounds.origin.y = g_random_int_range (0, 1000 - outline.bounds.size.height);
|
|
outline.corner[0].width = outline.corner[0].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
outline.corner[1].width = outline.corner[1].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
outline.corner[2].width = outline.corner[2].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
outline.corner[3].width = outline.corner[3].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
widths[0] = widths[1] = widths[2] = widths[3] = g_random_int_range (0, 5);
|
|
hsv_to_rgb (&colors[0], g_random_double (), 1.0, 1.0);
|
|
colors[3] = colors[2] = colors[1] = colors[0];
|
|
nodes[i] = gsk_border_node_new (&outline, widths, colors);
|
|
}
|
|
|
|
container = gsk_container_node_new (nodes, n);
|
|
|
|
for (i = 0; i < n; i++)
|
|
gsk_render_node_unref (nodes[i]);
|
|
|
|
return container;
|
|
}
|
|
|
|
GskRenderNode *
|
|
rounded_backgrounds (guint n)
|
|
{
|
|
GskRenderNode **nodes = g_newa (GskRenderNode *, n);
|
|
GskRenderNode *container, *texture;
|
|
GskRoundedRect outline;
|
|
GdkRGBA color;
|
|
guint i;
|
|
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
outline.bounds.size.width = g_random_int_range (20, 100);
|
|
outline.bounds.origin.x = g_random_int_range (0, 1000 - outline.bounds.size.width);
|
|
outline.bounds.size.height = g_random_int_range (20, 100);
|
|
outline.bounds.origin.y = g_random_int_range (0, 1000 - outline.bounds.size.height);
|
|
outline.corner[0].width = outline.corner[0].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
outline.corner[1].width = outline.corner[1].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
outline.corner[2].width = outline.corner[2].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
outline.corner[3].width = outline.corner[3].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
hsv_to_rgb (&color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
|
|
color.alpha = g_random_double_range (0.5, 0.75);
|
|
texture = gsk_color_node_new (&color, &outline.bounds);
|
|
nodes[i] = gsk_rounded_clip_node_new (texture, &outline);
|
|
}
|
|
|
|
container = gsk_container_node_new (nodes, n);
|
|
|
|
for (i = 0; i < n; i++)
|
|
gsk_render_node_unref (nodes[i]);
|
|
|
|
return container;
|
|
}
|
|
|
|
GskRenderNode *
|
|
colors (guint n)
|
|
{
|
|
GskRenderNode **nodes = g_newa (GskRenderNode *, 10 * n);
|
|
GskRenderNode *container;
|
|
graphene_rect_t bounds;
|
|
GdkRGBA color;
|
|
guint i;
|
|
|
|
for (i = 0; i < 10 * n; i++)
|
|
{
|
|
bounds.size.width = g_random_int_range (20, 100);
|
|
bounds.origin.x = g_random_int_range (0, 1000 - bounds.size.width);
|
|
bounds.size.height = g_random_int_range (20, 100);
|
|
bounds.origin.y = g_random_int_range (0, 1000 - bounds.size.height);
|
|
hsv_to_rgb (&color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
|
|
color.alpha = g_random_double_range (0.5, 0.75);
|
|
nodes[i] = gsk_color_node_new (&color, &bounds);
|
|
}
|
|
|
|
container = gsk_container_node_new (nodes, 10 * n);
|
|
|
|
for (i = 0; i < 10 * n; i++)
|
|
gsk_render_node_unref (nodes[i]);
|
|
|
|
return container;
|
|
}
|
|
|
|
GskRenderNode *
|
|
clipped_colors (guint n)
|
|
{
|
|
GskRenderNode **nodes = g_newa (GskRenderNode *,n);
|
|
GskRenderNode *container;
|
|
graphene_rect_t bounds;
|
|
GdkRGBA color;
|
|
guint i;
|
|
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
bounds.size.width = g_random_int_range (20, 100);
|
|
bounds.origin.x = g_random_int_range (0, 1000 - bounds.size.width);
|
|
bounds.size.height = g_random_int_range (20, 100);
|
|
bounds.origin.y = g_random_int_range (0, 1000 - bounds.size.height);
|
|
hsv_to_rgb (&color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
|
|
color.alpha = g_random_double_range (0.5, 0.75);
|
|
nodes[i] = gsk_color_node_new (&color, &bounds);
|
|
}
|
|
|
|
container = gsk_container_node_new (nodes, n);
|
|
|
|
for (i = 0; i < n; i++)
|
|
gsk_render_node_unref (nodes[i]);
|
|
|
|
#define GRID_SIZE 4
|
|
for (i = 0; i < GRID_SIZE * GRID_SIZE; i++)
|
|
{
|
|
guint x = i % GRID_SIZE;
|
|
guint y = i / GRID_SIZE;
|
|
|
|
if ((x + y) % 2)
|
|
continue;
|
|
|
|
nodes[i / 2] = gsk_clip_node_new (container,
|
|
&GRAPHENE_RECT_INIT(
|
|
x * 1000 / GRID_SIZE, y * 1000 / GRID_SIZE,
|
|
1000 / GRID_SIZE, 1000 / GRID_SIZE
|
|
));
|
|
}
|
|
|
|
gsk_render_node_unref (container);
|
|
|
|
container = gsk_container_node_new (nodes, GRID_SIZE * GRID_SIZE / 2);
|
|
|
|
for (i = 0; i < GRID_SIZE * GRID_SIZE / 2; i++)
|
|
gsk_render_node_unref (nodes[i]);
|
|
|
|
return container;
|
|
}
|
|
|
|
static int
|
|
compare_color_stops (gconstpointer a,
|
|
gconstpointer b,
|
|
gpointer user_data)
|
|
{
|
|
const GskColorStop *stopa = a;
|
|
const GskColorStop *stopb = b;
|
|
|
|
if (stopa->offset < stopb->offset)
|
|
return -1;
|
|
else if (stopa->offset > stopb->offset)
|
|
return 1;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
GskRenderNode *
|
|
linear_gradient (guint n)
|
|
{
|
|
GskRenderNode **nodes = g_newa (GskRenderNode *, n);
|
|
GskRenderNode *container;
|
|
graphene_rect_t bounds;
|
|
GskColorStop stops[5];
|
|
graphene_point_t start, end;
|
|
guint i, j, n_stops;
|
|
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
bounds.size.width = g_random_int_range (20, 100);
|
|
bounds.origin.x = g_random_int_range (0, 1000 - bounds.size.width);
|
|
bounds.size.height = g_random_int_range (20, 100);
|
|
bounds.origin.y = g_random_int_range (0, 1000 - bounds.size.height);
|
|
do {
|
|
start.x = g_random_double_range (- bounds.size.width / 4, bounds.size.width / 4);
|
|
if (start.x >= 0)
|
|
start.x += bounds.origin.x;
|
|
else
|
|
start.x += bounds.origin.x + bounds.size.width;
|
|
start.y = g_random_double_range (- bounds.size.height / 4, bounds.size.height / 4);
|
|
if (start.y >= 0)
|
|
start.y += bounds.origin.y;
|
|
else
|
|
start.y += bounds.origin.y + bounds.size.height;
|
|
end.x = g_random_double_range (- bounds.size.width / 4, bounds.size.width / 4);
|
|
if (end.x >= 0)
|
|
end.x += bounds.origin.x;
|
|
else
|
|
end.x += bounds.origin.x + bounds.size.width;
|
|
end.y = g_random_double_range (- bounds.size.height / 4, bounds.size.height / 4);
|
|
if (end.y >= 0)
|
|
end.y += bounds.origin.y;
|
|
else
|
|
end.y += bounds.origin.y + bounds.size.height;
|
|
} while (graphene_point_equal (&start, &end));
|
|
n_stops = g_random_int_range (2, 5);
|
|
for (j = 0; j < n_stops; j++)
|
|
{
|
|
if (j == 0)
|
|
stops[j].offset = 0;
|
|
else if (j == n_stops - 1)
|
|
stops[j].offset = 1;
|
|
else
|
|
stops[j].offset = g_random_double_range (0, 1);
|
|
hsv_to_rgb (&stops[j].color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
|
|
stops[j].color.alpha = g_random_double_range (0, 1);
|
|
}
|
|
g_qsort_with_data (stops, n_stops, sizeof (stops[0]), compare_color_stops, 0);
|
|
if (g_random_boolean ())
|
|
nodes[i] = gsk_linear_gradient_node_new (&bounds, &start, &end, stops, n_stops);
|
|
else
|
|
nodes[i] = gsk_repeating_linear_gradient_node_new (&bounds, &start, &end, stops, n_stops);
|
|
}
|
|
|
|
container = gsk_container_node_new (nodes, n);
|
|
|
|
for (i = 0; i < n; i++)
|
|
gsk_render_node_unref (nodes[i]);
|
|
|
|
return container;
|
|
}
|
|
|
|
GskRenderNode *
|
|
borders (guint n)
|
|
{
|
|
GskRenderNode **nodes = g_newa (GskRenderNode *, n);
|
|
GskRenderNode *container;
|
|
GskRoundedRect outline;
|
|
GdkRGBA colors[4];
|
|
float widths[4];
|
|
guint i, j;
|
|
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
outline.bounds.size.width = g_random_int_range (20, 100);
|
|
outline.bounds.origin.x = g_random_int_range (0, 1000 - outline.bounds.size.width);
|
|
outline.bounds.size.height = g_random_int_range (20, 100);
|
|
outline.bounds.origin.y = g_random_int_range (0, 1000 - outline.bounds.size.height);
|
|
outline.corner[1].width = outline.corner[1].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
outline.corner[2].width = outline.corner[2].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
outline.corner[3].width = outline.corner[3].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
outline.corner[0].width = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
outline.corner[0].height = 10 - (int) sqrt (g_random_int_range (0, 100));
|
|
hsv_to_rgb (&colors[j], g_random_double (), 1.0, 0.5); //g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
|
|
colors[j].alpha = 1.0; //g_random_double_range (0.8, 1.0);
|
|
widths[j] = g_random_int_range (1, 6);
|
|
}
|
|
nodes[i] = gsk_border_node_new (&outline, widths, colors);
|
|
}
|
|
|
|
container = gsk_container_node_new (nodes, n);
|
|
|
|
for (i = 0; i < n; i++)
|
|
gsk_render_node_unref (nodes[i]);
|
|
|
|
return container;
|
|
}
|
|
|
|
int
|
|
main (int argc, char **argv)
|
|
{
|
|
static const struct {
|
|
const char *name;
|
|
GskRenderNode * (* func) (guint n);
|
|
} functions[] = {
|
|
{ "colors.node", colors },
|
|
{ "clipped-colors.node", clipped_colors },
|
|
{ "rounded-borders.node", rounded_borders },
|
|
{ "rounded-backgrounds.node", rounded_backgrounds },
|
|
{ "linear-gradient.node", linear_gradient },
|
|
{ "borders.node", borders },
|
|
};
|
|
GError *error = NULL;
|
|
GskRenderNode *node;
|
|
GPatternSpec *matcher;
|
|
char *pattern;
|
|
guint i, n;
|
|
|
|
gtk_init ();
|
|
|
|
n = 100000;
|
|
pattern = "*";
|
|
|
|
if (argc > 1)
|
|
{
|
|
if (argc > 2)
|
|
pattern = argv[2];
|
|
n = atoi (argv[1]);
|
|
}
|
|
|
|
matcher = g_pattern_spec_new (pattern);
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (functions); i++)
|
|
{
|
|
if (!g_pattern_match_string (matcher, functions[i].name))
|
|
continue;
|
|
|
|
node = functions[i].func (n);
|
|
if (!gsk_render_node_write_to_file (node, functions[i].name, &error))
|
|
{
|
|
g_print ("Error writing \"%s\": %s\n", functions[i].name, error->message);
|
|
g_clear_error (&error);
|
|
return 1;
|
|
}
|
|
gsk_render_node_unref (node);
|
|
g_print ("Created test file \"%s\".\n", functions[i].name);
|
|
}
|
|
|
|
g_pattern_spec_free (matcher);
|
|
|
|
return 0;
|
|
}
|