forked from AuroraMiddleware/gtk
b990b30723
1999-11-22 Federico Mena Quintero <federico@redhat.com> * src/gnome-canvas-pixbuf.c (gnome_canvas_pixbuf_draw): Create the temporary buffer to the size of the interesction of the bounding box and the expose area, not the whole expose area. This speeds up things a lot. * src/gdk-pixbuf-render.c (gdk_pixbuf_render_threshold_alpha): Do not paint black on the mask, since we already cleared it in a single gdk_draw_rectangle() operation.
321 lines
9.7 KiB
C
321 lines
9.7 KiB
C
/* GdkPixbuf library - Rendering functions
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*
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* Copyright (C) 1999 The Free Software Foundation
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*
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* Author: Federico Mena-Quintero <federico@gimp.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <config.h>
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#include <gdk/gdk.h>
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#include <libart_lgpl/art_rect.h>
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#include "gdk-pixbuf/gdk-pixbuf.h"
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/**
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* gdk_pixbuf_render_threshold_alpha:
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* @pixbuf: A pixbuf.
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* @bitmap: Bitmap where the bilevel mask will be painted to.
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* @src_x: Source X coordinate.
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* @src_y: source Y coordinate.
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* @dest_x: Destination X coordinate.
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* @dest_y: Destination Y coordinate.
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* @width: Width of region to threshold.
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* @height: Height of region to threshold.
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* @alpha_threshold: Opacity values below this will be painted as zero; all
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* other values will be painted as one.
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*
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* Takes the opacity values in a rectangular portion of a pixbuf and thresholds
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* them to produce a bi-level alpha mask that can be used as a clipping mask for
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* a drawable.
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*
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**/
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void
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gdk_pixbuf_render_threshold_alpha (GdkPixbuf *pixbuf, GdkBitmap *bitmap,
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int src_x, int src_y,
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int dest_x, int dest_y,
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int width, int height,
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int alpha_threshold)
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{
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ArtPixBuf *apb;
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GdkGC *gc;
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GdkColor color;
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int x, y;
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guchar *p;
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int start, start_status;
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int status;
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g_return_if_fail (pixbuf != NULL);
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apb = pixbuf->art_pixbuf;
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g_return_if_fail (apb->format == ART_PIX_RGB);
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g_return_if_fail (apb->n_channels == 3 || apb->n_channels == 4);
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g_return_if_fail (apb->bits_per_sample == 8);
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g_return_if_fail (bitmap != NULL);
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g_return_if_fail (src_x >= 0 && src_x + width <= apb->width);
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g_return_if_fail (src_y >= 0 && src_y + height <= apb->height);
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g_return_if_fail (alpha_threshold >= 0 && alpha_threshold <= 255);
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gc = gdk_gc_new (bitmap);
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if (!apb->has_alpha) {
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color.pixel = (alpha_threshold == 255) ? 0 : 1;
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gdk_gc_set_foreground (gc, &color);
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gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
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gdk_gc_unref (gc);
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return;
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}
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color.pixel = 0;
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gdk_gc_set_foreground (gc, &color);
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gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
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color.pixel = 1;
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gdk_gc_set_foreground (gc, &color);
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for (y = 0; y < height; y++) {
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p = (apb->pixels + (y + src_y) * apb->rowstride + src_x * apb->n_channels
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+ apb->n_channels - 1);
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start = 0;
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start_status = *p < alpha_threshold;
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for (x = 0; x < width; x++) {
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status = *p < alpha_threshold;
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if (status != start_status) {
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if (!start_status)
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gdk_draw_line (bitmap, gc,
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start + dest_x, y + dest_y,
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x - 1 + dest_x, y + dest_y);
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start = x;
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start_status = status;
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}
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p += apb->n_channels;
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}
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if (!start_status)
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gdk_draw_line (bitmap, gc,
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start + dest_x, y + dest_y,
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x - 1 + dest_x, y + dest_y);
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}
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gdk_gc_unref (gc);
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}
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/* Creates a buffer by stripping the alpha channel of a pixbuf */
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static guchar *
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remove_alpha (ArtPixBuf *apb, int x, int y, int width, int height, int *rowstride)
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{
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guchar *buf;
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int xx, yy;
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guchar *src, *dest;
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g_assert (apb->n_channels == 4);
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g_assert (apb->has_alpha);
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g_assert (x >= 0 && x + width <= apb->width);
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g_assert (y >= 0 && y + height <= apb->height);
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*rowstride = 4 * ((width * 3 + 3) / 4);
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buf = g_new (guchar, *rowstride * height);
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for (yy = 0; yy < height; yy++) {
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src = apb->pixels + apb->rowstride * (yy + y) + x * apb->n_channels;
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dest = buf + *rowstride * yy;
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for (xx = 0; xx < width; xx++) {
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*dest++ = *src++;
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*dest++ = *src++;
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*dest++ = *src++;
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src++;
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}
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}
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return buf;
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}
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/**
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* gdk_pixbuf_render_to_drawable:
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* @pixbuf: A pixbuf.
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* @drawable: Destination drawable.
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* @gc: GC used for rendering.
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* @src_x: Source X coordinate within pixbuf.
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* @src_y: Source Y coordinate within pixbuf.
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* @dest_x: Destination X coordinate within drawable.
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* @dest_y: Destination Y coordinate within drawable.
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* @width: Width of region to render, in pixels.
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* @height: Height of region to render, in pixels.
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* @dither: Dithering mode for GdkRGB.
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* @x_dither: X offset for dither.
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* @y_dither: Y offset for dither.
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*
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* Renders a rectangular portion of a pixbuf to a drawable while using the
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* specified GC. This is done using GdkRGB, so the specified drawable must have
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* the GdkRGB visual and colormap. Note that this function will ignore the
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* opacity information for images with an alpha channel; the GC must already
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* have the clipping mask set if you want transparent regions to show through.
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*
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* For an explanation of dither offsets, see the GdkRGB documentation. In
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* brief, the dither offset is important when re-rendering partial regions of an
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* image to a rendered version of the full image, or for when the offsets to a
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* base position change, as in scrolling. The dither matrix has to be shifted
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* for consistent visual results. If you do not have any of these cases, the
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* dither offsets can be both zero.
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**/
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void
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gdk_pixbuf_render_to_drawable (GdkPixbuf *pixbuf,
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GdkDrawable *drawable, GdkGC *gc,
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int src_x, int src_y,
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int dest_x, int dest_y,
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int width, int height,
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GdkRgbDither dither,
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int x_dither, int y_dither)
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{
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ArtPixBuf *apb;
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guchar *buf;
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int rowstride;
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g_return_if_fail (pixbuf != NULL);
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apb = pixbuf->art_pixbuf;
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g_return_if_fail (apb->format == ART_PIX_RGB);
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g_return_if_fail (apb->n_channels == 3 || apb->n_channels == 4);
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g_return_if_fail (apb->bits_per_sample == 8);
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g_return_if_fail (drawable != NULL);
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g_return_if_fail (gc != NULL);
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g_return_if_fail (src_x >= 0 && src_x + width <= apb->width);
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g_return_if_fail (src_y >= 0 && src_y + height <= apb->height);
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/* This will have to be modified once libart supports other image types.
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* Also, GdkRGB does not have gdk_draw_rgb_32_image_dithalign(), so we
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* have to pack the buffer first.
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*/
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if (apb->has_alpha)
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buf = remove_alpha (apb, src_x, src_y, width, height, &rowstride);
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else {
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buf = apb->pixels + src_y * apb->rowstride + src_x * 3;
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rowstride = apb->rowstride;
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}
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gdk_draw_rgb_image_dithalign (drawable, gc,
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dest_x, dest_y,
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width, height,
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dither,
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buf, rowstride,
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x_dither, y_dither);
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if (apb->has_alpha)
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g_free (buf);
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}
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/**
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* gdk_pixbuf_render_to_drawable_alpha:
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* @pixbuf: A pixbuf.
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* @drawable: Destination drawable.
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* @src_x: Source X coordinate within pixbuf.
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* @src_y: Source Y coordinates within pixbuf.
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* @dest_x: Destination X coordinate within drawable.
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* @dest_y: Destination Y coordinate within drawable.
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* @width: Width of region to render, in pixels.
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* @height: Height of region to render, in pixels.
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* @alpha_mode: If the image does not have opacity information, this is ignored.
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* Otherwise, specifies how to handle transparency when rendering.
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* @alpha_threshold: If the image does have opacity information and @alpha_mode
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* is GDK_PIXBUF_ALPHA_BILEVEL, specifies the threshold value for opacity
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* values.
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* @dither: Dithering mode for GdkRGB.
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* @x_dither: X offset for dither.
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* @y_dither: Y offset for dither.
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*
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* Renders a rectangular portion of a pixbuf to a drawable. This is done using
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* GdkRGB, so the specified drawable must have the GdkRGB visual and colormap.
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*
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* When used with #GDK_PIXBUF_ALPHA_BILEVEL, this function has to create a bitmap
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* out of the thresholded alpha channel of the image and, it has to set this
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* bitmap as the clipping mask for the GC used for drawing. This can be a
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* significant performance penalty depending on the size and the complexity of
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* the alpha channel of the image. If performance is crucial, consider handling
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* the alpha channel yourself (possibly by caching it in your application) and
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* using gdk_pixbuf_render_to_drawable() or GdkRGB directly instead.
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**/
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void
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gdk_pixbuf_render_to_drawable_alpha (GdkPixbuf *pixbuf, GdkDrawable *drawable,
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int src_x, int src_y,
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int dest_x, int dest_y,
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int width, int height,
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GdkPixbufAlphaMode alpha_mode,
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int alpha_threshold,
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GdkRgbDither dither,
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int x_dither, int y_dither)
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{
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ArtPixBuf *apb;
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GdkBitmap *bitmap;
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GdkGC *gc;
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g_return_if_fail (pixbuf != NULL);
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apb = pixbuf->art_pixbuf;
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g_return_if_fail (apb->format == ART_PIX_RGB);
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g_return_if_fail (apb->n_channels == 3 || apb->n_channels == 4);
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g_return_if_fail (apb->bits_per_sample == 8);
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g_return_if_fail (drawable != NULL);
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g_return_if_fail (src_x >= 0 && src_x + width <= apb->width);
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g_return_if_fail (src_y >= 0 && src_y + height <= apb->height);
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gc = gdk_gc_new (drawable);
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if (apb->has_alpha) {
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/* Right now we only support GDK_PIXBUF_ALPHA_BILEVEL, so we
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* unconditionally create the clipping mask.
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*/
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bitmap = gdk_pixmap_new (NULL, width, height, 1);
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gdk_pixbuf_render_threshold_alpha (pixbuf, bitmap,
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src_x, src_y,
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0, 0,
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width, height,
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alpha_threshold);
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gdk_gc_set_clip_mask (gc, bitmap);
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gdk_gc_set_clip_origin (gc, dest_x, dest_y);
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gdk_bitmap_unref (bitmap);
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}
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gdk_pixbuf_render_to_drawable (pixbuf, drawable, gc,
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src_x, src_y,
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dest_x, dest_y,
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width, height,
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dither,
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x_dither, y_dither);
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gdk_gc_unref (gc);
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}
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