gtk2/gsk/gskrenderer.c
Sophie Herold a546ae32d7 Remove all nicks and blurbs from param specs
Those property features don't seem to be in use anywhere.
They are redundant since the docs cover the same information
and more. They also created unnecessary translation work.

Closes #4904
2022-05-11 18:16:29 +02:00

690 lines
19 KiB
C

/* GSK - The GTK Scene Kit
*
* Copyright 2016 Endless
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* GskRenderer:
*
* `GskRenderer` is a class that renders a scene graph defined via a
* tree of [class@Gsk.RenderNode] instances.
*
* Typically you will use a `GskRenderer` instance to repeatedly call
* [method@Gsk.Renderer.render] to update the contents of its associated
* [class@Gdk.Surface].
*
* It is necessary to realize a `GskRenderer` instance using
* [method@Gsk.Renderer.realize] before calling [method@Gsk.Renderer.render],
* in order to create the appropriate windowing system resources needed
* to render the scene.
*/
#include "config.h"
#include "gskrendererprivate.h"
#include "gskcairorenderer.h"
#include "gskdebugprivate.h"
#include "gl/gskglrenderer.h"
#include "gskprofilerprivate.h"
#include "gskrendernodeprivate.h"
#include "gskenumtypes.h"
#include <graphene-gobject.h>
#include <cairo-gobject.h>
#include <gdk/gdk.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/x11/gdkx.h>
#endif
#ifdef GDK_WINDOWING_WAYLAND
#include <gdk/wayland/gdkwayland.h>
#endif
#ifdef GDK_WINDOWING_BROADWAY
#include "broadway/gskbroadwayrenderer.h"
#endif
#ifdef GDK_RENDERING_VULKAN
#include "vulkan/gskvulkanrenderer.h"
#endif
#ifdef GDK_WINDOWING_MACOS
#include <gdk/macos/gdkmacos.h>
#endif
#ifdef GDK_WINDOWING_WIN32
#include <gdk/win32/gdkwin32.h>
/* Remove these lines when OpenGL/ES 2.0 shader is ready */
#include "win32/gdkprivate-win32.h"
#include "win32/gdkdisplay-win32.h"
#endif
typedef struct
{
GObject parent_instance;
GdkSurface *surface;
GskRenderNode *prev_node;
GskRenderNode *root_node;
GskProfiler *profiler;
GskDebugFlags debug_flags;
gboolean is_realized : 1;
} GskRendererPrivate;
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GskRenderer, gsk_renderer, G_TYPE_OBJECT)
enum {
PROP_0,
PROP_REALIZED,
PROP_SURFACE,
N_PROPS
};
static GParamSpec *gsk_renderer_properties[N_PROPS];
#define GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD(obj,method) \
g_critical ("Renderer of type '%s' does not implement GskRenderer::" # method, G_OBJECT_TYPE_NAME (obj))
static gboolean
gsk_renderer_real_realize (GskRenderer *self,
GdkSurface *surface,
GError **error)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, realize);
return FALSE;
}
static void
gsk_renderer_real_unrealize (GskRenderer *self)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, unrealize);
}
static GdkTexture *
gsk_renderer_real_render_texture (GskRenderer *self,
GskRenderNode *root,
const graphene_rect_t *viewport)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, render_texture);
return NULL;
}
static void
gsk_renderer_real_render (GskRenderer *self,
GskRenderNode *root,
const cairo_region_t *region)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, render);
}
static void
gsk_renderer_dispose (GObject *gobject)
{
GskRenderer *self = GSK_RENDERER (gobject);
GskRendererPrivate *priv = gsk_renderer_get_instance_private (self);
/* We can't just unrealize here because superclasses have already run dispose.
* So we insist that unrealize must be called before unreffing. */
g_assert (!priv->is_realized);
g_clear_object (&priv->profiler);
G_OBJECT_CLASS (gsk_renderer_parent_class)->dispose (gobject);
}
static void
gsk_renderer_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GskRenderer *self = GSK_RENDERER (gobject);
GskRendererPrivate *priv = gsk_renderer_get_instance_private (self);
switch (prop_id)
{
case PROP_REALIZED:
g_value_set_boolean (value, priv->is_realized);
break;
case PROP_SURFACE:
g_value_set_object (value, priv->surface);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
gsk_renderer_class_init (GskRendererClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->realize = gsk_renderer_real_realize;
klass->unrealize = gsk_renderer_real_unrealize;
klass->render = gsk_renderer_real_render;
klass->render_texture = gsk_renderer_real_render_texture;
gobject_class->get_property = gsk_renderer_get_property;
gobject_class->dispose = gsk_renderer_dispose;
/**
* GskRenderer:realized: (attributes org.gtk.Property.get=gsk_renderer_is_realized)
*
* Whether the renderer has been associated with a surface or draw context.
*/
gsk_renderer_properties[PROP_REALIZED] =
g_param_spec_boolean ("realized", NULL, NULL,
FALSE,
G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY | G_PARAM_STATIC_STRINGS);
/**
* GskRenderer:surface: (attributes org.gtk.Property.get=gsk_renderer_get_surface)
*
* The surface associated with renderer.
*/
gsk_renderer_properties[PROP_SURFACE] =
g_param_spec_object ("surface", NULL, NULL,
GDK_TYPE_SURFACE,
G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY | G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (gobject_class, N_PROPS, gsk_renderer_properties);
}
static void
gsk_renderer_init (GskRenderer *self)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (self);
priv->profiler = gsk_profiler_new ();
priv->debug_flags = gsk_get_debug_flags ();
}
/**
* gsk_renderer_get_surface: (attributes org.gtk.Method.get_property=surface)
* @renderer: a `GskRenderer`
*
* Retrieves the `GdkSurface` set using gsk_enderer_realize().
*
* If the renderer has not been realized yet, %NULL will be returned.
*
* Returns: (transfer none) (nullable): a `GdkSurface`
*/
GdkSurface *
gsk_renderer_get_surface (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
return priv->surface;
}
/*< private >
* gsk_renderer_get_root_node:
* @renderer: a `GskRenderer`
*
* Retrieves the `GskRenderNode` used by @renderer.
*
* Returns: (transfer none) (nullable): a `GskRenderNode`
*/
GskRenderNode *
gsk_renderer_get_root_node (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
return priv->root_node;
}
/**
* gsk_renderer_is_realized: (attributes org.gtk.Method.get_property=realized)
* @renderer: a `GskRenderer`
*
* Checks whether the @renderer is realized or not.
*
* Returns: %TRUE if the `GskRenderer` was realized, and %FALSE otherwise
*/
gboolean
gsk_renderer_is_realized (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), FALSE);
return priv->is_realized;
}
/**
* gsk_renderer_realize:
* @renderer: a `GskRenderer`
* @surface: (nullable): the `GdkSurface` renderer will be used on
* @error: return location for an error
*
* Creates the resources needed by the @renderer to render the scene
* graph.
*
* Since GTK 4.6, the surface may be `NULL`, which allows using
* renderers without having to create a surface.
*
* Note that it is mandatory to call [method@Gsk.Renderer.unrealize] before
* destroying the renderer.
*
* Returns: Whether the renderer was successfully realized
*/
gboolean
gsk_renderer_realize (GskRenderer *renderer,
GdkSurface *surface,
GError **error)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), FALSE);
g_return_val_if_fail (!gsk_renderer_is_realized (renderer), FALSE);
g_return_val_if_fail (surface == NULL || GDK_IS_SURFACE (surface), FALSE);
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
if (surface)
priv->surface = g_object_ref (surface);
if (!GSK_RENDERER_GET_CLASS (renderer)->realize (renderer, surface, error))
{
g_clear_object (&priv->surface);
return FALSE;
}
priv->is_realized = TRUE;
return TRUE;
}
/**
* gsk_renderer_unrealize:
* @renderer: a `GskRenderer`
*
* Releases all the resources created by gsk_renderer_realize().
*/
void
gsk_renderer_unrealize (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_if_fail (GSK_IS_RENDERER (renderer));
if (!priv->is_realized)
return;
GSK_RENDERER_GET_CLASS (renderer)->unrealize (renderer);
g_clear_pointer (&priv->prev_node, gsk_render_node_unref);
priv->is_realized = FALSE;
}
/**
* gsk_renderer_render_texture:
* @renderer: a realized `GskRenderer`
* @root: a `GskRenderNode`
* @viewport: (nullable): the section to draw or %NULL to use @root's bounds
*
* Renders the scene graph, described by a tree of `GskRenderNode` instances,
* to a `GdkTexture`.
*
* The @renderer will acquire a reference on the `GskRenderNode` tree while
* the rendering is in progress.
*
* If you want to apply any transformations to @root, you should put it into a
* transform node and pass that node instead.
*
* Returns: (transfer full): a `GdkTexture` with the rendered contents of @root.
*/
GdkTexture *
gsk_renderer_render_texture (GskRenderer *renderer,
GskRenderNode *root,
const graphene_rect_t *viewport)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
graphene_rect_t real_viewport;
GdkTexture *texture;
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
g_return_val_if_fail (priv->is_realized, NULL);
g_return_val_if_fail (GSK_IS_RENDER_NODE (root), NULL);
g_return_val_if_fail (priv->root_node == NULL, NULL);
priv->root_node = gsk_render_node_ref (root);
if (viewport == NULL)
{
gsk_render_node_get_bounds (root, &real_viewport);
viewport = &real_viewport;
}
texture = GSK_RENDERER_GET_CLASS (renderer)->render_texture (renderer, root, viewport);
#ifdef G_ENABLE_DEBUG
if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER))
{
GString *buf = g_string_new ("*** Texture stats ***\n\n");
gsk_profiler_append_counters (priv->profiler, buf);
g_string_append_c (buf, '\n');
gsk_profiler_append_timers (priv->profiler, buf);
g_string_append_c (buf, '\n');
g_print ("%s\n***\n\n", buf->str);
g_string_free (buf, TRUE);
}
#endif
g_clear_pointer (&priv->root_node, gsk_render_node_unref);
return texture;
}
/**
* gsk_renderer_render:
* @renderer: a realized `GskRenderer`
* @root: a `GskRenderNode`
* @region: (nullable): the `cairo_region_t` that must be redrawn or %NULL
* for the whole window
*
* Renders the scene graph, described by a tree of `GskRenderNode` instances
* to the renderer's surface, ensuring that the given @region gets redrawn.
*
* If the renderer has no associated surface, this function does nothing.
*
* Renderers must ensure that changes of the contents given by the @root
* node as well as the area given by @region are redrawn. They are however
* free to not redraw any pixel outside of @region if they can guarantee that
* it didn't change.
*
* The @renderer will acquire a reference on the `GskRenderNode` tree while
* the rendering is in progress.
*/
void
gsk_renderer_render (GskRenderer *renderer,
GskRenderNode *root,
const cairo_region_t *region)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
cairo_region_t *clip;
g_return_if_fail (GSK_IS_RENDERER (renderer));
g_return_if_fail (priv->is_realized);
g_return_if_fail (GSK_IS_RENDER_NODE (root));
g_return_if_fail (priv->root_node == NULL);
if (priv->surface == NULL)
return;
if (region == NULL || priv->prev_node == NULL || GSK_RENDERER_DEBUG_CHECK (renderer, FULL_REDRAW))
{
clip = cairo_region_create_rectangle (&(GdkRectangle) {
0, 0,
gdk_surface_get_width (priv->surface),
gdk_surface_get_height (priv->surface)
});
}
else
{
clip = cairo_region_copy (region);
gsk_render_node_diff (priv->prev_node, root, clip);
if (cairo_region_is_empty (clip))
{
cairo_region_destroy (clip);
return;
}
}
priv->root_node = gsk_render_node_ref (root);
GSK_RENDERER_GET_CLASS (renderer)->render (renderer, root, clip);
#ifdef G_ENABLE_DEBUG
if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER))
{
GString *buf = g_string_new ("*** Frame stats ***\n\n");
gsk_profiler_append_counters (priv->profiler, buf);
g_string_append_c (buf, '\n');
gsk_profiler_append_timers (priv->profiler, buf);
g_string_append_c (buf, '\n');
g_print ("%s\n***\n\n", buf->str);
g_string_free (buf, TRUE);
}
#endif
g_clear_pointer (&priv->prev_node, gsk_render_node_unref);
cairo_region_destroy (clip);
priv->prev_node = priv->root_node;
priv->root_node = NULL;
}
/*< private >
* gsk_renderer_get_profiler:
* @renderer: a `GskRenderer`
*
* Retrieves a pointer to the `GskProfiler` instance of the renderer.
*
* Returns: (transfer none): the profiler
*/
GskProfiler *
gsk_renderer_get_profiler (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
return priv->profiler;
}
static GType
get_renderer_for_name (const char *renderer_name)
{
if (renderer_name == NULL)
return G_TYPE_INVALID;
#ifdef GDK_WINDOWING_BROADWAY
else if (g_ascii_strcasecmp (renderer_name, "broadway") == 0)
return GSK_TYPE_BROADWAY_RENDERER;
#endif
else if (g_ascii_strcasecmp (renderer_name, "cairo") == 0)
return GSK_TYPE_CAIRO_RENDERER;
else if (g_ascii_strcasecmp (renderer_name, "opengl") == 0 ||
g_ascii_strcasecmp (renderer_name, "gl") == 0)
return GSK_TYPE_GL_RENDERER;
#ifdef GDK_RENDERING_VULKAN
else if (g_ascii_strcasecmp (renderer_name, "vulkan") == 0)
return GSK_TYPE_VULKAN_RENDERER;
#endif
else if (g_ascii_strcasecmp (renderer_name, "help") == 0)
{
g_print ("Supported arguments for GSK_RENDERER environment variable:\n");
#ifdef GDK_WINDOWING_BROADWAY
g_print ("broadway - Use the Broadway specific renderer\n");
#else
g_print ("broadway - Disabled during GTK build\n");
#endif
g_print (" cairo - Use the Cairo fallback renderer\n");
g_print (" opengl - Use the OpenGL renderer\n");
g_print (" gl - Use the OpenGL renderer\n");
#ifdef GDK_RENDERING_VULKAN
g_print (" vulkan - Use the Vulkan renderer\n");
#else
g_print (" vulkan - Disabled during GTK build\n");
#endif
g_print (" help - Print this help\n\n");
g_print ("Other arguments will cause a warning and be ignored.\n");
}
else
{
g_warning ("Unrecognized renderer \"%s\". Try GSK_RENDERER=help", renderer_name);
}
return G_TYPE_INVALID;
}
static GType
get_renderer_for_display (GdkSurface *surface)
{
GdkDisplay *display = gdk_surface_get_display (surface);
const char *renderer_name;
renderer_name = g_object_get_data (G_OBJECT (display), "gsk-renderer");
return get_renderer_for_name (renderer_name);
}
static GType
get_renderer_for_env_var (GdkSurface *surface)
{
static GType env_var_type = G_TYPE_NONE;
if (env_var_type == G_TYPE_NONE)
{
const char *renderer_name = g_getenv ("GSK_RENDERER");
env_var_type = get_renderer_for_name (renderer_name);
}
return env_var_type;
}
static GType
get_renderer_for_backend (GdkSurface *surface)
{
#ifdef GDK_WINDOWING_X11
if (GDK_IS_X11_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
#ifdef GDK_WINDOWING_WAYLAND
if (GDK_IS_WAYLAND_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
#ifdef GDK_WINDOWING_BROADWAY
if (GDK_IS_BROADWAY_SURFACE (surface))
return GSK_TYPE_BROADWAY_RENDERER;
#endif
#ifdef GDK_WINDOWING_MACOS
if (GDK_IS_MACOS_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
#ifdef GDK_WINDOWING_WIN32
if (GDK_IS_WIN32_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
return G_TYPE_INVALID;
}
static GType
get_renderer_fallback (GdkSurface *surface)
{
return GSK_TYPE_CAIRO_RENDERER;
}
static struct {
GType (* get_renderer) (GdkSurface *surface);
} renderer_possibilities[] = {
{ get_renderer_for_display },
{ get_renderer_for_env_var },
{ get_renderer_for_backend },
{ get_renderer_fallback },
};
/**
* gsk_renderer_new_for_surface:
* @surface: a `GdkSurface`
*
* Creates an appropriate `GskRenderer` instance for the given @surface.
*
* If the `GSK_RENDERER` environment variable is set, GSK will
* try that renderer first, before trying the backend-specific
* default. The ultimate fallback is the cairo renderer.
*
* The renderer will be realized before it is returned.
*
* Returns: (transfer full) (nullable): a `GskRenderer`
*/
GskRenderer *
gsk_renderer_new_for_surface (GdkSurface *surface)
{
GType renderer_type;
GskRenderer *renderer;
GError *error = NULL;
guint i;
g_return_val_if_fail (GDK_IS_SURFACE (surface), NULL);
for (i = 0; i < G_N_ELEMENTS (renderer_possibilities); i++)
{
renderer_type = renderer_possibilities[i].get_renderer (surface);
if (renderer_type == G_TYPE_INVALID)
continue;
renderer = g_object_new (renderer_type, NULL);
if (gsk_renderer_realize (renderer, surface, &error))
{
GSK_RENDERER_NOTE (renderer, RENDERER,
g_message ("Using renderer of type '%s' for surface '%s'\n",
G_OBJECT_TYPE_NAME (renderer),
G_OBJECT_TYPE_NAME (surface)));
return renderer;
}
g_message ("Failed to realize renderer of type '%s' for surface '%s': %s\n",
G_OBJECT_TYPE_NAME (renderer),
G_OBJECT_TYPE_NAME (surface),
error->message);
g_object_unref (renderer);
g_clear_error (&error);
}
g_assert_not_reached ();
return NULL;
}
GskDebugFlags
gsk_renderer_get_debug_flags (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), 0);
return priv->debug_flags;
}
void
gsk_renderer_set_debug_flags (GskRenderer *renderer,
GskDebugFlags flags)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_if_fail (GSK_IS_RENDERER (renderer));
priv->debug_flags = flags;
}