gtk2/gsk/resources/vulkan
Benjamin Otte 583956266e vulkan: Make MVP matrix available to vertex shader
We use push constants for this.
2016-12-09 18:35:51 +01:00
..
blit.frag.glsl vulkan: Make GskVulkanRenderer work 2016-12-09 18:35:51 +01:00
blit.frag.spv vulkan: Make GskVulkanRenderer work 2016-12-09 18:35:51 +01:00
blit.vert.glsl vulkan: Make MVP matrix available to vertex shader 2016-12-09 18:35:51 +01:00
blit.vert.spv vulkan: Make MVP matrix available to vertex shader 2016-12-09 18:35:51 +01:00