gtk2/win32/vs10/gtk3-demo.vcxprojin
Chun-wei Fan 4c2cd5910f Visual Studio projects: Make property sheets shared
...for Visual Studio 2010 and later, since we used to copy them and
merely update the value of $(VSVer) during 'make dist' as needed.

Instead of doing that, move the property sheets for Visual Studio 2010,
which is the base version that we use, into a directory of its own, and
make the Visual Studio 2010~2022 projects look for them in that
directory, and set VSVer according to the toolset version identified by
each of the project files.

The ARM64-specific property sheet needed for VS2017 and the VS2008
property sheets will remain as they are.
2022-05-19 09:41:48 +08:00

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9.1 KiB
XML

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<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{BDAE6DE2-6BCC-4107-94F0-DA12214A02DE}</ProjectGuid>
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<PlatformToolset>v100</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
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<Link>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<FunctionLevelLinking>false</FunctionLevelLinking>
<OptimizeReferences>true</OptimizeReferences>
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<ItemGroup>
#include "gtk3-demo.vs10.sourcefiles"
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