gtk2/gsk
Matthias Clasen 50bea37320 Reshuffle things a little bit
Instead of having a function with lots of arguments in
GskVulkanRender that we call from GskVulkanRenderPass which
then just calls back into GskVulkanRenderPass, just create
the new render pass object locally, and an api to add it
to the list that GskVulkanRender keeps. This makes it
a lot easier to preserve all the relevant parameters from
the parent render pass.
2017-09-30 17:58:23 -04:00
..
resources vulkan: Rename blend pipeline to texture 2017-09-29 23:08:09 -04:00
gen-gsk-gresources-xml.py build: Rename GSK resource generator script 2017-05-03 15:10:57 +01:00
gsk.h gsk: Add GskRoundedRect 2016-12-20 18:01:10 +01:00
gskcairoblur.c gsk: Add GskShadowNode 2016-12-20 18:01:12 +01:00
gskcairoblurprivate.h gsk: Add GskShadowNode 2016-12-20 18:01:12 +01:00
gskcairorenderer.c gsk: Add gsk_renderer_render_texture() 2016-12-23 08:11:01 +01:00
gskcairorendererprivate.h cairorenderer: Remove nonexisting function from header 2016-11-30 15:15:08 +01:00
gskdebug.c Add some debug output for the glyph cache 2017-09-20 23:26:14 -04:00
gskdebugprivate.h Add some debug output for the glyph cache 2017-09-20 23:26:14 -04:00
gskenums.h Cosmetic change 2017-09-20 23:26:15 -04:00
gskenumtypes.c.template Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskenumtypes.h.template Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskgldriver.c gsk: Rename to gsk_texture_download_surface() 2016-12-23 08:11:01 +01:00
gskgldriverprivate.h gsktexture: Allow attaching render data to textures 2016-11-16 17:36:33 +01:00
gskglprofiler.c gsk: Bind GL context to the GL profiler 2016-10-18 11:49:10 +01:00
gskglprofilerprivate.h gsk: Bind GL context to the GL profiler 2016-10-18 11:49:10 +01:00
gskglrenderer.c glrenderer: Reuse the GArray for render items 2017-03-31 09:50:39 +02:00
gskglrendererprivate.h Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskprivate.c More work on text nodes 2017-09-10 14:36:26 -04:00
gskprivate.h Add an api to get the vertex data for a render pass 2017-09-28 08:39:22 -04:00
gskprofiler.c gsk: Redo the sampling in the profiler 2017-09-28 10:25:49 -04:00
gskprofilerprivate.h gsk: Add a way to reset profiler counters 2017-09-25 20:58:10 -04:00
gskrenderer.c gsk: Change the profiler setup 2017-09-28 10:26:01 -04:00
gskrenderer.h gsk: Add gsk_renderer_render_texture() 2016-12-23 08:11:01 +01:00
gskrendererprivate.h gsk: Add gsk_renderer_render_texture() 2016-12-23 08:11:01 +01:00
gskrendernode.c gsk: Documentation additions 2017-09-24 22:26:39 -04:00
gskrendernode.h gsk: remove gsk_blend_node_get_blend_mode from public api 2017-09-28 19:39:16 -04:00
gskrendernodeimpl.c Fix a doc comment 2017-09-30 17:58:23 -04:00
gskrendernodeprivate.h gsk: remove gsk_blend_node_get_blend_mode from public api 2017-09-28 19:39:16 -04:00
gskroundedrect.c gsk: Documentation additions 2017-09-24 22:26:39 -04:00
gskroundedrect.h GSK: Fix a bunch of warnings from the GIR scanner 2017-03-27 20:22:07 +01:00
gskroundedrectprivate.h vulkan: Fold clip into push constants 2016-12-24 06:19:16 +01:00
gskshaderbuilder.c GtkShaderBuilder Fix copy/paste error in precondition 2017-03-17 18:35:43 +01:00
gskshaderbuilderprivate.h gsk: Consolidate program creation and storage 2016-10-18 11:49:07 +01:00
gsktexture.c gsk: Some g-i annotation fixes 2017-09-25 11:15:14 +02:00
gsktexture.h gsk: Turn GskTexture into a GObject 2017-01-01 19:53:36 +01:00
gsktextureprivate.h gsk: Turn GskTexture into a GObject 2017-01-01 19:53:36 +01:00
gsktypes.h gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gskvulkanblendmodepipeline.c vulkan: Implement blend modes 2017-09-23 01:59:50 -04:00
gskvulkanblendmodepipelineprivate.h vulkan: Implement blend modes 2017-09-23 01:59:50 -04:00
gskvulkanblurpipeline.c vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanblurpipelineprivate.h vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanborderpipeline.c vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanborderpipelineprivate.h vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanboxshadowpipeline.c vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanboxshadowpipelineprivate.h vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanbuffer.c vulkan: Implement gsk_renderer_render_texture() 2016-12-23 08:11:01 +01:00
gskvulkanbufferprivate.h vulkan: Implement gsk_renderer_render_texture() 2016-12-23 08:11:01 +01:00
gskvulkanclip.c vulkan: fix a clip handling problem 2017-09-22 22:16:10 -04:00
gskvulkanclipprivate.h Typo fix 2017-09-04 23:32:31 -04:00
gskvulkancolorpipeline.c vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkancolorpipelineprivate.h vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkancolortextpipeline.c vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkancolortextpipelineprivate.h vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkancommandpool.c Add semaphores to the command buffer submit api 2017-09-28 08:39:22 -04:00
gskvulkancommandpoolprivate.h Add semaphores to the command buffer submit api 2017-09-28 08:39:22 -04:00
gskvulkancrossfadepipeline.c vulkan: Implement crossfade 2017-09-22 22:16:10 -04:00
gskvulkancrossfadepipelineprivate.h vulkan: Implement crossfade 2017-09-22 22:16:10 -04:00
gskvulkaneffectpipeline.c vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkaneffectpipelineprivate.h vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanglyphcache.c vulkan: Batch uploads from the glyph cache 2017-09-21 13:45:01 -04:00
gskvulkanglyphcacheprivate.h Add simple aging for the glyph cache 2017-09-20 23:26:14 -04:00
gskvulkanimage.c Add semaphores to the command buffer submit api 2017-09-28 08:39:22 -04:00
gskvulkanimageprivate.h Add an api to create intermediate textures 2017-09-28 08:39:22 -04:00
gskvulkanlineargradientpipeline.c vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanlineargradientpipelineprivate.h vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanmemory.c gsk: Loads of work on Vulkan backend 2016-12-09 18:35:51 +01:00
gskvulkanmemoryprivate.h gsk: Loads of work on Vulkan backend 2016-12-09 18:35:51 +01:00
gskvulkanpipeline.c vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkanpipelineprivate.h vulkan: Implement crossfade 2017-09-22 22:16:10 -04:00
gskvulkanpushconstants.c gsk: Fix a prefix mishap 2017-09-23 13:15:30 -04:00
gskvulkanpushconstantsprivate.h gsk: Fix a prefix mishap 2017-09-23 13:15:30 -04:00
gskvulkanrender.c Reshuffle things a little bit 2017-09-30 17:58:23 -04:00
gskvulkanrenderer.c vulkan: Add a counter for intermediate textures 2017-09-30 17:58:23 -04:00
gskvulkanrendererprivate.h Add simple aging for the glyph cache 2017-09-20 23:26:14 -04:00
gskvulkanrenderpass.c Reshuffle things a little bit 2017-09-30 17:58:23 -04:00
gskvulkanrenderpassprivate.h vulkan: Fix setup for dependent render passes 2017-09-29 15:58:16 -04:00
gskvulkanrenderprivate.h Reshuffle things a little bit 2017-09-30 17:58:23 -04:00
gskvulkanshader.c gsk: Loads of work on Vulkan backend 2016-12-09 18:35:51 +01:00
gskvulkanshaderprivate.h gsk: Loads of work on Vulkan backend 2016-12-09 18:35:51 +01:00
gskvulkantextpipeline.c vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkantextpipelineprivate.h vulkan: Drop GskVulkanPipelineLayout 2017-09-22 22:16:09 -04:00
gskvulkantexturepipeline.c vulkan: Rename blend pipeline to texture 2017-09-29 23:08:09 -04:00
gskvulkantexturepipelineprivate.h vulkan: Rename blend pipeline to texture 2017-09-29 23:08:09 -04:00
meson.build vulkan: Rename blend pipeline to texture 2017-09-29 23:08:09 -04:00