gtk2/gsk/broadway
Alexander Larsson 4d697283ae Support GLShaderNode in backends
For vulkan/broadway this just means to ignore it, but for the gl
backend we support (with up to 4 texture inputs, which is similar to
what shadertoy does, so should be widely supported).
2020-09-29 09:51:16 +02:00
..
gskbroadwayrenderer.c Support GLShaderNode in backends 2020-09-29 09:51:16 +02:00
gskbroadwayrenderer.h gsk: Export gsk_broadway_renderer_new() 2019-05-05 07:18:39 +02:00