forked from AuroraMiddleware/gtk
8e74eb382f
The code is mostly stolen from graphene. Allocators support any alignment, but their implementation only calls system aligned allocator functions if malloc() is not aligned to 16-byte boundaries. If it is aligned, the implementation just calls malloc() regardless of which alignment is requested by the caller. This can be fixed by saving the result of meson malloc() alignment check and adding a few conditions to the implementation, but right now GSK and GTK only need 16-byte alignment either way.
160 lines
5.3 KiB
Meson
160 lines
5.3 KiB
Meson
gsk_private_gl_shaders = [
|
|
'resources/glsl/blend.fs.glsl',
|
|
'resources/glsl/blend.vs.glsl',
|
|
'resources/glsl/blit.fs.glsl',
|
|
'resources/glsl/blit.vs.glsl',
|
|
'resources/glsl/color.fs.glsl',
|
|
'resources/glsl/coloring.fs.glsl',
|
|
'resources/glsl/color_matrix.fs.glsl',
|
|
'resources/glsl/linear_gradient.fs.glsl',
|
|
'resources/glsl/blur.fs.glsl',
|
|
'resources/glsl/inset_shadow.fs.glsl',
|
|
'resources/glsl/outset_shadow.fs.glsl',
|
|
'resources/glsl/unblurred_outset_shadow.fs.glsl',
|
|
'resources/glsl/border.fs.glsl',
|
|
'resources/glsl/cross_fade.fs.glsl',
|
|
'resources/glsl/es2_common.fs.glsl',
|
|
'resources/glsl/es2_common.vs.glsl',
|
|
'resources/glsl/gl3_common.fs.glsl',
|
|
'resources/glsl/gl3_common.vs.glsl',
|
|
'resources/glsl/gl_common.fs.glsl',
|
|
'resources/glsl/gl_common.vs.glsl',
|
|
]
|
|
|
|
gsk_public_sources = files([
|
|
'gskdiff.c',
|
|
'gskrenderer.c',
|
|
'gskrendernode.c',
|
|
'gskrendernodeimpl.c',
|
|
'gskroundedrect.c'
|
|
])
|
|
|
|
gsk_private_sources = files([
|
|
'gskalloc.c',
|
|
'gskcairoblur.c',
|
|
'gskcairorenderer.c',
|
|
'gskdebug.c',
|
|
'gskprivate.c',
|
|
'gskprofiler.c',
|
|
'gl/gskshaderbuilder.c',
|
|
'gl/gskglprofiler.c',
|
|
'gl/gskglrenderer.c',
|
|
'gl/gskglglyphcache.c',
|
|
'gl/gskglimage.c',
|
|
'gl/gskgldriver.c',
|
|
'gl/gskglrenderops.c'
|
|
])
|
|
|
|
gsk_public_headers = files([
|
|
'gskenums.h',
|
|
'gskrenderer.h',
|
|
'gskrendernode.h',
|
|
'gskroundedrect.h',
|
|
'gsktypes.h',
|
|
'gsk-autocleanup.h'
|
|
])
|
|
|
|
install_headers(gsk_public_headers, 'gsk.h', subdir: 'gtk-4.0/gsk')
|
|
|
|
gsk_private_vulkan_shaders = []
|
|
# This is an odd split because we use configure_file() below to workaround
|
|
# a limitation in meson preventing using custom_target() with gnome.compile_resources()
|
|
# and that requires file paths, but we also need to have dependencies during development
|
|
# on constantly regenerated files.
|
|
gsk_private_vulkan_compiled_shaders = []
|
|
gsk_private_vulkan_compiled_shaders_deps = []
|
|
|
|
if have_vulkan
|
|
gsk_private_sources += files([
|
|
'vulkan/gskvulkanblendmodepipeline.c',
|
|
'vulkan/gskvulkanblurpipeline.c',
|
|
'vulkan/gskvulkanborderpipeline.c',
|
|
'vulkan/gskvulkanboxshadowpipeline.c',
|
|
'vulkan/gskvulkanbuffer.c',
|
|
'vulkan/gskvulkanclip.c',
|
|
'vulkan/gskvulkancolorpipeline.c',
|
|
'vulkan/gskvulkancolortextpipeline.c',
|
|
'vulkan/gskvulkancrossfadepipeline.c',
|
|
'vulkan/gskvulkancommandpool.c',
|
|
'vulkan/gskvulkaneffectpipeline.c',
|
|
'vulkan/gskvulkanglyphcache.c',
|
|
'vulkan/gskvulkanlineargradientpipeline.c',
|
|
'vulkan/gskvulkanimage.c',
|
|
'vulkan/gskvulkantextpipeline.c',
|
|
'vulkan/gskvulkantexturepipeline.c',
|
|
'vulkan/gskvulkanmemory.c',
|
|
'vulkan/gskvulkanpipeline.c',
|
|
'vulkan/gskvulkanpushconstants.c',
|
|
'vulkan/gskvulkanrender.c',
|
|
'vulkan/gskvulkanrenderer.c',
|
|
'vulkan/gskvulkanrenderpass.c',
|
|
'vulkan/gskvulkanshader.c',
|
|
])
|
|
|
|
subdir('resources/vulkan')
|
|
endif # have_vulkan
|
|
|
|
if get_variable('broadway_enabled')
|
|
gsk_private_sources += files([
|
|
'gskbroadwayrenderer.c',
|
|
])
|
|
endif
|
|
|
|
gsk_resources_xml = configure_file(output: 'gsk.resources.xml',
|
|
input: 'gen-gsk-gresources-xml.py',
|
|
command: [
|
|
find_program('gen-gsk-gresources-xml.py'),
|
|
'@OUTPUT@',
|
|
gsk_private_gl_shaders,
|
|
gsk_private_vulkan_compiled_shaders,
|
|
gsk_private_vulkan_shaders
|
|
])
|
|
|
|
# FIXME: do we need this variable?
|
|
gsk_sources = gsk_public_sources + gsk_private_sources
|
|
|
|
gsk_enums = gnome.mkenums('gskenumtypes',
|
|
sources: gsk_public_headers,
|
|
c_template: 'gskenumtypes.c.template',
|
|
h_template: 'gskenumtypes.h.template',
|
|
install_dir: join_paths(gtk_includedir, 'gtk-4.0/gsk'),
|
|
install_header: true)
|
|
|
|
gskenum_h = gsk_enums[1]
|
|
|
|
gskresources = gnome.compile_resources('gskresources',
|
|
gsk_resources_xml,
|
|
dependencies: gsk_private_vulkan_compiled_shaders_deps,
|
|
source_dir: '.',
|
|
c_name: '_gsk',
|
|
extra_args: [ '--manual-register', ])
|
|
|
|
gsk_gen_headers = [ gskenum_h, ]
|
|
|
|
gsk_deps = [
|
|
graphene_dep,
|
|
pango_dep,
|
|
cairo_dep,
|
|
pixbuf_dep,
|
|
libgdk_dep,
|
|
]
|
|
|
|
libgsk = static_library('gsk',
|
|
sources: [ gsk_sources, gsk_enums, gskresources, ],
|
|
dependencies: gsk_deps,
|
|
include_directories: [ confinc, ],
|
|
c_args: [
|
|
'-DGSK_COMPILATION',
|
|
'-DG_LOG_DOMAIN="Gsk"',
|
|
'-DG_LOG_STRUCTURED=1',
|
|
] + common_cflags,
|
|
link_with: libgdk,
|
|
link_args: common_ldflags)
|
|
|
|
# We don't have link_with: to internal static libs here on purpose, just
|
|
# list the dependencies and generated headers and such, for use in the
|
|
# "public" libgtk_dep used by internal executables.
|
|
libgsk_dep = declare_dependency(include_directories: [ confinc, ],
|
|
sources: [ gskenum_h, ],
|
|
dependencies: libgdk_dep)
|