gtk2/gdk/win32/gdkwin32dnd-private.h
Chun-wei Fan 8acce5f294 gdk/win32: Drop local DnD protocol
It is basically not used by default and is pretty much broken at this point, so
it's about time to drop it.

Let's focus on fixing the OLE2 DnD protocol.
2021-08-06 17:16:27 +08:00

101 lines
3.0 KiB
C

/* GDK - The GIMP Drawing Kit
* Copyright (C) 2010 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GDK_WIN32_DND_PRIVATE_H__
#define __GDK_WIN32_DND_PRIVATE_H__
#if !defined (__GDKWIN32_H_INSIDE__) && !defined (GTK_COMPILATION)
#error "Only <gdk/gdkwin32.h> can be included directly."
#endif
#include <gdk/gdk.h>
G_BEGIN_DECLS
typedef struct _GdkWin32DragUtilityData GdkWin32DragUtilityData;
/* This structure is deliberately designed to be
* copiable with memcpy(), i.e. no pointers inside.
*/
struct _GdkWin32DragUtilityData
{
int last_x; /* Coordinates from last event, in GDK space */
int last_y;
DWORD last_key_state; /* Key state from last event */
GdkWin32DndState state;
};
struct _GdkWin32Drag
{
GdkDrag drag;
/* The drag protocol being used */
GdkDragProtocol protocol;
/* The surface used for grabs.
* Usually the same as GdkDrag->source_surface
*/
GdkSurface *grab_surface;
/* The window currently under cursor.
* Will be INVALID_HANDLE_VALUE (not NULL!) if it is not known
*/
HWND dest_window;
/* The surface that we move along with the cursor to indicate
* what exactly is being dragged.
*/
GdkSurface *drag_surface;
GdkCursor *cursor;
GdkSeat *grab_seat;
/* Used to keep track of current drag action, and
* emit an "action-changed" signal whenever it changes.
* In the end the actual action is decided on the basis of
* the last information we receive from the drop site, this
* field is not used for that purpose.
*/
GdkDragAction current_action;
GdkWin32DragUtilityData util_data;
guint scale; /* Temporarily caches the HiDPI scale */
int hot_x; /* Hotspot offset from the top-left of the drag-window, scaled (can be added to GDK space coordinates) */
int hot_y;
int start_x; /* Coordinates of the drag start, in GDK space */
int start_y;
guint drag_status : 4; /* Current status of drag */
guint drop_failed : 1; /* Whether the drop was unsuccessful */
guint handle_events : 1; /* Whether handle_event() should do anything */
};
struct _GdkWin32DragClass
{
GdkDragClass parent_class;
};
gpointer _gdk_win32_dnd_thread_main (gpointer data);
GdkDrag *_gdk_win32_find_drag_for_dest_window (HWND dest_window);
G_END_DECLS
#endif /* __GDK_WIN32_DND_PRIVATE_H__ */